bf2a0b4ead824f4815d25c983a41088e7e5c07c9
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35
36 #ifdef __cplusplus
37 extern "C" {
38 /* Evil hack for using libdrm in a c++ compiler. */
39 #define virtual virt
40 #endif
41
42 #include "drm.h"
43 #include "intel_bufmgr.h"
44
45 #include "intel_screen.h"
46 #include "intel_tex_obj.h"
47 #include "i915_drm.h"
48
49 #ifdef __cplusplus
50 #undef virtual
51 }
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
65
66 struct intel_region;
67 struct intel_context;
68
69 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
70 intelVertex *, intelVertex *);
71 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
72 intelVertex *);
73 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
74
75 /**
76 * Bits for intel->Fallback field
77 */
78 /*@{*/
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
87 /*@}*/
88
89 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
90 GLboolean mode);
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
92
93
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
97
98 #define INTEL_MAX_FIXUP 64
99
100 #ifndef likely
101 #ifdef __GNUC__
102 #define likely(expr) (__builtin_expect(expr, 1))
103 #define unlikely(expr) (__builtin_expect(expr, 0))
104 #else
105 #define likely(expr) (expr)
106 #define unlikely(expr) (expr)
107 #endif
108 #endif
109
110 struct intel_sync_object {
111 struct gl_sync_object Base;
112
113 /** Batch associated with this sync object */
114 drm_intel_bo *bo;
115 };
116
117 /**
118 * intel_context is derived from Mesa's context class: struct gl_context.
119 */
120 struct intel_context
121 {
122 struct gl_context ctx; /**< base class, must be first field */
123
124 struct
125 {
126 void (*destroy) (struct intel_context * intel);
127 void (*emit_state) (struct intel_context * intel);
128 void (*finish_batch) (struct intel_context * intel);
129 void (*new_batch) (struct intel_context * intel);
130 void (*emit_invarient_state) (struct intel_context * intel);
131 void (*update_texture_state) (struct intel_context * intel);
132
133 void (*render_start) (struct intel_context * intel);
134 void (*render_prevalidate) (struct intel_context * intel);
135 void (*set_draw_region) (struct intel_context * intel,
136 struct intel_region * draw_regions[],
137 struct intel_region * depth_region,
138 GLuint num_regions);
139
140 void (*reduced_primitive_state) (struct intel_context * intel,
141 GLenum rprim);
142
143 GLboolean (*check_vertex_size) (struct intel_context * intel,
144 GLuint expected);
145 void (*invalidate_state) (struct intel_context *intel,
146 GLuint new_state);
147
148 void (*assert_not_dirty) (struct intel_context *intel);
149
150 void (*debug_batch)(struct intel_context *intel);
151 bool (*render_target_supported)(gl_format format);
152 } vtbl;
153
154 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
155 GLuint NewGLState;
156
157 dri_bufmgr *bufmgr;
158 unsigned int maxBatchSize;
159
160 /**
161 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
162 */
163 int gen;
164 GLboolean needs_ff_sync;
165 GLboolean is_g4x;
166 GLboolean is_945;
167 GLboolean has_luminance_srgb;
168 GLboolean has_xrgb_textures;
169
170 int urb_size;
171
172 struct intel_batchbuffer {
173 drm_intel_bo *bo;
174
175 uint16_t used;
176 uint16_t reserved_space;
177 uint32_t map[8192];
178 #define BATCH_SZ (8192*sizeof(uint32_t))
179
180 uint32_t state_batch_offset;
181
182 #ifdef DEBUG
183 /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */
184 struct {
185 uint16_t total;
186 uint16_t start_ptr;
187 } emit;
188 #endif
189
190 bool is_blit;
191 } batch;
192
193 drm_intel_bo *first_post_swapbuffers_batch;
194 GLboolean need_throttle;
195 GLboolean no_batch_wrap;
196
197 struct
198 {
199 GLuint id;
200 uint32_t start_ptr; /**< for i8xx */
201 uint32_t primitive; /**< Current hardware primitive type */
202 void (*flush) (struct intel_context *);
203 drm_intel_bo *vb_bo;
204 uint8_t *vb;
205 unsigned int start_offset; /**< Byte offset of primitive sequence */
206 unsigned int current_offset; /**< Byte offset of next vertex */
207 unsigned int count; /**< Number of vertices in current primitive */
208 } prim;
209
210 struct {
211 drm_intel_bo *bo;
212 GLuint offset;
213 uint16_t buffer_len;
214 uint16_t buffer_offset;
215 char buffer[4096];
216 } upload;
217
218 GLuint stats_wm;
219
220 /* Offsets of fields within the current vertex:
221 */
222 GLuint coloroffset;
223 GLuint specoffset;
224 GLuint wpos_offset;
225 GLuint wpos_size;
226
227 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
228 GLuint vertex_attr_count;
229
230 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
231
232 GLboolean hw_stencil;
233 GLboolean hw_stipple;
234 GLboolean depth_buffer_is_float;
235 GLboolean no_rast;
236 GLboolean always_flush_batch;
237 GLboolean always_flush_cache;
238
239 /* 0 - nonconformant, best performance;
240 * 1 - fallback to sw for known conformance bugs
241 * 2 - always fallback to sw
242 */
243 GLuint conformance_mode;
244
245 /* State for intelvb.c and inteltris.c.
246 */
247 GLuint RenderIndex;
248 GLmatrix ViewportMatrix;
249 GLenum render_primitive;
250 GLenum reduced_primitive;
251 GLuint vertex_size;
252 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
253
254 /* Fallback rasterization functions
255 */
256 intel_point_func draw_point;
257 intel_line_func draw_line;
258 intel_tri_func draw_tri;
259
260 /**
261 * Set if rendering has occured to the drawable's front buffer.
262 *
263 * This is used in the DRI2 case to detect that glFlush should also copy
264 * the contents of the fake front buffer to the real front buffer.
265 */
266 GLboolean front_buffer_dirty;
267
268 /**
269 * Track whether front-buffer rendering is currently enabled
270 *
271 * A separate flag is used to track this in order to support MRT more
272 * easily.
273 */
274 GLboolean is_front_buffer_rendering;
275 /**
276 * Track whether front-buffer is the current read target.
277 *
278 * This is closely associated with is_front_buffer_rendering, but may
279 * be set separately. The DRI2 fake front buffer must be referenced
280 * either way.
281 */
282 GLboolean is_front_buffer_reading;
283
284 GLboolean use_texture_tiling;
285 GLboolean use_early_z;
286
287 int driFd;
288
289 __DRIcontext *driContext;
290 struct intel_screen *intelScreen;
291 void (*saved_viewport)(struct gl_context * ctx,
292 GLint x, GLint y, GLsizei width, GLsizei height);
293
294 /**
295 * Configuration cache
296 */
297 driOptionCache optionCache;
298 };
299
300 extern char *__progname;
301
302
303 #define SUBPIXEL_X 0.125
304 #define SUBPIXEL_Y 0.125
305
306 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
307 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
308 #define ROUND_DOWN_TO(value, alignment) (ALIGN(value - alignment - 1, \
309 alignment))
310 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
311
312 static INLINE uint32_t
313 U_FIXED(float value, uint32_t frac_bits)
314 {
315 value *= (1 << frac_bits);
316 return value < 0 ? 0 : value;
317 }
318
319 static INLINE uint32_t
320 S_FIXED(float value, uint32_t frac_bits)
321 {
322 return value * (1 << frac_bits);
323 }
324
325 #define INTEL_FIREVERTICES(intel) \
326 do { \
327 if ((intel)->prim.flush) \
328 (intel)->prim.flush(intel); \
329 } while (0)
330
331 /* ================================================================
332 * From linux kernel i386 header files, copes with odd sizes better
333 * than COPY_DWORDS would:
334 * XXX Put this in src/mesa/main/imports.h ???
335 */
336 #if defined(i386) || defined(__i386__)
337 static INLINE void * __memcpy(void * to, const void * from, size_t n)
338 {
339 int d0, d1, d2;
340 __asm__ __volatile__(
341 "rep ; movsl\n\t"
342 "testb $2,%b4\n\t"
343 "je 1f\n\t"
344 "movsw\n"
345 "1:\ttestb $1,%b4\n\t"
346 "je 2f\n\t"
347 "movsb\n"
348 "2:"
349 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
350 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
351 : "memory");
352 return (to);
353 }
354 #else
355 #define __memcpy(a,b,c) memcpy(a,b,c)
356 #endif
357
358
359 /* ================================================================
360 * Debugging:
361 */
362 extern int INTEL_DEBUG;
363
364 #define DEBUG_TEXTURE 0x1
365 #define DEBUG_STATE 0x2
366 #define DEBUG_IOCTL 0x4
367 #define DEBUG_BLIT 0x8
368 #define DEBUG_MIPTREE 0x10
369 #define DEBUG_FALLBACKS 0x20
370 #define DEBUG_VERBOSE 0x40
371 #define DEBUG_BATCH 0x80
372 #define DEBUG_PIXEL 0x100
373 #define DEBUG_BUFMGR 0x200
374 #define DEBUG_REGION 0x400
375 #define DEBUG_FBO 0x800
376 #define DEBUG_GS 0x1000
377 #define DEBUG_SYNC 0x2000
378 #define DEBUG_PRIMS 0x4000
379 #define DEBUG_VERTS 0x8000
380 #define DEBUG_DRI 0x10000
381 #define DEBUG_SF 0x20000
382 #define DEBUG_SANITY 0x40000
383 #define DEBUG_SLEEP 0x80000
384 #define DEBUG_STATS 0x100000
385 #define DEBUG_TILE 0x200000
386 #define DEBUG_SINGLE_THREAD 0x400000
387 #define DEBUG_WM 0x800000
388 #define DEBUG_URB 0x1000000
389 #define DEBUG_VS 0x2000000
390 #define DEBUG_CLIP 0x8000000
391
392 #define DBG(...) do { \
393 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
394 printf(__VA_ARGS__); \
395 } while(0)
396
397 #define fallback_debug(...) do { \
398 if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) \
399 printf(__VA_ARGS__); \
400 } while(0)
401
402 #define PCI_CHIP_845_G 0x2562
403 #define PCI_CHIP_I830_M 0x3577
404 #define PCI_CHIP_I855_GM 0x3582
405 #define PCI_CHIP_I865_G 0x2572
406 #define PCI_CHIP_I915_G 0x2582
407 #define PCI_CHIP_I915_GM 0x2592
408 #define PCI_CHIP_I945_G 0x2772
409 #define PCI_CHIP_I945_GM 0x27A2
410 #define PCI_CHIP_I945_GME 0x27AE
411 #define PCI_CHIP_G33_G 0x29C2
412 #define PCI_CHIP_Q35_G 0x29B2
413 #define PCI_CHIP_Q33_G 0x29D2
414
415
416 /* ================================================================
417 * intel_context.c:
418 */
419
420 extern GLboolean intelInitContext(struct intel_context *intel,
421 int api,
422 const struct gl_config * mesaVis,
423 __DRIcontext * driContextPriv,
424 void *sharedContextPrivate,
425 struct dd_function_table *functions);
426
427 extern void intelFinish(struct gl_context * ctx);
428 extern void intel_flush(struct gl_context * ctx);
429
430 extern void intelInitDriverFunctions(struct dd_function_table *functions);
431
432 void intel_init_syncobj_functions(struct dd_function_table *functions);
433
434
435 /* ================================================================
436 * intel_state.c:
437 */
438 extern void intelInitStateFuncs(struct dd_function_table *functions);
439
440 #define COMPAREFUNC_ALWAYS 0
441 #define COMPAREFUNC_NEVER 0x1
442 #define COMPAREFUNC_LESS 0x2
443 #define COMPAREFUNC_EQUAL 0x3
444 #define COMPAREFUNC_LEQUAL 0x4
445 #define COMPAREFUNC_GREATER 0x5
446 #define COMPAREFUNC_NOTEQUAL 0x6
447 #define COMPAREFUNC_GEQUAL 0x7
448
449 #define STENCILOP_KEEP 0
450 #define STENCILOP_ZERO 0x1
451 #define STENCILOP_REPLACE 0x2
452 #define STENCILOP_INCRSAT 0x3
453 #define STENCILOP_DECRSAT 0x4
454 #define STENCILOP_INCR 0x5
455 #define STENCILOP_DECR 0x6
456 #define STENCILOP_INVERT 0x7
457
458 #define LOGICOP_CLEAR 0
459 #define LOGICOP_NOR 0x1
460 #define LOGICOP_AND_INV 0x2
461 #define LOGICOP_COPY_INV 0x3
462 #define LOGICOP_AND_RVRSE 0x4
463 #define LOGICOP_INV 0x5
464 #define LOGICOP_XOR 0x6
465 #define LOGICOP_NAND 0x7
466 #define LOGICOP_AND 0x8
467 #define LOGICOP_EQUIV 0x9
468 #define LOGICOP_NOOP 0xa
469 #define LOGICOP_OR_INV 0xb
470 #define LOGICOP_COPY 0xc
471 #define LOGICOP_OR_RVRSE 0xd
472 #define LOGICOP_OR 0xe
473 #define LOGICOP_SET 0xf
474
475 #define BLENDFACT_ZERO 0x01
476 #define BLENDFACT_ONE 0x02
477 #define BLENDFACT_SRC_COLR 0x03
478 #define BLENDFACT_INV_SRC_COLR 0x04
479 #define BLENDFACT_SRC_ALPHA 0x05
480 #define BLENDFACT_INV_SRC_ALPHA 0x06
481 #define BLENDFACT_DST_ALPHA 0x07
482 #define BLENDFACT_INV_DST_ALPHA 0x08
483 #define BLENDFACT_DST_COLR 0x09
484 #define BLENDFACT_INV_DST_COLR 0x0a
485 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
486 #define BLENDFACT_CONST_COLOR 0x0c
487 #define BLENDFACT_INV_CONST_COLOR 0x0d
488 #define BLENDFACT_CONST_ALPHA 0x0e
489 #define BLENDFACT_INV_CONST_ALPHA 0x0f
490 #define BLENDFACT_MASK 0x0f
491
492 enum {
493 DRI_CONF_BO_REUSE_DISABLED,
494 DRI_CONF_BO_REUSE_ALL
495 };
496
497 extern int intel_translate_shadow_compare_func(GLenum func);
498 extern int intel_translate_compare_func(GLenum func);
499 extern int intel_translate_stencil_op(GLenum op);
500 extern int intel_translate_blend_factor(GLenum factor);
501 extern int intel_translate_logic_op(GLenum opcode);
502
503 void intel_update_renderbuffers(__DRIcontext *context,
504 __DRIdrawable *drawable);
505 void intel_prepare_render(struct intel_context *intel);
506
507 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
508 uint32_t buffer_id);
509
510 /*======================================================================
511 * Inline conversion functions.
512 * These are better-typed than the macros used previously:
513 */
514 static INLINE struct intel_context *
515 intel_context(struct gl_context * ctx)
516 {
517 return (struct intel_context *) ctx;
518 }
519
520 static INLINE GLboolean
521 is_power_of_two(uint32_t value)
522 {
523 return (value & (value - 1)) == 0;
524 }
525
526 #endif