e2b3943fb58dc0356f63965894818544efe599f9
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "drm.h"
37 #include "intel_bufmgr.h"
38
39 #include "intel_screen.h"
40 #include "intel_tex_obj.h"
41 #include "i915_drm.h"
42 #include "tnl/t_vertex.h"
43
44 #define TAG(x) intel##x
45 #include "tnl_dd/t_dd_vertex.h"
46 #undef TAG
47
48 #define DV_PF_555 (1<<8)
49 #define DV_PF_565 (2<<8)
50 #define DV_PF_8888 (3<<8)
51 #define DV_PF_4444 (8<<8)
52 #define DV_PF_1555 (9<<8)
53
54 struct intel_region;
55 struct intel_context;
56
57 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
58 intelVertex *, intelVertex *);
59 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
60 intelVertex *);
61 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
62
63 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
64 #define INTEL_FALLBACK_READ_BUFFER 0x2
65 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
66 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
67 #define INTEL_FALLBACK_USER 0x10
68 #define INTEL_FALLBACK_RENDERMODE 0x20
69 #define INTEL_FALLBACK_TEXTURE 0x40
70
71 extern void intelFallback(struct intel_context *intel, GLuint bit,
72 GLboolean mode);
73 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
74
75
76 #define INTEL_WRITE_PART 0x1
77 #define INTEL_WRITE_FULL 0x2
78 #define INTEL_READ 0x4
79
80 #define INTEL_MAX_FIXUP 64
81
82 struct intel_context
83 {
84 GLcontext ctx; /* the parent class */
85
86 struct
87 {
88 void (*destroy) (struct intel_context * intel);
89 void (*emit_state) (struct intel_context * intel);
90 void (*finish_batch) (struct intel_context * intel);
91 void (*new_batch) (struct intel_context * intel);
92 void (*emit_invarient_state) (struct intel_context * intel);
93 void (*note_fence) (struct intel_context *intel, GLuint fence);
94 void (*note_unlock) (struct intel_context *intel);
95 void (*update_texture_state) (struct intel_context * intel);
96
97 void (*render_start) (struct intel_context * intel);
98 void (*render_prevalidate) (struct intel_context * intel);
99 void (*set_draw_region) (struct intel_context * intel,
100 struct intel_region * draw_regions[],
101 struct intel_region * depth_region,
102 GLuint num_regions);
103
104 GLuint (*flush_cmd) (void);
105
106 void (*reduced_primitive_state) (struct intel_context * intel,
107 GLenum rprim);
108
109 GLboolean (*check_vertex_size) (struct intel_context * intel,
110 GLuint expected);
111 void (*invalidate_state) (struct intel_context *intel,
112 GLuint new_state);
113
114
115 /* Metaops:
116 */
117 void (*install_meta_state) (struct intel_context * intel);
118 void (*leave_meta_state) (struct intel_context * intel);
119
120 void (*meta_draw_region) (struct intel_context * intel,
121 struct intel_region * draw_region,
122 struct intel_region * depth_region);
123
124 void (*meta_draw_quad)(struct intel_context *intel,
125 GLfloat x0, GLfloat x1,
126 GLfloat y0, GLfloat y1,
127 GLfloat z,
128 GLuint color, /* ARGB32 */
129 GLfloat s0, GLfloat s1,
130 GLfloat t0, GLfloat t1);
131
132 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
133
134 void (*meta_stencil_replace) (struct intel_context * intel,
135 GLuint mask, GLuint clear);
136
137 void (*meta_depth_replace) (struct intel_context * intel);
138
139 void (*meta_texture_blend_replace) (struct intel_context * intel);
140
141 void (*meta_no_stencil_write) (struct intel_context * intel);
142 void (*meta_no_depth_write) (struct intel_context * intel);
143 void (*meta_no_texture) (struct intel_context * intel);
144
145 void (*meta_import_pixel_state) (struct intel_context * intel);
146 void (*meta_frame_buffer_texture) (struct intel_context *intel,
147 GLint xoff, GLint yoff);
148
149 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
150 dri_bo * buffer,
151 GLuint offset,
152 GLuint pitch,
153 GLuint height,
154 GLenum format, GLenum type);
155
156 void (*assert_not_dirty) (struct intel_context *intel);
157
158 void (*debug_batch)(struct intel_context *intel);
159 } vtbl;
160
161 struct {
162 struct gl_fragment_program *bitmap_fp;
163 struct gl_vertex_program *passthrough_vp;
164
165 struct gl_fragment_program *saved_fp;
166 GLboolean saved_fp_enable;
167 struct gl_vertex_program *saved_vp;
168 GLboolean saved_vp_enable;
169
170 GLint saved_vp_x, saved_vp_y;
171 GLsizei saved_vp_width, saved_vp_height;
172 GLenum saved_matrix_mode;
173 } meta;
174
175 GLint refcount;
176 GLuint Fallback;
177 GLuint NewGLState;
178
179 dri_bufmgr *bufmgr;
180 unsigned int maxBatchSize;
181
182 struct intel_region *front_region;
183 struct intel_region *back_region;
184 struct intel_region *depth_region;
185 GLboolean internal_viewport_call;
186
187 /**
188 * This value indicates that the kernel memory manager is being used
189 * instead of the fake client-side memory manager.
190 */
191 GLboolean ttm;
192
193 struct intel_batchbuffer *batch;
194 drm_intel_bo *first_post_swapbuffers_batch;
195 GLboolean no_batch_wrap;
196 unsigned batch_id;
197
198 struct
199 {
200 GLuint id;
201 uint32_t primitive; /**< Current hardware primitive type */
202 void (*flush) (struct intel_context *);
203 GLubyte *start_ptr; /**< for i8xx */
204 dri_bo *vb_bo;
205 uint8_t *vb;
206 unsigned int start_offset; /**< Byte offset of primitive sequence */
207 unsigned int current_offset; /**< Byte offset of next vertex */
208 unsigned int count; /**< Number of vertices in current primitive */
209 } prim;
210
211 GLuint stats_wm;
212 GLboolean locked;
213 char *prevLockFile;
214 int prevLockLine;
215
216 GLuint ClearColor565;
217 GLuint ClearColor8888;
218
219 /* info for intel_clear_tris() */
220 struct
221 {
222 struct gl_array_object *arrayObj;
223 GLfloat vertices[4][3];
224 GLfloat color[4][4];
225 } clear;
226
227 /* Offsets of fields within the current vertex:
228 */
229 GLuint coloroffset;
230 GLuint specoffset;
231 GLuint wpos_offset;
232 GLuint wpos_size;
233
234 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
235 GLuint vertex_attr_count;
236
237 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
238
239 GLboolean hw_stencil;
240 GLboolean hw_stipple;
241 GLboolean depth_buffer_is_float;
242 GLboolean no_rast;
243 GLboolean always_flush_batch;
244 GLboolean always_flush_cache;
245
246 /* 0 - nonconformant, best performance;
247 * 1 - fallback to sw for known conformance bugs
248 * 2 - always fallback to sw
249 */
250 GLuint conformance_mode;
251
252 /* State for intelvb.c and inteltris.c.
253 */
254 GLuint RenderIndex;
255 GLmatrix ViewportMatrix;
256 GLenum render_primitive;
257 GLenum reduced_primitive;
258 GLuint vertex_size;
259 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
260
261 /* Fallback rasterization functions
262 */
263 intel_point_func draw_point;
264 intel_line_func draw_line;
265 intel_tri_func draw_tri;
266
267 /* These refer to the current drawing buffer:
268 */
269 struct gl_texture_object *frame_buffer_texobj;
270 /**
271 * Set to true if a single constant cliprect should be used in the
272 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
273 * flush time while the lock is held.
274 */
275 GLboolean constant_cliprect;
276
277 /**
278 * In !constant_cliprect mode, set to true if the front cliprects should be
279 * used instead of back.
280 */
281 GLboolean front_cliprects;
282
283 /**
284 * Set if rendering has occured to the drawable's front buffer.
285 *
286 * This is used in the DRI2 case to detect that glFlush should also copy
287 * the contents of the fake front buffer to the real front buffer.
288 */
289 GLboolean front_buffer_dirty;
290
291 /**
292 * Track whether front-buffer rendering is currently enabled
293 *
294 * A separate flag is used to track this in order to support MRT more
295 * easily.
296 */
297 GLboolean is_front_buffer_rendering;
298 /**
299 * Track whether front-buffer is the current read target.
300 *
301 * This is closely associated with is_front_buffer_rendering, but may
302 * be set separately. The DRI2 fake front buffer must be referenced
303 * either way.
304 */
305 GLboolean is_front_buffer_reading;
306
307 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
308
309 int perf_boxes;
310
311 GLuint do_usleeps;
312 int do_irqs;
313 GLuint irqsEmitted;
314
315 GLboolean scissor;
316 drm_clip_rect_t draw_rect;
317 drm_clip_rect_t scissor_rect;
318
319 drm_context_t hHWContext;
320 drmLock *driHwLock;
321 int driFd;
322
323 __DRIcontextPrivate *driContext;
324 __DRIdrawablePrivate *driDrawable;
325 __DRIdrawablePrivate *driReadDrawable;
326 __DRIscreenPrivate *driScreen;
327 intelScreenPrivate *intelScreen;
328 volatile struct drm_i915_sarea *sarea;
329
330 GLuint lastStamp;
331
332 GLboolean no_hw;
333
334 /**
335 * Configuration cache
336 */
337 driOptionCache optionCache;
338
339 int64_t swap_ust;
340 int64_t swap_missed_ust;
341
342 GLuint swap_count;
343 GLuint swap_missed_count;
344 };
345
346 /* These are functions now:
347 */
348 void LOCK_HARDWARE( struct intel_context *intel );
349 void UNLOCK_HARDWARE( struct intel_context *intel );
350
351 extern char *__progname;
352
353
354 #define SUBPIXEL_X 0.125
355 #define SUBPIXEL_Y 0.125
356
357 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
358 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
359 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
360
361 #define INTEL_FIREVERTICES(intel) \
362 do { \
363 if ((intel)->prim.flush) \
364 (intel)->prim.flush(intel); \
365 } while (0)
366
367 /* ================================================================
368 * Color packing:
369 */
370
371 #define INTEL_PACKCOLOR4444(r,g,b,a) \
372 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
373
374 #define INTEL_PACKCOLOR1555(r,g,b,a) \
375 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
376 ((a) ? 0x8000 : 0))
377
378 #define INTEL_PACKCOLOR565(r,g,b) \
379 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
380
381 #define INTEL_PACKCOLOR8888(r,g,b,a) \
382 ((a<<24) | (r<<16) | (g<<8) | b)
383
384 #define INTEL_PACKCOLOR(format, r, g, b, a) \
385 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
386 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
387 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
388 0)))
389
390 /* ================================================================
391 * From linux kernel i386 header files, copes with odd sizes better
392 * than COPY_DWORDS would:
393 * XXX Put this in src/mesa/main/imports.h ???
394 */
395 #if defined(i386) || defined(__i386__)
396 static INLINE void * __memcpy(void * to, const void * from, size_t n)
397 {
398 int d0, d1, d2;
399 __asm__ __volatile__(
400 "rep ; movsl\n\t"
401 "testb $2,%b4\n\t"
402 "je 1f\n\t"
403 "movsw\n"
404 "1:\ttestb $1,%b4\n\t"
405 "je 2f\n\t"
406 "movsb\n"
407 "2:"
408 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
409 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
410 : "memory");
411 return (to);
412 }
413 #else
414 #define __memcpy(a,b,c) memcpy(a,b,c)
415 #endif
416
417
418 /* ================================================================
419 * Debugging:
420 */
421 extern int INTEL_DEBUG;
422
423 #define DEBUG_TEXTURE 0x1
424 #define DEBUG_STATE 0x2
425 #define DEBUG_IOCTL 0x4
426 #define DEBUG_BLIT 0x8
427 #define DEBUG_MIPTREE 0x10
428 #define DEBUG_FALLBACKS 0x20
429 #define DEBUG_VERBOSE 0x40
430 #define DEBUG_BATCH 0x80
431 #define DEBUG_PIXEL 0x100
432 #define DEBUG_BUFMGR 0x200
433 #define DEBUG_REGION 0x400
434 #define DEBUG_FBO 0x800
435 #define DEBUG_LOCK 0x1000
436 #define DEBUG_SYNC 0x2000
437 #define DEBUG_PRIMS 0x4000
438 #define DEBUG_VERTS 0x8000
439 #define DEBUG_DRI 0x10000
440 #define DEBUG_DMA 0x20000
441 #define DEBUG_SANITY 0x40000
442 #define DEBUG_SLEEP 0x80000
443 #define DEBUG_STATS 0x100000
444 #define DEBUG_TILE 0x200000
445 #define DEBUG_SINGLE_THREAD 0x400000
446 #define DEBUG_WM 0x800000
447 #define DEBUG_URB 0x1000000
448 #define DEBUG_VS 0x2000000
449
450 #define DBG(...) do { \
451 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
452 _mesa_printf(__VA_ARGS__); \
453 } while(0)
454
455 #define PCI_CHIP_845_G 0x2562
456 #define PCI_CHIP_I830_M 0x3577
457 #define PCI_CHIP_I855_GM 0x3582
458 #define PCI_CHIP_I865_G 0x2572
459 #define PCI_CHIP_I915_G 0x2582
460 #define PCI_CHIP_I915_GM 0x2592
461 #define PCI_CHIP_I945_G 0x2772
462 #define PCI_CHIP_I945_GM 0x27A2
463 #define PCI_CHIP_I945_GME 0x27AE
464 #define PCI_CHIP_G33_G 0x29C2
465 #define PCI_CHIP_Q35_G 0x29B2
466 #define PCI_CHIP_Q33_G 0x29D2
467
468
469 /* ================================================================
470 * intel_context.c:
471 */
472
473 extern GLboolean intelInitContext(struct intel_context *intel,
474 const __GLcontextModes * mesaVis,
475 __DRIcontextPrivate * driContextPriv,
476 void *sharedContextPrivate,
477 struct dd_function_table *functions);
478
479 extern void intelGetLock(struct intel_context *intel, GLuint flags);
480
481 extern void intelFinish(GLcontext * ctx);
482 extern void intelFlush(GLcontext * ctx);
483
484 extern void intelInitDriverFunctions(struct dd_function_table *functions);
485
486
487 /* ================================================================
488 * intel_state.c:
489 */
490 extern void intelInitStateFuncs(struct dd_function_table *functions);
491
492 #define COMPAREFUNC_ALWAYS 0
493 #define COMPAREFUNC_NEVER 0x1
494 #define COMPAREFUNC_LESS 0x2
495 #define COMPAREFUNC_EQUAL 0x3
496 #define COMPAREFUNC_LEQUAL 0x4
497 #define COMPAREFUNC_GREATER 0x5
498 #define COMPAREFUNC_NOTEQUAL 0x6
499 #define COMPAREFUNC_GEQUAL 0x7
500
501 #define STENCILOP_KEEP 0
502 #define STENCILOP_ZERO 0x1
503 #define STENCILOP_REPLACE 0x2
504 #define STENCILOP_INCRSAT 0x3
505 #define STENCILOP_DECRSAT 0x4
506 #define STENCILOP_INCR 0x5
507 #define STENCILOP_DECR 0x6
508 #define STENCILOP_INVERT 0x7
509
510 #define LOGICOP_CLEAR 0
511 #define LOGICOP_NOR 0x1
512 #define LOGICOP_AND_INV 0x2
513 #define LOGICOP_COPY_INV 0x3
514 #define LOGICOP_AND_RVRSE 0x4
515 #define LOGICOP_INV 0x5
516 #define LOGICOP_XOR 0x6
517 #define LOGICOP_NAND 0x7
518 #define LOGICOP_AND 0x8
519 #define LOGICOP_EQUIV 0x9
520 #define LOGICOP_NOOP 0xa
521 #define LOGICOP_OR_INV 0xb
522 #define LOGICOP_COPY 0xc
523 #define LOGICOP_OR_RVRSE 0xd
524 #define LOGICOP_OR 0xe
525 #define LOGICOP_SET 0xf
526
527 #define BLENDFACT_ZERO 0x01
528 #define BLENDFACT_ONE 0x02
529 #define BLENDFACT_SRC_COLR 0x03
530 #define BLENDFACT_INV_SRC_COLR 0x04
531 #define BLENDFACT_SRC_ALPHA 0x05
532 #define BLENDFACT_INV_SRC_ALPHA 0x06
533 #define BLENDFACT_DST_ALPHA 0x07
534 #define BLENDFACT_INV_DST_ALPHA 0x08
535 #define BLENDFACT_DST_COLR 0x09
536 #define BLENDFACT_INV_DST_COLR 0x0a
537 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
538 #define BLENDFACT_CONST_COLOR 0x0c
539 #define BLENDFACT_INV_CONST_COLOR 0x0d
540 #define BLENDFACT_CONST_ALPHA 0x0e
541 #define BLENDFACT_INV_CONST_ALPHA 0x0f
542 #define BLENDFACT_MASK 0x0f
543
544 enum {
545 DRI_CONF_BO_REUSE_DISABLED,
546 DRI_CONF_BO_REUSE_ALL
547 };
548
549 extern int intel_translate_shadow_compare_func(GLenum func);
550 extern int intel_translate_compare_func(GLenum func);
551 extern int intel_translate_stencil_op(GLenum op);
552 extern int intel_translate_blend_factor(GLenum factor);
553 extern int intel_translate_logic_op(GLenum opcode);
554
555 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
556 GLsizei width, GLsizei height);
557
558 void intel_update_renderbuffers(__DRIcontext *context,
559 __DRIdrawable *drawable);
560
561 /*======================================================================
562 * Inline conversion functions.
563 * These are better-typed than the macros used previously:
564 */
565 static INLINE struct intel_context *
566 intel_context(GLcontext * ctx)
567 {
568 return (struct intel_context *) ctx;
569 }
570
571 static INLINE GLboolean
572 is_power_of_two(uint32_t value)
573 {
574 return (value & (value - 1)) == 0;
575 }
576
577 #endif