e93eb1f293c7263df2c0d573bc40dab5b312d6ae
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "dri_metaops.h"
37 #include "drm.h"
38 #include "intel_bufmgr.h"
39
40 #include "intel_screen.h"
41 #include "intel_tex_obj.h"
42 #include "i915_drm.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52 #define DV_PF_4444 (8<<8)
53 #define DV_PF_1555 (9<<8)
54
55 struct intel_region;
56 struct intel_context;
57
58 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
59 intelVertex *, intelVertex *);
60 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
61 intelVertex *);
62 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
63
64 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
65 #define INTEL_FALLBACK_READ_BUFFER 0x2
66 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
67 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
68 #define INTEL_FALLBACK_USER 0x10
69 #define INTEL_FALLBACK_RENDERMODE 0x20
70 #define INTEL_FALLBACK_TEXTURE 0x40
71
72 extern void intelFallback(struct intel_context *intel, GLuint bit,
73 GLboolean mode);
74 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
75
76
77 #define INTEL_WRITE_PART 0x1
78 #define INTEL_WRITE_FULL 0x2
79 #define INTEL_READ 0x4
80
81 #define INTEL_MAX_FIXUP 64
82
83 struct intel_context
84 {
85 GLcontext ctx; /* the parent class */
86
87 struct
88 {
89 void (*destroy) (struct intel_context * intel);
90 void (*emit_state) (struct intel_context * intel);
91 void (*finish_batch) (struct intel_context * intel);
92 void (*new_batch) (struct intel_context * intel);
93 void (*emit_invarient_state) (struct intel_context * intel);
94 void (*note_fence) (struct intel_context *intel, GLuint fence);
95 void (*update_texture_state) (struct intel_context * intel);
96
97 void (*render_start) (struct intel_context * intel);
98 void (*render_prevalidate) (struct intel_context * intel);
99 void (*set_draw_region) (struct intel_context * intel,
100 struct intel_region * draw_regions[],
101 struct intel_region * depth_region,
102 GLuint num_regions);
103
104 GLuint (*flush_cmd) (void);
105
106 void (*reduced_primitive_state) (struct intel_context * intel,
107 GLenum rprim);
108
109 GLboolean (*check_vertex_size) (struct intel_context * intel,
110 GLuint expected);
111 void (*invalidate_state) (struct intel_context *intel,
112 GLuint new_state);
113
114
115 /* Metaops:
116 */
117 void (*install_meta_state) (struct intel_context * intel);
118 void (*leave_meta_state) (struct intel_context * intel);
119
120 void (*meta_draw_region) (struct intel_context * intel,
121 struct intel_region * draw_region,
122 struct intel_region * depth_region);
123
124 void (*meta_draw_quad)(struct intel_context *intel,
125 GLfloat x0, GLfloat x1,
126 GLfloat y0, GLfloat y1,
127 GLfloat z,
128 GLuint color, /* ARGB32 */
129 GLfloat s0, GLfloat s1,
130 GLfloat t0, GLfloat t1);
131
132 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
133
134 void (*meta_stencil_replace) (struct intel_context * intel,
135 GLuint mask, GLuint clear);
136
137 void (*meta_depth_replace) (struct intel_context * intel);
138
139 void (*meta_texture_blend_replace) (struct intel_context * intel);
140
141 void (*meta_no_stencil_write) (struct intel_context * intel);
142 void (*meta_no_depth_write) (struct intel_context * intel);
143 void (*meta_no_texture) (struct intel_context * intel);
144
145 void (*meta_import_pixel_state) (struct intel_context * intel);
146 void (*meta_frame_buffer_texture) (struct intel_context *intel,
147 GLint xoff, GLint yoff);
148
149 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
150 dri_bo * buffer,
151 GLuint offset,
152 GLuint pitch,
153 GLuint height,
154 GLenum format, GLenum type);
155
156 void (*assert_not_dirty) (struct intel_context *intel);
157
158 void (*debug_batch)(struct intel_context *intel);
159 } vtbl;
160
161 struct dri_metaops meta;
162
163 GLint refcount;
164 GLuint Fallback;
165 GLuint NewGLState;
166
167 dri_bufmgr *bufmgr;
168 unsigned int maxBatchSize;
169
170 struct intel_region *front_region;
171 struct intel_region *back_region;
172 struct intel_region *depth_region;
173
174 /**
175 * This value indicates that the kernel memory manager is being used
176 * instead of the fake client-side memory manager.
177 */
178 GLboolean ttm;
179
180 struct intel_batchbuffer *batch;
181 drm_intel_bo *first_post_swapbuffers_batch;
182 GLboolean no_batch_wrap;
183 unsigned batch_id;
184
185 struct
186 {
187 GLuint id;
188 uint32_t primitive; /**< Current hardware primitive type */
189 void (*flush) (struct intel_context *);
190 GLubyte *start_ptr; /**< for i8xx */
191 dri_bo *vb_bo;
192 uint8_t *vb;
193 unsigned int start_offset; /**< Byte offset of primitive sequence */
194 unsigned int current_offset; /**< Byte offset of next vertex */
195 unsigned int count; /**< Number of vertices in current primitive */
196 } prim;
197
198 GLuint stats_wm;
199 GLboolean locked;
200 char *prevLockFile;
201 int prevLockLine;
202
203 GLuint ClearColor565;
204 GLuint ClearColor8888;
205
206
207 /* Offsets of fields within the current vertex:
208 */
209 GLuint coloroffset;
210 GLuint specoffset;
211 GLuint wpos_offset;
212 GLuint wpos_size;
213
214 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
215 GLuint vertex_attr_count;
216
217 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
218
219 GLboolean hw_stencil;
220 GLboolean hw_stipple;
221 GLboolean depth_buffer_is_float;
222 GLboolean no_rast;
223 GLboolean always_flush_batch;
224 GLboolean always_flush_cache;
225
226 /* 0 - nonconformant, best performance;
227 * 1 - fallback to sw for known conformance bugs
228 * 2 - always fallback to sw
229 */
230 GLuint conformance_mode;
231
232 /* State for intelvb.c and inteltris.c.
233 */
234 GLuint RenderIndex;
235 GLmatrix ViewportMatrix;
236 GLenum render_primitive;
237 GLenum reduced_primitive;
238 GLuint vertex_size;
239 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
240
241 /* Fallback rasterization functions
242 */
243 intel_point_func draw_point;
244 intel_line_func draw_line;
245 intel_tri_func draw_tri;
246
247 /* These refer to the current drawing buffer:
248 */
249 struct gl_texture_object *frame_buffer_texobj;
250 /**
251 * Set to true if a single constant cliprect should be used in the
252 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
253 * flush time while the lock is held.
254 */
255 GLboolean constant_cliprect;
256
257 /**
258 * In !constant_cliprect mode, set to true if the front cliprects should be
259 * used instead of back.
260 */
261 GLboolean front_cliprects;
262
263 /**
264 * Set if rendering has occured to the drawable's front buffer.
265 *
266 * This is used in the DRI2 case to detect that glFlush should also copy
267 * the contents of the fake front buffer to the real front buffer.
268 */
269 GLboolean front_buffer_dirty;
270
271 /**
272 * Track whether front-buffer rendering is currently enabled
273 *
274 * A separate flag is used to track this in order to support MRT more
275 * easily.
276 */
277 GLboolean is_front_buffer_rendering;
278 /**
279 * Track whether front-buffer is the current read target.
280 *
281 * This is closely associated with is_front_buffer_rendering, but may
282 * be set separately. The DRI2 fake front buffer must be referenced
283 * either way.
284 */
285 GLboolean is_front_buffer_reading;
286
287 GLboolean use_texture_tiling;
288 GLboolean use_early_z;
289
290 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
291
292 int perf_boxes;
293
294 GLuint do_usleeps;
295 int do_irqs;
296 GLuint irqsEmitted;
297
298 GLboolean scissor;
299 drm_clip_rect_t draw_rect;
300 drm_clip_rect_t scissor_rect;
301
302 drm_context_t hHWContext;
303 drmLock *driHwLock;
304 int driFd;
305
306 __DRIcontextPrivate *driContext;
307 __DRIdrawablePrivate *driDrawable;
308 __DRIdrawablePrivate *driReadDrawable;
309 __DRIscreenPrivate *driScreen;
310 intelScreenPrivate *intelScreen;
311 volatile struct drm_i915_sarea *sarea;
312
313 GLuint lastStamp;
314
315 GLboolean no_hw;
316
317 /**
318 * Configuration cache
319 */
320 driOptionCache optionCache;
321
322 int64_t swap_ust;
323 int64_t swap_missed_ust;
324
325 GLuint swap_count;
326 GLuint swap_missed_count;
327 };
328
329 /* These are functions now:
330 */
331 void LOCK_HARDWARE( struct intel_context *intel );
332 void UNLOCK_HARDWARE( struct intel_context *intel );
333
334 extern char *__progname;
335
336
337 #define SUBPIXEL_X 0.125
338 #define SUBPIXEL_Y 0.125
339
340 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
341 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
342 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
343
344 #define INTEL_FIREVERTICES(intel) \
345 do { \
346 if ((intel)->prim.flush) \
347 (intel)->prim.flush(intel); \
348 } while (0)
349
350 /* ================================================================
351 * Color packing:
352 */
353
354 #define INTEL_PACKCOLOR4444(r,g,b,a) \
355 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
356
357 #define INTEL_PACKCOLOR1555(r,g,b,a) \
358 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
359 ((a) ? 0x8000 : 0))
360
361 #define INTEL_PACKCOLOR565(r,g,b) \
362 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
363
364 #define INTEL_PACKCOLOR8888(r,g,b,a) \
365 ((a<<24) | (r<<16) | (g<<8) | b)
366
367 #define INTEL_PACKCOLOR(format, r, g, b, a) \
368 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
369 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
370 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
371 0)))
372
373 /* ================================================================
374 * From linux kernel i386 header files, copes with odd sizes better
375 * than COPY_DWORDS would:
376 * XXX Put this in src/mesa/main/imports.h ???
377 */
378 #if defined(i386) || defined(__i386__)
379 static INLINE void * __memcpy(void * to, const void * from, size_t n)
380 {
381 int d0, d1, d2;
382 __asm__ __volatile__(
383 "rep ; movsl\n\t"
384 "testb $2,%b4\n\t"
385 "je 1f\n\t"
386 "movsw\n"
387 "1:\ttestb $1,%b4\n\t"
388 "je 2f\n\t"
389 "movsb\n"
390 "2:"
391 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
392 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
393 : "memory");
394 return (to);
395 }
396 #else
397 #define __memcpy(a,b,c) memcpy(a,b,c)
398 #endif
399
400
401 /* ================================================================
402 * Debugging:
403 */
404 extern int INTEL_DEBUG;
405
406 #define DEBUG_TEXTURE 0x1
407 #define DEBUG_STATE 0x2
408 #define DEBUG_IOCTL 0x4
409 #define DEBUG_BLIT 0x8
410 #define DEBUG_MIPTREE 0x10
411 #define DEBUG_FALLBACKS 0x20
412 #define DEBUG_VERBOSE 0x40
413 #define DEBUG_BATCH 0x80
414 #define DEBUG_PIXEL 0x100
415 #define DEBUG_BUFMGR 0x200
416 #define DEBUG_REGION 0x400
417 #define DEBUG_FBO 0x800
418 #define DEBUG_LOCK 0x1000
419 #define DEBUG_SYNC 0x2000
420 #define DEBUG_PRIMS 0x4000
421 #define DEBUG_VERTS 0x8000
422 #define DEBUG_DRI 0x10000
423 #define DEBUG_DMA 0x20000
424 #define DEBUG_SANITY 0x40000
425 #define DEBUG_SLEEP 0x80000
426 #define DEBUG_STATS 0x100000
427 #define DEBUG_TILE 0x200000
428 #define DEBUG_SINGLE_THREAD 0x400000
429 #define DEBUG_WM 0x800000
430 #define DEBUG_URB 0x1000000
431 #define DEBUG_VS 0x2000000
432
433 #define DBG(...) do { \
434 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
435 _mesa_printf(__VA_ARGS__); \
436 } while(0)
437
438 #define PCI_CHIP_845_G 0x2562
439 #define PCI_CHIP_I830_M 0x3577
440 #define PCI_CHIP_I855_GM 0x3582
441 #define PCI_CHIP_I865_G 0x2572
442 #define PCI_CHIP_I915_G 0x2582
443 #define PCI_CHIP_I915_GM 0x2592
444 #define PCI_CHIP_I945_G 0x2772
445 #define PCI_CHIP_I945_GM 0x27A2
446 #define PCI_CHIP_I945_GME 0x27AE
447 #define PCI_CHIP_G33_G 0x29C2
448 #define PCI_CHIP_Q35_G 0x29B2
449 #define PCI_CHIP_Q33_G 0x29D2
450
451
452 /* ================================================================
453 * intel_context.c:
454 */
455
456 extern GLboolean intelInitContext(struct intel_context *intel,
457 const __GLcontextModes * mesaVis,
458 __DRIcontextPrivate * driContextPriv,
459 void *sharedContextPrivate,
460 struct dd_function_table *functions);
461
462 extern void intelGetLock(struct intel_context *intel, GLuint flags);
463
464 extern void intelFinish(GLcontext * ctx);
465 extern void intelFlush(GLcontext * ctx);
466
467 extern void intelInitDriverFunctions(struct dd_function_table *functions);
468
469
470 /* ================================================================
471 * intel_state.c:
472 */
473 extern void intelInitStateFuncs(struct dd_function_table *functions);
474
475 #define COMPAREFUNC_ALWAYS 0
476 #define COMPAREFUNC_NEVER 0x1
477 #define COMPAREFUNC_LESS 0x2
478 #define COMPAREFUNC_EQUAL 0x3
479 #define COMPAREFUNC_LEQUAL 0x4
480 #define COMPAREFUNC_GREATER 0x5
481 #define COMPAREFUNC_NOTEQUAL 0x6
482 #define COMPAREFUNC_GEQUAL 0x7
483
484 #define STENCILOP_KEEP 0
485 #define STENCILOP_ZERO 0x1
486 #define STENCILOP_REPLACE 0x2
487 #define STENCILOP_INCRSAT 0x3
488 #define STENCILOP_DECRSAT 0x4
489 #define STENCILOP_INCR 0x5
490 #define STENCILOP_DECR 0x6
491 #define STENCILOP_INVERT 0x7
492
493 #define LOGICOP_CLEAR 0
494 #define LOGICOP_NOR 0x1
495 #define LOGICOP_AND_INV 0x2
496 #define LOGICOP_COPY_INV 0x3
497 #define LOGICOP_AND_RVRSE 0x4
498 #define LOGICOP_INV 0x5
499 #define LOGICOP_XOR 0x6
500 #define LOGICOP_NAND 0x7
501 #define LOGICOP_AND 0x8
502 #define LOGICOP_EQUIV 0x9
503 #define LOGICOP_NOOP 0xa
504 #define LOGICOP_OR_INV 0xb
505 #define LOGICOP_COPY 0xc
506 #define LOGICOP_OR_RVRSE 0xd
507 #define LOGICOP_OR 0xe
508 #define LOGICOP_SET 0xf
509
510 #define BLENDFACT_ZERO 0x01
511 #define BLENDFACT_ONE 0x02
512 #define BLENDFACT_SRC_COLR 0x03
513 #define BLENDFACT_INV_SRC_COLR 0x04
514 #define BLENDFACT_SRC_ALPHA 0x05
515 #define BLENDFACT_INV_SRC_ALPHA 0x06
516 #define BLENDFACT_DST_ALPHA 0x07
517 #define BLENDFACT_INV_DST_ALPHA 0x08
518 #define BLENDFACT_DST_COLR 0x09
519 #define BLENDFACT_INV_DST_COLR 0x0a
520 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
521 #define BLENDFACT_CONST_COLOR 0x0c
522 #define BLENDFACT_INV_CONST_COLOR 0x0d
523 #define BLENDFACT_CONST_ALPHA 0x0e
524 #define BLENDFACT_INV_CONST_ALPHA 0x0f
525 #define BLENDFACT_MASK 0x0f
526
527 enum {
528 DRI_CONF_BO_REUSE_DISABLED,
529 DRI_CONF_BO_REUSE_ALL
530 };
531
532 extern int intel_translate_shadow_compare_func(GLenum func);
533 extern int intel_translate_compare_func(GLenum func);
534 extern int intel_translate_stencil_op(GLenum op);
535 extern int intel_translate_blend_factor(GLenum factor);
536 extern int intel_translate_logic_op(GLenum opcode);
537
538 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
539 GLsizei width, GLsizei height);
540
541 void intel_update_renderbuffers(__DRIcontext *context,
542 __DRIdrawable *drawable);
543
544 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
545 uint32_t buffer_id);
546
547 /*======================================================================
548 * Inline conversion functions.
549 * These are better-typed than the macros used previously:
550 */
551 static INLINE struct intel_context *
552 intel_context(GLcontext * ctx)
553 {
554 return (struct intel_context *) ctx;
555 }
556
557 static INLINE GLboolean
558 is_power_of_two(uint32_t value)
559 {
560 return (value & (value - 1)) == 0;
561 }
562
563 #endif