intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps.
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "drm.h"
37 #include "intel_bufmgr.h"
38
39 #include "intel_screen.h"
40 #include "intel_tex_obj.h"
41 #include "i915_drm.h"
42 #include "tnl/t_vertex.h"
43
44 #define TAG(x) intel##x
45 #include "tnl_dd/t_dd_vertex.h"
46 #undef TAG
47
48 #define DV_PF_555 (1<<8)
49 #define DV_PF_565 (2<<8)
50 #define DV_PF_8888 (3<<8)
51 #define DV_PF_4444 (8<<8)
52 #define DV_PF_1555 (9<<8)
53
54 struct intel_region;
55 struct intel_context;
56
57 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
58 intelVertex *, intelVertex *);
59 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
60 intelVertex *);
61 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
62
63 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
64 #define INTEL_FALLBACK_READ_BUFFER 0x2
65 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
66 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
67 #define INTEL_FALLBACK_USER 0x10
68 #define INTEL_FALLBACK_RENDERMODE 0x20
69 #define INTEL_FALLBACK_TEXTURE 0x40
70
71 extern void intelFallback(struct intel_context *intel, GLuint bit,
72 GLboolean mode);
73 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
74
75
76 #define INTEL_WRITE_PART 0x1
77 #define INTEL_WRITE_FULL 0x2
78 #define INTEL_READ 0x4
79
80 #define INTEL_MAX_FIXUP 64
81
82 struct intel_context
83 {
84 GLcontext ctx; /* the parent class */
85
86 struct
87 {
88 void (*destroy) (struct intel_context * intel);
89 void (*emit_state) (struct intel_context * intel);
90 void (*finish_batch) (struct intel_context * intel);
91 void (*new_batch) (struct intel_context * intel);
92 void (*emit_invarient_state) (struct intel_context * intel);
93 void (*note_fence) (struct intel_context *intel, GLuint fence);
94 void (*note_unlock) (struct intel_context *intel);
95 void (*update_texture_state) (struct intel_context * intel);
96
97 void (*render_start) (struct intel_context * intel);
98 void (*render_prevalidate) (struct intel_context * intel);
99 void (*set_draw_region) (struct intel_context * intel,
100 struct intel_region * draw_regions[],
101 struct intel_region * depth_region,
102 GLuint num_regions);
103
104 GLuint (*flush_cmd) (void);
105
106 void (*reduced_primitive_state) (struct intel_context * intel,
107 GLenum rprim);
108
109 GLboolean (*check_vertex_size) (struct intel_context * intel,
110 GLuint expected);
111 void (*invalidate_state) (struct intel_context *intel,
112 GLuint new_state);
113
114
115 /* Metaops:
116 */
117 void (*install_meta_state) (struct intel_context * intel);
118 void (*leave_meta_state) (struct intel_context * intel);
119
120 void (*meta_draw_region) (struct intel_context * intel,
121 struct intel_region * draw_region,
122 struct intel_region * depth_region);
123
124 void (*meta_draw_quad)(struct intel_context *intel,
125 GLfloat x0, GLfloat x1,
126 GLfloat y0, GLfloat y1,
127 GLfloat z,
128 GLuint color, /* ARGB32 */
129 GLfloat s0, GLfloat s1,
130 GLfloat t0, GLfloat t1);
131
132 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
133
134 void (*meta_stencil_replace) (struct intel_context * intel,
135 GLuint mask, GLuint clear);
136
137 void (*meta_depth_replace) (struct intel_context * intel);
138
139 void (*meta_texture_blend_replace) (struct intel_context * intel);
140
141 void (*meta_no_stencil_write) (struct intel_context * intel);
142 void (*meta_no_depth_write) (struct intel_context * intel);
143 void (*meta_no_texture) (struct intel_context * intel);
144
145 void (*meta_import_pixel_state) (struct intel_context * intel);
146 void (*meta_frame_buffer_texture) (struct intel_context *intel,
147 GLint xoff, GLint yoff);
148
149 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
150 dri_bo * buffer,
151 GLuint offset,
152 GLuint pitch,
153 GLuint height,
154 GLenum format, GLenum type);
155
156 void (*assert_not_dirty) (struct intel_context *intel);
157
158 void (*debug_batch)(struct intel_context *intel);
159 } vtbl;
160
161 struct {
162 struct gl_fragment_program *bitmap_fp;
163 struct gl_vertex_program *passthrough_vp;
164 struct gl_buffer_object *texcoord_vbo;
165
166 struct gl_fragment_program *saved_fp;
167 GLboolean saved_fp_enable;
168 struct gl_vertex_program *saved_vp;
169 GLboolean saved_vp_enable;
170
171 struct gl_fragment_program *tex2d_fp;
172
173 GLboolean saved_texcoord_enable;
174 struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
175 GLenum saved_texcoord_type;
176 GLsizei saved_texcoord_size, saved_texcoord_stride;
177 const void *saved_texcoord_ptr;
178 int saved_active_texture;
179
180 GLint saved_vp_x, saved_vp_y;
181 GLsizei saved_vp_width, saved_vp_height;
182 GLenum saved_matrix_mode;
183 } meta;
184
185 GLint refcount;
186 GLuint Fallback;
187 GLuint NewGLState;
188
189 dri_bufmgr *bufmgr;
190 unsigned int maxBatchSize;
191
192 struct intel_region *front_region;
193 struct intel_region *back_region;
194 struct intel_region *depth_region;
195 GLboolean internal_viewport_call;
196
197 /**
198 * This value indicates that the kernel memory manager is being used
199 * instead of the fake client-side memory manager.
200 */
201 GLboolean ttm;
202
203 struct intel_batchbuffer *batch;
204 GLboolean no_batch_wrap;
205 unsigned batch_id;
206
207 struct
208 {
209 GLuint id;
210 uint32_t primitive; /**< Current hardware primitive type */
211 void (*flush) (struct intel_context *);
212 GLubyte *start_ptr; /**< for i8xx */
213 dri_bo *vb_bo;
214 uint8_t *vb;
215 unsigned int start_offset; /**< Byte offset of primitive sequence */
216 unsigned int current_offset; /**< Byte offset of next vertex */
217 unsigned int count; /**< Number of vertices in current primitive */
218 } prim;
219
220 GLuint stats_wm;
221 GLboolean locked;
222 char *prevLockFile;
223 int prevLockLine;
224
225 GLuint ClearColor565;
226 GLuint ClearColor8888;
227
228 /* Offsets of fields within the current vertex:
229 */
230 GLuint coloroffset;
231 GLuint specoffset;
232 GLuint wpos_offset;
233 GLuint wpos_size;
234
235 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
236 GLuint vertex_attr_count;
237
238 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
239
240 GLboolean hw_stencil;
241 GLboolean hw_stipple;
242 GLboolean depth_buffer_is_float;
243 GLboolean no_rast;
244 GLboolean always_flush_batch;
245 GLboolean always_flush_cache;
246
247 /* 0 - nonconformant, best performance;
248 * 1 - fallback to sw for known conformance bugs
249 * 2 - always fallback to sw
250 */
251 GLuint conformance_mode;
252
253 /* State for intelvb.c and inteltris.c.
254 */
255 GLuint RenderIndex;
256 GLmatrix ViewportMatrix;
257 GLenum render_primitive;
258 GLenum reduced_primitive;
259 GLuint vertex_size;
260 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
261
262 /* Fallback rasterization functions
263 */
264 intel_point_func draw_point;
265 intel_line_func draw_line;
266 intel_tri_func draw_tri;
267
268 /* These refer to the current drawing buffer:
269 */
270 struct gl_texture_object *frame_buffer_texobj;
271 /**
272 * Set to true if a single constant cliprect should be used in the
273 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
274 * flush time while the lock is held.
275 */
276 GLboolean constant_cliprect;
277
278 /**
279 * In !constant_cliprect mode, set to true if the front cliprects should be
280 * used instead of back.
281 */
282 GLboolean front_cliprects;
283
284 /**
285 * Set if rendering has occured to the drawable's front buffer.
286 *
287 * This is used in the DRI2 case to detect that glFlush should also copy
288 * the contents of the fake front buffer to the real front buffer.
289 */
290 GLboolean front_buffer_dirty;
291
292 /**
293 * Track whether front-buffer rendering is currently enabled
294 *
295 * A separate flag is used to track this in order to support MRT more
296 * easily.
297 */
298 GLboolean is_front_buffer_rendering;
299
300 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
301
302 int perf_boxes;
303
304 GLuint do_usleeps;
305 int do_irqs;
306 GLuint irqsEmitted;
307
308 GLboolean scissor;
309 drm_clip_rect_t draw_rect;
310 drm_clip_rect_t scissor_rect;
311
312 drm_context_t hHWContext;
313 drmLock *driHwLock;
314 int driFd;
315
316 __DRIcontextPrivate *driContext;
317 __DRIdrawablePrivate *driDrawable;
318 __DRIdrawablePrivate *driReadDrawable;
319 __DRIscreenPrivate *driScreen;
320 intelScreenPrivate *intelScreen;
321 volatile struct drm_i915_sarea *sarea;
322
323 GLuint lastStamp;
324
325 GLboolean no_hw;
326
327 /**
328 * Configuration cache
329 */
330 driOptionCache optionCache;
331
332 int64_t swap_ust;
333 int64_t swap_missed_ust;
334
335 GLuint swap_count;
336 GLuint swap_missed_count;
337 };
338
339 /* These are functions now:
340 */
341 void LOCK_HARDWARE( struct intel_context *intel );
342 void UNLOCK_HARDWARE( struct intel_context *intel );
343
344 extern char *__progname;
345
346
347 #define SUBPIXEL_X 0.125
348 #define SUBPIXEL_Y 0.125
349
350 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
351 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
352 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
353
354 #define INTEL_FIREVERTICES(intel) \
355 do { \
356 if ((intel)->prim.flush) \
357 (intel)->prim.flush(intel); \
358 } while (0)
359
360 /* ================================================================
361 * Color packing:
362 */
363
364 #define INTEL_PACKCOLOR4444(r,g,b,a) \
365 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
366
367 #define INTEL_PACKCOLOR1555(r,g,b,a) \
368 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
369 ((a) ? 0x8000 : 0))
370
371 #define INTEL_PACKCOLOR565(r,g,b) \
372 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
373
374 #define INTEL_PACKCOLOR8888(r,g,b,a) \
375 ((a<<24) | (r<<16) | (g<<8) | b)
376
377 #define INTEL_PACKCOLOR(format, r, g, b, a) \
378 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
379 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
380 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
381 0)))
382
383 /* ================================================================
384 * From linux kernel i386 header files, copes with odd sizes better
385 * than COPY_DWORDS would:
386 * XXX Put this in src/mesa/main/imports.h ???
387 */
388 #if defined(i386) || defined(__i386__)
389 static INLINE void * __memcpy(void * to, const void * from, size_t n)
390 {
391 int d0, d1, d2;
392 __asm__ __volatile__(
393 "rep ; movsl\n\t"
394 "testb $2,%b4\n\t"
395 "je 1f\n\t"
396 "movsw\n"
397 "1:\ttestb $1,%b4\n\t"
398 "je 2f\n\t"
399 "movsb\n"
400 "2:"
401 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
402 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
403 : "memory");
404 return (to);
405 }
406 #else
407 #define __memcpy(a,b,c) memcpy(a,b,c)
408 #endif
409
410
411 /* ================================================================
412 * Debugging:
413 */
414 extern int INTEL_DEBUG;
415
416 #define DEBUG_TEXTURE 0x1
417 #define DEBUG_STATE 0x2
418 #define DEBUG_IOCTL 0x4
419 #define DEBUG_BLIT 0x8
420 #define DEBUG_MIPTREE 0x10
421 #define DEBUG_FALLBACKS 0x20
422 #define DEBUG_VERBOSE 0x40
423 #define DEBUG_BATCH 0x80
424 #define DEBUG_PIXEL 0x100
425 #define DEBUG_BUFMGR 0x200
426 #define DEBUG_REGION 0x400
427 #define DEBUG_FBO 0x800
428 #define DEBUG_LOCK 0x1000
429 #define DEBUG_SYNC 0x2000
430 #define DEBUG_PRIMS 0x4000
431 #define DEBUG_VERTS 0x8000
432 #define DEBUG_DRI 0x10000
433 #define DEBUG_DMA 0x20000
434 #define DEBUG_SANITY 0x40000
435 #define DEBUG_SLEEP 0x80000
436 #define DEBUG_STATS 0x100000
437 #define DEBUG_TILE 0x200000
438 #define DEBUG_SINGLE_THREAD 0x400000
439 #define DEBUG_WM 0x800000
440 #define DEBUG_URB 0x1000000
441 #define DEBUG_VS 0x2000000
442
443 #define DBG(...) do { \
444 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
445 _mesa_printf(__VA_ARGS__); \
446 } while(0)
447
448 #define PCI_CHIP_845_G 0x2562
449 #define PCI_CHIP_I830_M 0x3577
450 #define PCI_CHIP_I855_GM 0x3582
451 #define PCI_CHIP_I865_G 0x2572
452 #define PCI_CHIP_I915_G 0x2582
453 #define PCI_CHIP_I915_GM 0x2592
454 #define PCI_CHIP_I945_G 0x2772
455 #define PCI_CHIP_I945_GM 0x27A2
456 #define PCI_CHIP_I945_GME 0x27AE
457 #define PCI_CHIP_G33_G 0x29C2
458 #define PCI_CHIP_Q35_G 0x29B2
459 #define PCI_CHIP_Q33_G 0x29D2
460
461
462 /* ================================================================
463 * intel_context.c:
464 */
465
466 extern GLboolean intelInitContext(struct intel_context *intel,
467 const __GLcontextModes * mesaVis,
468 __DRIcontextPrivate * driContextPriv,
469 void *sharedContextPrivate,
470 struct dd_function_table *functions);
471
472 extern void intelGetLock(struct intel_context *intel, GLuint flags);
473
474 extern void intelFinish(GLcontext * ctx);
475 extern void intelFlush(GLcontext * ctx);
476
477 extern void intelInitDriverFunctions(struct dd_function_table *functions);
478
479
480 /* ================================================================
481 * intel_state.c:
482 */
483 extern void intelInitStateFuncs(struct dd_function_table *functions);
484
485 #define COMPAREFUNC_ALWAYS 0
486 #define COMPAREFUNC_NEVER 0x1
487 #define COMPAREFUNC_LESS 0x2
488 #define COMPAREFUNC_EQUAL 0x3
489 #define COMPAREFUNC_LEQUAL 0x4
490 #define COMPAREFUNC_GREATER 0x5
491 #define COMPAREFUNC_NOTEQUAL 0x6
492 #define COMPAREFUNC_GEQUAL 0x7
493
494 #define STENCILOP_KEEP 0
495 #define STENCILOP_ZERO 0x1
496 #define STENCILOP_REPLACE 0x2
497 #define STENCILOP_INCRSAT 0x3
498 #define STENCILOP_DECRSAT 0x4
499 #define STENCILOP_INCR 0x5
500 #define STENCILOP_DECR 0x6
501 #define STENCILOP_INVERT 0x7
502
503 #define LOGICOP_CLEAR 0
504 #define LOGICOP_NOR 0x1
505 #define LOGICOP_AND_INV 0x2
506 #define LOGICOP_COPY_INV 0x3
507 #define LOGICOP_AND_RVRSE 0x4
508 #define LOGICOP_INV 0x5
509 #define LOGICOP_XOR 0x6
510 #define LOGICOP_NAND 0x7
511 #define LOGICOP_AND 0x8
512 #define LOGICOP_EQUIV 0x9
513 #define LOGICOP_NOOP 0xa
514 #define LOGICOP_OR_INV 0xb
515 #define LOGICOP_COPY 0xc
516 #define LOGICOP_OR_RVRSE 0xd
517 #define LOGICOP_OR 0xe
518 #define LOGICOP_SET 0xf
519
520 #define BLENDFACT_ZERO 0x01
521 #define BLENDFACT_ONE 0x02
522 #define BLENDFACT_SRC_COLR 0x03
523 #define BLENDFACT_INV_SRC_COLR 0x04
524 #define BLENDFACT_SRC_ALPHA 0x05
525 #define BLENDFACT_INV_SRC_ALPHA 0x06
526 #define BLENDFACT_DST_ALPHA 0x07
527 #define BLENDFACT_INV_DST_ALPHA 0x08
528 #define BLENDFACT_DST_COLR 0x09
529 #define BLENDFACT_INV_DST_COLR 0x0a
530 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
531 #define BLENDFACT_CONST_COLOR 0x0c
532 #define BLENDFACT_INV_CONST_COLOR 0x0d
533 #define BLENDFACT_CONST_ALPHA 0x0e
534 #define BLENDFACT_INV_CONST_ALPHA 0x0f
535 #define BLENDFACT_MASK 0x0f
536
537 enum {
538 DRI_CONF_BO_REUSE_DISABLED,
539 DRI_CONF_BO_REUSE_ALL
540 };
541
542 extern int intel_translate_shadow_compare_func(GLenum func);
543 extern int intel_translate_compare_func(GLenum func);
544 extern int intel_translate_stencil_op(GLenum op);
545 extern int intel_translate_blend_factor(GLenum factor);
546 extern int intel_translate_logic_op(GLenum opcode);
547
548 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
549 GLsizei width, GLsizei height);
550
551 void intel_update_renderbuffers(__DRIcontext *context,
552 __DRIdrawable *drawable);
553
554 /*======================================================================
555 * Inline conversion functions.
556 * These are better-typed than the macros used previously:
557 */
558 static INLINE struct intel_context *
559 intel_context(GLcontext * ctx)
560 {
561 return (struct intel_context *) ctx;
562 }
563
564 #endif