Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "drm.h"
37 #include "intel_bufmgr.h"
38
39 #include "intel_screen.h"
40 #include "intel_tex_obj.h"
41 #include "i915_drm.h"
42 #include "tnl/t_vertex.h"
43
44 #define TAG(x) intel##x
45 #include "tnl_dd/t_dd_vertex.h"
46 #undef TAG
47
48 #define DV_PF_555 (1<<8)
49 #define DV_PF_565 (2<<8)
50 #define DV_PF_8888 (3<<8)
51
52 struct intel_region;
53 struct intel_context;
54
55 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
56 intelVertex *, intelVertex *);
57 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
58 intelVertex *);
59 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
60
61 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
62 #define INTEL_FALLBACK_READ_BUFFER 0x2
63 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
64 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
65 #define INTEL_FALLBACK_USER 0x10
66 #define INTEL_FALLBACK_RENDERMODE 0x20
67 #define INTEL_FALLBACK_TEXTURE 0x40
68
69 extern void intelFallback(struct intel_context *intel, GLuint bit,
70 GLboolean mode);
71 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
72
73
74 #define INTEL_WRITE_PART 0x1
75 #define INTEL_WRITE_FULL 0x2
76 #define INTEL_READ 0x4
77
78 #define INTEL_MAX_FIXUP 64
79
80 struct intel_context
81 {
82 GLcontext ctx; /* the parent class */
83
84 struct
85 {
86 void (*destroy) (struct intel_context * intel);
87 void (*emit_state) (struct intel_context * intel);
88 void (*finish_batch) (struct intel_context * intel);
89 void (*new_batch) (struct intel_context * intel);
90 void (*emit_invarient_state) (struct intel_context * intel);
91 void (*note_fence) (struct intel_context *intel, GLuint fence);
92 void (*note_unlock) (struct intel_context *intel);
93 void (*update_texture_state) (struct intel_context * intel);
94
95 void (*render_start) (struct intel_context * intel);
96 void (*render_prevalidate) (struct intel_context * intel);
97 void (*set_draw_region) (struct intel_context * intel,
98 struct intel_region * draw_regions[],
99 struct intel_region * depth_region,
100 GLuint num_regions);
101
102 GLuint (*flush_cmd) (void);
103 void (*emit_flush) (struct intel_context *intel, GLuint unused);
104
105 void (*reduced_primitive_state) (struct intel_context * intel,
106 GLenum rprim);
107
108 GLboolean (*check_vertex_size) (struct intel_context * intel,
109 GLuint expected);
110 void (*invalidate_state) (struct intel_context *intel,
111 GLuint new_state);
112
113
114 /* Metaops:
115 */
116 void (*install_meta_state) (struct intel_context * intel);
117 void (*leave_meta_state) (struct intel_context * intel);
118
119 void (*meta_draw_region) (struct intel_context * intel,
120 struct intel_region * draw_region,
121 struct intel_region * depth_region);
122
123 void (*meta_draw_quad)(struct intel_context *intel,
124 GLfloat x0, GLfloat x1,
125 GLfloat y0, GLfloat y1,
126 GLfloat z,
127 GLuint color, /* ARGB32 */
128 GLfloat s0, GLfloat s1,
129 GLfloat t0, GLfloat t1);
130
131 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
132
133 void (*meta_stencil_replace) (struct intel_context * intel,
134 GLuint mask, GLuint clear);
135
136 void (*meta_depth_replace) (struct intel_context * intel);
137
138 void (*meta_texture_blend_replace) (struct intel_context * intel);
139
140 void (*meta_no_stencil_write) (struct intel_context * intel);
141 void (*meta_no_depth_write) (struct intel_context * intel);
142 void (*meta_no_texture) (struct intel_context * intel);
143
144 void (*meta_import_pixel_state) (struct intel_context * intel);
145 void (*meta_frame_buffer_texture) (struct intel_context *intel,
146 GLint xoff, GLint yoff);
147
148 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
149 dri_bo * buffer,
150 GLuint offset,
151 GLuint pitch,
152 GLuint height,
153 GLenum format, GLenum type);
154
155 void (*assert_not_dirty) (struct intel_context *intel);
156
157 void (*debug_batch)(struct intel_context *intel);
158 } vtbl;
159
160 GLint refcount;
161 GLuint Fallback;
162 GLuint NewGLState;
163
164 dri_bufmgr *bufmgr;
165 unsigned int maxBatchSize;
166
167 struct intel_region *front_region;
168 struct intel_region *back_region;
169 struct intel_region *third_region;
170 struct intel_region *depth_region;
171
172 /**
173 * This value indicates that the kernel memory manager is being used
174 * instead of the fake client-side memory manager.
175 */
176 GLboolean ttm;
177
178 struct intel_batchbuffer *batch;
179 GLboolean no_batch_wrap;
180 unsigned batch_id;
181
182 struct
183 {
184 GLuint id;
185 uint32_t primitive; /**< Current hardware primitive type */
186 void (*flush) (struct intel_context *);
187 dri_bo *vb_bo;
188 uint8_t *vb;
189 unsigned int start_offset; /**< Byte offset of primitive sequence */
190 unsigned int current_offset; /**< Byte offset of next vertex */
191 unsigned int count; /**< Number of vertices in current primitive */
192 } prim;
193
194 GLuint stats_wm;
195 GLboolean locked;
196 char *prevLockFile;
197 int prevLockLine;
198
199 GLubyte clear_chan[4];
200 GLuint ClearColor565;
201 GLuint ClearColor8888;
202
203 /* Offsets of fields within the current vertex:
204 */
205 GLuint coloroffset;
206 GLuint specoffset;
207 GLuint wpos_offset;
208 GLuint wpos_size;
209
210 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
211 GLuint vertex_attr_count;
212
213 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
214
215 GLboolean hw_stencil;
216 GLboolean hw_stipple;
217 GLboolean depth_buffer_is_float;
218 GLboolean no_rast;
219 GLboolean strict_conformance;
220
221 /* State for intelvb.c and inteltris.c.
222 */
223 GLuint RenderIndex;
224 GLmatrix ViewportMatrix;
225 GLenum render_primitive;
226 GLenum reduced_primitive;
227 GLuint vertex_size;
228 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
229
230 /* Fallback rasterization functions
231 */
232 intel_point_func draw_point;
233 intel_line_func draw_line;
234 intel_tri_func draw_tri;
235
236 /* These refer to the current drawing buffer:
237 */
238 struct gl_texture_object *frame_buffer_texobj;
239 /**
240 * Set to true if a single constant cliprect should be used in the
241 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
242 * flush time while the lock is held.
243 */
244 GLboolean constant_cliprect;
245 /**
246 * In !constant_cliprect mode, set to true if the front cliprects should be
247 * used instead of back.
248 */
249 GLboolean front_cliprects;
250 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
251
252 int perf_boxes;
253
254 GLuint do_usleeps;
255 int do_irqs;
256 GLuint irqsEmitted;
257
258 GLboolean scissor;
259 drm_clip_rect_t draw_rect;
260 drm_clip_rect_t scissor_rect;
261
262 drm_context_t hHWContext;
263 drmLock *driHwLock;
264 int driFd;
265
266 __DRIcontextPrivate *driContext;
267 __DRIdrawablePrivate *driDrawable;
268 __DRIdrawablePrivate *driReadDrawable;
269 __DRIscreenPrivate *driScreen;
270 intelScreenPrivate *intelScreen;
271 volatile struct drm_i915_sarea *sarea;
272
273 GLuint lastStamp;
274
275 GLboolean no_hw;
276
277 /**
278 * Configuration cache
279 */
280 driOptionCache optionCache;
281
282 int64_t swap_ust;
283 int64_t swap_missed_ust;
284
285 GLuint swap_count;
286 GLuint swap_missed_count;
287 };
288
289 /* These are functions now:
290 */
291 void LOCK_HARDWARE( struct intel_context *intel );
292 void UNLOCK_HARDWARE( struct intel_context *intel );
293
294 extern char *__progname;
295
296
297 #define SUBPIXEL_X 0.125
298 #define SUBPIXEL_Y 0.125
299
300 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
301 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
302
303 #define INTEL_FIREVERTICES(intel) \
304 do { \
305 if ((intel)->prim.flush) \
306 (intel)->prim.flush(intel); \
307 } while (0)
308
309 /* ================================================================
310 * Color packing:
311 */
312
313 #define INTEL_PACKCOLOR4444(r,g,b,a) \
314 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
315
316 #define INTEL_PACKCOLOR1555(r,g,b,a) \
317 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
318 ((a) ? 0x8000 : 0))
319
320 #define INTEL_PACKCOLOR565(r,g,b) \
321 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
322
323 #define INTEL_PACKCOLOR8888(r,g,b,a) \
324 ((a<<24) | (r<<16) | (g<<8) | b)
325
326 #define INTEL_PACKCOLOR(format, r, g, b, a) \
327 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
328 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
329 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
330 0)))
331
332 /* ================================================================
333 * From linux kernel i386 header files, copes with odd sizes better
334 * than COPY_DWORDS would:
335 * XXX Put this in src/mesa/main/imports.h ???
336 */
337 #if defined(i386) || defined(__i386__)
338 static INLINE void * __memcpy(void * to, const void * from, size_t n)
339 {
340 int d0, d1, d2;
341 __asm__ __volatile__(
342 "rep ; movsl\n\t"
343 "testb $2,%b4\n\t"
344 "je 1f\n\t"
345 "movsw\n"
346 "1:\ttestb $1,%b4\n\t"
347 "je 2f\n\t"
348 "movsb\n"
349 "2:"
350 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
351 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
352 : "memory");
353 return (to);
354 }
355 #else
356 #define __memcpy(a,b,c) memcpy(a,b,c)
357 #endif
358
359
360 /* ================================================================
361 * Debugging:
362 */
363 extern int INTEL_DEBUG;
364
365 #define DEBUG_TEXTURE 0x1
366 #define DEBUG_STATE 0x2
367 #define DEBUG_IOCTL 0x4
368 #define DEBUG_BLIT 0x8
369 #define DEBUG_MIPTREE 0x10
370 #define DEBUG_FALLBACKS 0x20
371 #define DEBUG_VERBOSE 0x40
372 #define DEBUG_BATCH 0x80
373 #define DEBUG_PIXEL 0x100
374 #define DEBUG_BUFMGR 0x200
375 #define DEBUG_REGION 0x400
376 #define DEBUG_FBO 0x800
377 #define DEBUG_LOCK 0x1000
378 #define DEBUG_SYNC 0x2000
379 #define DEBUG_PRIMS 0x4000
380 #define DEBUG_VERTS 0x8000
381 #define DEBUG_DRI 0x10000
382 #define DEBUG_DMA 0x20000
383 #define DEBUG_SANITY 0x40000
384 #define DEBUG_SLEEP 0x80000
385 #define DEBUG_STATS 0x100000
386 #define DEBUG_TILE 0x200000
387 #define DEBUG_SINGLE_THREAD 0x400000
388 #define DEBUG_WM 0x800000
389 #define DEBUG_URB 0x1000000
390 #define DEBUG_VS 0x2000000
391
392 #define DBG(...) do { \
393 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
394 _mesa_printf(__VA_ARGS__); \
395 } while(0)
396
397 #define PCI_CHIP_845_G 0x2562
398 #define PCI_CHIP_I830_M 0x3577
399 #define PCI_CHIP_I855_GM 0x3582
400 #define PCI_CHIP_I865_G 0x2572
401 #define PCI_CHIP_I915_G 0x2582
402 #define PCI_CHIP_I915_GM 0x2592
403 #define PCI_CHIP_I945_G 0x2772
404 #define PCI_CHIP_I945_GM 0x27A2
405 #define PCI_CHIP_I945_GME 0x27AE
406 #define PCI_CHIP_G33_G 0x29C2
407 #define PCI_CHIP_Q35_G 0x29B2
408 #define PCI_CHIP_Q33_G 0x29D2
409
410
411 /* ================================================================
412 * intel_context.c:
413 */
414
415 extern GLboolean intelInitContext(struct intel_context *intel,
416 const __GLcontextModes * mesaVis,
417 __DRIcontextPrivate * driContextPriv,
418 void *sharedContextPrivate,
419 struct dd_function_table *functions);
420
421 extern void intelGetLock(struct intel_context *intel, GLuint flags);
422
423 extern void intelFinish(GLcontext * ctx);
424 extern void intelFlush(GLcontext * ctx);
425
426 extern void intelInitDriverFunctions(struct dd_function_table *functions);
427 extern void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
428
429
430 /* ================================================================
431 * intel_state.c:
432 */
433 extern void intelInitStateFuncs(struct dd_function_table *functions);
434
435 #define COMPAREFUNC_ALWAYS 0
436 #define COMPAREFUNC_NEVER 0x1
437 #define COMPAREFUNC_LESS 0x2
438 #define COMPAREFUNC_EQUAL 0x3
439 #define COMPAREFUNC_LEQUAL 0x4
440 #define COMPAREFUNC_GREATER 0x5
441 #define COMPAREFUNC_NOTEQUAL 0x6
442 #define COMPAREFUNC_GEQUAL 0x7
443
444 #define STENCILOP_KEEP 0
445 #define STENCILOP_ZERO 0x1
446 #define STENCILOP_REPLACE 0x2
447 #define STENCILOP_INCRSAT 0x3
448 #define STENCILOP_DECRSAT 0x4
449 #define STENCILOP_INCR 0x5
450 #define STENCILOP_DECR 0x6
451 #define STENCILOP_INVERT 0x7
452
453 #define LOGICOP_CLEAR 0
454 #define LOGICOP_NOR 0x1
455 #define LOGICOP_AND_INV 0x2
456 #define LOGICOP_COPY_INV 0x3
457 #define LOGICOP_AND_RVRSE 0x4
458 #define LOGICOP_INV 0x5
459 #define LOGICOP_XOR 0x6
460 #define LOGICOP_NAND 0x7
461 #define LOGICOP_AND 0x8
462 #define LOGICOP_EQUIV 0x9
463 #define LOGICOP_NOOP 0xa
464 #define LOGICOP_OR_INV 0xb
465 #define LOGICOP_COPY 0xc
466 #define LOGICOP_OR_RVRSE 0xd
467 #define LOGICOP_OR 0xe
468 #define LOGICOP_SET 0xf
469
470 #define BLENDFACT_ZERO 0x01
471 #define BLENDFACT_ONE 0x02
472 #define BLENDFACT_SRC_COLR 0x03
473 #define BLENDFACT_INV_SRC_COLR 0x04
474 #define BLENDFACT_SRC_ALPHA 0x05
475 #define BLENDFACT_INV_SRC_ALPHA 0x06
476 #define BLENDFACT_DST_ALPHA 0x07
477 #define BLENDFACT_INV_DST_ALPHA 0x08
478 #define BLENDFACT_DST_COLR 0x09
479 #define BLENDFACT_INV_DST_COLR 0x0a
480 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
481 #define BLENDFACT_CONST_COLOR 0x0c
482 #define BLENDFACT_INV_CONST_COLOR 0x0d
483 #define BLENDFACT_CONST_ALPHA 0x0e
484 #define BLENDFACT_INV_CONST_ALPHA 0x0f
485 #define BLENDFACT_MASK 0x0f
486
487 enum {
488 DRI_CONF_BO_REUSE_DISABLED,
489 DRI_CONF_BO_REUSE_ALL
490 };
491
492 extern int intel_translate_shadow_compare_func(GLenum func);
493 extern int intel_translate_compare_func(GLenum func);
494 extern int intel_translate_stencil_op(GLenum op);
495 extern int intel_translate_blend_factor(GLenum factor);
496 extern int intel_translate_logic_op(GLenum opcode);
497
498 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
499 GLsizei width, GLsizei height);
500
501 void intel_update_renderbuffers(__DRIcontext *context,
502 __DRIdrawable *drawable);
503
504 /*======================================================================
505 * Inline conversion functions.
506 * These are better-typed than the macros used previously:
507 */
508 static INLINE struct intel_context *
509 intel_context(GLcontext * ctx)
510 {
511 return (struct intel_context *) ctx;
512 }
513
514 #endif