intel: Always use intelInitExtensions() for initializing extensions.
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "mtypes.h"
34 #include "drm.h"
35 #include "mm.h"
36 #include "texmem.h"
37 #include "dri_bufmgr.h"
38
39 #include "intel_screen.h"
40 #include "intel_tex_obj.h"
41 #include "i915_drm.h"
42 #include "tnl/t_vertex.h"
43
44 #define TAG(x) intel##x
45 #include "tnl_dd/t_dd_vertex.h"
46 #undef TAG
47
48 #define DV_PF_555 (1<<8)
49 #define DV_PF_565 (2<<8)
50 #define DV_PF_8888 (3<<8)
51
52 struct intel_region;
53 struct intel_context;
54
55 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
56 intelVertex *, intelVertex *);
57 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
58 intelVertex *);
59 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
60
61 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
62 #define INTEL_FALLBACK_READ_BUFFER 0x2
63 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
64 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
65 #define INTEL_FALLBACK_USER 0x10
66 #define INTEL_FALLBACK_RENDERMODE 0x20
67 #define INTEL_FALLBACK_TEXTURE 0x40
68
69 extern void intelFallback(struct intel_context *intel, GLuint bit,
70 GLboolean mode);
71 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
72
73
74 #define INTEL_WRITE_PART 0x1
75 #define INTEL_WRITE_FULL 0x2
76 #define INTEL_READ 0x4
77
78 #define INTEL_MAX_FIXUP 64
79
80 struct intel_context
81 {
82 GLcontext ctx; /* the parent class */
83
84 struct
85 {
86 void (*destroy) (struct intel_context * intel);
87 void (*emit_state) (struct intel_context * intel);
88 void (*new_batch) (struct intel_context * intel);
89 void (*emit_invarient_state) (struct intel_context * intel);
90 void (*note_fence) (struct intel_context *intel, GLuint fence);
91 void (*note_unlock) (struct intel_context *intel);
92 void (*update_texture_state) (struct intel_context * intel);
93
94 void (*render_start) (struct intel_context * intel);
95 void (*render_prevalidate) (struct intel_context * intel);
96 void (*set_draw_region) (struct intel_context * intel,
97 struct intel_region * draw_region,
98 struct intel_region * depth_region);
99
100 GLuint (*flush_cmd) (void);
101 void (*emit_flush) (struct intel_context *intel, GLuint unused);
102
103 void (*reduced_primitive_state) (struct intel_context * intel,
104 GLenum rprim);
105
106 GLboolean (*check_vertex_size) (struct intel_context * intel,
107 GLuint expected);
108 void (*invalidate_state) (struct intel_context *intel,
109 GLuint new_state);
110
111
112 /* Metaops:
113 */
114 void (*install_meta_state) (struct intel_context * intel);
115 void (*leave_meta_state) (struct intel_context * intel);
116
117 void (*meta_draw_region) (struct intel_context * intel,
118 struct intel_region * draw_region,
119 struct intel_region * depth_region);
120
121 void (*meta_draw_quad)(struct intel_context *intel,
122 GLfloat x0, GLfloat x1,
123 GLfloat y0, GLfloat y1,
124 GLfloat z,
125 GLuint color, /* ARGB32 */
126 GLfloat s0, GLfloat s1,
127 GLfloat t0, GLfloat t1);
128
129 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
130
131 void (*meta_stencil_replace) (struct intel_context * intel,
132 GLuint mask, GLuint clear);
133
134 void (*meta_depth_replace) (struct intel_context * intel);
135
136 void (*meta_texture_blend_replace) (struct intel_context * intel);
137
138 void (*meta_no_stencil_write) (struct intel_context * intel);
139 void (*meta_no_depth_write) (struct intel_context * intel);
140 void (*meta_no_texture) (struct intel_context * intel);
141
142 void (*meta_import_pixel_state) (struct intel_context * intel);
143 void (*meta_frame_buffer_texture) (struct intel_context *intel,
144 GLint xoff, GLint yoff);
145
146 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
147 dri_bo * buffer,
148 GLuint offset,
149 GLuint pitch,
150 GLuint height,
151 GLenum format, GLenum type);
152
153 void (*assert_not_dirty) (struct intel_context *intel);
154
155 void (*debug_batch)(struct intel_context *intel);
156 } vtbl;
157
158 GLint refcount;
159 GLuint Fallback;
160 GLuint NewGLState;
161
162 dri_bufmgr *bufmgr;
163 unsigned int maxBatchSize;
164
165 struct intel_region *front_region;
166 struct intel_region *back_region;
167 struct intel_region *third_region;
168 struct intel_region *depth_region;
169
170 /**
171 * This value indicates that the kernel memory manager is being used
172 * instead of the fake client-side memory manager.
173 */
174 GLboolean ttm;
175
176 dri_fence *last_swap_fence;
177 dri_fence *first_swap_fence;
178
179 struct intel_batchbuffer *batch;
180 GLboolean no_batch_wrap;
181 unsigned batch_id;
182
183 struct
184 {
185 GLuint id;
186 GLuint primitive;
187 GLubyte *start_ptr;
188 void (*flush) (struct intel_context *);
189 } prim;
190
191 GLuint stats_wm;
192 GLboolean locked;
193 char *prevLockFile;
194 int prevLockLine;
195
196 GLubyte clear_chan[4];
197 GLuint ClearColor565;
198 GLuint ClearColor8888;
199
200 /* Offsets of fields within the current vertex:
201 */
202 GLuint coloroffset;
203 GLuint specoffset;
204 GLuint wpos_offset;
205 GLuint wpos_size;
206
207 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
208 GLuint vertex_attr_count;
209
210 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
211
212 GLboolean hw_stencil;
213 GLboolean hw_stipple;
214 GLboolean depth_buffer_is_float;
215 GLboolean no_rast;
216 GLboolean strict_conformance;
217
218 /* State for intelvb.c and inteltris.c.
219 */
220 GLuint RenderIndex;
221 GLmatrix ViewportMatrix;
222 GLenum render_primitive;
223 GLenum reduced_primitive;
224 GLuint vertex_size;
225 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
226 struct intel_region *draw_region;
227
228 /* Fallback rasterization functions
229 */
230 intel_point_func draw_point;
231 intel_line_func draw_line;
232 intel_tri_func draw_tri;
233
234 /* These refer to the current drawing buffer:
235 */
236 int drawX, drawY; /**< origin of drawing area within region */
237 GLuint numClipRects; /**< cliprects for drawing */
238 drm_clip_rect_t *pClipRects;
239 struct gl_texture_object *frame_buffer_texobj;
240 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
241
242 int perf_boxes;
243
244 GLuint do_usleeps;
245 int do_irqs;
246 GLuint irqsEmitted;
247
248 GLboolean scissor;
249 drm_clip_rect_t draw_rect;
250 drm_clip_rect_t scissor_rect;
251
252 drm_context_t hHWContext;
253 drmLock *driHwLock;
254 int driFd;
255
256 __DRIdrawablePrivate *driDrawable;
257 __DRIdrawablePrivate *driReadDrawable;
258 __DRIscreenPrivate *driScreen;
259 intelScreenPrivate *intelScreen;
260 volatile struct drm_i915_sarea *sarea;
261
262 GLuint lastStamp;
263
264 GLboolean no_hw;
265
266 /**
267 * Configuration cache
268 */
269 driOptionCache optionCache;
270
271 /* Last seen width/height of the screen */
272 int width;
273 int height;
274
275 int64_t swap_ust;
276 int64_t swap_missed_ust;
277
278 GLuint swap_count;
279 GLuint swap_missed_count;
280 };
281
282 /* These are functions now:
283 */
284 void LOCK_HARDWARE( struct intel_context *intel );
285 void UNLOCK_HARDWARE( struct intel_context *intel );
286
287 extern char *__progname;
288
289
290 #define SUBPIXEL_X 0.125
291 #define SUBPIXEL_Y 0.125
292
293 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
294
295 #define INTEL_FIREVERTICES(intel) \
296 do { \
297 if ((intel)->prim.flush) \
298 (intel)->prim.flush(intel); \
299 } while (0)
300
301 /* ================================================================
302 * Color packing:
303 */
304
305 #define INTEL_PACKCOLOR4444(r,g,b,a) \
306 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
307
308 #define INTEL_PACKCOLOR1555(r,g,b,a) \
309 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
310 ((a) ? 0x8000 : 0))
311
312 #define INTEL_PACKCOLOR565(r,g,b) \
313 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
314
315 #define INTEL_PACKCOLOR8888(r,g,b,a) \
316 ((a<<24) | (r<<16) | (g<<8) | b)
317
318 #define INTEL_PACKCOLOR(format, r, g, b, a) \
319 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
320 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
321 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
322 0)))
323
324 /* ================================================================
325 * From linux kernel i386 header files, copes with odd sizes better
326 * than COPY_DWORDS would:
327 * XXX Put this in src/mesa/main/imports.h ???
328 */
329 #if defined(i386) || defined(__i386__)
330 static inline void * __memcpy(void * to, const void * from, size_t n)
331 {
332 int d0, d1, d2;
333 __asm__ __volatile__(
334 "rep ; movsl\n\t"
335 "testb $2,%b4\n\t"
336 "je 1f\n\t"
337 "movsw\n"
338 "1:\ttestb $1,%b4\n\t"
339 "je 2f\n\t"
340 "movsb\n"
341 "2:"
342 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
343 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
344 : "memory");
345 return (to);
346 }
347 #else
348 #define __memcpy(a,b,c) memcpy(a,b,c)
349 #endif
350
351
352 /* ================================================================
353 * Debugging:
354 */
355 extern int INTEL_DEBUG;
356
357 #define DEBUG_TEXTURE 0x1
358 #define DEBUG_STATE 0x2
359 #define DEBUG_IOCTL 0x4
360 #define DEBUG_BLIT 0x8
361 #define DEBUG_MIPTREE 0x10
362 #define DEBUG_FALLBACKS 0x20
363 #define DEBUG_VERBOSE 0x40
364 #define DEBUG_BATCH 0x80
365 #define DEBUG_PIXEL 0x100
366 #define DEBUG_BUFMGR 0x200
367 #define DEBUG_REGION 0x400
368 #define DEBUG_FBO 0x800
369 #define DEBUG_LOCK 0x1000
370 #define DEBUG_SYNC 0x2000
371 #define DEBUG_PRIMS 0x4000
372 #define DEBUG_VERTS 0x8000
373 #define DEBUG_DRI 0x10000
374 #define DEBUG_DMA 0x20000
375 #define DEBUG_SANITY 0x40000
376 #define DEBUG_SLEEP 0x80000
377 #define DEBUG_STATS 0x100000
378 #define DEBUG_TILE 0x200000
379 #define DEBUG_SINGLE_THREAD 0x400000
380 #define DEBUG_WM 0x800000
381 #define DEBUG_URB 0x1000000
382 #define DEBUG_VS 0x2000000
383
384 #define DBG(...) do { \
385 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
386 _mesa_printf(__VA_ARGS__); \
387 } while(0)
388
389 #define PCI_CHIP_845_G 0x2562
390 #define PCI_CHIP_I830_M 0x3577
391 #define PCI_CHIP_I855_GM 0x3582
392 #define PCI_CHIP_I865_G 0x2572
393 #define PCI_CHIP_I915_G 0x2582
394 #define PCI_CHIP_I915_GM 0x2592
395 #define PCI_CHIP_I945_G 0x2772
396 #define PCI_CHIP_I945_GM 0x27A2
397 #define PCI_CHIP_I945_GME 0x27AE
398 #define PCI_CHIP_G33_G 0x29C2
399 #define PCI_CHIP_Q35_G 0x29B2
400 #define PCI_CHIP_Q33_G 0x29D2
401
402
403 /* ================================================================
404 * intel_context.c:
405 */
406
407 extern GLboolean intelInitContext(struct intel_context *intel,
408 const __GLcontextModes * mesaVis,
409 __DRIcontextPrivate * driContextPriv,
410 void *sharedContextPrivate,
411 struct dd_function_table *functions);
412
413 extern void intelGetLock(struct intel_context *intel, GLuint flags);
414
415 extern void intelFinish(GLcontext * ctx);
416 extern void intelFlush(GLcontext * ctx);
417
418 extern void intelInitDriverFunctions(struct dd_function_table *functions);
419 extern void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
420
421
422 /* ================================================================
423 * intel_state.c:
424 */
425 extern void intelInitStateFuncs(struct dd_function_table *functions);
426
427 #define COMPAREFUNC_ALWAYS 0
428 #define COMPAREFUNC_NEVER 0x1
429 #define COMPAREFUNC_LESS 0x2
430 #define COMPAREFUNC_EQUAL 0x3
431 #define COMPAREFUNC_LEQUAL 0x4
432 #define COMPAREFUNC_GREATER 0x5
433 #define COMPAREFUNC_NOTEQUAL 0x6
434 #define COMPAREFUNC_GEQUAL 0x7
435
436 #define STENCILOP_KEEP 0
437 #define STENCILOP_ZERO 0x1
438 #define STENCILOP_REPLACE 0x2
439 #define STENCILOP_INCRSAT 0x3
440 #define STENCILOP_DECRSAT 0x4
441 #define STENCILOP_INCR 0x5
442 #define STENCILOP_DECR 0x6
443 #define STENCILOP_INVERT 0x7
444
445 #define LOGICOP_CLEAR 0
446 #define LOGICOP_NOR 0x1
447 #define LOGICOP_AND_INV 0x2
448 #define LOGICOP_COPY_INV 0x3
449 #define LOGICOP_AND_RVRSE 0x4
450 #define LOGICOP_INV 0x5
451 #define LOGICOP_XOR 0x6
452 #define LOGICOP_NAND 0x7
453 #define LOGICOP_AND 0x8
454 #define LOGICOP_EQUIV 0x9
455 #define LOGICOP_NOOP 0xa
456 #define LOGICOP_OR_INV 0xb
457 #define LOGICOP_COPY 0xc
458 #define LOGICOP_OR_RVRSE 0xd
459 #define LOGICOP_OR 0xe
460 #define LOGICOP_SET 0xf
461
462 #define BLENDFACT_ZERO 0x01
463 #define BLENDFACT_ONE 0x02
464 #define BLENDFACT_SRC_COLR 0x03
465 #define BLENDFACT_INV_SRC_COLR 0x04
466 #define BLENDFACT_SRC_ALPHA 0x05
467 #define BLENDFACT_INV_SRC_ALPHA 0x06
468 #define BLENDFACT_DST_ALPHA 0x07
469 #define BLENDFACT_INV_DST_ALPHA 0x08
470 #define BLENDFACT_DST_COLR 0x09
471 #define BLENDFACT_INV_DST_COLR 0x0a
472 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
473 #define BLENDFACT_CONST_COLOR 0x0c
474 #define BLENDFACT_INV_CONST_COLOR 0x0d
475 #define BLENDFACT_CONST_ALPHA 0x0e
476 #define BLENDFACT_INV_CONST_ALPHA 0x0f
477 #define BLENDFACT_MASK 0x0f
478
479 extern int intel_translate_shadow_compare_func(GLenum func);
480 extern int intel_translate_compare_func(GLenum func);
481 extern int intel_translate_stencil_op(GLenum op);
482 extern int intel_translate_blend_factor(GLenum factor);
483 extern int intel_translate_logic_op(GLenum opcode);
484
485
486 /*======================================================================
487 * Inline conversion functions.
488 * These are better-typed than the macros used previously:
489 */
490 static INLINE struct intel_context *
491 intel_context(GLcontext * ctx)
492 {
493 return (struct intel_context *) ctx;
494 }
495
496 #endif