1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
33 #include "main/mtypes.h"
37 #include "intel_bufmgr.h"
39 #include "intel_screen.h"
40 #include "intel_tex_obj.h"
42 #include "tnl/t_vertex.h"
44 #define TAG(x) intel##x
45 #include "tnl_dd/t_dd_vertex.h"
48 #define DV_PF_555 (1<<8)
49 #define DV_PF_565 (2<<8)
50 #define DV_PF_8888 (3<<8)
51 #define DV_PF_4444 (8<<8)
52 #define DV_PF_1555 (9<<8)
57 typedef void (*intel_tri_func
) (struct intel_context
*, intelVertex
*,
58 intelVertex
*, intelVertex
*);
59 typedef void (*intel_line_func
) (struct intel_context
*, intelVertex
*,
61 typedef void (*intel_point_func
) (struct intel_context
*, intelVertex
*);
63 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
64 #define INTEL_FALLBACK_READ_BUFFER 0x2
65 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
66 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
67 #define INTEL_FALLBACK_USER 0x10
68 #define INTEL_FALLBACK_RENDERMODE 0x20
69 #define INTEL_FALLBACK_TEXTURE 0x40
71 extern void intelFallback(struct intel_context
*intel
, GLuint bit
,
73 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
76 #define INTEL_WRITE_PART 0x1
77 #define INTEL_WRITE_FULL 0x2
78 #define INTEL_READ 0x4
80 #define INTEL_MAX_FIXUP 64
84 GLcontext ctx
; /* the parent class */
88 void (*destroy
) (struct intel_context
* intel
);
89 void (*emit_state
) (struct intel_context
* intel
);
90 void (*finish_batch
) (struct intel_context
* intel
);
91 void (*new_batch
) (struct intel_context
* intel
);
92 void (*emit_invarient_state
) (struct intel_context
* intel
);
93 void (*note_fence
) (struct intel_context
*intel
, GLuint fence
);
94 void (*update_texture_state
) (struct intel_context
* intel
);
96 void (*render_start
) (struct intel_context
* intel
);
97 void (*render_prevalidate
) (struct intel_context
* intel
);
98 void (*set_draw_region
) (struct intel_context
* intel
,
99 struct intel_region
* draw_regions
[],
100 struct intel_region
* depth_region
,
103 GLuint (*flush_cmd
) (void);
105 void (*reduced_primitive_state
) (struct intel_context
* intel
,
108 GLboolean (*check_vertex_size
) (struct intel_context
* intel
,
110 void (*invalidate_state
) (struct intel_context
*intel
,
116 void (*install_meta_state
) (struct intel_context
* intel
);
117 void (*leave_meta_state
) (struct intel_context
* intel
);
119 void (*meta_draw_region
) (struct intel_context
* intel
,
120 struct intel_region
* draw_region
,
121 struct intel_region
* depth_region
);
123 void (*meta_draw_quad
)(struct intel_context
*intel
,
124 GLfloat x0
, GLfloat x1
,
125 GLfloat y0
, GLfloat y1
,
127 GLuint color
, /* ARGB32 */
128 GLfloat s0
, GLfloat s1
,
129 GLfloat t0
, GLfloat t1
);
131 void (*meta_color_mask
) (struct intel_context
* intel
, GLboolean
);
133 void (*meta_stencil_replace
) (struct intel_context
* intel
,
134 GLuint mask
, GLuint clear
);
136 void (*meta_depth_replace
) (struct intel_context
* intel
);
138 void (*meta_texture_blend_replace
) (struct intel_context
* intel
);
140 void (*meta_no_stencil_write
) (struct intel_context
* intel
);
141 void (*meta_no_depth_write
) (struct intel_context
* intel
);
142 void (*meta_no_texture
) (struct intel_context
* intel
);
144 void (*meta_import_pixel_state
) (struct intel_context
* intel
);
145 void (*meta_frame_buffer_texture
) (struct intel_context
*intel
,
146 GLint xoff
, GLint yoff
);
148 GLboolean(*meta_tex_rect_source
) (struct intel_context
* intel
,
153 GLenum format
, GLenum type
);
155 void (*assert_not_dirty
) (struct intel_context
*intel
);
157 void (*debug_batch
)(struct intel_context
*intel
);
161 struct gl_fragment_program
*bitmap_fp
;
162 struct gl_vertex_program
*passthrough_vp
;
163 struct gl_buffer_object
*texcoord_vbo
;
165 struct gl_fragment_program
*saved_fp
;
166 GLboolean saved_fp_enable
;
167 struct gl_vertex_program
*saved_vp
;
168 GLboolean saved_vp_enable
;
170 struct gl_fragment_program
*tex2d_fp
;
172 GLboolean saved_texcoord_enable
;
173 struct gl_buffer_object
*saved_array_vbo
, *saved_texcoord_vbo
;
174 GLenum saved_texcoord_type
;
175 GLsizei saved_texcoord_size
, saved_texcoord_stride
;
176 const void *saved_texcoord_ptr
;
177 int saved_active_texture
;
179 GLint saved_vp_x
, saved_vp_y
;
180 GLsizei saved_vp_width
, saved_vp_height
;
181 GLenum saved_matrix_mode
;
189 unsigned int maxBatchSize
;
191 struct intel_region
*front_region
;
192 struct intel_region
*back_region
;
193 struct intel_region
*depth_region
;
194 GLboolean internal_viewport_call
;
197 * This value indicates that the kernel memory manager is being used
198 * instead of the fake client-side memory manager.
202 struct intel_batchbuffer
*batch
;
203 GLboolean no_batch_wrap
;
209 uint32_t primitive
; /**< Current hardware primitive type */
210 void (*flush
) (struct intel_context
*);
211 GLubyte
*start_ptr
; /**< for i8xx */
214 unsigned int start_offset
; /**< Byte offset of primitive sequence */
215 unsigned int current_offset
; /**< Byte offset of next vertex */
216 unsigned int count
; /**< Number of vertices in current primitive */
224 GLuint ClearColor565
;
225 GLuint ClearColor8888
;
227 /* info for intel_clear_tris() */
230 struct gl_array_object
*arrayObj
;
231 GLfloat vertices
[4][3];
235 /* Offsets of fields within the current vertex:
242 struct tnl_attr_map vertex_attrs
[VERT_ATTRIB_MAX
];
243 GLuint vertex_attr_count
;
245 GLfloat polygon_offset_scale
; /* dependent on depth_scale, bpp */
247 GLboolean hw_stencil
;
248 GLboolean hw_stipple
;
249 GLboolean depth_buffer_is_float
;
251 GLboolean always_flush_batch
;
252 GLboolean always_flush_cache
;
254 /* 0 - nonconformant, best performance;
255 * 1 - fallback to sw for known conformance bugs
256 * 2 - always fallback to sw
258 GLuint conformance_mode
;
260 /* State for intelvb.c and inteltris.c.
263 GLmatrix ViewportMatrix
;
264 GLenum render_primitive
;
265 GLenum reduced_primitive
;
267 GLubyte
*verts
; /* points to tnl->clipspace.vertex_buf */
269 /* Fallback rasterization functions
271 intel_point_func draw_point
;
272 intel_line_func draw_line
;
273 intel_tri_func draw_tri
;
275 /* These refer to the current drawing buffer:
277 struct gl_texture_object
*frame_buffer_texobj
;
279 * Set to true if a single constant cliprect should be used in the
280 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
281 * flush time while the lock is held.
283 GLboolean constant_cliprect
;
286 * In !constant_cliprect mode, set to true if the front cliprects should be
287 * used instead of back.
289 GLboolean front_cliprects
;
292 * Set if rendering has occured to the drawable's front buffer.
294 * This is used in the DRI2 case to detect that glFlush should also copy
295 * the contents of the fake front buffer to the real front buffer.
297 GLboolean front_buffer_dirty
;
300 * Track whether front-buffer rendering is currently enabled
302 * A separate flag is used to track this in order to support MRT more
305 GLboolean is_front_buffer_rendering
;
307 * Track whether front-buffer is the current read target.
309 * This is closely associated with is_front_buffer_rendering, but may
310 * be set separately. The DRI2 fake front buffer must be referenced
313 GLboolean is_front_buffer_reading
;
315 GLboolean use_texture_tiling
;
316 GLboolean use_early_z
;
318 drm_clip_rect_t fboRect
; /**< cliprect for FBO rendering */
327 drm_clip_rect_t draw_rect
;
328 drm_clip_rect_t scissor_rect
;
330 drm_context_t hHWContext
;
334 __DRIcontextPrivate
*driContext
;
335 __DRIdrawablePrivate
*driDrawable
;
336 __DRIdrawablePrivate
*driReadDrawable
;
337 __DRIscreenPrivate
*driScreen
;
338 intelScreenPrivate
*intelScreen
;
339 volatile struct drm_i915_sarea
*sarea
;
346 * Configuration cache
348 driOptionCache optionCache
;
351 int64_t swap_missed_ust
;
354 GLuint swap_missed_count
;
357 /* These are functions now:
359 void LOCK_HARDWARE( struct intel_context
*intel
);
360 void UNLOCK_HARDWARE( struct intel_context
*intel
);
362 extern char *__progname
;
365 #define SUBPIXEL_X 0.125
366 #define SUBPIXEL_Y 0.125
368 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
369 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
370 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
372 #define INTEL_FIREVERTICES(intel) \
374 if ((intel)->prim.flush) \
375 (intel)->prim.flush(intel); \
378 /* ================================================================
382 #define INTEL_PACKCOLOR4444(r,g,b,a) \
383 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
385 #define INTEL_PACKCOLOR1555(r,g,b,a) \
386 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
389 #define INTEL_PACKCOLOR565(r,g,b) \
390 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
392 #define INTEL_PACKCOLOR8888(r,g,b,a) \
393 ((a<<24) | (r<<16) | (g<<8) | b)
395 #define INTEL_PACKCOLOR(format, r, g, b, a) \
396 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
397 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
398 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
401 /* ================================================================
402 * From linux kernel i386 header files, copes with odd sizes better
403 * than COPY_DWORDS would:
404 * XXX Put this in src/mesa/main/imports.h ???
406 #if defined(i386) || defined(__i386__)
407 static INLINE
void * __memcpy(void * to
, const void * from
, size_t n
)
410 __asm__
__volatile__(
415 "1:\ttestb $1,%b4\n\t"
419 : "=&c" (d0
), "=&D" (d1
), "=&S" (d2
)
420 :"0" (n
/4), "q" (n
),"1" ((long) to
),"2" ((long) from
)
425 #define __memcpy(a,b,c) memcpy(a,b,c)
429 /* ================================================================
432 extern int INTEL_DEBUG
;
434 #define DEBUG_TEXTURE 0x1
435 #define DEBUG_STATE 0x2
436 #define DEBUG_IOCTL 0x4
437 #define DEBUG_BLIT 0x8
438 #define DEBUG_MIPTREE 0x10
439 #define DEBUG_FALLBACKS 0x20
440 #define DEBUG_VERBOSE 0x40
441 #define DEBUG_BATCH 0x80
442 #define DEBUG_PIXEL 0x100
443 #define DEBUG_BUFMGR 0x200
444 #define DEBUG_REGION 0x400
445 #define DEBUG_FBO 0x800
446 #define DEBUG_LOCK 0x1000
447 #define DEBUG_SYNC 0x2000
448 #define DEBUG_PRIMS 0x4000
449 #define DEBUG_VERTS 0x8000
450 #define DEBUG_DRI 0x10000
451 #define DEBUG_DMA 0x20000
452 #define DEBUG_SANITY 0x40000
453 #define DEBUG_SLEEP 0x80000
454 #define DEBUG_STATS 0x100000
455 #define DEBUG_TILE 0x200000
456 #define DEBUG_SINGLE_THREAD 0x400000
457 #define DEBUG_WM 0x800000
458 #define DEBUG_URB 0x1000000
459 #define DEBUG_VS 0x2000000
461 #define DBG(...) do { \
462 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
463 _mesa_printf(__VA_ARGS__); \
466 #define PCI_CHIP_845_G 0x2562
467 #define PCI_CHIP_I830_M 0x3577
468 #define PCI_CHIP_I855_GM 0x3582
469 #define PCI_CHIP_I865_G 0x2572
470 #define PCI_CHIP_I915_G 0x2582
471 #define PCI_CHIP_I915_GM 0x2592
472 #define PCI_CHIP_I945_G 0x2772
473 #define PCI_CHIP_I945_GM 0x27A2
474 #define PCI_CHIP_I945_GME 0x27AE
475 #define PCI_CHIP_G33_G 0x29C2
476 #define PCI_CHIP_Q35_G 0x29B2
477 #define PCI_CHIP_Q33_G 0x29D2
480 /* ================================================================
484 extern GLboolean
intelInitContext(struct intel_context
*intel
,
485 const __GLcontextModes
* mesaVis
,
486 __DRIcontextPrivate
* driContextPriv
,
487 void *sharedContextPrivate
,
488 struct dd_function_table
*functions
);
490 extern void intelGetLock(struct intel_context
*intel
, GLuint flags
);
492 extern void intelFinish(GLcontext
* ctx
);
493 extern void intelFlush(GLcontext
* ctx
);
495 extern void intelInitDriverFunctions(struct dd_function_table
*functions
);
498 /* ================================================================
501 extern void intelInitStateFuncs(struct dd_function_table
*functions
);
503 #define COMPAREFUNC_ALWAYS 0
504 #define COMPAREFUNC_NEVER 0x1
505 #define COMPAREFUNC_LESS 0x2
506 #define COMPAREFUNC_EQUAL 0x3
507 #define COMPAREFUNC_LEQUAL 0x4
508 #define COMPAREFUNC_GREATER 0x5
509 #define COMPAREFUNC_NOTEQUAL 0x6
510 #define COMPAREFUNC_GEQUAL 0x7
512 #define STENCILOP_KEEP 0
513 #define STENCILOP_ZERO 0x1
514 #define STENCILOP_REPLACE 0x2
515 #define STENCILOP_INCRSAT 0x3
516 #define STENCILOP_DECRSAT 0x4
517 #define STENCILOP_INCR 0x5
518 #define STENCILOP_DECR 0x6
519 #define STENCILOP_INVERT 0x7
521 #define LOGICOP_CLEAR 0
522 #define LOGICOP_NOR 0x1
523 #define LOGICOP_AND_INV 0x2
524 #define LOGICOP_COPY_INV 0x3
525 #define LOGICOP_AND_RVRSE 0x4
526 #define LOGICOP_INV 0x5
527 #define LOGICOP_XOR 0x6
528 #define LOGICOP_NAND 0x7
529 #define LOGICOP_AND 0x8
530 #define LOGICOP_EQUIV 0x9
531 #define LOGICOP_NOOP 0xa
532 #define LOGICOP_OR_INV 0xb
533 #define LOGICOP_COPY 0xc
534 #define LOGICOP_OR_RVRSE 0xd
535 #define LOGICOP_OR 0xe
536 #define LOGICOP_SET 0xf
538 #define BLENDFACT_ZERO 0x01
539 #define BLENDFACT_ONE 0x02
540 #define BLENDFACT_SRC_COLR 0x03
541 #define BLENDFACT_INV_SRC_COLR 0x04
542 #define BLENDFACT_SRC_ALPHA 0x05
543 #define BLENDFACT_INV_SRC_ALPHA 0x06
544 #define BLENDFACT_DST_ALPHA 0x07
545 #define BLENDFACT_INV_DST_ALPHA 0x08
546 #define BLENDFACT_DST_COLR 0x09
547 #define BLENDFACT_INV_DST_COLR 0x0a
548 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
549 #define BLENDFACT_CONST_COLOR 0x0c
550 #define BLENDFACT_INV_CONST_COLOR 0x0d
551 #define BLENDFACT_CONST_ALPHA 0x0e
552 #define BLENDFACT_INV_CONST_ALPHA 0x0f
553 #define BLENDFACT_MASK 0x0f
556 DRI_CONF_BO_REUSE_DISABLED
,
557 DRI_CONF_BO_REUSE_ALL
560 extern int intel_translate_shadow_compare_func(GLenum func
);
561 extern int intel_translate_compare_func(GLenum func
);
562 extern int intel_translate_stencil_op(GLenum op
);
563 extern int intel_translate_blend_factor(GLenum factor
);
564 extern int intel_translate_logic_op(GLenum opcode
);
566 void intel_viewport(GLcontext
* ctx
, GLint x
, GLint y
,
567 GLsizei width
, GLsizei height
);
569 void intel_update_renderbuffers(__DRIcontext
*context
,
570 __DRIdrawable
*drawable
);
572 void i915_set_buf_info_for_region(uint32_t *state
, struct intel_region
*region
,
575 /*======================================================================
576 * Inline conversion functions.
577 * These are better-typed than the macros used previously:
579 static INLINE
struct intel_context
*
580 intel_context(GLcontext
* ctx
)
582 return (struct intel_context
*) ctx
;
585 static INLINE GLboolean
586 is_power_of_two(uint32_t value
)
588 return (value
& (value
- 1)) == 0;