Merge branch 'mesa_7_5_branch'
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "dri_metaops.h"
37 #include "drm.h"
38 #include "intel_bufmgr.h"
39
40 #include "intel_screen.h"
41 #include "intel_tex_obj.h"
42 #include "i915_drm.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52 #define DV_PF_4444 (8<<8)
53 #define DV_PF_1555 (9<<8)
54
55 struct intel_region;
56 struct intel_context;
57
58 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
59 intelVertex *, intelVertex *);
60 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
61 intelVertex *);
62 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
63
64 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
65 #define INTEL_FALLBACK_READ_BUFFER 0x2
66 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
67 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
68 #define INTEL_FALLBACK_USER 0x10
69 #define INTEL_FALLBACK_RENDERMODE 0x20
70 #define INTEL_FALLBACK_TEXTURE 0x40
71
72 extern void intelFallback(struct intel_context *intel, GLuint bit,
73 GLboolean mode);
74 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
75
76
77 #define INTEL_WRITE_PART 0x1
78 #define INTEL_WRITE_FULL 0x2
79 #define INTEL_READ 0x4
80
81 #define INTEL_MAX_FIXUP 64
82
83
84 /**
85 * intel_context is derived from Mesa's context class: GLcontext.
86 */
87 struct intel_context
88 {
89 GLcontext ctx; /**< base class, must be first field */
90
91 struct
92 {
93 void (*destroy) (struct intel_context * intel);
94 void (*emit_state) (struct intel_context * intel);
95 void (*finish_batch) (struct intel_context * intel);
96 void (*new_batch) (struct intel_context * intel);
97 void (*emit_invarient_state) (struct intel_context * intel);
98 void (*note_fence) (struct intel_context *intel, GLuint fence);
99 void (*update_texture_state) (struct intel_context * intel);
100
101 void (*render_start) (struct intel_context * intel);
102 void (*render_prevalidate) (struct intel_context * intel);
103 void (*set_draw_region) (struct intel_context * intel,
104 struct intel_region * draw_regions[],
105 struct intel_region * depth_region,
106 GLuint num_regions);
107
108 GLuint (*flush_cmd) (void);
109
110 void (*reduced_primitive_state) (struct intel_context * intel,
111 GLenum rprim);
112
113 GLboolean (*check_vertex_size) (struct intel_context * intel,
114 GLuint expected);
115 void (*invalidate_state) (struct intel_context *intel,
116 GLuint new_state);
117
118
119 /* Metaops:
120 */
121 void (*install_meta_state) (struct intel_context * intel);
122 void (*leave_meta_state) (struct intel_context * intel);
123
124 void (*meta_draw_region) (struct intel_context * intel,
125 struct intel_region * draw_region,
126 struct intel_region * depth_region);
127
128 void (*meta_draw_quad)(struct intel_context *intel,
129 GLfloat x0, GLfloat x1,
130 GLfloat y0, GLfloat y1,
131 GLfloat z,
132 GLuint color, /* ARGB32 */
133 GLfloat s0, GLfloat s1,
134 GLfloat t0, GLfloat t1);
135
136 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
137
138 void (*meta_stencil_replace) (struct intel_context * intel,
139 GLuint mask, GLuint clear);
140
141 void (*meta_depth_replace) (struct intel_context * intel);
142
143 void (*meta_texture_blend_replace) (struct intel_context * intel);
144
145 void (*meta_no_stencil_write) (struct intel_context * intel);
146 void (*meta_no_depth_write) (struct intel_context * intel);
147 void (*meta_no_texture) (struct intel_context * intel);
148
149 void (*meta_import_pixel_state) (struct intel_context * intel);
150 void (*meta_frame_buffer_texture) (struct intel_context *intel,
151 GLint xoff, GLint yoff);
152
153 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
154 dri_bo * buffer,
155 GLuint offset,
156 GLuint pitch,
157 GLuint height,
158 GLenum format, GLenum type);
159
160 void (*assert_not_dirty) (struct intel_context *intel);
161
162 void (*debug_batch)(struct intel_context *intel);
163 } vtbl;
164
165 struct dri_metaops meta;
166
167 GLint refcount;
168 GLuint Fallback;
169 GLuint NewGLState;
170
171 dri_bufmgr *bufmgr;
172 unsigned int maxBatchSize;
173
174 struct intel_region *front_region;
175 struct intel_region *back_region;
176 struct intel_region *depth_region;
177
178 /**
179 * This value indicates that the kernel memory manager is being used
180 * instead of the fake client-side memory manager.
181 */
182 GLboolean ttm;
183
184 struct intel_batchbuffer *batch;
185 drm_intel_bo *first_post_swapbuffers_batch;
186 GLboolean no_batch_wrap;
187 unsigned batch_id;
188
189 struct
190 {
191 GLuint id;
192 uint32_t primitive; /**< Current hardware primitive type */
193 void (*flush) (struct intel_context *);
194 GLubyte *start_ptr; /**< for i8xx */
195 dri_bo *vb_bo;
196 uint8_t *vb;
197 unsigned int start_offset; /**< Byte offset of primitive sequence */
198 unsigned int current_offset; /**< Byte offset of next vertex */
199 unsigned int count; /**< Number of vertices in current primitive */
200 } prim;
201
202 GLuint stats_wm;
203 GLboolean locked;
204 char *prevLockFile;
205 int prevLockLine;
206
207 GLuint ClearColor565;
208 GLuint ClearColor8888;
209
210
211 /* Offsets of fields within the current vertex:
212 */
213 GLuint coloroffset;
214 GLuint specoffset;
215 GLuint wpos_offset;
216 GLuint wpos_size;
217
218 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
219 GLuint vertex_attr_count;
220
221 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
222
223 GLboolean hw_stencil;
224 GLboolean hw_stipple;
225 GLboolean depth_buffer_is_float;
226 GLboolean no_rast;
227 GLboolean always_flush_batch;
228 GLboolean always_flush_cache;
229
230 /* 0 - nonconformant, best performance;
231 * 1 - fallback to sw for known conformance bugs
232 * 2 - always fallback to sw
233 */
234 GLuint conformance_mode;
235
236 /* State for intelvb.c and inteltris.c.
237 */
238 GLuint RenderIndex;
239 GLmatrix ViewportMatrix;
240 GLenum render_primitive;
241 GLenum reduced_primitive;
242 GLuint vertex_size;
243 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
244
245 /* Fallback rasterization functions
246 */
247 intel_point_func draw_point;
248 intel_line_func draw_line;
249 intel_tri_func draw_tri;
250
251 /* These refer to the current drawing buffer:
252 */
253 struct gl_texture_object *frame_buffer_texobj;
254 /**
255 * Set to true if a single constant cliprect should be used in the
256 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
257 * flush time while the lock is held.
258 */
259 GLboolean constant_cliprect;
260
261 /**
262 * In !constant_cliprect mode, set to true if the front cliprects should be
263 * used instead of back.
264 */
265 GLboolean front_cliprects;
266
267 /**
268 * Set if rendering has occured to the drawable's front buffer.
269 *
270 * This is used in the DRI2 case to detect that glFlush should also copy
271 * the contents of the fake front buffer to the real front buffer.
272 */
273 GLboolean front_buffer_dirty;
274
275 /**
276 * Track whether front-buffer rendering is currently enabled
277 *
278 * A separate flag is used to track this in order to support MRT more
279 * easily.
280 */
281 GLboolean is_front_buffer_rendering;
282 /**
283 * Track whether front-buffer is the current read target.
284 *
285 * This is closely associated with is_front_buffer_rendering, but may
286 * be set separately. The DRI2 fake front buffer must be referenced
287 * either way.
288 */
289 GLboolean is_front_buffer_reading;
290
291 GLboolean use_texture_tiling;
292 GLboolean use_early_z;
293
294 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
295
296 int perf_boxes;
297
298 GLuint do_usleeps;
299 int do_irqs;
300 GLuint irqsEmitted;
301
302 GLboolean scissor;
303 drm_clip_rect_t draw_rect;
304 drm_clip_rect_t scissor_rect;
305
306 drm_context_t hHWContext;
307 drmLock *driHwLock;
308 int driFd;
309
310 __DRIcontextPrivate *driContext;
311 __DRIdrawablePrivate *driDrawable;
312 __DRIdrawablePrivate *driReadDrawable;
313 __DRIscreenPrivate *driScreen;
314 intelScreenPrivate *intelScreen;
315 volatile drm_i915_sarea_t *sarea;
316
317 GLuint lastStamp;
318
319 GLboolean no_hw;
320
321 /**
322 * Configuration cache
323 */
324 driOptionCache optionCache;
325
326 int64_t swap_ust;
327 int64_t swap_missed_ust;
328
329 GLuint swap_count;
330 GLuint swap_missed_count;
331 };
332
333 /* These are functions now:
334 */
335 void LOCK_HARDWARE( struct intel_context *intel );
336 void UNLOCK_HARDWARE( struct intel_context *intel );
337
338 extern char *__progname;
339
340
341 #define SUBPIXEL_X 0.125
342 #define SUBPIXEL_Y 0.125
343
344 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
345 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
346 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
347
348 #define INTEL_FIREVERTICES(intel) \
349 do { \
350 if ((intel)->prim.flush) \
351 (intel)->prim.flush(intel); \
352 } while (0)
353
354 /* ================================================================
355 * Color packing:
356 */
357
358 #define INTEL_PACKCOLOR4444(r,g,b,a) \
359 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
360
361 #define INTEL_PACKCOLOR1555(r,g,b,a) \
362 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
363 ((a) ? 0x8000 : 0))
364
365 #define INTEL_PACKCOLOR565(r,g,b) \
366 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
367
368 #define INTEL_PACKCOLOR8888(r,g,b,a) \
369 ((a<<24) | (r<<16) | (g<<8) | b)
370
371 #define INTEL_PACKCOLOR(format, r, g, b, a) \
372 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
373 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
374 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
375 0)))
376
377 /* ================================================================
378 * From linux kernel i386 header files, copes with odd sizes better
379 * than COPY_DWORDS would:
380 * XXX Put this in src/mesa/main/imports.h ???
381 */
382 #if defined(i386) || defined(__i386__)
383 static INLINE void * __memcpy(void * to, const void * from, size_t n)
384 {
385 int d0, d1, d2;
386 __asm__ __volatile__(
387 "rep ; movsl\n\t"
388 "testb $2,%b4\n\t"
389 "je 1f\n\t"
390 "movsw\n"
391 "1:\ttestb $1,%b4\n\t"
392 "je 2f\n\t"
393 "movsb\n"
394 "2:"
395 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
396 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
397 : "memory");
398 return (to);
399 }
400 #else
401 #define __memcpy(a,b,c) memcpy(a,b,c)
402 #endif
403
404
405 /* ================================================================
406 * Debugging:
407 */
408 extern int INTEL_DEBUG;
409
410 #define DEBUG_TEXTURE 0x1
411 #define DEBUG_STATE 0x2
412 #define DEBUG_IOCTL 0x4
413 #define DEBUG_BLIT 0x8
414 #define DEBUG_MIPTREE 0x10
415 #define DEBUG_FALLBACKS 0x20
416 #define DEBUG_VERBOSE 0x40
417 #define DEBUG_BATCH 0x80
418 #define DEBUG_PIXEL 0x100
419 #define DEBUG_BUFMGR 0x200
420 #define DEBUG_REGION 0x400
421 #define DEBUG_FBO 0x800
422 #define DEBUG_LOCK 0x1000
423 #define DEBUG_SYNC 0x2000
424 #define DEBUG_PRIMS 0x4000
425 #define DEBUG_VERTS 0x8000
426 #define DEBUG_DRI 0x10000
427 #define DEBUG_DMA 0x20000
428 #define DEBUG_SANITY 0x40000
429 #define DEBUG_SLEEP 0x80000
430 #define DEBUG_STATS 0x100000
431 #define DEBUG_TILE 0x200000
432 #define DEBUG_SINGLE_THREAD 0x400000
433 #define DEBUG_WM 0x800000
434 #define DEBUG_URB 0x1000000
435 #define DEBUG_VS 0x2000000
436
437 #define DBG(...) do { \
438 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
439 _mesa_printf(__VA_ARGS__); \
440 } while(0)
441
442 #define PCI_CHIP_845_G 0x2562
443 #define PCI_CHIP_I830_M 0x3577
444 #define PCI_CHIP_I855_GM 0x3582
445 #define PCI_CHIP_I865_G 0x2572
446 #define PCI_CHIP_I915_G 0x2582
447 #define PCI_CHIP_I915_GM 0x2592
448 #define PCI_CHIP_I945_G 0x2772
449 #define PCI_CHIP_I945_GM 0x27A2
450 #define PCI_CHIP_I945_GME 0x27AE
451 #define PCI_CHIP_G33_G 0x29C2
452 #define PCI_CHIP_Q35_G 0x29B2
453 #define PCI_CHIP_Q33_G 0x29D2
454
455
456 /* ================================================================
457 * intel_context.c:
458 */
459
460 extern GLboolean intelInitContext(struct intel_context *intel,
461 const __GLcontextModes * mesaVis,
462 __DRIcontextPrivate * driContextPriv,
463 void *sharedContextPrivate,
464 struct dd_function_table *functions);
465
466 extern void intelGetLock(struct intel_context *intel, GLuint flags);
467
468 extern void intelFinish(GLcontext * ctx);
469 extern void intelFlush(GLcontext * ctx);
470
471 extern void intelInitDriverFunctions(struct dd_function_table *functions);
472
473
474 /* ================================================================
475 * intel_state.c:
476 */
477 extern void intelInitStateFuncs(struct dd_function_table *functions);
478
479 #define COMPAREFUNC_ALWAYS 0
480 #define COMPAREFUNC_NEVER 0x1
481 #define COMPAREFUNC_LESS 0x2
482 #define COMPAREFUNC_EQUAL 0x3
483 #define COMPAREFUNC_LEQUAL 0x4
484 #define COMPAREFUNC_GREATER 0x5
485 #define COMPAREFUNC_NOTEQUAL 0x6
486 #define COMPAREFUNC_GEQUAL 0x7
487
488 #define STENCILOP_KEEP 0
489 #define STENCILOP_ZERO 0x1
490 #define STENCILOP_REPLACE 0x2
491 #define STENCILOP_INCRSAT 0x3
492 #define STENCILOP_DECRSAT 0x4
493 #define STENCILOP_INCR 0x5
494 #define STENCILOP_DECR 0x6
495 #define STENCILOP_INVERT 0x7
496
497 #define LOGICOP_CLEAR 0
498 #define LOGICOP_NOR 0x1
499 #define LOGICOP_AND_INV 0x2
500 #define LOGICOP_COPY_INV 0x3
501 #define LOGICOP_AND_RVRSE 0x4
502 #define LOGICOP_INV 0x5
503 #define LOGICOP_XOR 0x6
504 #define LOGICOP_NAND 0x7
505 #define LOGICOP_AND 0x8
506 #define LOGICOP_EQUIV 0x9
507 #define LOGICOP_NOOP 0xa
508 #define LOGICOP_OR_INV 0xb
509 #define LOGICOP_COPY 0xc
510 #define LOGICOP_OR_RVRSE 0xd
511 #define LOGICOP_OR 0xe
512 #define LOGICOP_SET 0xf
513
514 #define BLENDFACT_ZERO 0x01
515 #define BLENDFACT_ONE 0x02
516 #define BLENDFACT_SRC_COLR 0x03
517 #define BLENDFACT_INV_SRC_COLR 0x04
518 #define BLENDFACT_SRC_ALPHA 0x05
519 #define BLENDFACT_INV_SRC_ALPHA 0x06
520 #define BLENDFACT_DST_ALPHA 0x07
521 #define BLENDFACT_INV_DST_ALPHA 0x08
522 #define BLENDFACT_DST_COLR 0x09
523 #define BLENDFACT_INV_DST_COLR 0x0a
524 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
525 #define BLENDFACT_CONST_COLOR 0x0c
526 #define BLENDFACT_INV_CONST_COLOR 0x0d
527 #define BLENDFACT_CONST_ALPHA 0x0e
528 #define BLENDFACT_INV_CONST_ALPHA 0x0f
529 #define BLENDFACT_MASK 0x0f
530
531 enum {
532 DRI_CONF_BO_REUSE_DISABLED,
533 DRI_CONF_BO_REUSE_ALL
534 };
535
536 extern int intel_translate_shadow_compare_func(GLenum func);
537 extern int intel_translate_compare_func(GLenum func);
538 extern int intel_translate_stencil_op(GLenum op);
539 extern int intel_translate_blend_factor(GLenum factor);
540 extern int intel_translate_logic_op(GLenum opcode);
541
542 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
543 GLsizei width, GLsizei height);
544
545 void intel_update_renderbuffers(__DRIcontext *context,
546 __DRIdrawable *drawable);
547
548 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
549 uint32_t buffer_id);
550
551 /*======================================================================
552 * Inline conversion functions.
553 * These are better-typed than the macros used previously:
554 */
555 static INLINE struct intel_context *
556 intel_context(GLcontext * ctx)
557 {
558 return (struct intel_context *) ctx;
559 }
560
561 static INLINE GLboolean
562 is_power_of_two(uint32_t value)
563 {
564 return (value & (value - 1)) == 0;
565 }
566
567 #endif