Merge branch 'mesa_7_5_branch'
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "dri_metaops.h"
37 #include "drm.h"
38 #include "intel_bufmgr.h"
39
40 #include "intel_screen.h"
41 #include "intel_tex_obj.h"
42 #include "i915_drm.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52 #define DV_PF_4444 (8<<8)
53 #define DV_PF_1555 (9<<8)
54
55 struct intel_region;
56 struct intel_context;
57
58 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
59 intelVertex *, intelVertex *);
60 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
61 intelVertex *);
62 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
63
64 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
65 #define INTEL_FALLBACK_READ_BUFFER 0x2
66 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
67 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
68 #define INTEL_FALLBACK_USER 0x10
69 #define INTEL_FALLBACK_RENDERMODE 0x20
70 #define INTEL_FALLBACK_TEXTURE 0x40
71
72 extern void intelFallback(struct intel_context *intel, GLuint bit,
73 GLboolean mode);
74 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
75
76
77 #define INTEL_WRITE_PART 0x1
78 #define INTEL_WRITE_FULL 0x2
79 #define INTEL_READ 0x4
80
81 #define INTEL_MAX_FIXUP 64
82
83 struct intel_context
84 {
85 GLcontext ctx; /* the parent class */
86
87 struct
88 {
89 void (*destroy) (struct intel_context * intel);
90 void (*emit_state) (struct intel_context * intel);
91 void (*finish_batch) (struct intel_context * intel);
92 void (*new_batch) (struct intel_context * intel);
93 void (*emit_invarient_state) (struct intel_context * intel);
94 void (*note_fence) (struct intel_context *intel, GLuint fence);
95 void (*update_texture_state) (struct intel_context * intel);
96
97 void (*render_start) (struct intel_context * intel);
98 void (*render_prevalidate) (struct intel_context * intel);
99 void (*set_draw_region) (struct intel_context * intel,
100 struct intel_region * draw_regions[],
101 struct intel_region * depth_region,
102 GLuint num_regions);
103
104 GLuint (*flush_cmd) (void);
105
106 void (*reduced_primitive_state) (struct intel_context * intel,
107 GLenum rprim);
108
109 GLboolean (*check_vertex_size) (struct intel_context * intel,
110 GLuint expected);
111 void (*invalidate_state) (struct intel_context *intel,
112 GLuint new_state);
113
114
115 /* Metaops:
116 */
117 void (*install_meta_state) (struct intel_context * intel);
118 void (*leave_meta_state) (struct intel_context * intel);
119
120 void (*meta_draw_region) (struct intel_context * intel,
121 struct intel_region * draw_region,
122 struct intel_region * depth_region);
123
124 void (*meta_draw_quad)(struct intel_context *intel,
125 GLfloat x0, GLfloat x1,
126 GLfloat y0, GLfloat y1,
127 GLfloat z,
128 GLuint color, /* ARGB32 */
129 GLfloat s0, GLfloat s1,
130 GLfloat t0, GLfloat t1);
131
132 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
133
134 void (*meta_stencil_replace) (struct intel_context * intel,
135 GLuint mask, GLuint clear);
136
137 void (*meta_depth_replace) (struct intel_context * intel);
138
139 void (*meta_texture_blend_replace) (struct intel_context * intel);
140
141 void (*meta_no_stencil_write) (struct intel_context * intel);
142 void (*meta_no_depth_write) (struct intel_context * intel);
143 void (*meta_no_texture) (struct intel_context * intel);
144
145 void (*meta_import_pixel_state) (struct intel_context * intel);
146 void (*meta_frame_buffer_texture) (struct intel_context *intel,
147 GLint xoff, GLint yoff);
148
149 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
150 dri_bo * buffer,
151 GLuint offset,
152 GLuint pitch,
153 GLuint height,
154 GLenum format, GLenum type);
155
156 void (*assert_not_dirty) (struct intel_context *intel);
157
158 void (*debug_batch)(struct intel_context *intel);
159 } vtbl;
160
161 struct dri_metaops meta;
162
163 GLint refcount;
164 GLuint Fallback;
165 GLuint NewGLState;
166
167 dri_bufmgr *bufmgr;
168 unsigned int maxBatchSize;
169
170 struct intel_region *front_region;
171 struct intel_region *back_region;
172 struct intel_region *depth_region;
173
174 /**
175 * This value indicates that the kernel memory manager is being used
176 * instead of the fake client-side memory manager.
177 */
178 GLboolean ttm;
179
180 struct intel_batchbuffer *batch;
181 GLboolean no_batch_wrap;
182 unsigned batch_id;
183
184 struct
185 {
186 GLuint id;
187 uint32_t primitive; /**< Current hardware primitive type */
188 void (*flush) (struct intel_context *);
189 GLubyte *start_ptr; /**< for i8xx */
190 dri_bo *vb_bo;
191 uint8_t *vb;
192 unsigned int start_offset; /**< Byte offset of primitive sequence */
193 unsigned int current_offset; /**< Byte offset of next vertex */
194 unsigned int count; /**< Number of vertices in current primitive */
195 } prim;
196
197 GLuint stats_wm;
198 GLboolean locked;
199 char *prevLockFile;
200 int prevLockLine;
201
202 GLuint ClearColor565;
203 GLuint ClearColor8888;
204
205
206 /* Offsets of fields within the current vertex:
207 */
208 GLuint coloroffset;
209 GLuint specoffset;
210 GLuint wpos_offset;
211 GLuint wpos_size;
212
213 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
214 GLuint vertex_attr_count;
215
216 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
217
218 GLboolean hw_stencil;
219 GLboolean hw_stipple;
220 GLboolean depth_buffer_is_float;
221 GLboolean no_rast;
222 GLboolean always_flush_batch;
223 GLboolean always_flush_cache;
224
225 /* 0 - nonconformant, best performance;
226 * 1 - fallback to sw for known conformance bugs
227 * 2 - always fallback to sw
228 */
229 GLuint conformance_mode;
230
231 /* State for intelvb.c and inteltris.c.
232 */
233 GLuint RenderIndex;
234 GLmatrix ViewportMatrix;
235 GLenum render_primitive;
236 GLenum reduced_primitive;
237 GLuint vertex_size;
238 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
239
240 /* Fallback rasterization functions
241 */
242 intel_point_func draw_point;
243 intel_line_func draw_line;
244 intel_tri_func draw_tri;
245
246 /* These refer to the current drawing buffer:
247 */
248 struct gl_texture_object *frame_buffer_texobj;
249 /**
250 * Set to true if a single constant cliprect should be used in the
251 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
252 * flush time while the lock is held.
253 */
254 GLboolean constant_cliprect;
255
256 /**
257 * In !constant_cliprect mode, set to true if the front cliprects should be
258 * used instead of back.
259 */
260 GLboolean front_cliprects;
261
262 /**
263 * Set if rendering has occured to the drawable's front buffer.
264 *
265 * This is used in the DRI2 case to detect that glFlush should also copy
266 * the contents of the fake front buffer to the real front buffer.
267 */
268 GLboolean front_buffer_dirty;
269
270 /**
271 * Track whether front-buffer rendering is currently enabled
272 *
273 * A separate flag is used to track this in order to support MRT more
274 * easily.
275 */
276 GLboolean is_front_buffer_rendering;
277 /**
278 * Track whether front-buffer is the current read target.
279 *
280 * This is closely associated with is_front_buffer_rendering, but may
281 * be set separately. The DRI2 fake front buffer must be referenced
282 * either way.
283 */
284 GLboolean is_front_buffer_reading;
285
286 GLboolean use_texture_tiling;
287 GLboolean use_early_z;
288
289 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
290
291 int perf_boxes;
292
293 GLuint do_usleeps;
294 int do_irqs;
295 GLuint irqsEmitted;
296
297 GLboolean scissor;
298 drm_clip_rect_t draw_rect;
299 drm_clip_rect_t scissor_rect;
300
301 drm_context_t hHWContext;
302 drmLock *driHwLock;
303 int driFd;
304
305 __DRIcontextPrivate *driContext;
306 __DRIdrawablePrivate *driDrawable;
307 __DRIdrawablePrivate *driReadDrawable;
308 __DRIscreenPrivate *driScreen;
309 intelScreenPrivate *intelScreen;
310 volatile struct drm_i915_sarea *sarea;
311
312 GLuint lastStamp;
313
314 GLboolean no_hw;
315
316 /**
317 * Configuration cache
318 */
319 driOptionCache optionCache;
320
321 int64_t swap_ust;
322 int64_t swap_missed_ust;
323
324 GLuint swap_count;
325 GLuint swap_missed_count;
326 };
327
328 /* These are functions now:
329 */
330 void LOCK_HARDWARE( struct intel_context *intel );
331 void UNLOCK_HARDWARE( struct intel_context *intel );
332
333 extern char *__progname;
334
335
336 #define SUBPIXEL_X 0.125
337 #define SUBPIXEL_Y 0.125
338
339 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
340 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
341 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
342
343 #define INTEL_FIREVERTICES(intel) \
344 do { \
345 if ((intel)->prim.flush) \
346 (intel)->prim.flush(intel); \
347 } while (0)
348
349 /* ================================================================
350 * Color packing:
351 */
352
353 #define INTEL_PACKCOLOR4444(r,g,b,a) \
354 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
355
356 #define INTEL_PACKCOLOR1555(r,g,b,a) \
357 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
358 ((a) ? 0x8000 : 0))
359
360 #define INTEL_PACKCOLOR565(r,g,b) \
361 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
362
363 #define INTEL_PACKCOLOR8888(r,g,b,a) \
364 ((a<<24) | (r<<16) | (g<<8) | b)
365
366 #define INTEL_PACKCOLOR(format, r, g, b, a) \
367 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
368 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
369 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
370 0)))
371
372 /* ================================================================
373 * From linux kernel i386 header files, copes with odd sizes better
374 * than COPY_DWORDS would:
375 * XXX Put this in src/mesa/main/imports.h ???
376 */
377 #if defined(i386) || defined(__i386__)
378 static INLINE void * __memcpy(void * to, const void * from, size_t n)
379 {
380 int d0, d1, d2;
381 __asm__ __volatile__(
382 "rep ; movsl\n\t"
383 "testb $2,%b4\n\t"
384 "je 1f\n\t"
385 "movsw\n"
386 "1:\ttestb $1,%b4\n\t"
387 "je 2f\n\t"
388 "movsb\n"
389 "2:"
390 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
391 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
392 : "memory");
393 return (to);
394 }
395 #else
396 #define __memcpy(a,b,c) memcpy(a,b,c)
397 #endif
398
399
400 /* ================================================================
401 * Debugging:
402 */
403 extern int INTEL_DEBUG;
404
405 #define DEBUG_TEXTURE 0x1
406 #define DEBUG_STATE 0x2
407 #define DEBUG_IOCTL 0x4
408 #define DEBUG_BLIT 0x8
409 #define DEBUG_MIPTREE 0x10
410 #define DEBUG_FALLBACKS 0x20
411 #define DEBUG_VERBOSE 0x40
412 #define DEBUG_BATCH 0x80
413 #define DEBUG_PIXEL 0x100
414 #define DEBUG_BUFMGR 0x200
415 #define DEBUG_REGION 0x400
416 #define DEBUG_FBO 0x800
417 #define DEBUG_LOCK 0x1000
418 #define DEBUG_SYNC 0x2000
419 #define DEBUG_PRIMS 0x4000
420 #define DEBUG_VERTS 0x8000
421 #define DEBUG_DRI 0x10000
422 #define DEBUG_DMA 0x20000
423 #define DEBUG_SANITY 0x40000
424 #define DEBUG_SLEEP 0x80000
425 #define DEBUG_STATS 0x100000
426 #define DEBUG_TILE 0x200000
427 #define DEBUG_SINGLE_THREAD 0x400000
428 #define DEBUG_WM 0x800000
429 #define DEBUG_URB 0x1000000
430 #define DEBUG_VS 0x2000000
431
432 #define DBG(...) do { \
433 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
434 _mesa_printf(__VA_ARGS__); \
435 } while(0)
436
437 #define PCI_CHIP_845_G 0x2562
438 #define PCI_CHIP_I830_M 0x3577
439 #define PCI_CHIP_I855_GM 0x3582
440 #define PCI_CHIP_I865_G 0x2572
441 #define PCI_CHIP_I915_G 0x2582
442 #define PCI_CHIP_I915_GM 0x2592
443 #define PCI_CHIP_I945_G 0x2772
444 #define PCI_CHIP_I945_GM 0x27A2
445 #define PCI_CHIP_I945_GME 0x27AE
446 #define PCI_CHIP_G33_G 0x29C2
447 #define PCI_CHIP_Q35_G 0x29B2
448 #define PCI_CHIP_Q33_G 0x29D2
449
450
451 /* ================================================================
452 * intel_context.c:
453 */
454
455 extern GLboolean intelInitContext(struct intel_context *intel,
456 const __GLcontextModes * mesaVis,
457 __DRIcontextPrivate * driContextPriv,
458 void *sharedContextPrivate,
459 struct dd_function_table *functions);
460
461 extern void intelGetLock(struct intel_context *intel, GLuint flags);
462
463 extern void intelFinish(GLcontext * ctx);
464 extern void intelFlush(GLcontext * ctx);
465
466 extern void intelInitDriverFunctions(struct dd_function_table *functions);
467
468
469 /* ================================================================
470 * intel_state.c:
471 */
472 extern void intelInitStateFuncs(struct dd_function_table *functions);
473
474 #define COMPAREFUNC_ALWAYS 0
475 #define COMPAREFUNC_NEVER 0x1
476 #define COMPAREFUNC_LESS 0x2
477 #define COMPAREFUNC_EQUAL 0x3
478 #define COMPAREFUNC_LEQUAL 0x4
479 #define COMPAREFUNC_GREATER 0x5
480 #define COMPAREFUNC_NOTEQUAL 0x6
481 #define COMPAREFUNC_GEQUAL 0x7
482
483 #define STENCILOP_KEEP 0
484 #define STENCILOP_ZERO 0x1
485 #define STENCILOP_REPLACE 0x2
486 #define STENCILOP_INCRSAT 0x3
487 #define STENCILOP_DECRSAT 0x4
488 #define STENCILOP_INCR 0x5
489 #define STENCILOP_DECR 0x6
490 #define STENCILOP_INVERT 0x7
491
492 #define LOGICOP_CLEAR 0
493 #define LOGICOP_NOR 0x1
494 #define LOGICOP_AND_INV 0x2
495 #define LOGICOP_COPY_INV 0x3
496 #define LOGICOP_AND_RVRSE 0x4
497 #define LOGICOP_INV 0x5
498 #define LOGICOP_XOR 0x6
499 #define LOGICOP_NAND 0x7
500 #define LOGICOP_AND 0x8
501 #define LOGICOP_EQUIV 0x9
502 #define LOGICOP_NOOP 0xa
503 #define LOGICOP_OR_INV 0xb
504 #define LOGICOP_COPY 0xc
505 #define LOGICOP_OR_RVRSE 0xd
506 #define LOGICOP_OR 0xe
507 #define LOGICOP_SET 0xf
508
509 #define BLENDFACT_ZERO 0x01
510 #define BLENDFACT_ONE 0x02
511 #define BLENDFACT_SRC_COLR 0x03
512 #define BLENDFACT_INV_SRC_COLR 0x04
513 #define BLENDFACT_SRC_ALPHA 0x05
514 #define BLENDFACT_INV_SRC_ALPHA 0x06
515 #define BLENDFACT_DST_ALPHA 0x07
516 #define BLENDFACT_INV_DST_ALPHA 0x08
517 #define BLENDFACT_DST_COLR 0x09
518 #define BLENDFACT_INV_DST_COLR 0x0a
519 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
520 #define BLENDFACT_CONST_COLOR 0x0c
521 #define BLENDFACT_INV_CONST_COLOR 0x0d
522 #define BLENDFACT_CONST_ALPHA 0x0e
523 #define BLENDFACT_INV_CONST_ALPHA 0x0f
524 #define BLENDFACT_MASK 0x0f
525
526 enum {
527 DRI_CONF_BO_REUSE_DISABLED,
528 DRI_CONF_BO_REUSE_ALL
529 };
530
531 extern int intel_translate_shadow_compare_func(GLenum func);
532 extern int intel_translate_compare_func(GLenum func);
533 extern int intel_translate_stencil_op(GLenum op);
534 extern int intel_translate_blend_factor(GLenum factor);
535 extern int intel_translate_logic_op(GLenum opcode);
536
537 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
538 GLsizei width, GLsizei height);
539
540 void intel_update_renderbuffers(__DRIcontext *context,
541 __DRIdrawable *drawable);
542
543 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
544 uint32_t buffer_id);
545
546 /*======================================================================
547 * Inline conversion functions.
548 * These are better-typed than the macros used previously:
549 */
550 static INLINE struct intel_context *
551 intel_context(GLcontext * ctx)
552 {
553 return (struct intel_context *) ctx;
554 }
555
556 static INLINE GLboolean
557 is_power_of_two(uint32_t value)
558 {
559 return (value & (value - 1)) == 0;
560 }
561
562 #endif