intel: Update intel_decode.c from intel-gpu-tools.
[mesa.git] / src / mesa / drivers / dri / intel / intel_decode.c
1 #include <stdint.h>
2 #include <stdio.h>
3 #include <stdarg.h>
4 #include <string.h>
5
6 #include "intel_decode.h"
7 #include "intel_chipset.h"
8
9 static FILE *out;
10 static uint32_t saved_s2 = 0, saved_s4 = 0;
11 static char saved_s2_set = 0, saved_s4_set = 0;
12 static uint32_t head_offset = 0xffffffff; /* undefined */
13 static uint32_t tail_offset = 0xffffffff; /* undefined */
14
15 #ifndef ARRAY_SIZE
16 #define ARRAY_SIZE(A) (sizeof(A)/sizeof(A[0]))
17 #endif
18
19 #define BUFFER_FAIL(_count, _len, _name) do { \
20 fprintf(out, "Buffer size too small in %s (%d < %d)\n", \
21 (_name), (_count), (_len)); \
22 (*failures)++; \
23 return count; \
24 } while (0)
25
26
27 static float
28 int_as_float(uint32_t intval)
29 {
30 union intfloat {
31 uint32_t i;
32 float f;
33 } uval;
34
35 uval.i = intval;
36 return uval.f;
37 }
38
39 static void
40 instr_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
41 char *fmt, ...)
42 {
43 va_list va;
44 char *parseinfo;
45 uint32_t offset = hw_offset + index * 4;
46
47 if (offset == head_offset)
48 parseinfo = "HEAD";
49 else if (offset == tail_offset)
50 parseinfo = "TAIL";
51 else
52 parseinfo = " ";
53
54 fprintf(out, "0x%08x: %s 0x%08x: %s", offset, parseinfo,
55 data[index],
56 index == 0 ? "" : " ");
57 va_start(va, fmt);
58 vfprintf(out, fmt, va);
59 va_end(va);
60 }
61
62 static int
63 decode_mi(uint32_t *data, int count, uint32_t hw_offset, int *failures)
64 {
65 unsigned int opcode;
66
67 struct {
68 uint32_t opcode;
69 int len_mask;
70 int min_len;
71 int max_len;
72 char *name;
73 } opcodes_mi[] = {
74 { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
75 { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
76 { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
77 { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
78 { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
79 { 0x04, 0, 1, 1, "MI_FLUSH" },
80 { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
81 { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
82 { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
83 { 0x00, 0, 1, 1, "MI_NOOP" },
84 { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" },
85 { 0x07, 0, 1, 1, "MI_REPORT_HEAD" },
86 { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" },
87 { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" },
88 { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" },
89 { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" },
90 { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" },
91 { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
92 };
93
94 switch ((data[0] & 0x1f800000) >> 23) {
95 case 0x0a:
96 instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
97 return -1;
98 }
99
100 for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]);
101 opcode++) {
102 if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
103 unsigned int len = 1, i;
104
105 instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name);
106 if (opcodes_mi[opcode].max_len > 1) {
107 len = (data[0] & opcodes_mi[opcode].len_mask) + 2;
108 if (len < opcodes_mi[opcode].min_len ||
109 len > opcodes_mi[opcode].max_len)
110 {
111 fprintf(out, "Bad length (%d) in %s, [%d, %d]\n",
112 len, opcodes_mi[opcode].name,
113 opcodes_mi[opcode].min_len,
114 opcodes_mi[opcode].max_len);
115 }
116 }
117
118 for (i = 1; i < len; i++) {
119 if (i >= count)
120 BUFFER_FAIL(count, len, opcodes_mi[opcode].name);
121 instr_out(data, hw_offset, i, "dword %d\n", i);
122 }
123
124 return len;
125 }
126 }
127
128 instr_out(data, hw_offset, 0, "MI UNKNOWN\n");
129 (*failures)++;
130 return 1;
131 }
132
133 static int
134 decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
135 {
136 unsigned int opcode, len;
137 char *format = NULL;
138
139 struct {
140 uint32_t opcode;
141 int min_len;
142 int max_len;
143 char *name;
144 } opcodes_2d[] = {
145 { 0x40, 5, 5, "COLOR_BLT" },
146 { 0x43, 6, 6, "SRC_COPY_BLT" },
147 { 0x01, 8, 8, "XY_SETUP_BLT" },
148 { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" },
149 { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" },
150 { 0x24, 2, 2, "XY_PIXEL_BLT" },
151 { 0x25, 3, 3, "XY_SCANLINES_BLT" },
152 { 0x26, 4, 4, "Y_TEXT_BLT" },
153 { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" },
154 { 0x50, 6, 6, "XY_COLOR_BLT" },
155 { 0x51, 6, 6, "XY_PAT_BLT" },
156 { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" },
157 { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" },
158 { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" },
159 { 0x52, 9, 9, "XY_MONO_PAT_BLT" },
160 { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" },
161 { 0x53, 8, 8, "XY_SRC_COPY_BLT" },
162 { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" },
163 { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" },
164 { 0x55, 9, 9, "XY_FULL_BLT" },
165 { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" },
166 { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" },
167 { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" },
168 { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" },
169 { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" },
170 };
171
172 switch ((data[0] & 0x1fc00000) >> 22) {
173 case 0x50:
174 instr_out(data, hw_offset, 0,
175 "XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n",
176 (data[0] & (1 << 20)) ? "en" : "dis",
177 (data[0] & (1 << 21)) ? "en" : "dis",
178 (data[0] >> 11) & 1);
179
180 len = (data[0] & 0x000000ff) + 2;
181 if (len != 6)
182 fprintf(out, "Bad count in XY_COLOR_BLT\n");
183 if (count < 6)
184 BUFFER_FAIL(count, len, "XY_COLOR_BLT");
185
186 switch ((data[1] >> 24) & 0x3) {
187 case 0:
188 format="8";
189 break;
190 case 1:
191 format="565";
192 break;
193 case 2:
194 format="1555";
195 break;
196 case 3:
197 format="8888";
198 break;
199 }
200
201 instr_out(data, hw_offset, 1, "format %s, pitch %d, "
202 "clipping %sabled\n", format,
203 (short)(data[1] & 0xffff),
204 data[1] & (1 << 30) ? "en" : "dis");
205 instr_out(data, hw_offset, 2, "(%d,%d)\n",
206 data[2] & 0xffff, data[2] >> 16);
207 instr_out(data, hw_offset, 3, "(%d,%d)\n",
208 data[3] & 0xffff, data[3] >> 16);
209 instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]);
210 instr_out(data, hw_offset, 5, "color\n");
211 return len;
212 case 0x53:
213 instr_out(data, hw_offset, 0,
214 "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, "
215 "src tile %d, dst tile %d)\n",
216 (data[0] & (1 << 20)) ? "en" : "dis",
217 (data[0] & (1 << 21)) ? "en" : "dis",
218 (data[0] >> 15) & 1,
219 (data[0] >> 11) & 1);
220
221 len = (data[0] & 0x000000ff) + 2;
222 if (len != 8)
223 fprintf(out, "Bad count in XY_SRC_COPY_BLT\n");
224 if (count < 8)
225 BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT");
226
227 switch ((data[1] >> 24) & 0x3) {
228 case 0:
229 format="8";
230 break;
231 case 1:
232 format="565";
233 break;
234 case 2:
235 format="1555";
236 break;
237 case 3:
238 format="8888";
239 break;
240 }
241
242 instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
243 "clipping %sabled\n", format,
244 (short)(data[1] & 0xffff),
245 data[1] & (1 << 30) ? "en" : "dis");
246 instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
247 data[2] & 0xffff, data[2] >> 16);
248 instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
249 data[3] & 0xffff, data[3] >> 16);
250 instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
251 instr_out(data, hw_offset, 5, "src (%d,%d)\n",
252 data[5] & 0xffff, data[5] >> 16);
253 instr_out(data, hw_offset, 6, "src pitch %d\n",
254 (short)(data[6] & 0xffff));
255 instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
256 return len;
257 }
258
259 for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]);
260 opcode++) {
261 if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) {
262 unsigned int i;
263
264 len = 1;
265 instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name);
266 if (opcodes_2d[opcode].max_len > 1) {
267 len = (data[0] & 0x000000ff) + 2;
268 if (len < opcodes_2d[opcode].min_len ||
269 len > opcodes_2d[opcode].max_len)
270 {
271 fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name);
272 }
273 }
274
275 for (i = 1; i < len; i++) {
276 if (i >= count)
277 BUFFER_FAIL(count, len, opcodes_2d[opcode].name);
278 instr_out(data, hw_offset, i, "dword %d\n", i);
279 }
280
281 return len;
282 }
283 }
284
285 instr_out(data, hw_offset, 0, "2D UNKNOWN\n");
286 (*failures)++;
287 return 1;
288 }
289
290 static int
291 decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
292 {
293 uint32_t opcode;
294
295 opcode = (data[0] & 0x00f80000) >> 19;
296
297 switch (opcode) {
298 case 0x11:
299 instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
300 return 1;
301 case 0x10:
302 instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
303 return 1;
304 case 0x01:
305 instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n");
306 return 1;
307 case 0x0a:
308 instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n");
309 return 1;
310 case 0x05:
311 instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n");
312 return 1;
313 }
314
315 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
316 opcode);
317 (*failures)++;
318 return 1;
319 }
320
321 /** Sets the string dstname to describe the destination of the PS instruction */
322 static void
323 i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
324 {
325 uint32_t a0 = data[i];
326 int dst_nr = (a0 >> 14) & 0xf;
327 char dstmask[8];
328 char *sat;
329
330 if (do_mask) {
331 if (((a0 >> 10) & 0xf) == 0xf) {
332 dstmask[0] = 0;
333 } else {
334 int dstmask_index = 0;
335
336 dstmask[dstmask_index++] = '.';
337 if (a0 & (1 << 10))
338 dstmask[dstmask_index++] = 'x';
339 if (a0 & (1 << 11))
340 dstmask[dstmask_index++] = 'y';
341 if (a0 & (1 << 12))
342 dstmask[dstmask_index++] = 'z';
343 if (a0 & (1 << 13))
344 dstmask[dstmask_index++] = 'w';
345 dstmask[dstmask_index++] = 0;
346 }
347
348 if (a0 & (1 << 22))
349 sat = ".sat";
350 else
351 sat = "";
352 } else {
353 dstmask[0] = 0;
354 sat = "";
355 }
356
357 switch ((a0 >> 19) & 0x7) {
358 case 0:
359 if (dst_nr > 15)
360 fprintf(out, "bad destination reg R%d\n", dst_nr);
361 sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
362 break;
363 case 4:
364 if (dst_nr > 0)
365 fprintf(out, "bad destination reg oC%d\n", dst_nr);
366 sprintf(dstname, "oC%s%s", dstmask, sat);
367 break;
368 case 5:
369 if (dst_nr > 0)
370 fprintf(out, "bad destination reg oD%d\n", dst_nr);
371 sprintf(dstname, "oD%s%s", dstmask, sat);
372 break;
373 case 6:
374 if (dst_nr > 3)
375 fprintf(out, "bad destination reg U%d\n", dst_nr);
376 sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
377 break;
378 default:
379 sprintf(dstname, "RESERVED");
380 break;
381 }
382 }
383
384 static char *
385 i915_get_channel_swizzle(uint32_t select)
386 {
387 switch (select & 0x7) {
388 case 0:
389 return (select & 8) ? "-x" : "x";
390 case 1:
391 return (select & 8) ? "-y" : "y";
392 case 2:
393 return (select & 8) ? "-z" : "z";
394 case 3:
395 return (select & 8) ? "-w" : "w";
396 case 4:
397 return (select & 8) ? "-0" : "0";
398 case 5:
399 return (select & 8) ? "-1" : "1";
400 default:
401 return (select & 8) ? "-bad" : "bad";
402 }
403 }
404
405 static void
406 i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
407 {
408 switch (src_type) {
409 case 0:
410 sprintf(name, "R%d", src_nr);
411 if (src_nr > 15)
412 fprintf(out, "bad src reg %s\n", name);
413 break;
414 case 1:
415 if (src_nr < 8)
416 sprintf(name, "T%d", src_nr);
417 else if (src_nr == 8)
418 sprintf(name, "DIFFUSE");
419 else if (src_nr == 9)
420 sprintf(name, "SPECULAR");
421 else if (src_nr == 10)
422 sprintf(name, "FOG");
423 else {
424 fprintf(out, "bad src reg T%d\n", src_nr);
425 sprintf(name, "RESERVED");
426 }
427 break;
428 case 2:
429 sprintf(name, "C%d", src_nr);
430 if (src_nr > 31)
431 fprintf(out, "bad src reg %s\n", name);
432 break;
433 case 4:
434 sprintf(name, "oC");
435 if (src_nr > 0)
436 fprintf(out, "bad src reg oC%d\n", src_nr);
437 break;
438 case 5:
439 sprintf(name, "oD");
440 if (src_nr > 0)
441 fprintf(out, "bad src reg oD%d\n", src_nr);
442 break;
443 case 6:
444 sprintf(name, "U%d", src_nr);
445 if (src_nr > 3)
446 fprintf(out, "bad src reg %s\n", name);
447 break;
448 default:
449 fprintf(out, "bad src reg type %d\n", src_type);
450 sprintf(name, "RESERVED");
451 break;
452 }
453 }
454
455 static void
456 i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
457 {
458 uint32_t a0 = data[i];
459 uint32_t a1 = data[i + 1];
460 int src_nr = (a0 >> 2) & 0x1f;
461 char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
462 char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
463 char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
464 char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
465 char swizzle[100];
466
467 i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
468 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
469 if (strcmp(swizzle, ".xyzw") != 0)
470 strcat(srcname, swizzle);
471 }
472
473 static void
474 i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
475 {
476 uint32_t a1 = data[i + 1];
477 uint32_t a2 = data[i + 2];
478 int src_nr = (a1 >> 8) & 0x1f;
479 char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
480 char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
481 char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
482 char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
483 char swizzle[100];
484
485 i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
486 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
487 if (strcmp(swizzle, ".xyzw") != 0)
488 strcat(srcname, swizzle);
489 }
490
491 static void
492 i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
493 {
494 uint32_t a2 = data[i + 2];
495 int src_nr = (a2 >> 16) & 0x1f;
496 char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
497 char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
498 char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
499 char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
500 char swizzle[100];
501
502 i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
503 sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
504 if (strcmp(swizzle, ".xyzw") != 0)
505 strcat(srcname, swizzle);
506 }
507
508 static void
509 i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
510 {
511 switch (src_type) {
512 case 0:
513 sprintf(name, "R%d", src_nr);
514 if (src_nr > 15)
515 fprintf(out, "bad src reg %s\n", name);
516 break;
517 case 1:
518 if (src_nr < 8)
519 sprintf(name, "T%d", src_nr);
520 else if (src_nr == 8)
521 sprintf(name, "DIFFUSE");
522 else if (src_nr == 9)
523 sprintf(name, "SPECULAR");
524 else if (src_nr == 10)
525 sprintf(name, "FOG");
526 else {
527 fprintf(out, "bad src reg T%d\n", src_nr);
528 sprintf(name, "RESERVED");
529 }
530 break;
531 case 4:
532 sprintf(name, "oC");
533 if (src_nr > 0)
534 fprintf(out, "bad src reg oC%d\n", src_nr);
535 break;
536 case 5:
537 sprintf(name, "oD");
538 if (src_nr > 0)
539 fprintf(out, "bad src reg oD%d\n", src_nr);
540 break;
541 default:
542 fprintf(out, "bad src reg type %d\n", src_type);
543 sprintf(name, "RESERVED");
544 break;
545 }
546 }
547
548 static void
549 i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
550 int i, char *instr_prefix, char *op_name)
551 {
552 char dst[100], src0[100];
553
554 i915_get_instruction_dst(data, i, dst, 1);
555 i915_get_instruction_src0(data, i, src0);
556
557 instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
558 op_name, dst, src0);
559 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
560 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
561 }
562
563 static void
564 i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
565 int i, char *instr_prefix, char *op_name)
566 {
567 char dst[100], src0[100], src1[100];
568
569 i915_get_instruction_dst(data, i, dst, 1);
570 i915_get_instruction_src0(data, i, src0);
571 i915_get_instruction_src1(data, i, src1);
572
573 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
574 op_name, dst, src0, src1);
575 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
576 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
577 }
578
579 static void
580 i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
581 int i, char *instr_prefix, char *op_name)
582 {
583 char dst[100], src0[100], src1[100], src2[100];
584
585 i915_get_instruction_dst(data, i, dst, 1);
586 i915_get_instruction_src0(data, i, src0);
587 i915_get_instruction_src1(data, i, src1);
588 i915_get_instruction_src2(data, i, src2);
589
590 instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
591 op_name, dst, src0, src1, src2);
592 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
593 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
594 }
595
596 static void
597 i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
598 char *tex_name)
599 {
600 uint32_t t0 = data[i];
601 uint32_t t1 = data[i + 1];
602 char dst_name[100];
603 char addr_name[100];
604 int sampler_nr;
605
606 i915_get_instruction_dst(data, i, dst_name, 0);
607 i915_get_instruction_addr((t1 >> 24) & 0x7,
608 (t1 >> 17) & 0xf,
609 addr_name);
610 sampler_nr = t0 & 0xf;
611
612 instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
613 tex_name, dst_name, sampler_nr, addr_name);
614 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
615 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
616 }
617
618 static void
619 i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
620 {
621 uint32_t d0 = data[i];
622 char *sampletype;
623 int dcl_nr = (d0 >> 14) & 0xf;
624 char *dcl_x = d0 & (1 << 10) ? "x" : "";
625 char *dcl_y = d0 & (1 << 11) ? "y" : "";
626 char *dcl_z = d0 & (1 << 12) ? "z" : "";
627 char *dcl_w = d0 & (1 << 13) ? "w" : "";
628 char dcl_mask[10];
629
630 switch ((d0 >> 19) & 0x3) {
631 case 1:
632 sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
633 if (strcmp(dcl_mask, ".") == 0)
634 fprintf(out, "bad (empty) dcl mask\n");
635
636 if (dcl_nr > 10)
637 fprintf(out, "bad T%d dcl register number\n", dcl_nr);
638 if (dcl_nr < 8) {
639 if (strcmp(dcl_mask, ".x") != 0 &&
640 strcmp(dcl_mask, ".xy") != 0 &&
641 strcmp(dcl_mask, ".xz") != 0 &&
642 strcmp(dcl_mask, ".w") != 0 &&
643 strcmp(dcl_mask, ".xyzw") != 0) {
644 fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask);
645 }
646 instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix,
647 dcl_nr, dcl_mask);
648 } else {
649 if (strcmp(dcl_mask, ".xz") == 0)
650 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
651 else if (strcmp(dcl_mask, ".xw") == 0)
652 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
653 else if (strcmp(dcl_mask, ".xzw") == 0)
654 fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
655
656 if (dcl_nr == 8) {
657 instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix,
658 dcl_mask);
659 } else if (dcl_nr == 9) {
660 instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix,
661 dcl_mask);
662 } else if (dcl_nr == 10) {
663 instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix,
664 dcl_mask);
665 }
666 }
667 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
668 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
669 break;
670 case 3:
671 switch ((d0 >> 22) & 0x3) {
672 case 0:
673 sampletype = "2D";
674 break;
675 case 1:
676 sampletype = "CUBE";
677 break;
678 case 2:
679 sampletype = "3D";
680 break;
681 default:
682 sampletype = "RESERVED";
683 break;
684 }
685 if (dcl_nr > 15)
686 fprintf(out, "bad S%d dcl register number\n", dcl_nr);
687 instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix,
688 dcl_nr, sampletype);
689 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
690 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
691 break;
692 default:
693 instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr);
694 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
695 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
696 }
697 }
698
699 static void
700 i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
701 int i, char *instr_prefix)
702 {
703 switch ((data[i] >> 24) & 0x1f) {
704 case 0x0:
705 instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
706 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
707 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
708 break;
709 case 0x01:
710 i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
711 break;
712 case 0x02:
713 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
714 break;
715 case 0x03:
716 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
717 break;
718 case 0x04:
719 i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
720 break;
721 case 0x05:
722 i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
723 break;
724 case 0x06:
725 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
726 break;
727 case 0x07:
728 i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
729 break;
730 case 0x08:
731 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
732 break;
733 case 0x09:
734 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
735 break;
736 case 0x0a:
737 i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
738 break;
739 case 0x0b:
740 i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
741 break;
742 case 0x0c:
743 i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
744 break;
745 case 0x0d:
746 i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
747 break;
748 case 0x0e:
749 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
750 break;
751 case 0x0f:
752 i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
753 break;
754 case 0x10:
755 i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
756 break;
757 case 0x11:
758 i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
759 break;
760 case 0x12:
761 i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
762 break;
763 case 0x13:
764 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
765 break;
766 case 0x14:
767 i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
768 break;
769 case 0x15:
770 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
771 break;
772 case 0x16:
773 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
774 break;
775 case 0x17:
776 i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
777 break;
778 case 0x19:
779 i915_decode_dcl(data, hw_offset, i, instr_prefix);
780 break;
781 default:
782 instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
783 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
784 instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
785 break;
786 }
787 }
788
789 static int
790 decode_3d_1d(uint32_t *data, int count,
791 uint32_t hw_offset,
792 uint32_t devid,
793 int *failures)
794 {
795 unsigned int len, i, c, idx, word, map, sampler, instr;
796 char *format;
797 uint32_t opcode;
798
799 struct {
800 uint32_t opcode;
801 int i830_only;
802 int min_len;
803 int max_len;
804 char *name;
805 } opcodes_3d_1d[] = {
806 { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
807 { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
808 { 0x9c, 0, 7, 7, "3DSTATE_CLEAR_PARAMETERS" },
809 { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
810 { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
811 { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
812 { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" },
813 { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
814 { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
815 { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
816 { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
817 { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
818 { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
819 { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" },
820 { 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" },
821 { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" },
822 { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" },
823 { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" },
824 { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
825 { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
826 { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
827 }, *opcode_3d_1d;
828
829 opcode = (data[0] & 0x00ff0000) >> 16;
830
831 switch (opcode) {
832 case 0x07:
833 /* This instruction is unusual. A 0 length means just 1 DWORD instead of
834 * 2. The 0 length is specified in one place to be unsupported, but
835 * stated to be required in another, and 0 length LOAD_INDIRECTs appear
836 * to cause no harm at least.
837 */
838 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n");
839 len = (data[0] & 0x000000ff) + 1;
840 i = 1;
841 if (data[0] & (0x01 << 8)) {
842 if (i + 2 >= count)
843 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
844 instr_out(data, hw_offset, i++, "SIS.0\n");
845 instr_out(data, hw_offset, i++, "SIS.1\n");
846 }
847 if (data[0] & (0x02 << 8)) {
848 if (i + 1 >= count)
849 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
850 instr_out(data, hw_offset, i++, "DIS.0\n");
851 }
852 if (data[0] & (0x04 << 8)) {
853 if (i + 2 >= count)
854 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
855 instr_out(data, hw_offset, i++, "SSB.0\n");
856 instr_out(data, hw_offset, i++, "SSB.1\n");
857 }
858 if (data[0] & (0x08 << 8)) {
859 if (i + 2 >= count)
860 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
861 instr_out(data, hw_offset, i++, "MSB.0\n");
862 instr_out(data, hw_offset, i++, "MSB.1\n");
863 }
864 if (data[0] & (0x10 << 8)) {
865 if (i + 2 >= count)
866 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
867 instr_out(data, hw_offset, i++, "PSP.0\n");
868 instr_out(data, hw_offset, i++, "PSP.1\n");
869 }
870 if (data[0] & (0x20 << 8)) {
871 if (i + 2 >= count)
872 BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT");
873 instr_out(data, hw_offset, i++, "PSC.0\n");
874 instr_out(data, hw_offset, i++, "PSC.1\n");
875 }
876 if (len != i) {
877 fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
878 (*failures)++;
879 return len;
880 }
881 return len;
882 case 0x04:
883 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
884 len = (data[0] & 0x0000000f) + 2;
885 i = 1;
886 for (word = 0; word <= 8; word++) {
887 if (data[0] & (1 << (4 + word))) {
888 if (i >= count)
889 BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
890
891 /* save vertex state for decode */
892 if (IS_9XX(devid)) {
893 if (word == 2) {
894 saved_s2_set = 1;
895 saved_s2 = data[i];
896 }
897 if (word == 4) {
898 saved_s4_set = 1;
899 saved_s4 = data[i];
900 }
901 }
902
903 instr_out(data, hw_offset, i++, "S%d\n", word);
904 }
905 }
906 if (len != i) {
907 fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
908 (*failures)++;
909 }
910 return len;
911 case 0x03:
912 instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
913 len = (data[0] & 0x0000000f) + 2;
914 i = 1;
915 for (word = 6; word <= 14; word++) {
916 if (data[0] & (1 << word)) {
917 if (i >= count)
918 BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2");
919
920 if (word == 6)
921 instr_out(data, hw_offset, i++, "TBCF\n");
922 else if (word >= 7 && word <= 10) {
923 instr_out(data, hw_offset, i++, "TB%dC\n", word - 7);
924 instr_out(data, hw_offset, i++, "TB%dA\n", word - 7);
925 } else if (word >= 11 && word <= 14) {
926 instr_out(data, hw_offset, i++, "TM%dS0\n", word - 11);
927 instr_out(data, hw_offset, i++, "TM%dS1\n", word - 11);
928 instr_out(data, hw_offset, i++, "TM%dS2\n", word - 11);
929 instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11);
930 instr_out(data, hw_offset, i++, "TM%dS4\n", word - 11);
931 }
932 }
933 }
934 if (len != i) {
935 fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
936 (*failures)++;
937 }
938 return len;
939 case 0x00:
940 instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
941 len = (data[0] & 0x0000003f) + 2;
942 instr_out(data, hw_offset, 1, "mask\n");
943
944 i = 2;
945 for (map = 0; map <= 15; map++) {
946 if (data[1] & (1 << map)) {
947 int width, height, pitch, dword;
948 const char *tiling;
949
950 if (i + 3 >= count)
951 BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
952
953 instr_out(data, hw_offset, i++, "map %d MS2\n", map);
954
955 dword = data[i];
956 width = ((dword >> 10) & ((1 << 11) - 1))+1;
957 height = ((dword >> 21) & ((1 << 11) - 1))+1;
958
959 tiling = "none";
960 if (dword & (1 << 2))
961 tiling = "fenced";
962 else if (dword & (1 << 1))
963 tiling = dword & (1 << 0) ? "Y" : "X";
964 instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, tiling=%s]\n", map, width, height, tiling);
965
966 dword = data[i];
967 pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1);
968 instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d]\n", map, pitch);
969 }
970 }
971 if (len != i) {
972 fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n");
973 (*failures)++;
974 return len;
975 }
976 return len;
977 case 0x06:
978 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n");
979 len = (data[0] & 0x000000ff) + 2;
980
981 i = 2;
982 for (c = 0; c <= 31; c++) {
983 if (data[1] & (1 << c)) {
984 if (i + 4 >= count)
985 BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS");
986 instr_out(data, hw_offset, i, "C%d.X = %f\n",
987 c, int_as_float(data[i]));
988 i++;
989 instr_out(data, hw_offset, i, "C%d.Y = %f\n",
990 c, int_as_float(data[i]));
991 i++;
992 instr_out(data, hw_offset, i, "C%d.Z = %f\n",
993 c, int_as_float(data[i]));
994 i++;
995 instr_out(data, hw_offset, i, "C%d.W = %f\n",
996 c, int_as_float(data[i]));
997 i++;
998 }
999 }
1000 if (len != i) {
1001 fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n");
1002 (*failures)++;
1003 }
1004 return len;
1005 case 0x05:
1006 instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n");
1007 len = (data[0] & 0x000000ff) + 2;
1008 if ((len - 1) % 3 != 0 || len > 370) {
1009 fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n");
1010 (*failures)++;
1011 }
1012 i = 1;
1013 for (instr = 0; instr < (len - 1) / 3; instr++) {
1014 char instr_prefix[10];
1015
1016 if (i + 3 >= count)
1017 BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM");
1018 sprintf(instr_prefix, "PS%03d", instr);
1019 i915_decode_instruction(data, hw_offset, i, instr_prefix);
1020 i += 3;
1021 }
1022 return len;
1023 case 0x01:
1024 if (!IS_9XX(devid))
1025 break;
1026 instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
1027 instr_out(data, hw_offset, 1, "mask\n");
1028 len = (data[0] & 0x0000003f) + 2;
1029 i = 2;
1030 for (sampler = 0; sampler <= 15; sampler++) {
1031 if (data[1] & (1 << sampler)) {
1032 if (i + 3 >= count)
1033 BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE");
1034 instr_out(data, hw_offset, i++, "sampler %d SS2\n",
1035 sampler);
1036 instr_out(data, hw_offset, i++, "sampler %d SS3\n",
1037 sampler);
1038 instr_out(data, hw_offset, i++, "sampler %d SS4\n",
1039 sampler);
1040 }
1041 }
1042 if (len != i) {
1043 fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n");
1044 (*failures)++;
1045 }
1046 return len;
1047 case 0x85:
1048 len = (data[0] & 0x0000000f) + 2;
1049
1050 if (len != 2)
1051 fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n");
1052 if (count < 2)
1053 BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES");
1054
1055 instr_out(data, hw_offset, 0,
1056 "3DSTATE_DEST_BUFFER_VARIABLES\n");
1057
1058 switch ((data[1] >> 8) & 0xf) {
1059 case 0x0: format = "g8"; break;
1060 case 0x1: format = "x1r5g5b5"; break;
1061 case 0x2: format = "r5g6b5"; break;
1062 case 0x3: format = "a8r8g8b8"; break;
1063 case 0x4: format = "ycrcb_swapy"; break;
1064 case 0x5: format = "ycrcb_normal"; break;
1065 case 0x6: format = "ycrcb_swapuv"; break;
1066 case 0x7: format = "ycrcb_swapuvy"; break;
1067 case 0x8: format = "a4r4g4b4"; break;
1068 case 0x9: format = "a1r5g5b5"; break;
1069 case 0xa: format = "a2r10g10b10"; break;
1070 default: format = "BAD"; break;
1071 }
1072 instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n",
1073 format,
1074 (data[1] & (1 << 31)) ? "en" : "dis");
1075 return len;
1076
1077 case 0x8e:
1078 {
1079 const char *name, *tiling;
1080
1081 len = (data[0] & 0x0000000f) + 2;
1082 if (len != 3)
1083 fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n");
1084 if (count < 3)
1085 BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
1086
1087 switch((data[1] >> 24) & 0x7) {
1088 case 0x3: name = "color"; break;
1089 case 0x7: name = "depth"; break;
1090 default: name = "unknown"; break;
1091 }
1092
1093 tiling = "none";
1094 if (data[1] & (1 << 23))
1095 tiling = "fenced";
1096 else if (data[1] & (1 << 22))
1097 tiling = data[1] & (1 << 21) ? "Y" : "X";
1098
1099 instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
1100 instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff);
1101
1102 instr_out(data, hw_offset, 2, "address\n");
1103 return len;
1104 }
1105 }
1106
1107 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d_1d); idx++)
1108 {
1109 opcode_3d_1d = &opcodes_3d_1d[idx];
1110 if (opcode_3d_1d->i830_only && IS_9XX(devid))
1111 continue;
1112
1113 if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
1114 len = 1;
1115
1116 instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name);
1117 if (opcode_3d_1d->max_len > 1) {
1118 len = (data[0] & 0x0000ffff) + 2;
1119 if (len < opcode_3d_1d->min_len ||
1120 len > opcode_3d_1d->max_len)
1121 {
1122 fprintf(out, "Bad count in %s\n",
1123 opcode_3d_1d->name);
1124 (*failures)++;
1125 }
1126 }
1127
1128 for (i = 1; i < len; i++) {
1129 if (i >= count)
1130 BUFFER_FAIL(count, len, opcode_3d_1d->name);
1131 instr_out(data, hw_offset, i, "dword %d\n", i);
1132 }
1133
1134 return len;
1135 }
1136 }
1137
1138 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode);
1139 (*failures)++;
1140 return 1;
1141 }
1142
1143 static int
1144 decode_3d_primitive(uint32_t *data, int count, uint32_t hw_offset,
1145 int *failures)
1146 {
1147 char immediate = (data[0] & (1 << 23)) == 0;
1148 unsigned int len, i, ret;
1149 char *primtype;
1150 int original_s2 = saved_s2;
1151 int original_s4 = saved_s4;
1152
1153 switch ((data[0] >> 18) & 0xf) {
1154 case 0x0: primtype = "TRILIST"; break;
1155 case 0x1: primtype = "TRISTRIP"; break;
1156 case 0x2: primtype = "TRISTRIP_REVERSE"; break;
1157 case 0x3: primtype = "TRIFAN"; break;
1158 case 0x4: primtype = "POLYGON"; break;
1159 case 0x5: primtype = "LINELIST"; break;
1160 case 0x6: primtype = "LINESTRIP"; break;
1161 case 0x7: primtype = "RECTLIST"; break;
1162 case 0x8: primtype = "POINTLIST"; break;
1163 case 0x9: primtype = "DIB"; break;
1164 case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break;
1165 default: primtype = "unknown"; break;
1166 }
1167
1168 /* XXX: 3DPRIM_DIB not supported */
1169 if (immediate) {
1170 len = (data[0] & 0x0003ffff) + 2;
1171 instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype);
1172 if (count < len)
1173 BUFFER_FAIL(count, len, "3DPRIMITIVE inline");
1174 if (!saved_s2_set || !saved_s4_set) {
1175 fprintf(out, "unknown vertex format\n");
1176 for (i = 1; i < len; i++) {
1177 instr_out(data, hw_offset, i,
1178 " vertex data (%f float)\n",
1179 int_as_float(data[i]));
1180 }
1181 } else {
1182 unsigned int vertex = 0;
1183 for (i = 1; i < len;) {
1184 unsigned int tc;
1185
1186 #define VERTEX_OUT(fmt, ...) do { \
1187 if (i < len) \
1188 instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \
1189 else \
1190 fprintf(out, " missing data in V%d\n", vertex); \
1191 i++; \
1192 } while (0)
1193
1194 VERTEX_OUT("X = %f", int_as_float(data[i]));
1195 VERTEX_OUT("Y = %f", int_as_float(data[i]));
1196 switch (saved_s4 >> 6 & 0x7) {
1197 case 0x1:
1198 VERTEX_OUT("Z = %f", int_as_float(data[i]));
1199 break;
1200 case 0x2:
1201 VERTEX_OUT("Z = %f", int_as_float(data[i]));
1202 VERTEX_OUT("W = %f", int_as_float(data[i]));
1203 break;
1204 case 0x3:
1205 break;
1206 case 0x4:
1207 VERTEX_OUT("W = %f", int_as_float(data[i]));
1208 break;
1209 default:
1210 fprintf(out, "bad S4 position mask\n");
1211 }
1212
1213 if (saved_s4 & (1 << 10)) {
1214 VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, "
1215 "B=0x%02x)",
1216 data[i] >> 24,
1217 (data[i] >> 16) & 0xff,
1218 (data[i] >> 8) & 0xff,
1219 data[i] & 0xff);
1220 }
1221 if (saved_s4 & (1 << 11)) {
1222 VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, "
1223 "B=0x%02x)",
1224 data[i] >> 24,
1225 (data[i] >> 16) & 0xff,
1226 (data[i] >> 8) & 0xff,
1227 data[i] & 0xff);
1228 }
1229 if (saved_s4 & (1 << 12))
1230 VERTEX_OUT("width = 0x%08x)", data[i]);
1231
1232 for (tc = 0; tc <= 7; tc++) {
1233 switch ((saved_s2 >> (tc * 4)) & 0xf) {
1234 case 0x0:
1235 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1236 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1237 break;
1238 case 0x1:
1239 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1240 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1241 VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
1242 break;
1243 case 0x2:
1244 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1245 VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i]));
1246 VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i]));
1247 VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i]));
1248 break;
1249 case 0x3:
1250 VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i]));
1251 break;
1252 case 0x4:
1253 VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
1254 break;
1255 case 0x5:
1256 VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]);
1257 VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]);
1258 break;
1259 case 0xf:
1260 break;
1261 default:
1262 fprintf(out, "bad S2.T%d format\n", tc);
1263 }
1264 }
1265 vertex++;
1266 }
1267 }
1268
1269 ret = len;
1270 } else {
1271 /* indirect vertices */
1272 len = data[0] & 0x0000ffff; /* index count */
1273 if (data[0] & (1 << 17)) {
1274 /* random vertex access */
1275 if (count < (len + 1) / 2 + 1) {
1276 BUFFER_FAIL(count, (len + 1) / 2 + 1,
1277 "3DPRIMITIVE random indirect");
1278 }
1279 instr_out(data, hw_offset, 0,
1280 "3DPRIMITIVE random indirect %s (%d)\n", primtype, len);
1281 if (len == 0) {
1282 /* vertex indices continue until 0xffff is found */
1283 for (i = 1; i < count; i++) {
1284 if ((data[i] & 0xffff) == 0xffff) {
1285 instr_out(data, hw_offset, i,
1286 " indices: (terminator)\n");
1287 ret = i;
1288 goto out;
1289 } else if ((data[i] >> 16) == 0xffff) {
1290 instr_out(data, hw_offset, i,
1291 " indices: 0x%04x, "
1292 "(terminator)\n",
1293 data[i] & 0xffff);
1294 ret = i;
1295 goto out;
1296 } else {
1297 instr_out(data, hw_offset, i,
1298 " indices: 0x%04x, 0x%04x\n",
1299 data[i] & 0xffff, data[i] >> 16);
1300 }
1301 }
1302 fprintf(out,
1303 "3DPRIMITIVE: no terminator found in index buffer\n");
1304 (*failures)++;
1305 ret = count;
1306 goto out;
1307 } else {
1308 /* fixed size vertex index buffer */
1309 for (i = 0; i < len; i += 2) {
1310 if (i * 2 == len - 1) {
1311 instr_out(data, hw_offset, i,
1312 " indices: 0x%04x\n",
1313 data[i] & 0xffff);
1314 } else {
1315 instr_out(data, hw_offset, i,
1316 " indices: 0x%04x, 0x%04x\n",
1317 data[i] & 0xffff, data[i] >> 16);
1318 }
1319 }
1320 }
1321 ret = (len + 1) / 2 + 1;
1322 goto out;
1323 } else {
1324 /* sequential vertex access */
1325 if (count < 2)
1326 BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect");
1327 instr_out(data, hw_offset, 0,
1328 "3DPRIMITIVE sequential indirect %s, %d starting from "
1329 "%d\n", primtype, len, data[1] & 0xffff);
1330 instr_out(data, hw_offset, 1, " start\n");
1331 ret = 2;
1332 goto out;
1333 }
1334 }
1335
1336 out:
1337 saved_s2 = original_s2;
1338 saved_s4 = original_s4;
1339 return ret;
1340 }
1341
1342 static int
1343 decode_3d(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1344 {
1345 uint32_t opcode;
1346 unsigned int idx;
1347
1348 struct {
1349 uint32_t opcode;
1350 int min_len;
1351 int max_len;
1352 char *name;
1353 } opcodes_3d[] = {
1354 { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" },
1355 { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" },
1356 { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" },
1357 { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" },
1358 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
1359 { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" },
1360 { 0x0d, 1, 1, "3DSTATE_MODES_4" },
1361 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
1362 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
1363 }, *opcode_3d;
1364
1365 opcode = (data[0] & 0x1f000000) >> 24;
1366
1367 switch (opcode) {
1368 case 0x1f:
1369 return decode_3d_primitive(data, count, hw_offset, failures);
1370 case 0x1d:
1371 return decode_3d_1d(data, count, hw_offset, devid, failures);
1372 case 0x1c:
1373 return decode_3d_1c(data, count, hw_offset, failures);
1374 }
1375
1376 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
1377 opcode_3d = &opcodes_3d[idx];
1378 if (opcode == opcode_3d->opcode) {
1379 unsigned int len = 1, i;
1380
1381 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
1382 if (opcode_3d->max_len > 1) {
1383 len = (data[0] & 0xff) + 2;
1384 if (len < opcode_3d->min_len ||
1385 len > opcode_3d->max_len)
1386 {
1387 fprintf(out, "Bad count in %s\n", opcode_3d->name);
1388 }
1389 }
1390
1391 for (i = 1; i < len; i++) {
1392 if (i >= count)
1393 BUFFER_FAIL(count, len, opcode_3d->name);
1394 instr_out(data, hw_offset, i, "dword %d\n", i);
1395 }
1396 return len;
1397 }
1398 }
1399
1400 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
1401 (*failures)++;
1402 return 1;
1403 }
1404
1405 static const char *
1406 get_965_surfacetype(unsigned int surfacetype)
1407 {
1408 switch (surfacetype) {
1409 case 0: return "1D";
1410 case 1: return "2D";
1411 case 2: return "3D";
1412 case 3: return "CUBE";
1413 case 4: return "BUFFER";
1414 case 7: return "NULL";
1415 default: return "unknown";
1416 }
1417 }
1418
1419 static const char *
1420 get_965_depthformat(unsigned int depthformat)
1421 {
1422 switch (depthformat) {
1423 case 0: return "s8_z24float";
1424 case 1: return "z32float";
1425 case 2: return "z24s8";
1426 case 5: return "z16";
1427 default: return "unknown";
1428 }
1429 }
1430
1431 static const char *
1432 get_965_element_component(uint32_t data, int component)
1433 {
1434 uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7;
1435
1436 switch (component_control) {
1437 case 0:
1438 return "nostore";
1439 case 1:
1440 switch (component) {
1441 case 0: return "X";
1442 case 1: return "Y";
1443 case 2: return "Z";
1444 case 3: return "W";
1445 default: return "fail";
1446 }
1447 case 2:
1448 return "0.0";
1449 case 3:
1450 return "1.0";
1451 case 4:
1452 return "0x1";
1453 case 5:
1454 return "VID";
1455 default:
1456 return "fail";
1457 }
1458 }
1459
1460 static const char *
1461 get_965_prim_type(uint32_t data)
1462 {
1463 uint32_t primtype = (data >> 10) & 0x1f;
1464
1465 switch (primtype) {
1466 case 0x01: return "point list";
1467 case 0x02: return "line list";
1468 case 0x03: return "line strip";
1469 case 0x04: return "tri list";
1470 case 0x05: return "tri strip";
1471 case 0x06: return "tri fan";
1472 case 0x07: return "quad list";
1473 case 0x08: return "quad strip";
1474 case 0x09: return "line list adj";
1475 case 0x0a: return "line strip adj";
1476 case 0x0b: return "tri list adj";
1477 case 0x0c: return "tri strip adj";
1478 case 0x0d: return "tri strip reverse";
1479 case 0x0e: return "polygon";
1480 case 0x0f: return "rect list";
1481 case 0x10: return "line loop";
1482 case 0x11: return "point list bf";
1483 case 0x12: return "line strip cont";
1484 case 0x13: return "line strip bf";
1485 case 0x14: return "line strip cont bf";
1486 case 0x15: return "tri fan no stipple";
1487 default: return "fail";
1488 }
1489 }
1490
1491 static int
1492 i965_decode_urb_fence(uint32_t *data, uint32_t hw_offset, int len, int count,
1493 int *failures)
1494 {
1495 uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
1496
1497 if (len != 3)
1498 fprintf(out, "Bad count in URB_FENCE\n");
1499 if (count < 3)
1500 BUFFER_FAIL(count, len, "URB_FENCE");
1501
1502 vs_fence = data[1] & 0x3ff;
1503 gs_fence = (data[1] >> 10) & 0x3ff;
1504 clip_fence = (data[1] >> 20) & 0x3ff;
1505 sf_fence = data[2] & 0x3ff;
1506 vfe_fence = (data[2] >> 10) & 0x3ff;
1507 cs_fence = (data[2] >> 20) & 0x7ff;
1508
1509 instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
1510 (data[0] >> 13) & 1 ? "cs " : "",
1511 (data[0] >> 12) & 1 ? "vfe " : "",
1512 (data[0] >> 11) & 1 ? "sf " : "",
1513 (data[0] >> 10) & 1 ? "clip " : "",
1514 (data[0] >> 9) & 1 ? "gs " : "",
1515 (data[0] >> 8) & 1 ? "vs " : "");
1516 instr_out(data, hw_offset, 1,
1517 "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
1518 vs_fence, clip_fence, gs_fence);
1519 instr_out(data, hw_offset, 2,
1520 "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
1521 sf_fence, vfe_fence, cs_fence);
1522 if (gs_fence < vs_fence)
1523 fprintf(out, "gs fence < vs fence!\n");
1524 if (clip_fence < gs_fence)
1525 fprintf(out, "clip fence < gs fence!\n");
1526 if (sf_fence < clip_fence)
1527 fprintf(out, "sf fence < clip fence!\n");
1528 if (cs_fence < sf_fence)
1529 fprintf(out, "cs fence < sf fence!\n");
1530
1531 return len;
1532 }
1533
1534 static void
1535 state_base_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
1536 char *name)
1537 {
1538 if (data[index] & 1) {
1539 instr_out(data, hw_offset, index, "%s state base address 0x%08x\n",
1540 name, data[index] & ~1);
1541 } else {
1542 instr_out(data, hw_offset, index, "%s state base not updated\n",
1543 name);
1544 }
1545 }
1546
1547 static void
1548 state_max_out(uint32_t *data, uint32_t hw_offset, unsigned int index,
1549 char *name)
1550 {
1551 if (data[index] & 1) {
1552 if (data[index] == 1) {
1553 instr_out(data, hw_offset, index,
1554 "%s state upper bound disabled\n", name);
1555 } else {
1556 instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n",
1557 name, data[index] & ~1);
1558 }
1559 } else {
1560 instr_out(data, hw_offset, index, "%s state upper bound not updated\n",
1561 name);
1562 }
1563 }
1564
1565 static int
1566 decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1567 {
1568 uint32_t opcode;
1569 unsigned int idx, len;
1570 int i, sba_len;
1571 char *desc1 = NULL;
1572
1573 struct {
1574 uint32_t opcode;
1575 int min_len;
1576 int max_len;
1577 char *name;
1578 } opcodes_3d[] = {
1579 { 0x6000, 3, 3, "URB_FENCE" },
1580 { 0x6001, 2, 2, "CS_URB_STATE" },
1581 { 0x6002, 2, 2, "CONSTANT_BUFFER" },
1582 { 0x6101, 6, 6, "STATE_BASE_ADDRESS" },
1583 { 0x6102, 2, 2 , "STATE_SIP" },
1584 { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" },
1585 { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" },
1586 { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" },
1587 { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" },
1588 { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" },
1589 { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" },
1590 { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" },
1591 { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" },
1592 { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" },
1593 { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" },
1594 { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" },
1595 { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" },
1596 { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" },
1597 { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
1598 { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
1599 { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
1600 { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
1601 { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
1602 { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
1603 { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
1604 { 0x7b00, 6, 6, "3DPRIMITIVE" },
1605 { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
1606 { 0x7805, 3, 3, "3DSTATE_URB" },
1607 { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
1608 { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
1609 { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
1610 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
1611 { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
1612 { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
1613 { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
1614 { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
1615 { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
1616 { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
1617 { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" },
1618 }, *opcode_3d;
1619
1620 len = (data[0] & 0x0000ffff) + 2;
1621
1622 opcode = (data[0] & 0xffff0000) >> 16;
1623 switch (opcode) {
1624 case 0x6000:
1625 len = (data[0] & 0x000000ff) + 2;
1626 return i965_decode_urb_fence(data, hw_offset, len, count, failures);
1627 case 0x6001:
1628 instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
1629 instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n",
1630 (data[1] >> 4) & 0x1f,
1631 (((data[1] >> 4) & 0x1f) + 1) * 64,
1632 data[1] & 0x7);
1633 return len;
1634 case 0x6002:
1635 len = (data[0] & 0x000000ff) + 2;
1636 instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
1637 (data[0] >> 8) & 1 ? "valid" : "invalid");
1638 instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n",
1639 data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64);
1640 return len;
1641 case 0x6101:
1642 if (IS_GEN6(devid))
1643 sba_len = 10;
1644 else if (IS_IRONLAKE(devid))
1645 sba_len = 8;
1646 else
1647 sba_len = 6;
1648 if (len != sba_len)
1649 fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
1650 if (len != sba_len)
1651 BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
1652
1653 i = 0;
1654 instr_out(data, hw_offset, 0,
1655 "STATE_BASE_ADDRESS\n");
1656 i++;
1657
1658 state_base_out(data, hw_offset, i++, "general");
1659 state_base_out(data, hw_offset, i++, "surface");
1660 if (IS_GEN6(devid))
1661 state_base_out(data, hw_offset, i++, "dynamic");
1662 state_base_out(data, hw_offset, i++, "indirect");
1663 if (IS_IRONLAKE(devid) || IS_GEN6(devid))
1664 state_base_out(data, hw_offset, i++, "instruction");
1665
1666 state_max_out(data, hw_offset, i++, "general");
1667 if (IS_GEN6(devid))
1668 state_max_out(data, hw_offset, i++, "dynamic");
1669 state_max_out(data, hw_offset, i++, "indirect");
1670 if (IS_IRONLAKE(devid) || IS_GEN6(devid))
1671 state_max_out(data, hw_offset, i++, "instruction");
1672
1673 return len;
1674 case 0x7800:
1675 if (len != 7)
1676 fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n");
1677 if (count < 7)
1678 BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS");
1679
1680 instr_out(data, hw_offset, 0,
1681 "3DSTATE_PIPELINED_POINTERS\n");
1682 instr_out(data, hw_offset, 1, "VS state\n");
1683 instr_out(data, hw_offset, 2, "GS state\n");
1684 instr_out(data, hw_offset, 3, "Clip state\n");
1685 instr_out(data, hw_offset, 4, "SF state\n");
1686 instr_out(data, hw_offset, 5, "WM state\n");
1687 instr_out(data, hw_offset, 6, "CC state\n");
1688 return len;
1689 case 0x7801:
1690 len = (data[0] & 0x000000ff) + 2;
1691 if (len != 6 && len != 4)
1692 fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
1693 if (len == 6) {
1694 if (count < 6)
1695 BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
1696 instr_out(data, hw_offset, 0,
1697 "3DSTATE_BINDING_TABLE_POINTERS\n");
1698 instr_out(data, hw_offset, 1, "VS binding table\n");
1699 instr_out(data, hw_offset, 2, "GS binding table\n");
1700 instr_out(data, hw_offset, 3, "Clip binding table\n");
1701 instr_out(data, hw_offset, 4, "SF binding table\n");
1702 instr_out(data, hw_offset, 5, "WM binding table\n");
1703 } else {
1704 if (count < 4)
1705 BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
1706
1707 instr_out(data, hw_offset, 0,
1708 "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
1709 "GS mod %d, PS mod %d\n",
1710 (data[0] & (1 << 8)) != 0,
1711 (data[0] & (1 << 9)) != 0,
1712 (data[0] & (1 << 10)) != 0);
1713 instr_out(data, hw_offset, 1, "VS binding table\n");
1714 instr_out(data, hw_offset, 2, "GS binding table\n");
1715 instr_out(data, hw_offset, 3, "WM binding table\n");
1716 }
1717
1718 return len;
1719
1720 case 0x7808:
1721 len = (data[0] & 0xff) + 2;
1722 if ((len - 1) % 4 != 0)
1723 fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n");
1724 if (count < len)
1725 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS");
1726 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n");
1727
1728 for (i = 1; i < len;) {
1729 instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n",
1730 data[i] >> 27,
1731 data[i] & (1 << 26) ? "random" : "sequential",
1732 data[i] & 0x07ff);
1733 i++;
1734 instr_out(data, hw_offset, i++, "buffer address\n");
1735 instr_out(data, hw_offset, i++, "max index\n");
1736 instr_out(data, hw_offset, i++, "mbz\n");
1737 }
1738 return len;
1739
1740 case 0x7809:
1741 len = (data[0] & 0xff) + 2;
1742 if ((len + 1) % 2 != 0)
1743 fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n");
1744 if (count < len)
1745 BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS");
1746 instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n");
1747
1748 for (i = 1; i < len;) {
1749 instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, "
1750 "src offset 0x%04x bytes\n",
1751 data[i] >> 27,
1752 data[i] & (1 << 26) ? "" : "in",
1753 (data[i] >> 16) & 0x1ff,
1754 data[i] & 0x07ff);
1755 i++;
1756 instr_out(data, hw_offset, i, "(%s, %s, %s, %s), "
1757 "dst offset 0x%02x bytes\n",
1758 get_965_element_component(data[i], 0),
1759 get_965_element_component(data[i], 1),
1760 get_965_element_component(data[i], 2),
1761 get_965_element_component(data[i], 3),
1762 (data[i] & 0xff) * 4);
1763 i++;
1764 }
1765 return len;
1766
1767 case 0x780d:
1768 len = (data[0] & 0xff) + 2;
1769 if (len != 4)
1770 fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
1771 if (count < len)
1772 BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS");
1773 instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n");
1774 instr_out(data, hw_offset, 1, "clip\n");
1775 instr_out(data, hw_offset, 2, "sf\n");
1776 instr_out(data, hw_offset, 3, "cc\n");
1777 return len;
1778
1779 case 0x780a:
1780 len = (data[0] & 0xff) + 2;
1781 if (len != 3)
1782 fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n");
1783 if (count < len)
1784 BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER");
1785 instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n");
1786 instr_out(data, hw_offset, 1, "beginning buffer address\n");
1787 instr_out(data, hw_offset, 2, "ending buffer address\n");
1788 return len;
1789
1790 case 0x7900:
1791 if (len != 4)
1792 fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n");
1793 if (count < 4)
1794 BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE");
1795
1796 instr_out(data, hw_offset, 0,
1797 "3DSTATE_DRAWING_RECTANGLE\n");
1798 instr_out(data, hw_offset, 1, "top left: %d,%d\n",
1799 data[1] & 0xffff,
1800 (data[1] >> 16) & 0xffff);
1801 instr_out(data, hw_offset, 2, "bottom right: %d,%d\n",
1802 data[2] & 0xffff,
1803 (data[2] >> 16) & 0xffff);
1804 instr_out(data, hw_offset, 3, "origin: %d,%d\n",
1805 (int)data[3] & 0xffff,
1806 ((int)data[3] >> 16) & 0xffff);
1807
1808 return len;
1809
1810 case 0x7905:
1811 if (len < 5 || len > 7)
1812 fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
1813 if (count < len)
1814 BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
1815
1816 instr_out(data, hw_offset, 0,
1817 "3DSTATE_DEPTH_BUFFER\n");
1818 instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n",
1819 get_965_surfacetype(data[1] >> 29),
1820 get_965_depthformat((data[1] >> 18) & 0x7),
1821 (data[1] & 0x0001ffff) + 1,
1822 data[1] & (1 << 27) ? "" : "not ");
1823 instr_out(data, hw_offset, 2, "depth offset\n");
1824 instr_out(data, hw_offset, 3, "%dx%d\n",
1825 ((data[3] & 0x0007ffc0) >> 6) + 1,
1826 ((data[3] & 0xfff80000) >> 19) + 1);
1827 instr_out(data, hw_offset, 4, "volume depth\n");
1828 if (len >= 6)
1829 instr_out(data, hw_offset, 5, "\n");
1830 if (len >= 7)
1831 instr_out(data, hw_offset, 6, "render target view extent\n");
1832
1833 return len;
1834
1835 case 0x7a00:
1836 len = (data[0] & 0xff) + 2;
1837 if (len != 4)
1838 fprintf(out, "Bad count in PIPE_CONTROL\n");
1839 if (count < len)
1840 BUFFER_FAIL(count, len, "PIPE_CONTROL");
1841
1842 switch ((data[0] >> 14) & 0x3) {
1843 case 0: desc1 = "no write"; break;
1844 case 1: desc1 = "qword write"; break;
1845 case 2: desc1 = "PS_DEPTH_COUNT write"; break;
1846 case 3: desc1 = "TIMESTAMP write"; break;
1847 }
1848 instr_out(data, hw_offset, 0,
1849 "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
1850 "%sinst flush\n",
1851 desc1,
1852 data[0] & (1 << 13) ? "" : "no ",
1853 data[0] & (1 << 12) ? "" : "no ",
1854 data[0] & (1 << 11) ? "" : "no ");
1855 instr_out(data, hw_offset, 1, "destination address\n");
1856 instr_out(data, hw_offset, 2, "immediate dword low\n");
1857 instr_out(data, hw_offset, 3, "immediate dword high\n");
1858 return len;
1859
1860 case 0x7b00:
1861 len = (data[0] & 0xff) + 2;
1862 if (len != 6)
1863 fprintf(out, "Bad count in 3DPRIMITIVE\n");
1864 if (count < len)
1865 BUFFER_FAIL(count, len, "3DPRIMITIVE");
1866
1867 instr_out(data, hw_offset, 0,
1868 "3DPRIMITIVE: %s %s\n",
1869 get_965_prim_type(data[0]),
1870 (data[0] & (1 << 15)) ? "random" : "sequential");
1871 instr_out(data, hw_offset, 1, "vertex count\n");
1872 instr_out(data, hw_offset, 2, "start vertex\n");
1873 instr_out(data, hw_offset, 3, "instance count\n");
1874 instr_out(data, hw_offset, 4, "start instance\n");
1875 instr_out(data, hw_offset, 5, "index bias\n");
1876 return len;
1877 }
1878
1879 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
1880 opcode_3d = &opcodes_3d[idx];
1881 if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
1882 unsigned int i;
1883 len = 1;
1884
1885 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
1886 if (opcode_3d->max_len > 1) {
1887 len = (data[0] & 0xff) + 2;
1888 if (len < opcode_3d->min_len ||
1889 len > opcode_3d->max_len)
1890 {
1891 fprintf(out, "Bad count in %s\n", opcode_3d->name);
1892 }
1893 }
1894
1895 for (i = 1; i < len; i++) {
1896 if (i >= count)
1897 BUFFER_FAIL(count, len, opcode_3d->name);
1898 instr_out(data, hw_offset, i, "dword %d\n", i);
1899 }
1900 return len;
1901 }
1902 }
1903
1904 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode);
1905 (*failures)++;
1906 return 1;
1907 }
1908
1909 static int
1910 decode_3d_i830(uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
1911 {
1912 unsigned int idx;
1913 uint32_t opcode;
1914
1915 struct {
1916 uint32_t opcode;
1917 int min_len;
1918 int max_len;
1919 char *name;
1920 } opcodes_3d[] = {
1921 { 0x02, 1, 1, "3DSTATE_MODES_3" },
1922 { 0x03, 1, 1, "3DSTATE_ENABLES_1"},
1923 { 0x04, 1, 1, "3DSTATE_ENABLES_2"},
1924 { 0x05, 1, 1, "3DSTATE_VFT0"},
1925 { 0x06, 1, 1, "3DSTATE_AA"},
1926 { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
1927 { 0x08, 1, 1, "3DSTATE_MODES_1" },
1928 { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" },
1929 { 0x0a, 1, 1, "3DSTATE_VFT1"},
1930 { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" },
1931 { 0x0c, 1, 1, "3DSTATE_MODES_5" },
1932 { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" },
1933 { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" },
1934 { 0x0f, 1, 1, "3DSTATE_MODES_2" },
1935 { 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
1936 { 0x16, 1, 1, "3DSTATE_MODES_4" },
1937 }, *opcode_3d;
1938
1939 opcode = (data[0] & 0x1f000000) >> 24;
1940
1941 switch (opcode) {
1942 case 0x1f:
1943 return decode_3d_primitive(data, count, hw_offset, failures);
1944 case 0x1d:
1945 return decode_3d_1d(data, count, hw_offset, devid, failures);
1946 case 0x1c:
1947 return decode_3d_1c(data, count, hw_offset, failures);
1948 }
1949
1950 for (idx = 0; idx < ARRAY_SIZE(opcodes_3d); idx++) {
1951 opcode_3d = &opcodes_3d[idx];
1952 if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
1953 unsigned int len = 1, i;
1954
1955 instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
1956 if (opcode_3d->max_len > 1) {
1957 len = (data[0] & 0xff) + 2;
1958 if (len < opcode_3d->min_len ||
1959 len > opcode_3d->max_len)
1960 {
1961 fprintf(out, "Bad count in %s\n", opcode_3d->name);
1962 }
1963 }
1964
1965 for (i = 1; i < len; i++) {
1966 if (i >= count)
1967 BUFFER_FAIL(count, len, opcode_3d->name);
1968 instr_out(data, hw_offset, i, "dword %d\n", i);
1969 }
1970 return len;
1971 }
1972 }
1973
1974 instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode);
1975 (*failures)++;
1976 return 1;
1977 }
1978
1979 /**
1980 * Decodes an i830-i915 batch buffer, writing the output to stdout.
1981 *
1982 * \param data batch buffer contents
1983 * \param count number of DWORDs to decode in the batch buffer
1984 * \param hw_offset hardware address for the buffer
1985 */
1986 int
1987 intel_decode(uint32_t *data, int count,
1988 uint32_t hw_offset,
1989 uint32_t devid,
1990 uint32_t ignore_end_of_batchbuffer)
1991 {
1992 int ret;
1993 int index = 0;
1994 int failures = 0;
1995
1996 out = stdout;
1997
1998 while (index < count) {
1999 switch ((data[index] & 0xe0000000) >> 29) {
2000 case 0x0:
2001 ret = decode_mi(data + index, count - index,
2002 hw_offset + index * 4, &failures);
2003
2004 /* If MI_BATCHBUFFER_END happened, then dump the rest of the
2005 * output in case we some day want it in debugging, but don't
2006 * decode it since it'll just confuse in the common case.
2007 */
2008 if (ret == -1) {
2009 if (ignore_end_of_batchbuffer) {
2010 index++;
2011 } else {
2012 for (index = index + 1; index < count; index++) {
2013 instr_out(data, hw_offset, index, "\n");
2014 }
2015 }
2016 } else
2017 index += ret;
2018 break;
2019 case 0x2:
2020 index += decode_2d(data + index, count - index,
2021 hw_offset + index * 4, &failures);
2022 break;
2023 case 0x3:
2024 if (IS_965(devid)) {
2025 index += decode_3d_965(data + index, count - index,
2026 hw_offset + index * 4,
2027 devid, &failures);
2028 } else if (IS_9XX(devid)) {
2029 index += decode_3d(data + index, count - index,
2030 hw_offset + index * 4,
2031 devid, &failures);
2032 } else {
2033 index += decode_3d_i830(data + index, count - index,
2034 hw_offset + index * 4,
2035 devid, &failures);
2036 }
2037 break;
2038 default:
2039 instr_out(data, hw_offset, index, "UNKNOWN\n");
2040 failures++;
2041 index++;
2042 break;
2043 }
2044 fflush(out);
2045 }
2046
2047 return failures;
2048 }
2049
2050 void intel_decode_context_reset(void)
2051 {
2052 saved_s2_set = 0;
2053 saved_s4_set = 1;
2054 }
2055
2056 void intel_decode_context_set_head_tail(uint32_t head, uint32_t tail)
2057 {
2058 head_offset = head;
2059 tail_offset = tail;
2060 }