Merge master and fix conflicts
[mesa.git] / src / mesa / drivers / dri / intel / intel_fbo.h
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTEL_FBO_H
29 #define INTEL_FBO_H
30
31 #include "intel_screen.h"
32
33 struct intel_context;
34
35 /**
36 * Intel framebuffer, derived from gl_framebuffer.
37 */
38 struct intel_framebuffer
39 {
40 struct gl_framebuffer Base;
41
42 struct intel_renderbuffer *color_rb[2];
43
44 /* VBI
45 */
46 GLuint vbl_waited;
47
48 int64_t swap_ust;
49 int64_t swap_missed_ust;
50
51 GLuint swap_count;
52 GLuint swap_missed_count;
53 };
54
55
56 /**
57 * Intel renderbuffer, derived from gl_renderbuffer.
58 */
59 struct intel_renderbuffer
60 {
61 struct gl_renderbuffer Base;
62 struct intel_region *region;
63
64 const struct gl_texture_format *texformat;
65
66 GLuint vbl_pending; /**< vblank sequence number of pending flip */
67
68 uint8_t *span_cache;
69 unsigned long span_cache_offset;
70 };
71
72
73 /**
74 * gl_renderbuffer is a base class which we subclass. The Class field
75 * is used for simple run-time type checking.
76 */
77 #define INTEL_RB_CLASS 0x12345678
78
79
80 /**
81 * Return a gl_renderbuffer ptr casted to intel_renderbuffer.
82 * NULL will be returned if the rb isn't really an intel_renderbuffer.
83 * This is determined by checking the ClassID.
84 */
85 static INLINE struct intel_renderbuffer *
86 intel_renderbuffer(struct gl_renderbuffer *rb)
87 {
88 struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
89 if (irb && irb->Base.ClassID == INTEL_RB_CLASS) {
90 /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/
91 return irb;
92 }
93 else
94 return NULL;
95 }
96
97
98 /**
99 * Return a framebuffer's renderbuffer, named by a BUFFER_x index.
100 */
101 static INLINE struct intel_renderbuffer *
102 intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex)
103 {
104 if (attIndex >= 0)
105 return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
106 else
107 return NULL;
108 }
109
110
111 extern void
112 intel_renderbuffer_set_region(struct intel_renderbuffer *irb,
113 struct intel_region *region);
114
115
116 extern struct intel_renderbuffer *
117 intel_create_renderbuffer(GLenum intFormat);
118
119
120 extern void
121 intel_fbo_init(struct intel_context *intel);
122
123
124 extern void
125 intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
126
127
128 static INLINE struct intel_region *
129 intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
130 {
131 struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
132 if (irb)
133 return irb->region;
134 else
135 return NULL;
136 }
137
138
139 #endif /* INTEL_FBO_H */