Merge branch 'master' into pipe-format-simplify
[mesa.git] / src / mesa / drivers / dri / intel / intel_fbo.h
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTEL_FBO_H
29 #define INTEL_FBO_H
30
31 #include "main/formats.h"
32 #include "intel_screen.h"
33
34 struct intel_context;
35
36 /**
37 * Intel framebuffer, derived from gl_framebuffer.
38 */
39 struct intel_framebuffer
40 {
41 struct gl_framebuffer Base;
42
43 struct intel_renderbuffer *color_rb[2];
44
45 /* VBI
46 */
47 GLuint vbl_waited;
48
49 int64_t swap_ust;
50 int64_t swap_missed_ust;
51
52 GLuint swap_count;
53 GLuint swap_missed_count;
54 };
55
56
57 /**
58 * Intel renderbuffer, derived from gl_renderbuffer.
59 */
60 struct intel_renderbuffer
61 {
62 struct gl_renderbuffer Base;
63 struct intel_region *region;
64
65 GLuint vbl_pending; /**< vblank sequence number of pending flip */
66
67 uint8_t *span_cache;
68 unsigned long span_cache_offset;
69 };
70
71
72 /**
73 * gl_renderbuffer is a base class which we subclass. The Class field
74 * is used for simple run-time type checking.
75 */
76 #define INTEL_RB_CLASS 0x12345678
77
78
79 /**
80 * Return a gl_renderbuffer ptr casted to intel_renderbuffer.
81 * NULL will be returned if the rb isn't really an intel_renderbuffer.
82 * This is determined by checking the ClassID.
83 */
84 static INLINE struct intel_renderbuffer *
85 intel_renderbuffer(struct gl_renderbuffer *rb)
86 {
87 struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
88 if (irb && irb->Base.ClassID == INTEL_RB_CLASS) {
89 /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/
90 return irb;
91 }
92 else
93 return NULL;
94 }
95
96
97 /**
98 * Return a framebuffer's renderbuffer, named by a BUFFER_x index.
99 */
100 static INLINE struct intel_renderbuffer *
101 intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex)
102 {
103 if (attIndex >= 0)
104 return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
105 else
106 return NULL;
107 }
108
109
110 extern void
111 intel_renderbuffer_set_region(struct intel_renderbuffer *irb,
112 struct intel_region *region);
113
114
115 extern struct intel_renderbuffer *
116 intel_create_renderbuffer(gl_format format);
117
118
119 extern void
120 intel_fbo_init(struct intel_context *intel);
121
122
123 extern void
124 intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
125
126
127 static INLINE struct intel_region *
128 intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
129 {
130 struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
131 if (irb)
132 return irb->region;
133 else
134 return NULL;
135 }
136
137
138 #endif /* INTEL_FBO_H */