1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
36 * Intel framebuffer, derived from gl_framebuffer.
38 struct intel_framebuffer
40 struct gl_framebuffer Base
;
42 struct intel_renderbuffer
*color_rb
[3];
44 /* Drawable page flipping state */
48 GLint pf_current_page
;
56 int64_t swap_missed_ust
;
59 GLuint swap_missed_count
;
64 * Intel renderbuffer, derived from gl_renderbuffer.
65 * Note: The PairedDepth and PairedStencil fields use renderbuffer IDs,
66 * not pointers because in some circumstances a deleted renderbuffer could
67 * result in a dangling pointer here.
69 struct intel_renderbuffer
71 struct gl_renderbuffer Base
;
72 struct intel_region
*region
;
73 void *pfMap
; /* possibly paged flipped map pointer */
74 GLuint pfPitch
; /* possibly paged flipped pitch */
75 GLboolean RenderToTexture
; /* RTT? */
77 GLuint PairedDepth
; /**< only used if this is a depth renderbuffer */
78 GLuint PairedStencil
; /**< only used if this is a stencil renderbuffer */
80 GLuint pf_pending
; /**< sequence number of pending flip */
82 GLuint vbl_pending
; /**< vblank sequence number of pending flip */
85 extern struct intel_renderbuffer
*intel_renderbuffer(struct gl_renderbuffer
88 extern struct intel_renderbuffer
*intel_create_renderbuffer(GLenum intFormat
,
97 extern void intel_fbo_init(struct intel_context
*intel
);
100 /* XXX make inline or macro */
101 extern struct intel_renderbuffer
*intel_get_renderbuffer(struct gl_framebuffer
105 extern void intel_flip_renderbuffers(struct intel_framebuffer
*intel_fb
);
108 /* XXX make inline or macro */
109 extern struct intel_region
*intel_get_rb_region(struct gl_framebuffer
*fb
,
115 #endif /* INTEL_FBO_H */