Revert "Merge branch 'drm-gem'"
[mesa.git] / src / mesa / drivers / dri / intel / intel_fbo.h
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTEL_FBO_H
29 #define INTEL_FBO_H
30
31
32 struct intel_context;
33 struct intel_region;
34
35 /**
36 * Intel framebuffer, derived from gl_framebuffer.
37 */
38 struct intel_framebuffer
39 {
40 struct gl_framebuffer Base;
41
42 struct intel_renderbuffer *color_rb[3];
43
44 /* Drawable page flipping state */
45 GLboolean pf_active;
46 GLuint pf_seq;
47 GLint pf_planes;
48 GLint pf_current_page;
49 GLint pf_num_pages;
50
51 /* VBI
52 */
53 GLuint vbl_waited;
54
55 int64_t swap_ust;
56 int64_t swap_missed_ust;
57
58 GLuint swap_count;
59 GLuint swap_missed_count;
60 };
61
62
63 /**
64 * Intel renderbuffer, derived from gl_renderbuffer.
65 * Note: The PairedDepth and PairedStencil fields use renderbuffer IDs,
66 * not pointers because in some circumstances a deleted renderbuffer could
67 * result in a dangling pointer here.
68 */
69 struct intel_renderbuffer
70 {
71 struct gl_renderbuffer Base;
72 struct intel_region *region;
73 void *pfMap; /* possibly paged flipped map pointer */
74 GLuint pfPitch; /* possibly paged flipped pitch */
75 GLboolean RenderToTexture; /* RTT? */
76
77 GLuint PairedDepth; /**< only used if this is a depth renderbuffer */
78 GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */
79
80 GLuint pf_pending; /**< sequence number of pending flip */
81
82 GLuint vbl_pending; /**< vblank sequence number of pending flip */
83 };
84
85 extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer
86 *rb);
87
88 extern void
89 intel_renderbuffer_set_region(struct intel_renderbuffer *irb,
90 struct intel_region *region);
91
92 extern struct intel_renderbuffer *
93 intel_create_renderbuffer(GLenum intFormat);
94
95 extern void intel_fbo_init(struct intel_context *intel);
96
97
98 /* XXX make inline or macro */
99 extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer
100 *fb,
101 int attIndex);
102
103 extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
104
105
106 /* XXX make inline or macro */
107 extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb,
108 GLuint attIndex);
109
110
111
112
113 #endif /* INTEL_FBO_H */