intel: Drop unused first/lastlevel args to miptree_create_for_region.
[mesa.git] / src / mesa / drivers / dri / intel / intel_mipmap_tree.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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27
28 #include "intel_context.h"
29 #include "intel_mipmap_tree.h"
30 #include "intel_regions.h"
31 #include "intel_tex_layout.h"
32 #include "main/enums.h"
33 #include "main/formats.h"
34
35 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
36
37
38 static GLenum
39 target_to_target(GLenum target)
40 {
41 switch (target) {
42 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
43 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
44 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
45 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
46 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
47 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
48 return GL_TEXTURE_CUBE_MAP_ARB;
49 default:
50 return target;
51 }
52 }
53
54
55 static struct intel_mipmap_tree *
56 intel_miptree_create_internal(struct intel_context *intel,
57 GLenum target,
58 GLenum internal_format,
59 GLuint first_level,
60 GLuint last_level,
61 GLuint width0,
62 GLuint height0,
63 GLuint depth0, GLuint cpp, GLuint compress_byte,
64 uint32_t tiling)
65 {
66 GLboolean ok;
67 struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
68
69 DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
70 _mesa_lookup_enum_by_nr(target),
71 _mesa_lookup_enum_by_nr(internal_format),
72 first_level, last_level, mt);
73
74 mt->target = target_to_target(target);
75 mt->internal_format = internal_format;
76 mt->first_level = first_level;
77 mt->last_level = last_level;
78 mt->width0 = width0;
79 mt->height0 = height0;
80 mt->depth0 = depth0;
81 mt->cpp = compress_byte ? compress_byte : cpp;
82 mt->compressed = compress_byte ? 1 : 0;
83 mt->refcount = 1;
84
85 #ifdef I915
86 if (intel->is_945)
87 ok = i945_miptree_layout(intel, mt, tiling);
88 else
89 ok = i915_miptree_layout(intel, mt, tiling);
90 #else
91 ok = brw_miptree_layout(intel, mt, tiling);
92 #endif
93
94 if (!ok) {
95 free(mt);
96 DBG("%s not okay - returning NULL\n", __FUNCTION__);
97 return NULL;
98 }
99
100 return mt;
101 }
102
103
104 struct intel_mipmap_tree *
105 intel_miptree_create(struct intel_context *intel,
106 GLenum target,
107 GLenum base_format,
108 GLenum internal_format,
109 GLuint first_level,
110 GLuint last_level,
111 GLuint width0,
112 GLuint height0,
113 GLuint depth0, GLuint cpp, GLuint compress_byte,
114 GLboolean expect_accelerated_upload)
115 {
116 struct intel_mipmap_tree *mt;
117 uint32_t tiling = I915_TILING_NONE;
118
119 if (intel->use_texture_tiling && compress_byte == 0) {
120 if (intel->gen >= 4 &&
121 (base_format == GL_DEPTH_COMPONENT ||
122 base_format == GL_DEPTH_STENCIL_EXT))
123 tiling = I915_TILING_Y;
124 else if (width0 >= 64)
125 tiling = I915_TILING_X;
126 }
127
128 mt = intel_miptree_create_internal(intel, target, internal_format,
129 first_level, last_level, width0,
130 height0, depth0, cpp, compress_byte,
131 tiling);
132 /*
133 * pitch == 0 || height == 0 indicates the null texture
134 */
135 if (!mt || !mt->total_height) {
136 free(mt);
137 return NULL;
138 }
139
140 mt->region = intel_region_alloc(intel->intelScreen,
141 tiling,
142 mt->cpp,
143 mt->total_width,
144 mt->total_height,
145 expect_accelerated_upload);
146
147 if (!mt->region) {
148 free(mt);
149 return NULL;
150 }
151
152 return mt;
153 }
154
155
156 struct intel_mipmap_tree *
157 intel_miptree_create_for_region(struct intel_context *intel,
158 GLenum target,
159 GLenum internal_format,
160 struct intel_region *region,
161 GLuint depth0,
162 GLuint compress_byte)
163 {
164 struct intel_mipmap_tree *mt;
165
166 mt = intel_miptree_create_internal(intel, target, internal_format,
167 0, 0,
168 region->width, region->height, 1,
169 region->cpp, compress_byte,
170 I915_TILING_NONE);
171 if (!mt)
172 return mt;
173
174 intel_region_reference(&mt->region, region);
175
176 return mt;
177 }
178
179 void
180 intel_miptree_reference(struct intel_mipmap_tree **dst,
181 struct intel_mipmap_tree *src)
182 {
183 src->refcount++;
184 *dst = src;
185 DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
186 }
187
188
189 void
190 intel_miptree_release(struct intel_context *intel,
191 struct intel_mipmap_tree **mt)
192 {
193 if (!*mt)
194 return;
195
196 DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1);
197 if (--(*mt)->refcount <= 0) {
198 GLuint i;
199
200 DBG("%s deleting %p\n", __FUNCTION__, *mt);
201
202 intel_region_release(&((*mt)->region));
203
204 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
205 free((*mt)->level[i].x_offset);
206 free((*mt)->level[i].y_offset);
207 }
208
209 free(*mt);
210 }
211 *mt = NULL;
212 }
213
214
215 /**
216 * Can the image be pulled into a unified mipmap tree? This mirrors
217 * the completeness test in a lot of ways.
218 *
219 * Not sure whether I want to pass gl_texture_image here.
220 */
221 GLboolean
222 intel_miptree_match_image(struct intel_mipmap_tree *mt,
223 struct gl_texture_image *image)
224 {
225 GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat);
226 struct intel_texture_image *intelImage = intel_texture_image(image);
227 GLuint level = intelImage->level;
228
229 /* Images with borders are never pulled into mipmap trees. */
230 if (image->Border)
231 return GL_FALSE;
232
233 if (image->InternalFormat != mt->internal_format ||
234 isCompressed != mt->compressed)
235 return GL_FALSE;
236
237 if (!isCompressed &&
238 !mt->compressed &&
239 _mesa_get_format_bytes(image->TexFormat) != mt->cpp)
240 return GL_FALSE;
241
242 /* Test image dimensions against the base level image adjusted for
243 * minification. This will also catch images not present in the
244 * tree, changed targets, etc.
245 */
246 if (image->Width != mt->level[level].width ||
247 image->Height != mt->level[level].height ||
248 image->Depth != mt->level[level].depth)
249 return GL_FALSE;
250
251 return GL_TRUE;
252 }
253
254
255 void
256 intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
257 GLuint level,
258 GLuint nr_images,
259 GLuint x, GLuint y,
260 GLuint w, GLuint h, GLuint d)
261 {
262 mt->level[level].width = w;
263 mt->level[level].height = h;
264 mt->level[level].depth = d;
265 mt->level[level].level_x = x;
266 mt->level[level].level_y = y;
267 mt->level[level].nr_images = nr_images;
268
269 DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__,
270 level, w, h, d, x, y);
271
272 assert(nr_images);
273 assert(!mt->level[level].x_offset);
274
275 mt->level[level].x_offset = malloc(nr_images * sizeof(GLuint));
276 mt->level[level].x_offset[0] = mt->level[level].level_x;
277 mt->level[level].y_offset = malloc(nr_images * sizeof(GLuint));
278 mt->level[level].y_offset[0] = mt->level[level].level_y;
279 }
280
281
282 void
283 intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
284 GLuint level, GLuint img,
285 GLuint x, GLuint y)
286 {
287 if (img == 0 && level == 0)
288 assert(x == 0 && y == 0);
289
290 assert(img < mt->level[level].nr_images);
291
292 mt->level[level].x_offset[img] = mt->level[level].level_x + x;
293 mt->level[level].y_offset[img] = mt->level[level].level_y + y;
294
295 DBG("%s level %d img %d pos %d,%d\n",
296 __FUNCTION__, level, img,
297 mt->level[level].x_offset[img], mt->level[level].y_offset[img]);
298 }
299
300
301 void
302 intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
303 GLuint level, GLuint face, GLuint depth,
304 GLuint *x, GLuint *y)
305 {
306 if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) {
307 *x = mt->level[level].x_offset[face];
308 *y = mt->level[level].y_offset[face];
309 } else if (mt->target == GL_TEXTURE_3D) {
310 *x = mt->level[level].x_offset[depth];
311 *y = mt->level[level].y_offset[depth];
312 } else {
313 *x = mt->level[level].x_offset[0];
314 *y = mt->level[level].y_offset[0];
315 }
316 }
317
318 /**
319 * Map a teximage in a mipmap tree.
320 * \param row_stride returns row stride in bytes
321 * \param image_stride returns image stride in bytes (for 3D textures).
322 * \param image_offsets pointer to array of pixel offsets from the returned
323 * pointer to each depth image
324 * \return address of mapping
325 */
326 GLubyte *
327 intel_miptree_image_map(struct intel_context * intel,
328 struct intel_mipmap_tree * mt,
329 GLuint face,
330 GLuint level,
331 GLuint * row_stride, GLuint * image_offsets)
332 {
333 GLuint x, y;
334
335 if (row_stride)
336 *row_stride = mt->region->pitch * mt->cpp;
337
338 if (mt->target == GL_TEXTURE_3D) {
339 int i;
340
341 for (i = 0; i < mt->level[level].depth; i++) {
342
343 intel_miptree_get_image_offset(mt, level, face, i,
344 &x, &y);
345 image_offsets[i] = x + y * mt->region->pitch;
346 }
347
348 DBG("%s \n", __FUNCTION__);
349
350 return intel_region_map(intel, mt->region);
351 } else {
352 assert(mt->level[level].depth == 1);
353 intel_miptree_get_image_offset(mt, level, face, 0,
354 &x, &y);
355 image_offsets[0] = 0;
356
357 DBG("%s: (%d,%d) -> (%d, %d)/%d\n",
358 __FUNCTION__, face, level, x, y, mt->region->pitch * mt->cpp);
359
360 return intel_region_map(intel, mt->region) +
361 (x + y * mt->region->pitch) * mt->cpp;
362 }
363 }
364
365
366 void
367 intel_miptree_image_unmap(struct intel_context *intel,
368 struct intel_mipmap_tree *mt)
369 {
370 DBG("%s\n", __FUNCTION__);
371 intel_region_unmap(intel, mt->region);
372 }
373
374
375 /**
376 * Upload data for a particular image.
377 */
378 void
379 intel_miptree_image_data(struct intel_context *intel,
380 struct intel_mipmap_tree *dst,
381 GLuint face,
382 GLuint level,
383 void *src,
384 GLuint src_row_pitch,
385 GLuint src_image_pitch)
386 {
387 const GLuint depth = dst->level[level].depth;
388 GLuint i;
389
390 for (i = 0; i < depth; i++) {
391 GLuint dst_x, dst_y, height;
392
393 intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
394
395 height = dst->level[level].height;
396 if(dst->compressed)
397 height = (height + 3) / 4;
398
399 DBG("%s: %d/%d %p/%d -> (%d, %d)/%d (%d, %d)\n",
400 __FUNCTION__, face, level,
401 src, src_row_pitch * dst->cpp,
402 dst_x, dst_y, dst->region->pitch * dst->cpp,
403 dst->level[level].width, height);
404
405 intel_region_data(intel,
406 dst->region, 0, dst_x, dst_y,
407 src,
408 src_row_pitch,
409 0, 0, /* source x, y */
410 dst->level[level].width, height); /* width, height */
411
412 src = (char *)src + src_image_pitch * dst->cpp;
413 }
414 }
415
416
417 /**
418 * Copy mipmap image between trees
419 */
420 void
421 intel_miptree_image_copy(struct intel_context *intel,
422 struct intel_mipmap_tree *dst,
423 GLuint face, GLuint level,
424 struct intel_mipmap_tree *src)
425 {
426 GLuint width = src->level[level].width;
427 GLuint height = src->level[level].height;
428 GLuint depth = src->level[level].depth;
429 GLuint src_x, src_y, dst_x, dst_y;
430 GLuint i;
431 GLboolean success;
432
433 if (dst->compressed) {
434 GLuint align_w, align_h;
435
436 intel_get_texture_alignment_unit(dst->internal_format,
437 &align_w, &align_h);
438 height = (height + 3) / 4;
439 width = ALIGN(width, align_w);
440 }
441
442 intel_prepare_render(intel);
443
444 for (i = 0; i < depth; i++) {
445 intel_miptree_get_image_offset(src, level, face, i, &src_x, &src_y);
446 intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
447 success = intel_region_copy(intel,
448 dst->region, 0, dst_x, dst_y,
449 src->region, 0, src_x, src_y,
450 width, height, GL_FALSE,
451 GL_COPY);
452 if (!success) {
453 GLubyte *src_ptr, *dst_ptr;
454
455 src_ptr = intel_region_map(intel, src->region);
456 dst_ptr = intel_region_map(intel, dst->region);
457
458 _mesa_copy_rect(dst_ptr,
459 dst->cpp,
460 dst->region->pitch,
461 dst_x, dst_y, width, height,
462 src_ptr,
463 src->region->pitch,
464 src_x, src_y);
465 intel_region_unmap(intel, src->region);
466 intel_region_unmap(intel, dst->region);
467 }
468 }
469 }