intel: Clean up the function chain for mapping texture images for swrast.
[mesa.git] / src / mesa / drivers / dri / intel / intel_mipmap_tree.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 #include "intel_context.h"
29 #include "intel_mipmap_tree.h"
30 #include "intel_regions.h"
31 #include "intel_tex_layout.h"
32 #include "intel_tex.h"
33 #include "main/enums.h"
34 #include "main/formats.h"
35
36 #define FILE_DEBUG_FLAG DEBUG_MIPTREE
37
38
39 static GLenum
40 target_to_target(GLenum target)
41 {
42 switch (target) {
43 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
44 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
45 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
46 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
47 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
48 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
49 return GL_TEXTURE_CUBE_MAP_ARB;
50 default:
51 return target;
52 }
53 }
54
55
56 static struct intel_mipmap_tree *
57 intel_miptree_create_internal(struct intel_context *intel,
58 GLenum target,
59 gl_format format,
60 GLuint first_level,
61 GLuint last_level,
62 GLuint width0,
63 GLuint height0,
64 GLuint depth0)
65 {
66 struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
67 int compress_byte = 0;
68
69 DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
70 _mesa_lookup_enum_by_nr(target),
71 _mesa_get_format_name(format),
72 first_level, last_level, mt);
73
74 if (_mesa_is_format_compressed(format))
75 compress_byte = intel_compressed_num_bytes(format);
76
77 mt->target = target_to_target(target);
78 mt->format = format;
79 mt->first_level = first_level;
80 mt->last_level = last_level;
81 mt->width0 = width0;
82 mt->height0 = height0;
83 mt->depth0 = depth0;
84 mt->cpp = compress_byte ? compress_byte : _mesa_get_format_bytes(mt->format);
85 mt->compressed = compress_byte ? 1 : 0;
86 mt->refcount = 1;
87
88 #ifdef I915
89 (void) intel;
90 if (intel->is_945)
91 i945_miptree_layout(mt);
92 else
93 i915_miptree_layout(mt);
94 #else
95 brw_miptree_layout(intel, mt);
96 #endif
97
98 return mt;
99 }
100
101
102 struct intel_mipmap_tree *
103 intel_miptree_create(struct intel_context *intel,
104 GLenum target,
105 gl_format format,
106 GLuint first_level,
107 GLuint last_level,
108 GLuint width0,
109 GLuint height0,
110 GLuint depth0,
111 GLboolean expect_accelerated_upload)
112 {
113 struct intel_mipmap_tree *mt;
114 uint32_t tiling = I915_TILING_NONE;
115 GLenum base_format = _mesa_get_format_base_format(format);
116
117 if (intel->use_texture_tiling && !_mesa_is_format_compressed(format)) {
118 if (intel->gen >= 4 &&
119 (base_format == GL_DEPTH_COMPONENT ||
120 base_format == GL_DEPTH_STENCIL_EXT))
121 tiling = I915_TILING_Y;
122 else if (width0 >= 64)
123 tiling = I915_TILING_X;
124 }
125
126 mt = intel_miptree_create_internal(intel, target, format,
127 first_level, last_level, width0,
128 height0, depth0);
129 /*
130 * pitch == 0 || height == 0 indicates the null texture
131 */
132 if (!mt || !mt->total_width || !mt->total_height) {
133 free(mt);
134 return NULL;
135 }
136
137 mt->region = intel_region_alloc(intel->intelScreen,
138 tiling,
139 mt->cpp,
140 mt->total_width,
141 mt->total_height,
142 expect_accelerated_upload);
143
144 if (!mt->region) {
145 free(mt);
146 return NULL;
147 }
148
149 return mt;
150 }
151
152
153 struct intel_mipmap_tree *
154 intel_miptree_create_for_region(struct intel_context *intel,
155 GLenum target,
156 gl_format format,
157 struct intel_region *region)
158 {
159 struct intel_mipmap_tree *mt;
160
161 mt = intel_miptree_create_internal(intel, target, format,
162 0, 0,
163 region->width, region->height, 1);
164 if (!mt)
165 return mt;
166
167 intel_region_reference(&mt->region, region);
168
169 return mt;
170 }
171
172 void
173 intel_miptree_reference(struct intel_mipmap_tree **dst,
174 struct intel_mipmap_tree *src)
175 {
176 if (*dst == src)
177 return;
178
179 intel_miptree_release(dst);
180
181 if (src) {
182 src->refcount++;
183 DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount);
184 }
185
186 *dst = src;
187 }
188
189
190 void
191 intel_miptree_release(struct intel_mipmap_tree **mt)
192 {
193 if (!*mt)
194 return;
195
196 DBG("%s %p refcount will be %d\n", __FUNCTION__, *mt, (*mt)->refcount - 1);
197 if (--(*mt)->refcount <= 0) {
198 GLuint i;
199
200 DBG("%s deleting %p\n", __FUNCTION__, *mt);
201
202 intel_region_release(&((*mt)->region));
203 intel_region_release(&((*mt)->hiz_region));
204
205 for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
206 free((*mt)->level[i].x_offset);
207 free((*mt)->level[i].y_offset);
208 }
209
210 free(*mt);
211 }
212 *mt = NULL;
213 }
214
215
216 /**
217 * Can the image be pulled into a unified mipmap tree? This mirrors
218 * the completeness test in a lot of ways.
219 *
220 * Not sure whether I want to pass gl_texture_image here.
221 */
222 GLboolean
223 intel_miptree_match_image(struct intel_mipmap_tree *mt,
224 struct gl_texture_image *image)
225 {
226 struct intel_texture_image *intelImage = intel_texture_image(image);
227 GLuint level = intelImage->base.Base.Level;
228
229 /* Images with borders are never pulled into mipmap trees. */
230 if (image->Border)
231 return GL_FALSE;
232
233 if (image->TexFormat != mt->format)
234 return GL_FALSE;
235
236 /* Test image dimensions against the base level image adjusted for
237 * minification. This will also catch images not present in the
238 * tree, changed targets, etc.
239 */
240 if (image->Width != mt->level[level].width ||
241 image->Height != mt->level[level].height ||
242 image->Depth != mt->level[level].depth)
243 return GL_FALSE;
244
245 return GL_TRUE;
246 }
247
248
249 void
250 intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
251 GLuint level,
252 GLuint nr_images,
253 GLuint x, GLuint y,
254 GLuint w, GLuint h, GLuint d)
255 {
256 mt->level[level].width = w;
257 mt->level[level].height = h;
258 mt->level[level].depth = d;
259 mt->level[level].level_x = x;
260 mt->level[level].level_y = y;
261 mt->level[level].nr_images = nr_images;
262
263 DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__,
264 level, w, h, d, x, y);
265
266 assert(nr_images);
267 assert(!mt->level[level].x_offset);
268
269 mt->level[level].x_offset = malloc(nr_images * sizeof(GLuint));
270 mt->level[level].x_offset[0] = mt->level[level].level_x;
271 mt->level[level].y_offset = malloc(nr_images * sizeof(GLuint));
272 mt->level[level].y_offset[0] = mt->level[level].level_y;
273 }
274
275
276 void
277 intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
278 GLuint level, GLuint img,
279 GLuint x, GLuint y)
280 {
281 if (img == 0 && level == 0)
282 assert(x == 0 && y == 0);
283
284 assert(img < mt->level[level].nr_images);
285
286 mt->level[level].x_offset[img] = mt->level[level].level_x + x;
287 mt->level[level].y_offset[img] = mt->level[level].level_y + y;
288
289 DBG("%s level %d img %d pos %d,%d\n",
290 __FUNCTION__, level, img,
291 mt->level[level].x_offset[img], mt->level[level].y_offset[img]);
292 }
293
294
295 void
296 intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
297 GLuint level, GLuint face, GLuint depth,
298 GLuint *x, GLuint *y)
299 {
300 if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) {
301 *x = mt->level[level].x_offset[face];
302 *y = mt->level[level].y_offset[face];
303 } else if (mt->target == GL_TEXTURE_3D) {
304 *x = mt->level[level].x_offset[depth];
305 *y = mt->level[level].y_offset[depth];
306 } else {
307 *x = mt->level[level].x_offset[0];
308 *y = mt->level[level].y_offset[0];
309 }
310 }
311
312 /**
313 * Upload data for a particular image.
314 */
315 void
316 intel_miptree_image_data(struct intel_context *intel,
317 struct intel_mipmap_tree *dst,
318 GLuint face,
319 GLuint level,
320 void *src,
321 GLuint src_row_pitch,
322 GLuint src_image_pitch)
323 {
324 const GLuint depth = dst->level[level].depth;
325 GLuint i;
326
327 for (i = 0; i < depth; i++) {
328 GLuint dst_x, dst_y, height, width;
329
330 intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
331
332 height = dst->level[level].height;
333 width = dst->level[level].width;
334 if (dst->compressed) {
335 unsigned int align_w, align_h;
336
337 intel_get_texture_alignment_unit(dst->format, &align_w, &align_h);
338 height = (height + align_h - 1) / align_h;
339 width = ALIGN(width, align_w);
340 }
341
342 DBG("%s: %d/%d %p/%d -> (%d, %d)/%d (%d, %d)\n",
343 __FUNCTION__, face, level,
344 src, src_row_pitch * dst->cpp,
345 dst_x, dst_y, dst->region->pitch * dst->cpp,
346 width, height);
347
348 intel_region_data(intel,
349 dst->region, 0, dst_x, dst_y,
350 src,
351 src_row_pitch,
352 0, 0, /* source x, y */
353 width, height);
354
355 src = (char *)src + src_image_pitch * dst->cpp;
356 }
357 }
358
359
360 /**
361 * Copy mipmap image between trees
362 */
363 void
364 intel_miptree_image_copy(struct intel_context *intel,
365 struct intel_mipmap_tree *dst,
366 GLuint face, GLuint level,
367 struct intel_mipmap_tree *src)
368 {
369 GLuint width = src->level[level].width;
370 GLuint height = src->level[level].height;
371 GLuint depth = src->level[level].depth;
372 GLuint src_x, src_y, dst_x, dst_y;
373 GLuint i;
374 GLboolean success;
375
376 if (dst->compressed) {
377 GLuint align_w, align_h;
378
379 intel_get_texture_alignment_unit(dst->format, &align_w, &align_h);
380 height = (height + 3) / 4;
381 width = ALIGN(width, align_w);
382 }
383
384 intel_prepare_render(intel);
385
386 for (i = 0; i < depth; i++) {
387 intel_miptree_get_image_offset(src, level, face, i, &src_x, &src_y);
388 intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y);
389 success = intel_region_copy(intel,
390 dst->region, 0, dst_x, dst_y,
391 src->region, 0, src_x, src_y,
392 width, height, GL_FALSE,
393 GL_COPY);
394 if (!success) {
395 GLubyte *src_ptr, *dst_ptr;
396
397 src_ptr = intel_region_map(intel, src->region);
398 dst_ptr = intel_region_map(intel, dst->region);
399
400 _mesa_copy_rect(dst_ptr,
401 dst->cpp,
402 dst->region->pitch,
403 dst_x, dst_y, width, height,
404 src_ptr,
405 src->region->pitch,
406 src_x, src_y);
407 intel_region_unmap(intel, src->region);
408 intel_region_unmap(intel, dst->region);
409 }
410 }
411 }