01a057051e18f882a35d6c4a6671c3fd62eef437
[mesa.git] / src / mesa / drivers / dri / intel / intel_pixel_read.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/enums.h"
30 #include "main/mtypes.h"
31 #include "main/macros.h"
32 #include "main/image.h"
33 #include "main/bufferobj.h"
34 #include "main/state.h"
35 #include "swrast/swrast.h"
36
37 #include "intel_screen.h"
38 #include "intel_context.h"
39 #include "intel_blit.h"
40 #include "intel_buffers.h"
41 #include "intel_regions.h"
42 #include "intel_pixel.h"
43 #include "intel_buffer_objects.h"
44
45 /* For many applications, the new ability to pull the source buffers
46 * back out of the GTT and then do the packing/conversion operations
47 * in software will be as much of an improvement as trying to get the
48 * blitter and/or texture engine to do the work.
49 *
50 * This step is gated on private backbuffers.
51 *
52 * Obviously the frontbuffer can't be pulled back, so that is either
53 * an argument for blit/texture readpixels, or for blitting to a
54 * temporary and then pulling that back.
55 *
56 * When the destination is a pbo, however, it's not clear if it is
57 * ever going to be pulled to main memory (though the access param
58 * will be a good hint). So it sounds like we do want to be able to
59 * choose between blit/texture implementation on the gpu and pullback
60 * and cpu-based copying.
61 *
62 * Unless you can magically turn client memory into a PBO for the
63 * duration of this call, there will be a cpu-based copying step in
64 * any case.
65 */
66
67
68 static GLboolean
69 do_texture_readpixels(GLcontext * ctx,
70 GLint x, GLint y, GLsizei width, GLsizei height,
71 GLenum format, GLenum type,
72 const struct gl_pixelstore_attrib *pack,
73 struct intel_region *dest_region)
74 {
75 #if 0
76 struct intel_context *intel = intel_context(ctx);
77 intelScreenPrivate *screen = intel->intelScreen;
78 GLint pitch = pack->RowLength ? pack->RowLength : width;
79 __DRIdrawablePrivate *dPriv = intel->driDrawable;
80 int textureFormat;
81 GLenum glTextureFormat;
82 int destFormat, depthFormat, destPitch;
83 drm_clip_rect_t tmp;
84
85 if (INTEL_DEBUG & DEBUG_PIXEL)
86 fprintf(stderr, "%s\n", __FUNCTION__);
87
88
89 if (ctx->_ImageTransferState ||
90 pack->SwapBytes || pack->LsbFirst || !pack->Invert) {
91 if (INTEL_DEBUG & DEBUG_PIXEL)
92 fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
93 return GL_FALSE;
94 }
95
96 intel->vtbl.meta_texrect_source(intel, intel_readbuf_region(intel));
97
98 if (!intel->vtbl.meta_render_dest(intel, dest_region, type, format)) {
99 if (INTEL_DEBUG & DEBUG_PIXEL)
100 fprintf(stderr, "%s: couldn't set dest %s/%s\n",
101 __FUNCTION__,
102 _mesa_lookup_enum_by_nr(type),
103 _mesa_lookup_enum_by_nr(format));
104 return GL_FALSE;
105 }
106
107 LOCK_HARDWARE(intel);
108
109 if (intel->driDrawable->numClipRects) {
110 intel->vtbl.install_meta_state(intel);
111 intel->vtbl.meta_no_depth_write(intel);
112 intel->vtbl.meta_no_stencil_write(intel);
113
114 if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
115 UNLOCK_HARDWARE(intel);
116 SET_STATE(i830, state);
117 if (INTEL_DEBUG & DEBUG_PIXEL)
118 fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
119 return GL_TRUE;
120 }
121
122 y = dPriv->h - y - height;
123 x += dPriv->x;
124 y += dPriv->y;
125
126
127 /* Set the frontbuffer up as a large rectangular texture.
128 */
129 intel->vtbl.meta_tex_rect_source(intel, src_region, textureFormat);
130
131
132 intel->vtbl.meta_texture_blend_replace(i830, glTextureFormat);
133
134
135 /* Set the 3d engine to draw into the destination region:
136 */
137
138 intel->vtbl.meta_draw_region(intel, dest_region);
139 intel->vtbl.meta_draw_format(intel, destFormat, depthFormat); /* ?? */
140
141
142 /* Draw a single quad, no cliprects:
143 */
144 intel->vtbl.meta_disable_cliprects(intel);
145
146 intel->vtbl.draw_quad(intel,
147 0, width, 0, height,
148 0x00ff00ff, x, x + width, y, y + height);
149
150 intel->vtbl.leave_meta_state(intel);
151 }
152 UNLOCK_HARDWARE(intel);
153
154 intel_region_wait_fence(ctx, dest_region); /* required by GL */
155 return GL_TRUE;
156 #endif
157
158 return GL_FALSE;
159 }
160
161
162
163
164 static GLboolean
165 do_blit_readpixels(GLcontext * ctx,
166 GLint x, GLint y, GLsizei width, GLsizei height,
167 GLenum format, GLenum type,
168 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
169 {
170 struct intel_context *intel = intel_context(ctx);
171 struct intel_region *src = intel_readbuf_region(intel);
172 struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
173 GLuint dst_offset;
174 GLuint rowLength;
175
176 if (INTEL_DEBUG & DEBUG_PIXEL)
177 _mesa_printf("%s\n", __FUNCTION__);
178
179 if (!src)
180 return GL_FALSE;
181
182 if (!_mesa_is_bufferobj(pack->BufferObj)) {
183 /* PBO only for now:
184 */
185 if (INTEL_DEBUG & DEBUG_PIXEL)
186 _mesa_printf("%s - not PBO\n", __FUNCTION__);
187 return GL_FALSE;
188 }
189
190
191 if (ctx->_ImageTransferState ||
192 !intel_check_blit_format(src, format, type)) {
193 if (INTEL_DEBUG & DEBUG_PIXEL)
194 _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
195 return GL_FALSE;
196 }
197
198 if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
199 if (INTEL_DEBUG & DEBUG_PIXEL)
200 _mesa_printf("%s: bad packing params\n", __FUNCTION__);
201 return GL_FALSE;
202 }
203
204 if (pack->RowLength > 0)
205 rowLength = pack->RowLength;
206 else
207 rowLength = width;
208
209 if (pack->Invert) {
210 if (INTEL_DEBUG & DEBUG_PIXEL)
211 _mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);
212 return GL_FALSE;
213 }
214 else {
215 rowLength = -rowLength;
216 }
217
218 dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height,
219 format, type, 0, 0, 0);
220
221
222 /* Although the blits go on the command buffer, need to do this and
223 * fire with lock held to guarentee cliprects are correct.
224 */
225 intelFlush(&intel->ctx);
226 LOCK_HARDWARE(intel);
227
228 if (intel->driReadDrawable->numClipRects) {
229 GLboolean all = (width * height * src->cpp == dst->Base.Size &&
230 x == 0 && dst_offset == 0);
231
232 dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
233 all ? INTEL_WRITE_FULL :
234 INTEL_WRITE_PART);
235 __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
236 int nbox = dPriv->numClipRects;
237 drm_clip_rect_t *box = dPriv->pClipRects;
238 drm_clip_rect_t rect;
239 drm_clip_rect_t src_rect;
240 int i;
241
242 src_rect.x1 = dPriv->x + x;
243 src_rect.y1 = dPriv->y + dPriv->h - (y + height);
244 src_rect.x2 = src_rect.x1 + width;
245 src_rect.y2 = src_rect.y1 + height;
246
247
248
249 for (i = 0; i < nbox; i++) {
250 if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
251 continue;
252
253 if (!intelEmitCopyBlit(intel,
254 src->cpp,
255 src->pitch, src->buffer, 0, src->tiling,
256 rowLength, dst_buffer, dst_offset, GL_FALSE,
257 rect.x1,
258 rect.y1,
259 rect.x1 - src_rect.x1,
260 rect.y2 - src_rect.y2,
261 rect.x2 - rect.x1, rect.y2 - rect.y1,
262 GL_COPY)) {
263 UNLOCK_HARDWARE(intel);
264 return GL_FALSE;
265 }
266 }
267 }
268 UNLOCK_HARDWARE(intel);
269
270 if (INTEL_DEBUG & DEBUG_PIXEL)
271 _mesa_printf("%s - DONE\n", __FUNCTION__);
272
273 return GL_TRUE;
274 }
275
276 void
277 intelReadPixels(GLcontext * ctx,
278 GLint x, GLint y, GLsizei width, GLsizei height,
279 GLenum format, GLenum type,
280 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
281 {
282 if (INTEL_DEBUG & DEBUG_PIXEL)
283 fprintf(stderr, "%s\n", __FUNCTION__);
284
285 intelFlush(ctx);
286
287 if (do_blit_readpixels
288 (ctx, x, y, width, height, format, type, pack, pixels))
289 return;
290
291 #ifdef I915
292 if (do_texture_readpixels
293 (ctx, x, y, width, height, format, type, pack, pixels))
294 return;
295 #else
296 (void)do_blit_readpixels;
297 (void)do_texture_readpixels;
298 #endif
299
300 if (INTEL_DEBUG & DEBUG_PIXEL)
301 _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
302
303 /* Update Mesa state before calling down into _swrast_ReadPixels, as
304 * the spans code requires the computed buffer states to be up to date,
305 * but _swrast_ReadPixels only updates Mesa state after setting up
306 * the spans code.
307 */
308
309 if (ctx->NewState)
310 _mesa_update_state(ctx);
311
312 _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels);
313 }