1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "main/glheader.h"
29 #include "main/enums.h"
30 #include "main/mtypes.h"
31 #include "main/macros.h"
32 #include "main/image.h"
33 #include "main/bufferobj.h"
34 #include "main/state.h"
35 #include "swrast/swrast.h"
37 #include "intel_screen.h"
38 #include "intel_context.h"
39 #include "intel_blit.h"
40 #include "intel_buffers.h"
41 #include "intel_regions.h"
42 #include "intel_pixel.h"
43 #include "intel_buffer_objects.h"
45 /* For many applications, the new ability to pull the source buffers
46 * back out of the GTT and then do the packing/conversion operations
47 * in software will be as much of an improvement as trying to get the
48 * blitter and/or texture engine to do the work.
50 * This step is gated on private backbuffers.
52 * Obviously the frontbuffer can't be pulled back, so that is either
53 * an argument for blit/texture readpixels, or for blitting to a
54 * temporary and then pulling that back.
56 * When the destination is a pbo, however, it's not clear if it is
57 * ever going to be pulled to main memory (though the access param
58 * will be a good hint). So it sounds like we do want to be able to
59 * choose between blit/texture implementation on the gpu and pullback
60 * and cpu-based copying.
62 * Unless you can magically turn client memory into a PBO for the
63 * duration of this call, there will be a cpu-based copying step in
68 do_blit_readpixels(GLcontext
* ctx
,
69 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
70 GLenum format
, GLenum type
,
71 const struct gl_pixelstore_attrib
*pack
, GLvoid
* pixels
)
73 struct intel_context
*intel
= intel_context(ctx
);
74 struct intel_region
*src
= intel_readbuf_region(intel
);
75 struct intel_buffer_object
*dst
= intel_buffer_object(pack
->BufferObj
);
78 drm_intel_bo
*dst_buffer
;
82 if (INTEL_DEBUG
& DEBUG_PIXEL
)
83 printf("%s\n", __FUNCTION__
);
88 if (!_mesa_is_bufferobj(pack
->BufferObj
)) {
91 if (INTEL_DEBUG
& DEBUG_PIXEL
)
92 printf("%s - not PBO\n", __FUNCTION__
);
97 if (ctx
->_ImageTransferState
||
98 !intel_check_blit_format(src
, format
, type
)) {
99 if (INTEL_DEBUG
& DEBUG_PIXEL
)
100 printf("%s - bad format for blit\n", __FUNCTION__
);
104 if (pack
->Alignment
!= 1 || pack
->SwapBytes
|| pack
->LsbFirst
) {
105 if (INTEL_DEBUG
& DEBUG_PIXEL
)
106 printf("%s: bad packing params\n", __FUNCTION__
);
110 if (pack
->RowLength
> 0)
111 rowLength
= pack
->RowLength
;
116 if (INTEL_DEBUG
& DEBUG_PIXEL
)
117 printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__
);
121 if (ctx
->ReadBuffer
->Name
== 0)
122 rowLength
= -rowLength
;
125 dst_offset
= (GLintptr
) _mesa_image_address(2, pack
, pixels
, width
, height
,
126 format
, type
, 0, 0, 0);
128 if (!_mesa_clip_copytexsubimage(ctx
,
135 intel_prepare_render(intel
);
137 all
= (width
* height
* src
->cpp
== dst
->Base
.Size
&&
138 x
== 0 && dst_offset
== 0);
143 dst_buffer
= intel_bufferobj_buffer(intel
, dst
,
144 all
? INTEL_WRITE_FULL
:
147 if (ctx
->ReadBuffer
->Name
== 0)
148 y
= ctx
->ReadBuffer
->Height
- (y
+ height
);
150 if (!intelEmitCopyBlit(intel
,
152 src
->pitch
, src
->buffer
, 0, src
->tiling
,
153 rowLength
, dst_buffer
, dst_offset
, GL_FALSE
,
161 if (INTEL_DEBUG
& DEBUG_PIXEL
)
162 printf("%s - DONE\n", __FUNCTION__
);
168 intelReadPixels(GLcontext
* ctx
,
169 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
170 GLenum format
, GLenum type
,
171 const struct gl_pixelstore_attrib
*pack
, GLvoid
* pixels
)
173 if (INTEL_DEBUG
& DEBUG_PIXEL
)
174 fprintf(stderr
, "%s\n", __FUNCTION__
);
177 intel_prepare_render(intel_context(ctx
));
179 if (do_blit_readpixels
180 (ctx
, x
, y
, width
, height
, format
, type
, pack
, pixels
))
183 if (INTEL_DEBUG
& DEBUG_PIXEL
)
184 printf("%s: fallback to swrast\n", __FUNCTION__
);
186 /* Update Mesa state before calling down into _swrast_ReadPixels, as
187 * the spans code requires the computed buffer states to be up to date,
188 * but _swrast_ReadPixels only updates Mesa state after setting up
193 _mesa_update_state(ctx
);
195 _swrast_ReadPixels(ctx
, x
, y
, width
, height
, format
, type
, pack
, pixels
);