535fcd7be0b2041bd5ac4a8d21f29b659765b300
[mesa.git] / src / mesa / drivers / dri / intel / intel_regions.h
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTEL_REGIONS_H
29 #define INTEL_REGIONS_H
30
31 /** @file intel_regions.h
32 *
33 * Structure definitions and prototypes for intel_region handling, which is
34 * the basic structure for rectangular collections of pixels stored in a dri_bo.
35 */
36
37 #include <xf86drm.h>
38
39 #include "main/mtypes.h"
40 #include "intel_bufmgr.h"
41
42 struct intel_context;
43 struct intel_buffer_object;
44
45 /**
46 * A layer on top of the bufmgr buffers that adds a few useful things:
47 *
48 * - Refcounting for local buffer references.
49 * - Refcounting for buffer maps
50 * - Buffer dimensions - pitch and height.
51 * - Blitter commands for copying 2D regions between buffers. (really???)
52 */
53 struct intel_region
54 {
55 dri_bo *buffer; /**< buffer manager's buffer */
56 GLuint refcount; /**< Reference count for region */
57 GLuint cpp; /**< bytes per pixel */
58 GLuint width; /**< in pixels */
59 GLuint height; /**< in pixels */
60 GLuint pitch; /**< in pixels */
61 GLubyte *map; /**< only non-NULL when region is actually mapped */
62 GLuint map_refcount; /**< Reference count for mapping */
63
64 GLuint draw_offset; /**< Offset of drawing address within the region */
65 GLuint draw_x, draw_y; /**< Offset of drawing within the region */
66
67 uint32_t tiling; /**< Which tiling mode the region is in */
68 uint32_t bit_6_swizzle; /**< GEM flag for address swizzling requirement */
69 drmAddress classic_map; /**< drmMap of the region when not in GEM mode */
70 struct intel_buffer_object *pbo; /* zero-copy uploads */
71 };
72
73
74 /* Allocate a refcounted region. Pointers to regions should only be
75 * copied by calling intel_reference_region().
76 */
77 struct intel_region *intel_region_alloc(struct intel_context *intel,
78 uint32_t tiling,
79 GLuint cpp, GLuint width,
80 GLuint height, GLuint pitch,
81 GLboolean expect_accelerated_upload);
82
83 struct intel_region *
84 intel_region_alloc_for_handle(struct intel_context *intel,
85 GLuint cpp,
86 GLuint width, GLuint height, GLuint pitch,
87 unsigned int handle, const char *name);
88
89 void intel_region_reference(struct intel_region **dst,
90 struct intel_region *src);
91
92 void intel_region_release(struct intel_region **ib);
93
94 void intel_recreate_static_regions(struct intel_context *intel);
95
96 /* Map/unmap regions. This is refcounted also:
97 */
98 GLubyte *intel_region_map(struct intel_context *intel,
99 struct intel_region *ib);
100
101 void intel_region_unmap(struct intel_context *intel, struct intel_region *ib);
102
103
104 /* Upload data to a rectangular sub-region
105 */
106 void intel_region_data(struct intel_context *intel,
107 struct intel_region *dest,
108 GLuint dest_offset,
109 GLuint destx, GLuint desty,
110 const void *src, GLuint src_stride,
111 GLuint srcx, GLuint srcy, GLuint width, GLuint height);
112
113 /* Copy rectangular sub-regions
114 */
115 GLboolean
116 intel_region_copy(struct intel_context *intel,
117 struct intel_region *dest,
118 GLuint dest_offset,
119 GLuint destx, GLuint desty,
120 struct intel_region *src,
121 GLuint src_offset,
122 GLuint srcx, GLuint srcy, GLuint width, GLuint height,
123 GLenum logicop);
124
125 /* Helpers for zerocopy uploads, particularly texture image uploads:
126 */
127 void intel_region_attach_pbo(struct intel_context *intel,
128 struct intel_region *region,
129 struct intel_buffer_object *pbo);
130 void intel_region_release_pbo(struct intel_context *intel,
131 struct intel_region *region);
132 void intel_region_cow(struct intel_context *intel,
133 struct intel_region *region);
134
135 dri_bo *intel_region_buffer(struct intel_context *intel,
136 struct intel_region *region,
137 GLuint flag);
138
139 void _mesa_copy_rect(GLubyte * dst,
140 GLuint cpp,
141 GLuint dst_pitch,
142 GLuint dst_x,
143 GLuint dst_y,
144 GLuint width,
145 GLuint height,
146 const GLubyte * src,
147 GLuint src_pitch, GLuint src_x, GLuint src_y);
148
149 #endif