3d46073daad6422f3c166b23fd524f4c0fcefdf0
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "glheader.h"
29 #include "context.h"
30 #include "framebuffer.h"
31 #include "matrix.h"
32 #include "renderbuffer.h"
33 #include "simple_list.h"
34 #include "utils.h"
35 #include "vblank.h"
36 #include "xmlpool.h"
37
38
39 #include "intel_screen.h"
40
41 #include "intel_buffers.h"
42 #include "intel_tex.h"
43 #include "intel_span.h"
44 #include "intel_ioctl.h"
45 #include "intel_fbo.h"
46 #include "intel_chipset.h"
47
48 #include "i915_drm.h"
49 #include "i830_dri.h"
50 #include "intel_regions.h"
51 #include "intel_batchbuffer.h"
52 #include "intel_bufmgr_ttm.h"
53
54 PUBLIC const char __driConfigOptions[] =
55 DRI_CONF_BEGIN
56 DRI_CONF_SECTION_PERFORMANCE
57 DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
58 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
59 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
60 * DRI_CONF_BO_REUSE_ALL
61 */
62 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 0, "0:1")
63 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
64 DRI_CONF_ENUM(0, "Disable buffer object reuse")
65 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
66 DRI_CONF_DESC_END
67 DRI_CONF_OPT_END
68 DRI_CONF_SECTION_END
69 DRI_CONF_SECTION_QUALITY
70 DRI_CONF_FORCE_S3TC_ENABLE(false)
71 DRI_CONF_ALLOW_LARGE_TEXTURES(1)
72 DRI_CONF_SECTION_END
73 DRI_CONF_SECTION_DEBUG
74 DRI_CONF_NO_RAST(false)
75 DRI_CONF_SECTION_END
76 DRI_CONF_END;
77
78 const GLuint __driNConfigOptions = 6;
79
80 #ifdef USE_NEW_INTERFACE
81 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
82 #endif /*USE_NEW_INTERFACE */
83
84 /**
85 * Map all the memory regions described by the screen.
86 * \return GL_TRUE if success, GL_FALSE if error.
87 */
88 GLboolean
89 intelMapScreenRegions(__DRIscreenPrivate * sPriv)
90 {
91 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
92
93 if (intelScreen->front.handle) {
94 if (drmMap(sPriv->fd,
95 intelScreen->front.handle,
96 intelScreen->front.size,
97 (drmAddress *) & intelScreen->front.map) != 0) {
98 _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
99 return GL_FALSE;
100 }
101 }
102 else {
103 _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!");
104 }
105
106 if (0)
107 _mesa_printf("Back 0x%08x ", intelScreen->back.handle);
108 if (drmMap(sPriv->fd,
109 intelScreen->back.handle,
110 intelScreen->back.size,
111 (drmAddress *) & intelScreen->back.map) != 0) {
112 intelUnmapScreenRegions(intelScreen);
113 return GL_FALSE;
114 }
115
116 if (intelScreen->third.handle) {
117 if (0)
118 _mesa_printf("Third 0x%08x ", intelScreen->third.handle);
119 if (drmMap(sPriv->fd,
120 intelScreen->third.handle,
121 intelScreen->third.size,
122 (drmAddress *) & intelScreen->third.map) != 0) {
123 intelUnmapScreenRegions(intelScreen);
124 return GL_FALSE;
125 }
126 }
127
128 if (0)
129 _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle);
130 if (drmMap(sPriv->fd,
131 intelScreen->depth.handle,
132 intelScreen->depth.size,
133 (drmAddress *) & intelScreen->depth.map) != 0) {
134 intelUnmapScreenRegions(intelScreen);
135 return GL_FALSE;
136 }
137
138 if (0)
139 _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
140 if (intelScreen->tex.size != 0) {
141 if (drmMap(sPriv->fd,
142 intelScreen->tex.handle,
143 intelScreen->tex.size,
144 (drmAddress *) & intelScreen->tex.map) != 0) {
145 intelUnmapScreenRegions(intelScreen);
146 return GL_FALSE;
147 }
148 }
149
150 if (0)
151 printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
152 intelScreen->front.map,
153 intelScreen->back.map, intelScreen->third.map,
154 intelScreen->depth.map, intelScreen->tex.map);
155 return GL_TRUE;
156 }
157
158 void
159 intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
160 {
161 #define REALLY_UNMAP 1
162 if (intelScreen->front.map) {
163 #if REALLY_UNMAP
164 if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
165 printf("drmUnmap front failed!\n");
166 #endif
167 intelScreen->front.map = NULL;
168 }
169 if (intelScreen->back.map) {
170 #if REALLY_UNMAP
171 if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
172 printf("drmUnmap back failed!\n");
173 #endif
174 intelScreen->back.map = NULL;
175 }
176 if (intelScreen->third.map) {
177 #if REALLY_UNMAP
178 if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0)
179 printf("drmUnmap third failed!\n");
180 #endif
181 intelScreen->third.map = NULL;
182 }
183 if (intelScreen->depth.map) {
184 #if REALLY_UNMAP
185 drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
186 intelScreen->depth.map = NULL;
187 #endif
188 }
189 if (intelScreen->tex.map) {
190 #if REALLY_UNMAP
191 drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
192 intelScreen->tex.map = NULL;
193 #endif
194 }
195 }
196
197
198 static void
199 intelPrintDRIInfo(intelScreenPrivate * intelScreen,
200 __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
201 {
202 fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
203 intelScreen->front.size, intelScreen->front.offset,
204 intelScreen->pitch);
205 fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
206 intelScreen->back.size, intelScreen->back.offset,
207 intelScreen->pitch);
208 fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
209 intelScreen->depth.size, intelScreen->depth.offset,
210 intelScreen->pitch);
211 fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
212 intelScreen->tex.size, intelScreen->tex.offset);
213 fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
214 }
215
216
217 static void
218 intelPrintSAREA(const struct drm_i915_sarea * sarea)
219 {
220 fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
221 sarea->height);
222 fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
223 fprintf(stderr,
224 "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n",
225 sarea->front_offset, sarea->front_size,
226 (unsigned) sarea->front_handle);
227 fprintf(stderr,
228 "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n",
229 sarea->back_offset, sarea->back_size,
230 (unsigned) sarea->back_handle);
231 fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n",
232 sarea->depth_offset, sarea->depth_size,
233 (unsigned) sarea->depth_handle);
234 fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
235 sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
236 }
237
238
239 /**
240 * A number of the screen parameters are obtained/computed from
241 * information in the SAREA. This function updates those parameters.
242 */
243 void
244 intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
245 struct drm_i915_sarea * sarea)
246 {
247 intelScreen->width = sarea->width;
248 intelScreen->height = sarea->height;
249 intelScreen->pitch = sarea->pitch;
250
251 intelScreen->front.offset = sarea->front_offset;
252 intelScreen->front.handle = sarea->front_handle;
253 intelScreen->front.size = sarea->front_size;
254 intelScreen->front.tiled = sarea->front_tiled;
255
256 intelScreen->back.offset = sarea->back_offset;
257 intelScreen->back.handle = sarea->back_handle;
258 intelScreen->back.size = sarea->back_size;
259 intelScreen->back.tiled = sarea->back_tiled;
260
261 if (intelScreen->driScrnPriv->ddx_version.minor >= 8) {
262 intelScreen->third.offset = sarea->third_offset;
263 intelScreen->third.handle = sarea->third_handle;
264 intelScreen->third.size = sarea->third_size;
265 intelScreen->third.tiled = sarea->third_tiled;
266 }
267
268 intelScreen->depth.offset = sarea->depth_offset;
269 intelScreen->depth.handle = sarea->depth_handle;
270 intelScreen->depth.size = sarea->depth_size;
271 intelScreen->depth.tiled = sarea->depth_tiled;
272
273 if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
274 intelScreen->front.bo_handle = sarea->front_bo_handle;
275 intelScreen->back.bo_handle = sarea->back_bo_handle;
276 intelScreen->third.bo_handle = sarea->third_bo_handle;
277 intelScreen->depth.bo_handle = sarea->depth_bo_handle;
278 } else {
279 intelScreen->front.bo_handle = -1;
280 intelScreen->back.bo_handle = -1;
281 intelScreen->third.bo_handle = -1;
282 intelScreen->depth.bo_handle = -1;
283 }
284
285 intelScreen->tex.offset = sarea->tex_offset;
286 intelScreen->logTextureGranularity = sarea->log_tex_granularity;
287 intelScreen->tex.handle = sarea->tex_handle;
288 intelScreen->tex.size = sarea->tex_size;
289
290 if (0)
291 intelPrintSAREA(sarea);
292 }
293
294 static void
295 intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
296 __DRIcontextPrivate *pcp,
297 __DRIDrawableConfigEvent *event)
298 {
299 struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
300 struct intel_region *region = NULL;
301 struct intel_renderbuffer *rb, *depth_rb, *stencil_rb;
302 struct intel_context *intel = pcp->driverPrivate;
303 int cpp, pitch;
304
305 cpp = intel->ctx.Visual.rgbBits / 8;
306 pitch = ((cpp * dPriv->w + 63) & ~63) / cpp;
307
308 rb = intel_fb->color_rb[1];
309 if (rb) {
310 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
311 intel_renderbuffer_set_region(rb, region);
312 }
313
314 rb = intel_fb->color_rb[2];
315 if (rb) {
316 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
317 intel_renderbuffer_set_region(rb, region);
318 }
319
320 depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
321 stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
322 if (depth_rb || stencil_rb)
323 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
324 if (depth_rb)
325 intel_renderbuffer_set_region(depth_rb, region);
326 if (stencil_rb)
327 intel_renderbuffer_set_region(stencil_rb, region);
328
329 /* FIXME: Tell the X server about the regions we just allocated and
330 * attached. */
331 }
332
333 #define BUFFER_FLAG_TILED 0x0100
334
335 static void
336 intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
337 __DRIcontextPrivate *pcp,
338 __DRIBufferAttachEvent *ba)
339 {
340 struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
341 struct intel_renderbuffer *rb;
342 struct intel_region *region;
343 struct intel_context *intel = pcp->driverPrivate;
344 GLuint tiled;
345
346 switch (ba->buffer.attachment) {
347 case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
348 rb = intel_fb->color_rb[0];
349 break;
350
351 case DRI_DRAWABLE_BUFFER_BACK_LEFT:
352 rb = intel_fb->color_rb[0];
353 break;
354
355 case DRI_DRAWABLE_BUFFER_DEPTH:
356 rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
357 break;
358
359 case DRI_DRAWABLE_BUFFER_STENCIL:
360 rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
361 break;
362
363 case DRI_DRAWABLE_BUFFER_ACCUM:
364 default:
365 fprintf(stderr, "unhandled buffer attach event, attacment type %d\n",
366 ba->buffer.attachment);
367 return;
368 }
369
370 #if 0
371 /* FIXME: Add this so we can filter out when the X server sends us
372 * attachment events for the buffers we just allocated. Need to
373 * get the BO handle for a render buffer. */
374 if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle)
375 return;
376 #endif
377
378 tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0;
379 region = intel_region_alloc_for_handle(intel, ba->buffer.cpp,
380 ba->buffer.pitch / ba->buffer.cpp,
381 dPriv->h, tiled,
382 ba->buffer.handle);
383
384 intel_renderbuffer_set_region(rb, region);
385 }
386
387 static const __DRItexOffsetExtension intelTexOffsetExtension = {
388 { __DRI_TEX_OFFSET },
389 intelSetTexOffset,
390 };
391
392 static const __DRItexBufferExtension intelTexBufferExtension = {
393 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
394 intelSetTexBuffer,
395 };
396
397 static const __DRIextension *intelExtensions[] = {
398 &driReadDrawableExtension,
399 &driCopySubBufferExtension.base,
400 &driSwapControlExtension.base,
401 &driFrameTrackingExtension.base,
402 &driMediaStreamCounterExtension.base,
403 &intelTexOffsetExtension.base,
404 &intelTexBufferExtension.base,
405 NULL
406 };
407
408 static GLboolean
409 intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
410 {
411 int ret;
412 struct drm_i915_getparam gp;
413
414 gp.param = param;
415 gp.value = value;
416
417 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
418 if (ret) {
419 fprintf(stderr, "drm_i915_getparam: %d\n", ret);
420 return GL_FALSE;
421 }
422
423 return GL_TRUE;
424 }
425
426 static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
427 {
428 intelScreenPrivate *intelScreen;
429 I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
430 struct drm_i915_sarea *sarea;
431
432 if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
433 fprintf(stderr,
434 "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
435 return GL_FALSE;
436 }
437
438 /* Allocate the private area */
439 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
440 if (!intelScreen) {
441 fprintf(stderr, "\nERROR! Allocating private area failed\n");
442 return GL_FALSE;
443 }
444 /* parse information in __driConfigOptions */
445 driParseOptionInfo(&intelScreen->optionCache,
446 __driConfigOptions, __driNConfigOptions);
447
448 intelScreen->driScrnPriv = sPriv;
449 sPriv->private = (void *) intelScreen;
450 intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
451 sarea = (struct drm_i915_sarea *)
452 (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
453
454 intelScreen->deviceID = gDRIPriv->deviceID;
455
456 intelUpdateScreenFromSAREA(intelScreen, sarea);
457
458 if (!intelMapScreenRegions(sPriv)) {
459 fprintf(stderr, "\nERROR! mapping regions\n");
460 _mesa_free(intelScreen);
461 sPriv->private = NULL;
462 return GL_FALSE;
463 }
464
465 intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
466
467 if (0)
468 intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
469
470 intelScreen->drmMinor = sPriv->drm_version.minor;
471
472 /* Determine if IRQs are active? */
473 if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
474 &intelScreen->irq_active))
475 return GL_FALSE;
476
477 /* Determine if batchbuffers are allowed */
478 if (!intel_get_param(sPriv, I915_PARAM_ALLOW_BATCHBUFFER,
479 &intelScreen->allow_batchbuffer))
480 return GL_FALSE;
481
482 sPriv->extensions = intelExtensions;
483
484 return GL_TRUE;
485 }
486
487
488 static void
489 intelDestroyScreen(__DRIscreenPrivate * sPriv)
490 {
491 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
492
493 intelUnmapScreenRegions(intelScreen);
494
495 FREE(intelScreen);
496 sPriv->private = NULL;
497 }
498
499
500 /**
501 * This is called when we need to set up GL rendering to a new X window.
502 */
503 static GLboolean
504 intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
505 __DRIdrawablePrivate * driDrawPriv,
506 const __GLcontextModes * mesaVis, GLboolean isPixmap)
507 {
508 intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private;
509
510 if (isPixmap) {
511 return GL_FALSE; /* not implemented */
512 }
513 else {
514 GLboolean swStencil = (mesaVis->stencilBits > 0 &&
515 mesaVis->depthBits != 24);
516 GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
517
518 struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
519
520 if (!intel_fb)
521 return GL_FALSE;
522
523 _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
524
525 /* setup the hardware-based renderbuffers */
526 {
527 intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
528 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
529 &intel_fb->color_rb[0]->Base);
530 }
531
532 if (mesaVis->doubleBufferMode) {
533 intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
534 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
535 &intel_fb->color_rb[1]->Base);
536
537 if (screen->third.handle) {
538 struct gl_renderbuffer *tmp_rb = NULL;
539
540 intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat);
541 _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base);
542 }
543 }
544
545 if (mesaVis->depthBits == 24) {
546 if (mesaVis->stencilBits == 8) {
547 /* combined depth/stencil buffer */
548 struct intel_renderbuffer *depthStencilRb
549 = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT);
550 /* note: bind RB to two attachment points */
551 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
552 &depthStencilRb->Base);
553 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
554 &depthStencilRb->Base);
555 } else {
556 struct intel_renderbuffer *depthRb
557 = intel_create_renderbuffer(GL_DEPTH_COMPONENT24);
558 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
559 &depthRb->Base);
560 }
561 }
562 else if (mesaVis->depthBits == 16) {
563 /* just 16-bit depth buffer, no hw stencil */
564 struct intel_renderbuffer *depthRb
565 = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
566 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
567 }
568
569 /* now add any/all software-based renderbuffers we may need */
570 _mesa_add_soft_renderbuffers(&intel_fb->Base,
571 GL_FALSE, /* never sw color */
572 GL_FALSE, /* never sw depth */
573 swStencil, mesaVis->accumRedBits > 0,
574 GL_FALSE, /* never sw alpha */
575 GL_FALSE /* never sw aux */ );
576 driDrawPriv->driverPrivate = (void *) intel_fb;
577
578 return GL_TRUE;
579 }
580 }
581
582 static void
583 intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
584 {
585 _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
586 }
587
588
589 /**
590 * Get information about previous buffer swaps.
591 */
592 static int
593 intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
594 {
595 struct intel_framebuffer *intel_fb;
596
597 if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
598 || (sInfo == NULL)) {
599 return -1;
600 }
601
602 intel_fb = dPriv->driverPrivate;
603 sInfo->swap_count = intel_fb->swap_count;
604 sInfo->swap_ust = intel_fb->swap_ust;
605 sInfo->swap_missed_count = intel_fb->swap_missed_count;
606
607 sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
608 ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
609 : 0.0;
610
611 return 0;
612 }
613
614
615 /* There are probably better ways to do this, such as an
616 * init-designated function to register chipids and createcontext
617 * functions.
618 */
619 extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
620 __DRIcontextPrivate * driContextPriv,
621 void *sharedContextPrivate);
622
623 extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
624 __DRIcontextPrivate * driContextPriv,
625 void *sharedContextPrivate);
626 extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
627 __DRIcontextPrivate * driContextPriv,
628 void *sharedContextPrivate);
629
630 static GLboolean
631 intelCreateContext(const __GLcontextModes * mesaVis,
632 __DRIcontextPrivate * driContextPriv,
633 void *sharedContextPrivate)
634 {
635 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
636 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
637
638 #ifdef I915
639 if (IS_9XX(intelScreen->deviceID)) {
640 if (!IS_965(intelScreen->deviceID)) {
641 return i915CreateContext(mesaVis, driContextPriv,
642 sharedContextPrivate);
643 }
644 } else {
645 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
646 }
647 #else
648 if (IS_965(intelScreen->deviceID))
649 return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
650 #endif
651 fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
652 return GL_FALSE;
653 }
654
655
656 static const struct __DriverAPIRec intelAPI = {
657 .DestroyScreen = intelDestroyScreen,
658 .CreateContext = intelCreateContext,
659 .DestroyContext = intelDestroyContext,
660 .CreateBuffer = intelCreateBuffer,
661 .DestroyBuffer = intelDestroyBuffer,
662 .SwapBuffers = intelSwapBuffers,
663 .MakeCurrent = intelMakeCurrent,
664 .UnbindContext = intelUnbindContext,
665 .GetSwapInfo = intelGetSwapInfo,
666 .GetDrawableMSC = driDrawableGetMSC32,
667 .WaitForMSC = driWaitForMSC32,
668 .WaitForSBC = NULL,
669 .SwapBuffersMSC = NULL,
670 .CopySubBuffer = intelCopySubBuffer,
671
672 .HandleDrawableConfig = intelHandleDrawableConfig,
673 .HandleBufferAttach = intelHandleBufferAttach,
674 };
675
676
677 static __GLcontextModes *
678 intelFillInModes(__DRIscreenPrivate *psp,
679 unsigned pixel_bits, unsigned depth_bits,
680 unsigned stencil_bits, GLboolean have_back_buffer)
681 {
682 __GLcontextModes *modes;
683 __GLcontextModes *m;
684 unsigned num_modes;
685 unsigned depth_buffer_factor;
686 unsigned back_buffer_factor;
687 GLenum fb_format;
688 GLenum fb_type;
689
690 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
691 * support pageflipping at all.
692 */
693 static const GLenum back_buffer_modes[] = {
694 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
695 };
696
697 u_int8_t depth_bits_array[3];
698 u_int8_t stencil_bits_array[3];
699
700
701 depth_bits_array[0] = 0;
702 depth_bits_array[1] = depth_bits;
703 depth_bits_array[2] = depth_bits;
704
705 /* Just like with the accumulation buffer, always provide some modes
706 * with a stencil buffer. It will be a sw fallback, but some apps won't
707 * care about that.
708 */
709 stencil_bits_array[0] = 0;
710 stencil_bits_array[1] = 0;
711 if (depth_bits == 24)
712 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
713
714 stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
715
716 depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
717 back_buffer_factor = (have_back_buffer) ? 3 : 1;
718
719 num_modes = depth_buffer_factor * back_buffer_factor * 4;
720
721 if (pixel_bits == 16) {
722 fb_format = GL_RGB;
723 fb_type = GL_UNSIGNED_SHORT_5_6_5;
724 }
725 else {
726 fb_format = GL_BGRA;
727 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
728 }
729
730 modes =
731 (*psp->contextModes->createContextModes) (num_modes,
732 sizeof(__GLcontextModes));
733 m = modes;
734 if (!driFillInModes(&m, fb_format, fb_type,
735 depth_bits_array, stencil_bits_array,
736 depth_buffer_factor, back_buffer_modes,
737 back_buffer_factor, GLX_TRUE_COLOR)) {
738 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
739 __LINE__);
740 return NULL;
741 }
742 if (!driFillInModes(&m, fb_format, fb_type,
743 depth_bits_array, stencil_bits_array,
744 depth_buffer_factor, back_buffer_modes,
745 back_buffer_factor, GLX_DIRECT_COLOR)) {
746 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
747 __LINE__);
748 return NULL;
749 }
750
751 /* Mark the visual as slow if there are "fake" stencil bits.
752 */
753 for (m = modes; m != NULL; m = m->next) {
754 if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
755 m->visualRating = GLX_SLOW_CONFIG;
756 }
757 }
758
759 return modes;
760 }
761
762
763 /**
764 * This is the driver specific part of the createNewScreen entry point.
765 *
766 * \todo maybe fold this into intelInitDriver
767 *
768 * \return the __GLcontextModes supported by this driver
769 */
770 PUBLIC __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp)
771 {
772 #ifdef I915
773 static const __DRIversion ddx_expected = { 1, 5, 0 };
774 #else
775 static const __DRIversion ddx_expected = { 1, 6, 0 };
776 #endif
777 static const __DRIversion dri_expected = { 4, 0, 0 };
778 static const __DRIversion drm_expected = { 1, 5, 0 };
779 I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
780
781 psp->DriverAPI = intelAPI;
782
783 if (!driCheckDriDdxDrmVersions2("i915",
784 &psp->dri_version, &dri_expected,
785 &psp->ddx_version, &ddx_expected,
786 &psp->drm_version, &drm_expected)) {
787 return NULL;
788 }
789
790 /* Calling driInitExtensions here, with a NULL context pointer,
791 * does not actually enable the extensions. It just makes sure
792 * that all the dispatch offsets for all the extensions that
793 * *might* be enables are known. This is needed because the
794 * dispatch offsets need to be known when _mesa_context_create is
795 * called, but we can't enable the extensions until we have a
796 * context pointer.
797 *
798 * Hello chicken. Hello egg. How are you two today?
799 */
800 intelInitExtensions(NULL, GL_TRUE);
801
802 if (!intelInitDriver(psp))
803 return NULL;
804
805 return intelFillInModes(psp, dri_priv->cpp * 8,
806 (dri_priv->cpp == 2) ? 16 : 24,
807 (dri_priv->cpp == 2) ? 0 : 8, 1);
808 }
809
810 struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
811 {
812 /*
813 * This should probably change to have the screen allocate a dummy
814 * context at screen creation. For now just use the current context.
815 */
816
817 GET_CURRENT_CONTEXT(ctx);
818 if (ctx == NULL) {
819 _mesa_problem(NULL, "No current context in intelScreenContext\n");
820 return NULL;
821 }
822 return intel_context(ctx);
823 }
824
825 /**
826 * This is the driver specific part of the createNewScreen entry point.
827 *
828 * \return the __GLcontextModes supported by this driver
829 */
830 PUBLIC __GLcontextModes *__dri2DriverInitScreen(__DRIscreenPrivate *psp)
831 {
832 intelScreenPrivate *intelScreen;
833 __GLcontextModes *modes, *m;
834
835 psp->DriverAPI = intelAPI;
836
837 /* Calling driInitExtensions here, with a NULL context pointer,
838 * does not actually enable the extensions. It just makes sure
839 * that all the dispatch offsets for all the extensions that
840 * *might* be enables are known. This is needed because the
841 * dispatch offsets need to be known when _mesa_context_create is
842 * called, but we can't enable the extensions until we have a
843 * context pointer.
844 *
845 * Hello chicken. Hello egg. How are you two today?
846 */
847 intelInitExtensions(NULL, GL_TRUE);
848
849 /* Allocate the private area */
850 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
851 if (!intelScreen) {
852 fprintf(stderr, "\nERROR! Allocating private area failed\n");
853 return GL_FALSE;
854 }
855 /* parse information in __driConfigOptions */
856 driParseOptionInfo(&intelScreen->optionCache,
857 __driConfigOptions, __driNConfigOptions);
858
859 intelScreen->driScrnPriv = psp;
860 psp->private = (void *) intelScreen;
861
862 intelScreen->drmMinor = psp->drm_version.minor;
863
864 /* Determine chipset ID? */
865 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
866 &intelScreen->deviceID))
867 return GL_FALSE;
868
869 /* Determine if IRQs are active? */
870 if (!intel_get_param(psp, I915_PARAM_IRQ_ACTIVE,
871 &intelScreen->irq_active))
872 return GL_FALSE;
873
874 /* Determine if batchbuffers are allowed */
875 if (!intel_get_param(psp, I915_PARAM_ALLOW_BATCHBUFFER,
876 &intelScreen->allow_batchbuffer))
877 return GL_FALSE;
878
879 if (!intelScreen->allow_batchbuffer) {
880 fprintf(stderr, "batch buffer not allowed\n");
881 return GL_FALSE;
882 }
883
884 psp->extensions = intelExtensions;
885
886 modes = intelFillInModes(psp, 16, 16, 0, 1);
887 for (m = modes; m->next != NULL; m = m->next)
888 ;
889 m->next = intelFillInModes(psp, 32, 24, 8, 1);
890
891 return modes;
892 }