5dded4b16737351285cd9cb8e395ee2ed203037d
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "glheader.h"
29 #include "context.h"
30 #include "framebuffer.h"
31 #include "matrix.h"
32 #include "renderbuffer.h"
33 #include "simple_list.h"
34 #include "utils.h"
35 #include "vblank.h"
36 #include "xmlpool.h"
37
38
39 #include "intel_screen.h"
40
41 #include "intel_buffers.h"
42 #include "intel_tex.h"
43 #include "intel_span.h"
44 #include "intel_ioctl.h"
45 #include "intel_fbo.h"
46 #include "intel_chipset.h"
47
48 #include "i915_drm.h"
49 #include "i830_dri.h"
50 #include "intel_regions.h"
51 #include "intel_batchbuffer.h"
52 #include "intel_bufmgr_ttm.h"
53
54 PUBLIC const char __driConfigOptions[] =
55 DRI_CONF_BEGIN
56 DRI_CONF_SECTION_PERFORMANCE
57 DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
58 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
59 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
60 * DRI_CONF_BO_REUSE_ALL
61 */
62 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 0, "0:1")
63 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
64 DRI_CONF_ENUM(0, "Disable buffer object reuse")
65 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
66 DRI_CONF_DESC_END
67 DRI_CONF_OPT_END
68 DRI_CONF_SECTION_END
69 DRI_CONF_SECTION_QUALITY
70 DRI_CONF_FORCE_S3TC_ENABLE(false)
71 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
72 DRI_CONF_SECTION_END
73 DRI_CONF_SECTION_DEBUG
74 DRI_CONF_NO_RAST(false)
75 DRI_CONF_SECTION_END
76 DRI_CONF_END;
77
78 const GLuint __driNConfigOptions = 6;
79
80 #ifdef USE_NEW_INTERFACE
81 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
82 #endif /*USE_NEW_INTERFACE */
83
84 /**
85 * Map all the memory regions described by the screen.
86 * \return GL_TRUE if success, GL_FALSE if error.
87 */
88 GLboolean
89 intelMapScreenRegions(__DRIscreenPrivate * sPriv)
90 {
91 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
92
93 if (intelScreen->front.handle) {
94 if (drmMap(sPriv->fd,
95 intelScreen->front.handle,
96 intelScreen->front.size,
97 (drmAddress *) & intelScreen->front.map) != 0) {
98 _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
99 return GL_FALSE;
100 }
101 }
102 else {
103 _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!");
104 }
105
106 if (0)
107 _mesa_printf("Back 0x%08x ", intelScreen->back.handle);
108 if (drmMap(sPriv->fd,
109 intelScreen->back.handle,
110 intelScreen->back.size,
111 (drmAddress *) & intelScreen->back.map) != 0) {
112 intelUnmapScreenRegions(intelScreen);
113 return GL_FALSE;
114 }
115
116 if (intelScreen->third.handle) {
117 if (0)
118 _mesa_printf("Third 0x%08x ", intelScreen->third.handle);
119 if (drmMap(sPriv->fd,
120 intelScreen->third.handle,
121 intelScreen->third.size,
122 (drmAddress *) & intelScreen->third.map) != 0) {
123 intelUnmapScreenRegions(intelScreen);
124 return GL_FALSE;
125 }
126 }
127
128 if (0)
129 _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle);
130 if (drmMap(sPriv->fd,
131 intelScreen->depth.handle,
132 intelScreen->depth.size,
133 (drmAddress *) & intelScreen->depth.map) != 0) {
134 intelUnmapScreenRegions(intelScreen);
135 return GL_FALSE;
136 }
137
138 if (0)
139 _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
140 if (intelScreen->tex.size != 0) {
141 if (drmMap(sPriv->fd,
142 intelScreen->tex.handle,
143 intelScreen->tex.size,
144 (drmAddress *) & intelScreen->tex.map) != 0) {
145 intelUnmapScreenRegions(intelScreen);
146 return GL_FALSE;
147 }
148 }
149
150 if (0)
151 printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
152 intelScreen->front.map,
153 intelScreen->back.map, intelScreen->third.map,
154 intelScreen->depth.map, intelScreen->tex.map);
155 return GL_TRUE;
156 }
157
158 void
159 intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
160 {
161 #define REALLY_UNMAP 1
162 if (intelScreen->front.map) {
163 #if REALLY_UNMAP
164 if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
165 printf("drmUnmap front failed!\n");
166 #endif
167 intelScreen->front.map = NULL;
168 }
169 if (intelScreen->back.map) {
170 #if REALLY_UNMAP
171 if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
172 printf("drmUnmap back failed!\n");
173 #endif
174 intelScreen->back.map = NULL;
175 }
176 if (intelScreen->third.map) {
177 #if REALLY_UNMAP
178 if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0)
179 printf("drmUnmap third failed!\n");
180 #endif
181 intelScreen->third.map = NULL;
182 }
183 if (intelScreen->depth.map) {
184 #if REALLY_UNMAP
185 drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
186 intelScreen->depth.map = NULL;
187 #endif
188 }
189 if (intelScreen->tex.map) {
190 #if REALLY_UNMAP
191 drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
192 intelScreen->tex.map = NULL;
193 #endif
194 }
195 }
196
197
198 static void
199 intelPrintDRIInfo(intelScreenPrivate * intelScreen,
200 __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
201 {
202 fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
203 intelScreen->front.size, intelScreen->front.offset,
204 intelScreen->pitch);
205 fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
206 intelScreen->back.size, intelScreen->back.offset,
207 intelScreen->pitch);
208 fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
209 intelScreen->depth.size, intelScreen->depth.offset,
210 intelScreen->pitch);
211 fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
212 intelScreen->tex.size, intelScreen->tex.offset);
213 fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
214 }
215
216
217 static void
218 intelPrintSAREA(const struct drm_i915_sarea * sarea)
219 {
220 fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
221 sarea->height);
222 fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
223 fprintf(stderr,
224 "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n",
225 sarea->front_offset, sarea->front_size,
226 (unsigned) sarea->front_handle);
227 fprintf(stderr,
228 "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n",
229 sarea->back_offset, sarea->back_size,
230 (unsigned) sarea->back_handle);
231 fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n",
232 sarea->depth_offset, sarea->depth_size,
233 (unsigned) sarea->depth_handle);
234 fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
235 sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
236 }
237
238
239 /**
240 * A number of the screen parameters are obtained/computed from
241 * information in the SAREA. This function updates those parameters.
242 */
243 void
244 intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
245 struct drm_i915_sarea * sarea)
246 {
247 intelScreen->width = sarea->width;
248 intelScreen->height = sarea->height;
249 intelScreen->pitch = sarea->pitch;
250
251 intelScreen->front.offset = sarea->front_offset;
252 intelScreen->front.handle = sarea->front_handle;
253 intelScreen->front.size = sarea->front_size;
254 intelScreen->front.tiled = sarea->front_tiled;
255
256 intelScreen->back.offset = sarea->back_offset;
257 intelScreen->back.handle = sarea->back_handle;
258 intelScreen->back.size = sarea->back_size;
259 intelScreen->back.tiled = sarea->back_tiled;
260
261 if (intelScreen->driScrnPriv->ddx_version.minor >= 8) {
262 intelScreen->third.offset = sarea->third_offset;
263 intelScreen->third.handle = sarea->third_handle;
264 intelScreen->third.size = sarea->third_size;
265 intelScreen->third.tiled = sarea->third_tiled;
266 }
267
268 intelScreen->depth.offset = sarea->depth_offset;
269 intelScreen->depth.handle = sarea->depth_handle;
270 intelScreen->depth.size = sarea->depth_size;
271 intelScreen->depth.tiled = sarea->depth_tiled;
272
273 if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
274 intelScreen->front.bo_handle = sarea->front_bo_handle;
275 intelScreen->back.bo_handle = sarea->back_bo_handle;
276 intelScreen->third.bo_handle = sarea->third_bo_handle;
277 intelScreen->depth.bo_handle = sarea->depth_bo_handle;
278 } else {
279 intelScreen->front.bo_handle = -1;
280 intelScreen->back.bo_handle = -1;
281 intelScreen->third.bo_handle = -1;
282 intelScreen->depth.bo_handle = -1;
283 }
284
285 intelScreen->tex.offset = sarea->tex_offset;
286 intelScreen->logTextureGranularity = sarea->log_tex_granularity;
287 intelScreen->tex.handle = sarea->tex_handle;
288 intelScreen->tex.size = sarea->tex_size;
289
290 if (0)
291 intelPrintSAREA(sarea);
292 }
293
294
295 /**
296 * DRI2 entrypoint
297 */
298 static void
299 intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
300 __DRIcontextPrivate *pcp,
301 __DRIDrawableConfigEvent *event)
302 {
303 struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
304 struct intel_region *region = NULL;
305 struct intel_renderbuffer *rb, *depth_rb, *stencil_rb;
306 struct intel_context *intel = pcp->driverPrivate;
307 int cpp, pitch;
308
309 cpp = intel->ctx.Visual.rgbBits / 8;
310 pitch = ((cpp * dPriv->w + 63) & ~63) / cpp;
311
312 rb = intel_fb->color_rb[1];
313 if (rb) {
314 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
315 intel_renderbuffer_set_region(rb, region);
316 }
317
318 rb = intel_fb->color_rb[2];
319 if (rb) {
320 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
321 intel_renderbuffer_set_region(rb, region);
322 }
323
324 depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
325 stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
326 if (depth_rb || stencil_rb)
327 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
328 if (depth_rb)
329 intel_renderbuffer_set_region(depth_rb, region);
330 if (stencil_rb)
331 intel_renderbuffer_set_region(stencil_rb, region);
332
333 /* FIXME: Tell the X server about the regions we just allocated and
334 * attached. */
335 }
336
337 #define BUFFER_FLAG_TILED 0x0100
338
339 /**
340 * DRI2 entrypoint
341 */
342 static void
343 intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
344 __DRIcontextPrivate *pcp,
345 __DRIBufferAttachEvent *ba)
346 {
347 struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
348 struct intel_renderbuffer *rb;
349 struct intel_region *region;
350 struct intel_context *intel = pcp->driverPrivate;
351 GLuint tiled;
352
353 switch (ba->buffer.attachment) {
354 case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
355 rb = intel_fb->color_rb[0];
356 break;
357
358 case DRI_DRAWABLE_BUFFER_BACK_LEFT:
359 rb = intel_fb->color_rb[0];
360 break;
361
362 case DRI_DRAWABLE_BUFFER_DEPTH:
363 rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
364 break;
365
366 case DRI_DRAWABLE_BUFFER_STENCIL:
367 rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
368 break;
369
370 case DRI_DRAWABLE_BUFFER_ACCUM:
371 default:
372 fprintf(stderr, "unhandled buffer attach event, attacment type %d\n",
373 ba->buffer.attachment);
374 return;
375 }
376
377 #if 0
378 /* FIXME: Add this so we can filter out when the X server sends us
379 * attachment events for the buffers we just allocated. Need to
380 * get the BO handle for a render buffer. */
381 if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle)
382 return;
383 #endif
384
385 tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0;
386 region = intel_region_alloc_for_handle(intel, ba->buffer.cpp,
387 ba->buffer.pitch / ba->buffer.cpp,
388 dPriv->h, tiled,
389 ba->buffer.handle);
390
391 intel_renderbuffer_set_region(rb, region);
392 }
393
394 static const __DRItexOffsetExtension intelTexOffsetExtension = {
395 { __DRI_TEX_OFFSET },
396 intelSetTexOffset,
397 };
398
399 static const __DRItexBufferExtension intelTexBufferExtension = {
400 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
401 intelSetTexBuffer,
402 };
403
404 static const __DRIextension *intelScreenExtensions[] = {
405 &driReadDrawableExtension,
406 &driCopySubBufferExtension.base,
407 &driSwapControlExtension.base,
408 &driFrameTrackingExtension.base,
409 &driMediaStreamCounterExtension.base,
410 &intelTexOffsetExtension.base,
411 &intelTexBufferExtension.base,
412 NULL
413 };
414
415 static GLboolean
416 intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
417 {
418 int ret;
419 struct drm_i915_getparam gp;
420
421 gp.param = param;
422 gp.value = value;
423
424 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
425 if (ret) {
426 fprintf(stderr, "drm_i915_getparam: %d\n", ret);
427 return GL_FALSE;
428 }
429
430 return GL_TRUE;
431 }
432
433 static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
434 {
435 intelScreenPrivate *intelScreen;
436 I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
437 struct drm_i915_sarea *sarea;
438
439 if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
440 fprintf(stderr,
441 "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
442 return GL_FALSE;
443 }
444
445 /* Allocate the private area */
446 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
447 if (!intelScreen) {
448 fprintf(stderr, "\nERROR! Allocating private area failed\n");
449 return GL_FALSE;
450 }
451 /* parse information in __driConfigOptions */
452 driParseOptionInfo(&intelScreen->optionCache,
453 __driConfigOptions, __driNConfigOptions);
454
455 intelScreen->driScrnPriv = sPriv;
456 sPriv->private = (void *) intelScreen;
457 intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
458 sarea = (struct drm_i915_sarea *)
459 (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
460
461 intelScreen->deviceID = gDRIPriv->deviceID;
462
463 intelUpdateScreenFromSAREA(intelScreen, sarea);
464
465 if (!intelMapScreenRegions(sPriv)) {
466 fprintf(stderr, "\nERROR! mapping regions\n");
467 _mesa_free(intelScreen);
468 sPriv->private = NULL;
469 return GL_FALSE;
470 }
471
472 intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
473
474 if (0)
475 intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
476
477 intelScreen->drmMinor = sPriv->drm_version.minor;
478
479 /* Determine if IRQs are active? */
480 if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
481 &intelScreen->irq_active))
482 return GL_FALSE;
483
484 /* Determine if batchbuffers are allowed */
485 if (!intel_get_param(sPriv, I915_PARAM_ALLOW_BATCHBUFFER,
486 &intelScreen->allow_batchbuffer))
487 return GL_FALSE;
488
489 sPriv->extensions = intelScreenExtensions;
490
491 return GL_TRUE;
492 }
493
494
495 static void
496 intelDestroyScreen(__DRIscreenPrivate * sPriv)
497 {
498 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
499
500 intelUnmapScreenRegions(intelScreen);
501
502 FREE(intelScreen);
503 sPriv->private = NULL;
504 }
505
506
507 /**
508 * This is called when we need to set up GL rendering to a new X window.
509 */
510 static GLboolean
511 intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
512 __DRIdrawablePrivate * driDrawPriv,
513 const __GLcontextModes * mesaVis, GLboolean isPixmap)
514 {
515 intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private;
516
517 if (isPixmap) {
518 return GL_FALSE; /* not implemented */
519 }
520 else {
521 GLboolean swStencil = (mesaVis->stencilBits > 0 &&
522 mesaVis->depthBits != 24);
523 GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
524
525 struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
526
527 if (!intel_fb)
528 return GL_FALSE;
529
530 _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
531
532 /* setup the hardware-based renderbuffers */
533 {
534 intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
535 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
536 &intel_fb->color_rb[0]->Base);
537 }
538
539 if (mesaVis->doubleBufferMode) {
540 intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
541 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
542 &intel_fb->color_rb[1]->Base);
543
544 if (screen->third.handle) {
545 struct gl_renderbuffer *tmp_rb = NULL;
546
547 intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat);
548 _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base);
549 }
550 }
551
552 if (mesaVis->depthBits == 24) {
553 if (mesaVis->stencilBits == 8) {
554 /* combined depth/stencil buffer */
555 struct intel_renderbuffer *depthStencilRb
556 = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT);
557 /* note: bind RB to two attachment points */
558 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
559 &depthStencilRb->Base);
560 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
561 &depthStencilRb->Base);
562 } else {
563 struct intel_renderbuffer *depthRb
564 = intel_create_renderbuffer(GL_DEPTH_COMPONENT24);
565 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
566 &depthRb->Base);
567 }
568 }
569 else if (mesaVis->depthBits == 16) {
570 /* just 16-bit depth buffer, no hw stencil */
571 struct intel_renderbuffer *depthRb
572 = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
573 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
574 }
575
576 /* now add any/all software-based renderbuffers we may need */
577 _mesa_add_soft_renderbuffers(&intel_fb->Base,
578 GL_FALSE, /* never sw color */
579 GL_FALSE, /* never sw depth */
580 swStencil, mesaVis->accumRedBits > 0,
581 GL_FALSE, /* never sw alpha */
582 GL_FALSE /* never sw aux */ );
583 driDrawPriv->driverPrivate = (void *) intel_fb;
584
585 return GL_TRUE;
586 }
587 }
588
589 static void
590 intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
591 {
592 _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
593 }
594
595
596 /**
597 * Get information about previous buffer swaps.
598 */
599 static int
600 intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
601 {
602 struct intel_framebuffer *intel_fb;
603
604 if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
605 || (sInfo == NULL)) {
606 return -1;
607 }
608
609 intel_fb = dPriv->driverPrivate;
610 sInfo->swap_count = intel_fb->swap_count;
611 sInfo->swap_ust = intel_fb->swap_ust;
612 sInfo->swap_missed_count = intel_fb->swap_missed_count;
613
614 sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
615 ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
616 : 0.0;
617
618 return 0;
619 }
620
621
622 /* There are probably better ways to do this, such as an
623 * init-designated function to register chipids and createcontext
624 * functions.
625 */
626 extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
627 __DRIcontextPrivate * driContextPriv,
628 void *sharedContextPrivate);
629
630 extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
631 __DRIcontextPrivate * driContextPriv,
632 void *sharedContextPrivate);
633 extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
634 __DRIcontextPrivate * driContextPriv,
635 void *sharedContextPrivate);
636
637 static GLboolean
638 intelCreateContext(const __GLcontextModes * mesaVis,
639 __DRIcontextPrivate * driContextPriv,
640 void *sharedContextPrivate)
641 {
642 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
643 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
644
645 #ifdef I915
646 if (IS_9XX(intelScreen->deviceID)) {
647 if (!IS_965(intelScreen->deviceID)) {
648 return i915CreateContext(mesaVis, driContextPriv,
649 sharedContextPrivate);
650 }
651 } else {
652 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
653 }
654 #else
655 if (IS_965(intelScreen->deviceID))
656 return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
657 #endif
658 fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
659 return GL_FALSE;
660 }
661
662
663 static __DRIconfig **
664 intelFillInModes(__DRIscreenPrivate *psp,
665 unsigned pixel_bits, unsigned depth_bits,
666 unsigned stencil_bits, GLboolean have_back_buffer)
667 {
668 __DRIconfig **configs;
669 __GLcontextModes *m;
670 unsigned depth_buffer_factor;
671 unsigned back_buffer_factor;
672 GLenum fb_format;
673 GLenum fb_type;
674 int i;
675
676 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
677 * support pageflipping at all.
678 */
679 static const GLenum back_buffer_modes[] = {
680 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
681 };
682
683 u_int8_t depth_bits_array[3];
684 u_int8_t stencil_bits_array[3];
685
686 depth_bits_array[0] = 0;
687 depth_bits_array[1] = depth_bits;
688 depth_bits_array[2] = depth_bits;
689
690 /* Just like with the accumulation buffer, always provide some modes
691 * with a stencil buffer. It will be a sw fallback, but some apps won't
692 * care about that.
693 */
694 stencil_bits_array[0] = 0;
695 stencil_bits_array[1] = 0;
696 if (depth_bits == 24)
697 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
698
699 stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
700
701 depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
702 back_buffer_factor = (have_back_buffer) ? 3 : 1;
703
704 if (pixel_bits == 16) {
705 fb_format = GL_RGB;
706 fb_type = GL_UNSIGNED_SHORT_5_6_5;
707 }
708 else {
709 fb_format = GL_BGRA;
710 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
711 }
712
713 configs = driCreateConfigs(fb_format, fb_type,
714 depth_bits_array, stencil_bits_array,
715 depth_buffer_factor, back_buffer_modes,
716 back_buffer_factor);
717 if (configs == NULL) {
718 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
719 __LINE__);
720 return NULL;
721 }
722
723 /* Mark the visual as slow if there are "fake" stencil bits.
724 */
725 for (i = 0; configs[i]; i++) {
726 m = &configs[i]->modes;
727 if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
728 m->visualRating = GLX_SLOW_CONFIG;
729 }
730 }
731
732 return configs;
733 }
734
735
736 /**
737 * This is the driver specific part of the createNewScreen entry point.
738 * Called when using legacy DRI.
739 *
740 * \todo maybe fold this into intelInitDriver
741 *
742 * \return the __GLcontextModes supported by this driver
743 */
744 static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
745 {
746 #ifdef I915
747 static const __DRIversion ddx_expected = { 1, 5, 0 };
748 #else
749 static const __DRIversion ddx_expected = { 1, 6, 0 };
750 #endif
751 static const __DRIversion dri_expected = { 4, 0, 0 };
752 static const __DRIversion drm_expected = { 1, 5, 0 };
753 I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
754
755 if (!driCheckDriDdxDrmVersions2("i915",
756 &psp->dri_version, &dri_expected,
757 &psp->ddx_version, &ddx_expected,
758 &psp->drm_version, &drm_expected)) {
759 return NULL;
760 }
761
762 /* Calling driInitExtensions here, with a NULL context pointer,
763 * does not actually enable the extensions. It just makes sure
764 * that all the dispatch offsets for all the extensions that
765 * *might* be enables are known. This is needed because the
766 * dispatch offsets need to be known when _mesa_context_create is
767 * called, but we can't enable the extensions until we have a
768 * context pointer.
769 *
770 * Hello chicken. Hello egg. How are you two today?
771 */
772 intelInitExtensions(NULL, GL_TRUE);
773
774 if (!intelInitDriver(psp))
775 return NULL;
776
777 psp->extensions = intelScreenExtensions;
778
779 return (const __DRIconfig **)
780 intelFillInModes(psp, dri_priv->cpp * 8,
781 (dri_priv->cpp == 2) ? 16 : 24,
782 (dri_priv->cpp == 2) ? 0 : 8, 1);
783 }
784
785 struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
786 {
787 /*
788 * This should probably change to have the screen allocate a dummy
789 * context at screen creation. For now just use the current context.
790 */
791
792 GET_CURRENT_CONTEXT(ctx);
793 if (ctx == NULL) {
794 _mesa_problem(NULL, "No current context in intelScreenContext\n");
795 return NULL;
796 }
797 return intel_context(ctx);
798 }
799
800 /**
801 * This is the driver specific part of the createNewScreen entry point.
802 * Called when using DRI2.
803 *
804 * \return the __GLcontextModes supported by this driver
805 */
806 static const
807 __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
808 {
809 intelScreenPrivate *intelScreen;
810
811 /* Calling driInitExtensions here, with a NULL context pointer,
812 * does not actually enable the extensions. It just makes sure
813 * that all the dispatch offsets for all the extensions that
814 * *might* be enables are known. This is needed because the
815 * dispatch offsets need to be known when _mesa_context_create is
816 * called, but we can't enable the extensions until we have a
817 * context pointer.
818 *
819 * Hello chicken. Hello egg. How are you two today?
820 */
821 intelInitExtensions(NULL, GL_TRUE);
822
823 /* Allocate the private area */
824 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
825 if (!intelScreen) {
826 fprintf(stderr, "\nERROR! Allocating private area failed\n");
827 return GL_FALSE;
828 }
829 /* parse information in __driConfigOptions */
830 driParseOptionInfo(&intelScreen->optionCache,
831 __driConfigOptions, __driNConfigOptions);
832
833 intelScreen->driScrnPriv = psp;
834 psp->private = (void *) intelScreen;
835
836 intelScreen->drmMinor = psp->drm_version.minor;
837
838 /* Determine chipset ID? */
839 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
840 &intelScreen->deviceID))
841 return GL_FALSE;
842
843 /* Determine if IRQs are active? */
844 if (!intel_get_param(psp, I915_PARAM_IRQ_ACTIVE,
845 &intelScreen->irq_active))
846 return GL_FALSE;
847
848 /* Determine if batchbuffers are allowed */
849 if (!intel_get_param(psp, I915_PARAM_ALLOW_BATCHBUFFER,
850 &intelScreen->allow_batchbuffer))
851 return GL_FALSE;
852
853 if (!intelScreen->allow_batchbuffer) {
854 fprintf(stderr, "batch buffer not allowed\n");
855 return GL_FALSE;
856 }
857
858 psp->extensions = intelScreenExtensions;
859
860 return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1),
861 intelFillInModes(psp, 32, 24, 8, 1));
862 }
863
864 const struct __DriverAPIRec driDriverAPI = {
865 .InitScreen = intelInitScreen,
866 .DestroyScreen = intelDestroyScreen,
867 .CreateContext = intelCreateContext,
868 .DestroyContext = intelDestroyContext,
869 .CreateBuffer = intelCreateBuffer,
870 .DestroyBuffer = intelDestroyBuffer,
871 .SwapBuffers = intelSwapBuffers,
872 .MakeCurrent = intelMakeCurrent,
873 .UnbindContext = intelUnbindContext,
874 .GetSwapInfo = intelGetSwapInfo,
875 .GetDrawableMSC = driDrawableGetMSC32,
876 .WaitForMSC = driWaitForMSC32,
877 .CopySubBuffer = intelCopySubBuffer,
878
879 .InitScreen2 = intelInitScreen2,
880 .HandleDrawableConfig = intelHandleDrawableConfig,
881 .HandleBufferAttach = intelHandleBufferAttach,
882 };