9db56064bea44aa769c92d9652e64cfc7e32cd7b
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <errno.h>
29 #include "main/glheader.h"
30 #include "main/context.h"
31 #include "main/framebuffer.h"
32 #include "main/renderbuffer.h"
33 #include "main/hash.h"
34 #include "main/fbobject.h"
35 #include "main/mfeatures.h"
36 #include "main/version.h"
37 #include "swrast/s_renderbuffer.h"
38
39 #include "utils.h"
40 #include "xmlpool.h"
41
42 PUBLIC const char __driConfigOptions[] =
43 DRI_CONF_BEGIN
44 DRI_CONF_SECTION_PERFORMANCE
45 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
46 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
47 * DRI_CONF_BO_REUSE_ALL
48 */
49 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
50 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
51 DRI_CONF_ENUM(0, "Disable buffer object reuse")
52 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
53 DRI_CONF_DESC_END
54 DRI_CONF_OPT_END
55
56 DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
57 DRI_CONF_DESC(en, "Enable texture tiling")
58 DRI_CONF_OPT_END
59
60 DRI_CONF_OPT_BEGIN(hiz, bool, true)
61 DRI_CONF_DESC(en, "Enable Hierarchical Z on gen6+")
62 DRI_CONF_OPT_END
63
64 DRI_CONF_OPT_BEGIN(early_z, bool, false)
65 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
66 DRI_CONF_OPT_END
67
68 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
69 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
70 DRI_CONF_OPT_END
71
72 DRI_CONF_SECTION_END
73 DRI_CONF_SECTION_QUALITY
74 DRI_CONF_FORCE_S3TC_ENABLE(false)
75 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
76 DRI_CONF_SECTION_END
77 DRI_CONF_SECTION_DEBUG
78 DRI_CONF_NO_RAST(false)
79 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
80 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
81 DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(false)
82
83 DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
84 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
85 DRI_CONF_OPT_END
86
87 DRI_CONF_OPT_BEGIN(shader_precompile, bool, false)
88 DRI_CONF_DESC(en, "Perform code generation at shader link time.")
89 DRI_CONF_OPT_END
90 DRI_CONF_SECTION_END
91 DRI_CONF_END;
92
93 const GLuint __driNConfigOptions = 14;
94
95 #include "intel_batchbuffer.h"
96 #include "intel_buffers.h"
97 #include "intel_bufmgr.h"
98 #include "intel_chipset.h"
99 #include "intel_fbo.h"
100 #include "intel_mipmap_tree.h"
101 #include "intel_screen.h"
102 #include "intel_tex.h"
103 #include "intel_regions.h"
104
105 #include "i915_drm.h"
106
107 #ifdef USE_NEW_INTERFACE
108 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
109 #endif /*USE_NEW_INTERFACE */
110
111 void
112 aub_dump_bmp(struct gl_context *ctx)
113 {
114 struct gl_framebuffer *fb = ctx->DrawBuffer;
115
116 for (int i = 0; i < fb->_NumColorDrawBuffers; i++) {
117 struct intel_renderbuffer *irb =
118 intel_renderbuffer(fb->_ColorDrawBuffers[i]);
119
120 if (irb && irb->mt) {
121 enum aub_dump_bmp_format format;
122
123 switch (irb->Base.Base.Format) {
124 case MESA_FORMAT_ARGB8888:
125 case MESA_FORMAT_XRGB8888:
126 format = AUB_DUMP_BMP_FORMAT_ARGB_8888;
127 break;
128 default:
129 continue;
130 }
131
132 drm_intel_gem_bo_aub_dump_bmp(irb->mt->region->bo,
133 irb->draw_x,
134 irb->draw_y,
135 irb->Base.Base.Width,
136 irb->Base.Base.Height,
137 format,
138 irb->mt->region->pitch *
139 irb->mt->region->cpp,
140 0);
141 }
142 }
143 }
144
145 static const __DRItexBufferExtension intelTexBufferExtension = {
146 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
147 intelSetTexBuffer,
148 intelSetTexBuffer2,
149 };
150
151 static void
152 intelDRI2Flush(__DRIdrawable *drawable)
153 {
154 GET_CURRENT_CONTEXT(ctx);
155 struct intel_context *intel = intel_context(ctx);
156 if (intel == NULL)
157 return;
158
159 if (intel->gen < 4)
160 INTEL_FIREVERTICES(intel);
161
162 intel->need_throttle = true;
163
164 if (intel->batch.used)
165 intel_batchbuffer_flush(intel);
166
167 if (INTEL_DEBUG & DEBUG_AUB) {
168 aub_dump_bmp(ctx);
169 }
170 }
171
172 static const struct __DRI2flushExtensionRec intelFlushExtension = {
173 { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
174 intelDRI2Flush,
175 dri2InvalidateDrawable,
176 };
177
178 static __DRIimage *
179 intel_create_image_from_name(__DRIscreen *screen,
180 int width, int height, int format,
181 int name, int pitch, void *loaderPrivate)
182 {
183 struct intel_screen *intelScreen = screen->driverPrivate;
184 __DRIimage *image;
185 int cpp;
186
187 image = CALLOC(sizeof *image);
188 if (image == NULL)
189 return NULL;
190
191 image->dri_format = format;
192
193 switch (format) {
194 case __DRI_IMAGE_FORMAT_RGB565:
195 image->format = MESA_FORMAT_RGB565;
196 image->internal_format = GL_RGB;
197 image->data_type = GL_UNSIGNED_BYTE;
198 break;
199 case __DRI_IMAGE_FORMAT_XRGB8888:
200 image->format = MESA_FORMAT_XRGB8888;
201 image->internal_format = GL_RGB;
202 image->data_type = GL_UNSIGNED_BYTE;
203 break;
204 case __DRI_IMAGE_FORMAT_ARGB8888:
205 image->format = MESA_FORMAT_ARGB8888;
206 image->internal_format = GL_RGBA;
207 image->data_type = GL_UNSIGNED_BYTE;
208 break;
209 case __DRI_IMAGE_FORMAT_ABGR8888:
210 image->format = MESA_FORMAT_RGBA8888_REV;
211 image->internal_format = GL_RGBA;
212 image->data_type = GL_UNSIGNED_BYTE;
213 break;
214 case __DRI_IMAGE_FORMAT_XBGR8888:
215 image->format = MESA_FORMAT_RGBX8888_REV;
216 image->internal_format = GL_RGB;
217 image->data_type = GL_UNSIGNED_BYTE;
218 break;
219 default:
220 free(image);
221 return NULL;
222 }
223
224 image->data = loaderPrivate;
225 cpp = _mesa_get_format_bytes(image->format);
226
227 image->region = intel_region_alloc_for_handle(intelScreen,
228 cpp, width, height,
229 pitch, name, "image");
230 if (image->region == NULL) {
231 FREE(image);
232 return NULL;
233 }
234
235 return image;
236 }
237
238 static __DRIimage *
239 intel_create_image_from_renderbuffer(__DRIcontext *context,
240 int renderbuffer, void *loaderPrivate)
241 {
242 __DRIimage *image;
243 struct intel_context *intel = context->driverPrivate;
244 struct gl_renderbuffer *rb;
245 struct intel_renderbuffer *irb;
246
247 rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
248 if (!rb) {
249 _mesa_error(&intel->ctx,
250 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
251 return NULL;
252 }
253
254 irb = intel_renderbuffer(rb);
255 image = CALLOC(sizeof *image);
256 if (image == NULL)
257 return NULL;
258
259 image->internal_format = rb->InternalFormat;
260 image->format = rb->Format;
261 image->data_type = GL_UNSIGNED_BYTE;
262 image->data = loaderPrivate;
263 intel_region_reference(&image->region, irb->mt->region);
264
265 switch (image->format) {
266 case MESA_FORMAT_RGB565:
267 image->dri_format = __DRI_IMAGE_FORMAT_RGB565;
268 break;
269 case MESA_FORMAT_XRGB8888:
270 image->dri_format = __DRI_IMAGE_FORMAT_XRGB8888;
271 break;
272 case MESA_FORMAT_ARGB8888:
273 image->dri_format = __DRI_IMAGE_FORMAT_ARGB8888;
274 break;
275 case MESA_FORMAT_RGBA8888_REV:
276 image->dri_format = __DRI_IMAGE_FORMAT_ABGR8888;
277 break;
278 }
279
280 return image;
281 }
282
283 static void
284 intel_destroy_image(__DRIimage *image)
285 {
286 intel_region_release(&image->region);
287 FREE(image);
288 }
289
290 static __DRIimage *
291 intel_create_image(__DRIscreen *screen,
292 int width, int height, int format,
293 unsigned int use,
294 void *loaderPrivate)
295 {
296 __DRIimage *image;
297 struct intel_screen *intelScreen = screen->driverPrivate;
298 uint32_t tiling;
299 int cpp;
300
301 tiling = I915_TILING_X;
302 if (use & __DRI_IMAGE_USE_CURSOR) {
303 if (width != 64 || height != 64)
304 return NULL;
305 tiling = I915_TILING_NONE;
306 }
307
308 image = CALLOC(sizeof *image);
309 if (image == NULL)
310 return NULL;
311
312 image->dri_format = format;
313
314 switch (format) {
315 case __DRI_IMAGE_FORMAT_RGB565:
316 image->format = MESA_FORMAT_RGB565;
317 image->internal_format = GL_RGB;
318 image->data_type = GL_UNSIGNED_BYTE;
319 break;
320 case __DRI_IMAGE_FORMAT_XRGB8888:
321 image->format = MESA_FORMAT_XRGB8888;
322 image->internal_format = GL_RGB;
323 image->data_type = GL_UNSIGNED_BYTE;
324 break;
325 case __DRI_IMAGE_FORMAT_ARGB8888:
326 image->format = MESA_FORMAT_ARGB8888;
327 image->internal_format = GL_RGBA;
328 image->data_type = GL_UNSIGNED_BYTE;
329 break;
330 case __DRI_IMAGE_FORMAT_ABGR8888:
331 image->format = MESA_FORMAT_RGBA8888_REV;
332 image->internal_format = GL_RGBA;
333 image->data_type = GL_UNSIGNED_BYTE;
334 break;
335 case __DRI_IMAGE_FORMAT_XBGR8888:
336 image->format = MESA_FORMAT_RGBX8888_REV;
337 image->internal_format = GL_RGB;
338 image->data_type = GL_UNSIGNED_BYTE;
339 break;
340 default:
341 free(image);
342 return NULL;
343 }
344
345 image->data = loaderPrivate;
346 cpp = _mesa_get_format_bytes(image->format);
347
348 image->region =
349 intel_region_alloc(intelScreen, tiling,
350 cpp, width, height, true);
351 if (image->region == NULL) {
352 FREE(image);
353 return NULL;
354 }
355
356 return image;
357 }
358
359 static GLboolean
360 intel_query_image(__DRIimage *image, int attrib, int *value)
361 {
362 switch (attrib) {
363 case __DRI_IMAGE_ATTRIB_STRIDE:
364 *value = image->region->pitch * image->region->cpp;
365 return true;
366 case __DRI_IMAGE_ATTRIB_HANDLE:
367 *value = image->region->bo->handle;
368 return true;
369 case __DRI_IMAGE_ATTRIB_NAME:
370 return intel_region_flink(image->region, (uint32_t *) value);
371 case __DRI_IMAGE_ATTRIB_FORMAT:
372 *value = image->dri_format;
373 return true;
374 default:
375 return false;
376 }
377 }
378
379 static __DRIimage *
380 intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
381 {
382 __DRIimage *image;
383
384 image = CALLOC(sizeof *image);
385 if (image == NULL)
386 return NULL;
387
388 intel_region_reference(&image->region, orig_image->region);
389 if (image->region == NULL) {
390 FREE(image);
391 return NULL;
392 }
393
394 image->internal_format = orig_image->internal_format;
395 image->dri_format = orig_image->dri_format;
396 image->format = orig_image->format;
397 image->data_type = orig_image->data_type;
398 image->data = loaderPrivate;
399
400 return image;
401 }
402
403 static GLboolean
404 intel_validate_usage(__DRIimage *image, unsigned int use)
405 {
406 if (use & __DRI_IMAGE_USE_CURSOR) {
407 if (image->region->width != 64 || image->region->height != 64)
408 return GL_FALSE;
409 }
410
411 return GL_TRUE;
412 }
413
414 static struct __DRIimageExtensionRec intelImageExtension = {
415 { __DRI_IMAGE, 3 },
416 intel_create_image_from_name,
417 intel_create_image_from_renderbuffer,
418 intel_destroy_image,
419 intel_create_image,
420 intel_query_image,
421 intel_dup_image,
422 intel_validate_usage
423 };
424
425 static const __DRIextension *intelScreenExtensions[] = {
426 &intelTexBufferExtension.base,
427 &intelFlushExtension.base,
428 &intelImageExtension.base,
429 &dri2ConfigQueryExtension.base,
430 NULL
431 };
432
433 static bool
434 intel_get_param(__DRIscreen *psp, int param, int *value)
435 {
436 int ret;
437 struct drm_i915_getparam gp;
438
439 memset(&gp, 0, sizeof(gp));
440 gp.param = param;
441 gp.value = value;
442
443 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
444 if (ret) {
445 if (ret != -EINVAL)
446 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
447 return false;
448 }
449
450 return true;
451 }
452
453 static bool
454 intel_get_boolean(__DRIscreen *psp, int param)
455 {
456 int value = 0;
457 return intel_get_param(psp, param, &value) && value;
458 }
459
460 static void
461 nop_callback(GLuint key, void *data, void *userData)
462 {
463 }
464
465 static void
466 intelDestroyScreen(__DRIscreen * sPriv)
467 {
468 struct intel_screen *intelScreen = sPriv->driverPrivate;
469
470 dri_bufmgr_destroy(intelScreen->bufmgr);
471 driDestroyOptionInfo(&intelScreen->optionCache);
472
473 /* Some regions may still have references to them at this point, so
474 * flush the hash table to prevent _mesa_DeleteHashTable() from
475 * complaining about the hash not being empty; */
476 _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
477 _mesa_DeleteHashTable(intelScreen->named_regions);
478
479 FREE(intelScreen);
480 sPriv->driverPrivate = NULL;
481 }
482
483
484 /**
485 * This is called when we need to set up GL rendering to a new X window.
486 */
487 static GLboolean
488 intelCreateBuffer(__DRIscreen * driScrnPriv,
489 __DRIdrawable * driDrawPriv,
490 const struct gl_config * mesaVis, GLboolean isPixmap)
491 {
492 struct intel_renderbuffer *rb;
493 struct intel_screen *screen = (struct intel_screen*) driScrnPriv->driverPrivate;
494
495 if (isPixmap) {
496 return false; /* not implemented */
497 }
498 else {
499 gl_format rgbFormat;
500
501 struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
502
503 if (!fb)
504 return false;
505
506 _mesa_initialize_window_framebuffer(fb, mesaVis);
507
508 if (mesaVis->redBits == 5)
509 rgbFormat = MESA_FORMAT_RGB565;
510 else if (mesaVis->alphaBits == 0)
511 rgbFormat = MESA_FORMAT_XRGB8888;
512 else
513 rgbFormat = MESA_FORMAT_ARGB8888;
514
515 /* setup the hardware-based renderbuffers */
516 rb = intel_create_renderbuffer(rgbFormat);
517 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base.Base);
518
519 if (mesaVis->doubleBufferMode) {
520 rb = intel_create_renderbuffer(rgbFormat);
521 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base.Base);
522 }
523
524 /*
525 * Assert here that the gl_config has an expected depth/stencil bit
526 * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(),
527 * which constructs the advertised configs.)
528 */
529 if (mesaVis->depthBits == 24) {
530 assert(mesaVis->stencilBits == 8);
531
532 if (screen->hw_has_separate_stencil
533 && screen->dri2_has_hiz != INTEL_DRI2_HAS_HIZ_FALSE) {
534 /*
535 * Request a separate stencil buffer even if we do not yet know if
536 * the screen supports it. (See comments for
537 * enum intel_dri2_has_hiz).
538 */
539 rb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24);
540 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
541 rb = intel_create_renderbuffer(MESA_FORMAT_S8);
542 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
543 } else {
544 /*
545 * Use combined depth/stencil. Note that the renderbuffer is
546 * attached to two attachment points.
547 */
548 rb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
549 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
550 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
551 }
552 }
553 else if (mesaVis->depthBits == 16) {
554 assert(mesaVis->stencilBits == 0);
555 /* just 16-bit depth buffer, no hw stencil */
556 struct intel_renderbuffer *depthRb
557 = intel_create_renderbuffer(MESA_FORMAT_Z16);
558 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base.Base);
559 }
560 else {
561 assert(mesaVis->depthBits == 0);
562 assert(mesaVis->stencilBits == 0);
563 }
564
565 /* now add any/all software-based renderbuffers we may need */
566 _swrast_add_soft_renderbuffers(fb,
567 false, /* never sw color */
568 false, /* never sw depth */
569 false, /* never sw stencil */
570 mesaVis->accumRedBits > 0,
571 false, /* never sw alpha */
572 false /* never sw aux */ );
573 driDrawPriv->driverPrivate = fb;
574
575 return true;
576 }
577 }
578
579 static void
580 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
581 {
582 struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
583
584 _mesa_reference_framebuffer(&fb, NULL);
585 }
586
587 /* There are probably better ways to do this, such as an
588 * init-designated function to register chipids and createcontext
589 * functions.
590 */
591 extern bool
592 i830CreateContext(const struct gl_config *mesaVis,
593 __DRIcontext *driContextPriv,
594 void *sharedContextPrivate);
595
596 extern bool
597 i915CreateContext(int api,
598 const struct gl_config *mesaVis,
599 __DRIcontext *driContextPriv,
600 void *sharedContextPrivate);
601 extern bool
602 brwCreateContext(int api,
603 const struct gl_config *mesaVis,
604 __DRIcontext *driContextPriv,
605 void *sharedContextPrivate);
606
607 static GLboolean
608 intelCreateContext(gl_api api,
609 const struct gl_config * mesaVis,
610 __DRIcontext * driContextPriv,
611 unsigned major_version,
612 unsigned minor_version,
613 uint32_t flags,
614 unsigned *error,
615 void *sharedContextPrivate)
616 {
617 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
618 struct intel_screen *intelScreen = sPriv->driverPrivate;
619 bool success = false;
620
621 #ifdef I915
622 if (IS_9XX(intelScreen->deviceID)) {
623 if (!IS_965(intelScreen->deviceID)) {
624 success = i915CreateContext(api, mesaVis, driContextPriv,
625 sharedContextPrivate);
626 }
627 } else {
628 intelScreen->no_vbo = true;
629 success = i830CreateContext(mesaVis, driContextPriv,
630 sharedContextPrivate);
631 }
632 #else
633 if (IS_965(intelScreen->deviceID))
634 success = brwCreateContext(api, mesaVis,
635 driContextPriv,
636 sharedContextPrivate);
637 #endif
638
639 if (success) {
640 struct gl_context *ctx =
641 (struct gl_context *) driContextPriv->driverPrivate;
642
643 _mesa_compute_version(ctx);
644 if (ctx->VersionMajor > major_version
645 || (ctx->VersionMajor == major_version
646 && ctx->VersionMinor >= minor_version)) {
647 *error = __DRI_CTX_ERROR_BAD_VERSION;
648 return true;
649 }
650
651 intelDestroyContext(driContextPriv);
652 } else {
653 *error = __DRI_CTX_ERROR_NO_MEMORY;
654 fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
655 }
656
657 return false;
658 }
659
660 static bool
661 intel_init_bufmgr(struct intel_screen *intelScreen)
662 {
663 __DRIscreen *spriv = intelScreen->driScrnPriv;
664 int num_fences = 0;
665
666 intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
667
668 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
669 if (intelScreen->bufmgr == NULL) {
670 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
671 __func__, __LINE__);
672 return false;
673 }
674
675 if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
676 num_fences == 0) {
677 fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
678 return false;
679 }
680
681 drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
682
683 intelScreen->named_regions = _mesa_NewHashTable();
684
685 intelScreen->relaxed_relocations = 0;
686 intelScreen->relaxed_relocations |=
687 intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
688
689 return true;
690 }
691
692 /**
693 * Override intel_screen.hw_has_separate_stencil with environment variable
694 * INTEL_SEPARATE_STENCIL.
695 *
696 * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
697 * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
698 * is ignored.
699 */
700 static void
701 intel_override_separate_stencil(struct intel_screen *screen)
702 {
703 const char *s = getenv("INTEL_SEPARATE_STENCIL");
704 if (!s) {
705 return;
706 } else if (!strncmp("0", s, 2)) {
707 screen->hw_has_separate_stencil = false;
708 } else if (!strncmp("1", s, 2)) {
709 screen->hw_has_separate_stencil = true;
710 } else {
711 fprintf(stderr,
712 "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
713 "invalid value and is ignored", s);
714 }
715 }
716
717 static bool
718 intel_detect_swizzling(struct intel_screen *screen)
719 {
720 drm_intel_bo *buffer;
721 unsigned long flags = 0;
722 unsigned long aligned_pitch;
723 uint32_t tiling = I915_TILING_X;
724 uint32_t swizzle_mode = 0;
725
726 buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "swizzle test",
727 64, 64, 4,
728 &tiling, &aligned_pitch, flags);
729 if (buffer == NULL)
730 return false;
731
732 drm_intel_bo_get_tiling(buffer, &tiling, &swizzle_mode);
733 drm_intel_bo_unreference(buffer);
734
735 if (swizzle_mode == I915_BIT_6_SWIZZLE_NONE)
736 return false;
737 else
738 return true;
739 }
740
741 /**
742 * This is the driver specific part of the createNewScreen entry point.
743 * Called when using DRI2.
744 *
745 * \return the struct gl_config supported by this driver
746 */
747 static const
748 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
749 {
750 struct intel_screen *intelScreen;
751 GLenum fb_format[3];
752 GLenum fb_type[3];
753 unsigned int api_mask;
754
755 static const GLenum back_buffer_modes[] = {
756 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
757 };
758 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
759 int color;
760 __DRIconfig **configs = NULL;
761
762 /* Allocate the private area */
763 intelScreen = CALLOC(sizeof *intelScreen);
764 if (!intelScreen) {
765 fprintf(stderr, "\nERROR! Allocating private area failed\n");
766 return false;
767 }
768 /* parse information in __driConfigOptions */
769 driParseOptionInfo(&intelScreen->optionCache,
770 __driConfigOptions, __driNConfigOptions);
771
772 intelScreen->driScrnPriv = psp;
773 psp->driverPrivate = (void *) intelScreen;
774
775 if (!intel_init_bufmgr(intelScreen))
776 return false;
777
778 intelScreen->deviceID = drm_intel_bufmgr_gem_get_devid(intelScreen->bufmgr);
779
780 intelScreen->kernel_has_gen7_sol_reset =
781 intel_get_boolean(intelScreen->driScrnPriv,
782 I915_PARAM_HAS_GEN7_SOL_RESET);
783
784 if (IS_GEN7(intelScreen->deviceID)) {
785 intelScreen->gen = 7;
786 } else if (IS_GEN6(intelScreen->deviceID)) {
787 intelScreen->gen = 6;
788 } else if (IS_GEN5(intelScreen->deviceID)) {
789 intelScreen->gen = 5;
790 } else if (IS_965(intelScreen->deviceID)) {
791 intelScreen->gen = 4;
792 } else if (IS_9XX(intelScreen->deviceID)) {
793 intelScreen->gen = 3;
794 } else {
795 intelScreen->gen = 2;
796 }
797
798 intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
799 intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
800 intelScreen->dri2_has_hiz = INTEL_DRI2_HAS_HIZ_UNKNOWN;
801
802 int has_llc = 0;
803 bool success = intel_get_param(intelScreen->driScrnPriv, I915_PARAM_HAS_LLC,
804 &has_llc);
805 if (success && has_llc)
806 intelScreen->hw_has_llc = true;
807 else if (!success && intelScreen->gen >= 6)
808 intelScreen->hw_has_llc = true;
809
810 intel_override_separate_stencil(intelScreen);
811
812 api_mask = (1 << __DRI_API_OPENGL);
813 #if FEATURE_ES1
814 api_mask |= (1 << __DRI_API_GLES);
815 #endif
816 #if FEATURE_ES2
817 api_mask |= (1 << __DRI_API_GLES2);
818 #endif
819
820 if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
821 psp->api_mask = api_mask;
822
823 intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
824
825 psp->extensions = intelScreenExtensions;
826
827 msaa_samples_array[0] = 0;
828
829 fb_format[0] = GL_RGB;
830 fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
831
832 fb_format[1] = GL_BGR;
833 fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
834
835 fb_format[2] = GL_BGRA;
836 fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
837
838 depth_bits[0] = 0;
839 stencil_bits[0] = 0;
840
841 /* Generate a rich set of useful configs that do not include an
842 * accumulation buffer.
843 */
844 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
845 __DRIconfig **new_configs;
846 int depth_factor;
847
848 /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
849 * buffer that has a diffferent number of bits per pixel than the color
850 * buffer. This isn't yet supported here.
851 */
852 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
853 depth_bits[1] = 16;
854 stencil_bits[1] = 0;
855 } else {
856 depth_bits[1] = 24;
857 stencil_bits[1] = 8;
858 }
859
860 depth_factor = 2;
861
862 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
863 depth_bits,
864 stencil_bits,
865 depth_factor,
866 back_buffer_modes,
867 ARRAY_SIZE(back_buffer_modes),
868 msaa_samples_array,
869 ARRAY_SIZE(msaa_samples_array),
870 false);
871 if (configs == NULL)
872 configs = new_configs;
873 else
874 configs = driConcatConfigs(configs, new_configs);
875 }
876
877 /* Generate the minimum possible set of configs that include an
878 * accumulation buffer.
879 */
880 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
881 __DRIconfig **new_configs;
882
883 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
884 depth_bits[0] = 16;
885 stencil_bits[0] = 0;
886 } else {
887 depth_bits[0] = 24;
888 stencil_bits[0] = 8;
889 }
890
891 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
892 depth_bits, stencil_bits, 1,
893 back_buffer_modes + 1, 1,
894 msaa_samples_array, 1,
895 true);
896 if (configs == NULL)
897 configs = new_configs;
898 else
899 configs = driConcatConfigs(configs, new_configs);
900 }
901
902 if (configs == NULL) {
903 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
904 __LINE__);
905 return NULL;
906 }
907
908 return (const __DRIconfig **)configs;
909 }
910
911 struct intel_buffer {
912 __DRIbuffer base;
913 struct intel_region *region;
914 };
915
916 /**
917 * \brief Get tiling format for a DRI buffer.
918 *
919 * \param attachment is the buffer's attachmet point, such as
920 * __DRI_BUFFER_DEPTH.
921 * \param out_tiling is the returned tiling format for buffer.
922 * \return false if attachment is unrecognized or is incompatible with screen.
923 */
924 static bool
925 intel_get_dri_buffer_tiling(struct intel_screen *screen,
926 uint32_t attachment,
927 uint32_t *out_tiling)
928 {
929 if (screen->gen < 4) {
930 *out_tiling = I915_TILING_X;
931 return true;
932 }
933
934 switch (attachment) {
935 case __DRI_BUFFER_DEPTH:
936 case __DRI_BUFFER_DEPTH_STENCIL:
937 case __DRI_BUFFER_HIZ:
938 *out_tiling = I915_TILING_Y;
939 return true;
940 case __DRI_BUFFER_ACCUM:
941 case __DRI_BUFFER_FRONT_LEFT:
942 case __DRI_BUFFER_FRONT_RIGHT:
943 case __DRI_BUFFER_BACK_LEFT:
944 case __DRI_BUFFER_BACK_RIGHT:
945 case __DRI_BUFFER_FAKE_FRONT_LEFT:
946 case __DRI_BUFFER_FAKE_FRONT_RIGHT:
947 *out_tiling = I915_TILING_X;
948 return true;
949 case __DRI_BUFFER_STENCIL:
950 /* The stencil buffer is W tiled. However, we request from the kernel
951 * a non-tiled buffer because the GTT is incapable of W fencing.
952 */
953 *out_tiling = I915_TILING_NONE;
954 return true;
955 default:
956 if(unlikely(INTEL_DEBUG & DEBUG_DRI)) {
957 fprintf(stderr, "error: %s: unrecognized DRI buffer attachment 0x%x\n",
958 __FUNCTION__, attachment);
959 }
960 return false;
961 }
962 }
963
964 static __DRIbuffer *
965 intelAllocateBuffer(__DRIscreen *screen,
966 unsigned attachment, unsigned format,
967 int width, int height)
968 {
969 struct intel_buffer *intelBuffer;
970 struct intel_screen *intelScreen = screen->driverPrivate;
971
972 uint32_t tiling;
973 uint32_t region_width;
974 uint32_t region_height;
975 uint32_t region_cpp;
976
977 bool ok = true;
978
979 ok = intel_get_dri_buffer_tiling(intelScreen, attachment, &tiling);
980 if (!ok)
981 return NULL;
982
983 intelBuffer = CALLOC(sizeof *intelBuffer);
984 if (intelBuffer == NULL)
985 return NULL;
986
987 if (attachment == __DRI_BUFFER_STENCIL) {
988 /* Stencil buffers use W tiling, a tiling format that the DRM functions
989 * don't properly account for. Therefore, when we allocate a stencil
990 * buffer that is private to Mesa (see intel_miptree_create), we round
991 * the height and width up to the next multiple of the tile size (64x64)
992 * and then ask DRM to allocate an untiled buffer. Consequently, the
993 * height and the width stored in the stencil buffer's region structure
994 * are always multiples of 64, even if the stencil buffer itself is
995 * smaller.
996 *
997 * To avoid inconsistencies between how we represent private buffers and
998 * buffers shared with the window system, round up the height and width
999 * for window system buffers too.
1000 */
1001 region_width = ALIGN(width, 64);
1002 region_height = ALIGN(height, 64);
1003 } else {
1004 region_width = width;
1005 region_height = height;
1006 }
1007
1008 region_cpp = format / 8;
1009
1010 intelBuffer->region = intel_region_alloc(intelScreen,
1011 tiling,
1012 region_cpp,
1013 region_width,
1014 region_height,
1015 true);
1016
1017 if (intelBuffer->region == NULL) {
1018 FREE(intelBuffer);
1019 return NULL;
1020 }
1021
1022 intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
1023
1024 intelBuffer->base.attachment = attachment;
1025 intelBuffer->base.cpp = intelBuffer->region->cpp;
1026 intelBuffer->base.pitch =
1027 intelBuffer->region->pitch * intelBuffer->region->cpp;
1028
1029 return &intelBuffer->base;
1030 }
1031
1032 static void
1033 intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
1034 {
1035 struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
1036
1037 intel_region_release(&intelBuffer->region);
1038 free(intelBuffer);
1039 }
1040
1041
1042 const struct __DriverAPIRec driDriverAPI = {
1043 .InitScreen = intelInitScreen2,
1044 .DestroyScreen = intelDestroyScreen,
1045 .CreateContext = intelCreateContext,
1046 .DestroyContext = intelDestroyContext,
1047 .CreateBuffer = intelCreateBuffer,
1048 .DestroyBuffer = intelDestroyBuffer,
1049 .MakeCurrent = intelMakeCurrent,
1050 .UnbindContext = intelUnbindContext,
1051 .AllocateBuffer = intelAllocateBuffer,
1052 .ReleaseBuffer = intelReleaseBuffer
1053 };
1054
1055 /* This is the table of extensions that the loader will dlsym() for. */
1056 PUBLIC const __DRIextension *__driDriverExtensions[] = {
1057 &driCoreExtension.base,
1058 &driDRI2Extension.base,
1059 NULL
1060 };