[intel] all flushing in intelEmitCopyBlit
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "glheader.h"
29 #include "context.h"
30 #include "framebuffer.h"
31 #include "matrix.h"
32 #include "renderbuffer.h"
33 #include "simple_list.h"
34 #include "utils.h"
35 #include "vblank.h"
36 #include "xmlpool.h"
37
38
39 #include "intel_screen.h"
40
41 #include "intel_buffers.h"
42 #include "intel_tex.h"
43 #include "intel_span.h"
44 #include "intel_ioctl.h"
45 #include "intel_fbo.h"
46 #include "intel_chipset.h"
47
48 #include "i915_drm.h"
49 #include "i830_dri.h"
50 #include "intel_regions.h"
51 #include "intel_batchbuffer.h"
52 #include "intel_bufmgr_gem.h"
53
54 PUBLIC const char __driConfigOptions[] =
55 DRI_CONF_BEGIN
56 DRI_CONF_SECTION_PERFORMANCE
57 DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
58 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
59 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
60 * DRI_CONF_BO_REUSE_ALL
61 */
62 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 0, "0:1")
63 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
64 DRI_CONF_ENUM(0, "Disable buffer object reuse")
65 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
66 DRI_CONF_DESC_END
67 DRI_CONF_OPT_END
68 DRI_CONF_SECTION_END
69 DRI_CONF_SECTION_QUALITY
70 DRI_CONF_FORCE_S3TC_ENABLE(false)
71 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
72 DRI_CONF_SECTION_END
73 DRI_CONF_SECTION_DEBUG
74 DRI_CONF_NO_RAST(false)
75 DRI_CONF_SECTION_END
76 DRI_CONF_END;
77
78 const GLuint __driNConfigOptions = 6;
79
80 #ifdef USE_NEW_INTERFACE
81 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
82 #endif /*USE_NEW_INTERFACE */
83
84 /**
85 * Map all the memory regions described by the screen.
86 * \return GL_TRUE if success, GL_FALSE if error.
87 */
88 GLboolean
89 intelMapScreenRegions(__DRIscreenPrivate * sPriv)
90 {
91 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
92
93 if (intelScreen->front.handle) {
94 if (drmMap(sPriv->fd,
95 intelScreen->front.handle,
96 intelScreen->front.size,
97 (drmAddress *) & intelScreen->front.map) != 0) {
98 _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
99 return GL_FALSE;
100 }
101 }
102 else {
103 _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!");
104 }
105
106 if (0)
107 _mesa_printf("Back 0x%08x ", intelScreen->back.handle);
108 if (drmMap(sPriv->fd,
109 intelScreen->back.handle,
110 intelScreen->back.size,
111 (drmAddress *) & intelScreen->back.map) != 0) {
112 intelUnmapScreenRegions(intelScreen);
113 return GL_FALSE;
114 }
115
116 if (intelScreen->third.handle) {
117 if (0)
118 _mesa_printf("Third 0x%08x ", intelScreen->third.handle);
119 if (drmMap(sPriv->fd,
120 intelScreen->third.handle,
121 intelScreen->third.size,
122 (drmAddress *) & intelScreen->third.map) != 0) {
123 intelUnmapScreenRegions(intelScreen);
124 return GL_FALSE;
125 }
126 }
127
128 if (0)
129 _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle);
130 if (drmMap(sPriv->fd,
131 intelScreen->depth.handle,
132 intelScreen->depth.size,
133 (drmAddress *) & intelScreen->depth.map) != 0) {
134 intelUnmapScreenRegions(intelScreen);
135 return GL_FALSE;
136 }
137
138 if (0)
139 _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
140 if (intelScreen->tex.size != 0) {
141 if (drmMap(sPriv->fd,
142 intelScreen->tex.handle,
143 intelScreen->tex.size,
144 (drmAddress *) & intelScreen->tex.map) != 0) {
145 intelUnmapScreenRegions(intelScreen);
146 return GL_FALSE;
147 }
148 }
149
150 if (0)
151 printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
152 intelScreen->front.map,
153 intelScreen->back.map, intelScreen->third.map,
154 intelScreen->depth.map, intelScreen->tex.map);
155 return GL_TRUE;
156 }
157
158 void
159 intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
160 {
161 #define REALLY_UNMAP 1
162 if (intelScreen->front.map) {
163 #if REALLY_UNMAP
164 if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
165 printf("drmUnmap front failed!\n");
166 #endif
167 intelScreen->front.map = NULL;
168 }
169 if (intelScreen->back.map) {
170 #if REALLY_UNMAP
171 if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
172 printf("drmUnmap back failed!\n");
173 #endif
174 intelScreen->back.map = NULL;
175 }
176 if (intelScreen->third.map) {
177 #if REALLY_UNMAP
178 if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0)
179 printf("drmUnmap third failed!\n");
180 #endif
181 intelScreen->third.map = NULL;
182 }
183 if (intelScreen->depth.map) {
184 #if REALLY_UNMAP
185 drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
186 intelScreen->depth.map = NULL;
187 #endif
188 }
189 if (intelScreen->tex.map) {
190 #if REALLY_UNMAP
191 drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
192 intelScreen->tex.map = NULL;
193 #endif
194 }
195 }
196
197
198 static void
199 intelPrintDRIInfo(intelScreenPrivate * intelScreen,
200 __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
201 {
202 fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
203 intelScreen->front.size, intelScreen->front.offset,
204 intelScreen->pitch);
205 fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
206 intelScreen->back.size, intelScreen->back.offset,
207 intelScreen->pitch);
208 fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
209 intelScreen->depth.size, intelScreen->depth.offset,
210 intelScreen->pitch);
211 fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
212 intelScreen->tex.size, intelScreen->tex.offset);
213 fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
214 }
215
216
217 static void
218 intelPrintSAREA(const struct drm_i915_sarea * sarea)
219 {
220 fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
221 sarea->height);
222 fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
223 fprintf(stderr,
224 "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
225 sarea->front_offset, sarea->front_size,
226 (unsigned) sarea->front_handle, sarea->front_tiled);
227 fprintf(stderr,
228 "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
229 sarea->back_offset, sarea->back_size,
230 (unsigned) sarea->back_handle, sarea->back_tiled);
231 fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
232 sarea->depth_offset, sarea->depth_size,
233 (unsigned) sarea->depth_handle, sarea->depth_tiled);
234 fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
235 sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
236 }
237
238
239 /**
240 * A number of the screen parameters are obtained/computed from
241 * information in the SAREA. This function updates those parameters.
242 */
243 void
244 intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
245 struct drm_i915_sarea * sarea)
246 {
247 intelScreen->width = sarea->width;
248 intelScreen->height = sarea->height;
249 intelScreen->pitch = sarea->pitch;
250
251 intelScreen->front.offset = sarea->front_offset;
252 intelScreen->front.handle = sarea->front_handle;
253 intelScreen->front.size = sarea->front_size;
254 intelScreen->front.tiled = sarea->front_tiled;
255
256 intelScreen->back.offset = sarea->back_offset;
257 intelScreen->back.handle = sarea->back_handle;
258 intelScreen->back.size = sarea->back_size;
259 intelScreen->back.tiled = sarea->back_tiled;
260
261 if (intelScreen->driScrnPriv->ddx_version.minor >= 8) {
262 intelScreen->third.offset = sarea->third_offset;
263 intelScreen->third.handle = sarea->third_handle;
264 intelScreen->third.size = sarea->third_size;
265 intelScreen->third.tiled = sarea->third_tiled;
266 }
267
268 intelScreen->depth.offset = sarea->depth_offset;
269 intelScreen->depth.handle = sarea->depth_handle;
270 intelScreen->depth.size = sarea->depth_size;
271 intelScreen->depth.tiled = sarea->depth_tiled;
272
273 if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
274 intelScreen->front.bo_handle = sarea->front_bo_handle;
275 intelScreen->back.bo_handle = sarea->back_bo_handle;
276 intelScreen->third.bo_handle = sarea->third_bo_handle;
277 intelScreen->depth.bo_handle = sarea->depth_bo_handle;
278 } else {
279 intelScreen->front.bo_handle = -1;
280 intelScreen->back.bo_handle = -1;
281 intelScreen->third.bo_handle = -1;
282 intelScreen->depth.bo_handle = -1;
283 }
284
285 intelScreen->tex.offset = sarea->tex_offset;
286 intelScreen->logTextureGranularity = sarea->log_tex_granularity;
287 intelScreen->tex.handle = sarea->tex_handle;
288 intelScreen->tex.size = sarea->tex_size;
289
290 if (0)
291 intelPrintSAREA(sarea);
292 }
293
294 static void
295 intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
296 __DRIcontextPrivate *pcp,
297 __DRIDrawableConfigEvent *event)
298 {
299 struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
300 struct intel_region *region = NULL;
301 struct intel_renderbuffer *rb, *depth_rb, *stencil_rb;
302 struct intel_context *intel = pcp->driverPrivate;
303 int cpp, pitch;
304
305 cpp = intel->ctx.Visual.rgbBits / 8;
306 pitch = ((cpp * dPriv->w + 63) & ~63) / cpp;
307
308 rb = intel_fb->color_rb[1];
309 if (rb) {
310 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
311 intel_renderbuffer_set_region(rb, region);
312 }
313
314 rb = intel_fb->color_rb[2];
315 if (rb) {
316 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
317 intel_renderbuffer_set_region(rb, region);
318 }
319
320 depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
321 stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
322 if (depth_rb || stencil_rb)
323 region = intel_region_alloc(intel, cpp, pitch, dPriv->h);
324 if (depth_rb)
325 intel_renderbuffer_set_region(depth_rb, region);
326 if (stencil_rb)
327 intel_renderbuffer_set_region(stencil_rb, region);
328
329 /* FIXME: Tell the X server about the regions we just allocated and
330 * attached. */
331 }
332
333 #define BUFFER_FLAG_TILED 0x0100
334
335 static void
336 intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
337 __DRIcontextPrivate *pcp,
338 __DRIBufferAttachEvent *ba)
339 {
340 struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
341 struct intel_renderbuffer *rb;
342 struct intel_region *region;
343 struct intel_context *intel = pcp->driverPrivate;
344 GLuint tiled;
345
346 switch (ba->buffer.attachment) {
347 case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
348 rb = intel_fb->color_rb[0];
349 break;
350
351 case DRI_DRAWABLE_BUFFER_BACK_LEFT:
352 rb = intel_fb->color_rb[0];
353 break;
354
355 case DRI_DRAWABLE_BUFFER_DEPTH:
356 rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
357 break;
358
359 case DRI_DRAWABLE_BUFFER_STENCIL:
360 rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
361 break;
362
363 case DRI_DRAWABLE_BUFFER_ACCUM:
364 default:
365 fprintf(stderr, "unhandled buffer attach event, attacment type %d\n",
366 ba->buffer.attachment);
367 return;
368 }
369
370 #if 0
371 /* FIXME: Add this so we can filter out when the X server sends us
372 * attachment events for the buffers we just allocated. Need to
373 * get the BO handle for a render buffer. */
374 if (intel_renderbuffer_get_region_handle(rb) == ba->buffer.handle)
375 return;
376 #endif
377
378 tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0;
379 region = intel_region_alloc_for_handle(intel, ba->buffer.cpp,
380 ba->buffer.pitch / ba->buffer.cpp,
381 dPriv->h, tiled,
382 ba->buffer.handle);
383
384 intel_renderbuffer_set_region(rb, region);
385 }
386
387 static const __DRItexOffsetExtension intelTexOffsetExtension = {
388 { __DRI_TEX_OFFSET },
389 intelSetTexOffset,
390 };
391
392 static const __DRItexBufferExtension intelTexBufferExtension = {
393 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
394 intelSetTexBuffer,
395 };
396
397 static const __DRIextension *intelScreenExtensions[] = {
398 &driReadDrawableExtension,
399 &driCopySubBufferExtension.base,
400 &driSwapControlExtension.base,
401 &driFrameTrackingExtension.base,
402 &driMediaStreamCounterExtension.base,
403 &intelTexOffsetExtension.base,
404 &intelTexBufferExtension.base,
405 NULL
406 };
407
408 static GLboolean
409 intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
410 {
411 int ret;
412 struct drm_i915_getparam gp;
413
414 gp.param = param;
415 gp.value = value;
416
417 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
418 if (ret) {
419 fprintf(stderr, "drm_i915_getparam: %d\n", ret);
420 return GL_FALSE;
421 }
422
423 return GL_TRUE;
424 }
425
426 static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
427 {
428 intelScreenPrivate *intelScreen;
429 I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
430 struct drm_i915_sarea *sarea;
431
432 if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
433 fprintf(stderr,
434 "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
435 return GL_FALSE;
436 }
437
438 /* Allocate the private area */
439 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
440 if (!intelScreen) {
441 fprintf(stderr, "\nERROR! Allocating private area failed\n");
442 return GL_FALSE;
443 }
444 /* parse information in __driConfigOptions */
445 driParseOptionInfo(&intelScreen->optionCache,
446 __driConfigOptions, __driNConfigOptions);
447
448 intelScreen->driScrnPriv = sPriv;
449 sPriv->private = (void *) intelScreen;
450 intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
451 sarea = (struct drm_i915_sarea *)
452 (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
453
454 intelScreen->deviceID = gDRIPriv->deviceID;
455
456 intelUpdateScreenFromSAREA(intelScreen, sarea);
457
458 if (!intelMapScreenRegions(sPriv)) {
459 fprintf(stderr, "\nERROR! mapping regions\n");
460 _mesa_free(intelScreen);
461 sPriv->private = NULL;
462 return GL_FALSE;
463 }
464
465 intelScreen->sarea_priv_offset = gDRIPriv->sarea_priv_offset;
466
467 if (0)
468 intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
469
470 intelScreen->drmMinor = sPriv->drm_version.minor;
471
472 /* Determine if IRQs are active? */
473 if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
474 &intelScreen->irq_active))
475 return GL_FALSE;
476
477 /* Determine if batchbuffers are allowed */
478 if (!intel_get_param(sPriv, I915_PARAM_ALLOW_BATCHBUFFER,
479 &intelScreen->allow_batchbuffer))
480 return GL_FALSE;
481
482 sPriv->extensions = intelScreenExtensions;
483
484 return GL_TRUE;
485 }
486
487
488 static void
489 intelDestroyScreen(__DRIscreenPrivate * sPriv)
490 {
491 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
492
493 intelUnmapScreenRegions(intelScreen);
494
495 FREE(intelScreen);
496 sPriv->private = NULL;
497 }
498
499
500 /**
501 * This is called when we need to set up GL rendering to a new X window.
502 */
503 static GLboolean
504 intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
505 __DRIdrawablePrivate * driDrawPriv,
506 const __GLcontextModes * mesaVis, GLboolean isPixmap)
507 {
508 intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private;
509
510 if (isPixmap) {
511 return GL_FALSE; /* not implemented */
512 }
513 else {
514 GLboolean swStencil = (mesaVis->stencilBits > 0 &&
515 mesaVis->depthBits != 24);
516 GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
517
518 struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
519
520 if (!intel_fb)
521 return GL_FALSE;
522
523 _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
524
525 /* setup the hardware-based renderbuffers */
526 {
527 intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat,
528 screen->ttm ? screen->front.tiled : INTEL_TILE_NONE);
529 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
530 &intel_fb->color_rb[0]->Base);
531 }
532
533 if (mesaVis->doubleBufferMode) {
534 intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat,
535 screen->ttm ? screen->back.tiled : INTEL_TILE_NONE);
536 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
537 &intel_fb->color_rb[1]->Base);
538
539 if (screen->third.handle) {
540 struct gl_renderbuffer *tmp_rb = NULL;
541
542 intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat,
543 screen->ttm ? screen->third.tiled : INTEL_TILE_NONE);
544 _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base);
545 }
546 }
547
548 if (mesaVis->depthBits == 24) {
549 if (mesaVis->stencilBits == 8) {
550 /* combined depth/stencil buffer */
551 struct intel_renderbuffer *depthStencilRb
552 = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT,
553 screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE);
554 /* note: bind RB to two attachment points */
555 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
556 &depthStencilRb->Base);
557 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
558 &depthStencilRb->Base);
559 } else {
560 struct intel_renderbuffer *depthRb
561 = intel_create_renderbuffer(GL_DEPTH_COMPONENT24,
562 screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE);
563 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
564 &depthRb->Base);
565 }
566 }
567 else if (mesaVis->depthBits == 16) {
568 /* just 16-bit depth buffer, no hw stencil */
569 struct intel_renderbuffer *depthRb
570 = intel_create_renderbuffer(GL_DEPTH_COMPONENT16,
571 screen->ttm ? screen->depth.tiled : INTEL_TILE_NONE);
572 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
573 }
574
575 /* now add any/all software-based renderbuffers we may need */
576 _mesa_add_soft_renderbuffers(&intel_fb->Base,
577 GL_FALSE, /* never sw color */
578 GL_FALSE, /* never sw depth */
579 swStencil, mesaVis->accumRedBits > 0,
580 GL_FALSE, /* never sw alpha */
581 GL_FALSE /* never sw aux */ );
582 driDrawPriv->driverPrivate = (void *) intel_fb;
583
584 return GL_TRUE;
585 }
586 }
587
588 static void
589 intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
590 {
591 _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
592 }
593
594
595 /**
596 * Get information about previous buffer swaps.
597 */
598 static int
599 intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
600 {
601 struct intel_framebuffer *intel_fb;
602
603 if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
604 || (sInfo == NULL)) {
605 return -1;
606 }
607
608 intel_fb = dPriv->driverPrivate;
609 sInfo->swap_count = intel_fb->swap_count;
610 sInfo->swap_ust = intel_fb->swap_ust;
611 sInfo->swap_missed_count = intel_fb->swap_missed_count;
612
613 sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
614 ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
615 : 0.0;
616
617 return 0;
618 }
619
620
621 /* There are probably better ways to do this, such as an
622 * init-designated function to register chipids and createcontext
623 * functions.
624 */
625 extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
626 __DRIcontextPrivate * driContextPriv,
627 void *sharedContextPrivate);
628
629 extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
630 __DRIcontextPrivate * driContextPriv,
631 void *sharedContextPrivate);
632 extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
633 __DRIcontextPrivate * driContextPriv,
634 void *sharedContextPrivate);
635
636 static GLboolean
637 intelCreateContext(const __GLcontextModes * mesaVis,
638 __DRIcontextPrivate * driContextPriv,
639 void *sharedContextPrivate)
640 {
641 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
642 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
643
644 #ifdef I915
645 if (IS_9XX(intelScreen->deviceID)) {
646 if (!IS_965(intelScreen->deviceID)) {
647 return i915CreateContext(mesaVis, driContextPriv,
648 sharedContextPrivate);
649 }
650 } else {
651 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
652 }
653 #else
654 if (IS_965(intelScreen->deviceID))
655 return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
656 #endif
657 fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
658 return GL_FALSE;
659 }
660
661
662 static __DRIconfig **
663 intelFillInModes(__DRIscreenPrivate *psp,
664 unsigned pixel_bits, unsigned depth_bits,
665 unsigned stencil_bits, GLboolean have_back_buffer)
666 {
667 __DRIconfig **configs;
668 __GLcontextModes *m;
669 unsigned depth_buffer_factor;
670 unsigned back_buffer_factor;
671 GLenum fb_format;
672 GLenum fb_type;
673 int i;
674
675 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
676 * support pageflipping at all.
677 */
678 static const GLenum back_buffer_modes[] = {
679 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
680 };
681
682 u_int8_t depth_bits_array[3];
683 u_int8_t stencil_bits_array[3];
684
685 depth_bits_array[0] = 0;
686 depth_bits_array[1] = depth_bits;
687 depth_bits_array[2] = depth_bits;
688
689 /* Just like with the accumulation buffer, always provide some modes
690 * with a stencil buffer. It will be a sw fallback, but some apps won't
691 * care about that.
692 */
693 stencil_bits_array[0] = 0;
694 stencil_bits_array[1] = 0;
695 if (depth_bits == 24)
696 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
697
698 stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
699
700 depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
701 back_buffer_factor = (have_back_buffer) ? 3 : 1;
702
703 if (pixel_bits == 16) {
704 fb_format = GL_RGB;
705 fb_type = GL_UNSIGNED_SHORT_5_6_5;
706 }
707 else {
708 fb_format = GL_BGRA;
709 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
710 }
711
712 configs = driCreateConfigs(fb_format, fb_type,
713 depth_bits_array, stencil_bits_array,
714 depth_buffer_factor, back_buffer_modes,
715 back_buffer_factor);
716 if (configs == NULL) {
717 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
718 __LINE__);
719 return NULL;
720 }
721
722 /* Mark the visual as slow if there are "fake" stencil bits.
723 */
724 for (i = 0; configs[i]; i++) {
725 m = &configs[i]->modes;
726 if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
727 m->visualRating = GLX_SLOW_CONFIG;
728 }
729 }
730
731 return configs;
732 }
733
734
735 /**
736 * This is the driver specific part of the createNewScreen entry point.
737 *
738 * \todo maybe fold this into intelInitDriver
739 *
740 * \return the __GLcontextModes supported by this driver
741 */
742 static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
743 {
744 #ifdef I915
745 static const __DRIversion ddx_expected = { 1, 5, 0 };
746 #else
747 static const __DRIversion ddx_expected = { 1, 6, 0 };
748 #endif
749 static const __DRIversion dri_expected = { 4, 0, 0 };
750 static const __DRIversion drm_expected = { 1, 5, 0 };
751 I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
752
753 if (!driCheckDriDdxDrmVersions2("i915",
754 &psp->dri_version, &dri_expected,
755 &psp->ddx_version, &ddx_expected,
756 &psp->drm_version, &drm_expected)) {
757 return NULL;
758 }
759
760 /* Calling driInitExtensions here, with a NULL context pointer,
761 * does not actually enable the extensions. It just makes sure
762 * that all the dispatch offsets for all the extensions that
763 * *might* be enables are known. This is needed because the
764 * dispatch offsets need to be known when _mesa_context_create is
765 * called, but we can't enable the extensions until we have a
766 * context pointer.
767 *
768 * Hello chicken. Hello egg. How are you two today?
769 */
770 intelInitExtensions(NULL, GL_TRUE);
771
772 if (!intelInitDriver(psp))
773 return NULL;
774
775 psp->extensions = intelScreenExtensions;
776
777 return (const __DRIconfig **)
778 intelFillInModes(psp, dri_priv->cpp * 8,
779 (dri_priv->cpp == 2) ? 16 : 24,
780 (dri_priv->cpp == 2) ? 0 : 8, 1);
781 }
782
783 struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
784 {
785 /*
786 * This should probably change to have the screen allocate a dummy
787 * context at screen creation. For now just use the current context.
788 */
789
790 GET_CURRENT_CONTEXT(ctx);
791 if (ctx == NULL) {
792 _mesa_problem(NULL, "No current context in intelScreenContext\n");
793 return NULL;
794 }
795 return intel_context(ctx);
796 }
797
798 /**
799 * This is the driver specific part of the createNewScreen entry point.
800 *
801 * \return the __GLcontextModes supported by this driver
802 */
803 static const
804 __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
805 {
806 intelScreenPrivate *intelScreen;
807
808 /* Calling driInitExtensions here, with a NULL context pointer,
809 * does not actually enable the extensions. It just makes sure
810 * that all the dispatch offsets for all the extensions that
811 * *might* be enables are known. This is needed because the
812 * dispatch offsets need to be known when _mesa_context_create is
813 * called, but we can't enable the extensions until we have a
814 * context pointer.
815 *
816 * Hello chicken. Hello egg. How are you two today?
817 */
818 intelInitExtensions(NULL, GL_TRUE);
819
820 /* Allocate the private area */
821 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
822 if (!intelScreen) {
823 fprintf(stderr, "\nERROR! Allocating private area failed\n");
824 return GL_FALSE;
825 }
826 /* parse information in __driConfigOptions */
827 driParseOptionInfo(&intelScreen->optionCache,
828 __driConfigOptions, __driNConfigOptions);
829
830 intelScreen->driScrnPriv = psp;
831 psp->private = (void *) intelScreen;
832
833 intelScreen->drmMinor = psp->drm_version.minor;
834
835 /* Determine chipset ID? */
836 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
837 &intelScreen->deviceID))
838 return GL_FALSE;
839
840 /* Determine if IRQs are active? */
841 if (!intel_get_param(psp, I915_PARAM_IRQ_ACTIVE,
842 &intelScreen->irq_active))
843 return GL_FALSE;
844
845 /* Determine if batchbuffers are allowed */
846 if (!intel_get_param(psp, I915_PARAM_ALLOW_BATCHBUFFER,
847 &intelScreen->allow_batchbuffer))
848 return GL_FALSE;
849
850 if (!intelScreen->allow_batchbuffer) {
851 fprintf(stderr, "batch buffer not allowed\n");
852 return GL_FALSE;
853 }
854
855 psp->extensions = intelScreenExtensions;
856
857 return driConcatConfigs(intelFillInModes(psp, 16, 16, 0, 1),
858 intelFillInModes(psp, 32, 24, 8, 1));
859 }
860
861 const struct __DriverAPIRec driDriverAPI = {
862 .InitScreen = intelInitScreen,
863 .DestroyScreen = intelDestroyScreen,
864 .CreateContext = intelCreateContext,
865 .DestroyContext = intelDestroyContext,
866 .CreateBuffer = intelCreateBuffer,
867 .DestroyBuffer = intelDestroyBuffer,
868 .SwapBuffers = intelSwapBuffers,
869 .MakeCurrent = intelMakeCurrent,
870 .UnbindContext = intelUnbindContext,
871 .GetSwapInfo = intelGetSwapInfo,
872 .GetDrawableMSC = driDrawableGetMSC32,
873 .WaitForMSC = driWaitForMSC32,
874 .CopySubBuffer = intelCopySubBuffer,
875
876 .InitScreen2 = intelInitScreen2,
877 .HandleDrawableConfig = intelHandleDrawableConfig,
878 .HandleBufferAttach = intelHandleBufferAttach,
879 };