Merge branch 'gles2-2'
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/framebuffer.h"
31 #include "main/renderbuffer.h"
32 #include "main/hash.h"
33 #include "main/fbobject.h"
34
35 #include "utils.h"
36 #include "xmlpool.h"
37
38 #include "intel_batchbuffer.h"
39 #include "intel_buffers.h"
40 #include "intel_bufmgr.h"
41 #include "intel_chipset.h"
42 #include "intel_fbo.h"
43 #include "intel_screen.h"
44 #include "intel_tex.h"
45 #include "intel_regions.h"
46
47 #include "i915_drm.h"
48
49 #define DRI_CONF_TEXTURE_TILING(def) \
50
51 PUBLIC const char __driConfigOptions[] =
52 DRI_CONF_BEGIN
53 DRI_CONF_SECTION_PERFORMANCE
54 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
55 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
56 * DRI_CONF_BO_REUSE_ALL
57 */
58 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
59 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
60 DRI_CONF_ENUM(0, "Disable buffer object reuse")
61 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
62 DRI_CONF_DESC_END
63 DRI_CONF_OPT_END
64
65 DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
66 DRI_CONF_DESC(en, "Enable texture tiling")
67 DRI_CONF_OPT_END
68
69 DRI_CONF_OPT_BEGIN(early_z, bool, false)
70 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
71 DRI_CONF_OPT_END
72
73 DRI_CONF_OPT_BEGIN(fragment_shader, bool, false)
74 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
75 DRI_CONF_OPT_END
76
77 DRI_CONF_SECTION_END
78 DRI_CONF_SECTION_QUALITY
79 DRI_CONF_FORCE_S3TC_ENABLE(false)
80 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
81 DRI_CONF_SECTION_END
82 DRI_CONF_SECTION_DEBUG
83 DRI_CONF_NO_RAST(false)
84 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
85 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
86
87 DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
88 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
89 DRI_CONF_OPT_END
90 DRI_CONF_SECTION_END
91 DRI_CONF_END;
92
93 const GLuint __driNConfigOptions = 11;
94
95 #ifdef USE_NEW_INTERFACE
96 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
97 #endif /*USE_NEW_INTERFACE */
98
99 static const __DRItexBufferExtension intelTexBufferExtension = {
100 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
101 intelSetTexBuffer,
102 intelSetTexBuffer2,
103 };
104
105 static void
106 intelDRI2Flush(__DRIdrawable *drawable)
107 {
108 struct intel_context *intel = drawable->driContextPriv->driverPrivate;
109
110 if (intel->gen < 4)
111 INTEL_FIREVERTICES(intel);
112
113 if (intel->batch->map != intel->batch->ptr)
114 intel_batchbuffer_flush(intel->batch);
115 }
116
117 static void
118 intelDRI2Invalidate(__DRIdrawable *drawable)
119 {
120 struct intel_context *intel = drawable->driContextPriv->driverPrivate;
121
122 intel->using_dri2_swapbuffers = GL_TRUE;
123 dri2InvalidateDrawable(drawable);
124 }
125
126 static const struct __DRI2flushExtensionRec intelFlushExtension = {
127 { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
128 intelDRI2Flush,
129 intelDRI2Invalidate,
130 };
131
132 static __DRIimage *
133 intel_create_image_from_name(__DRIcontext *context,
134 int width, int height, int format,
135 int name, int pitch, void *loaderPrivate)
136 {
137 __DRIimage *image;
138 struct intel_context *intel = context->driverPrivate;
139 int cpp;
140
141 image = CALLOC(sizeof *image);
142 if (image == NULL)
143 return NULL;
144
145 switch (format) {
146 case __DRI_IMAGE_FORMAT_RGB565:
147 image->format = MESA_FORMAT_RGB565;
148 image->internal_format = GL_RGB;
149 image->data_type = GL_UNSIGNED_BYTE;
150 break;
151 case __DRI_IMAGE_FORMAT_XRGB8888:
152 image->format = MESA_FORMAT_XRGB8888;
153 image->internal_format = GL_RGB;
154 image->data_type = GL_UNSIGNED_BYTE;
155 break;
156 case __DRI_IMAGE_FORMAT_ARGB8888:
157 image->format = MESA_FORMAT_ARGB8888;
158 image->internal_format = GL_RGBA;
159 image->data_type = GL_UNSIGNED_BYTE;
160 break;
161 default:
162 free(image);
163 return NULL;
164 }
165
166 image->data = loaderPrivate;
167 cpp = _mesa_get_format_bytes(image->format);
168
169 image->region = intel_region_alloc_for_handle(intel, cpp, width, height,
170 pitch, name, "image");
171 if (image->region == NULL) {
172 FREE(image);
173 return NULL;
174 }
175
176 return image;
177 }
178
179 static __DRIimage *
180 intel_create_image_from_renderbuffer(__DRIcontext *context,
181 int renderbuffer, void *loaderPrivate)
182 {
183 __DRIimage *image;
184 struct intel_context *intel = context->driverPrivate;
185 struct gl_renderbuffer *rb;
186 struct intel_renderbuffer *irb;
187
188 rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
189 if (!rb) {
190 _mesa_error(&intel->ctx,
191 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
192 return NULL;
193 }
194
195 irb = intel_renderbuffer(rb);
196 image = CALLOC(sizeof *image);
197 if (image == NULL)
198 return NULL;
199
200 image->internal_format = rb->InternalFormat;
201 image->format = rb->Format;
202 image->data_type = rb->DataType;
203 image->data = loaderPrivate;
204 intel_region_reference(&image->region, irb->region);
205
206 return image;
207 }
208
209 static void
210 intel_destroy_image(__DRIimage *image)
211 {
212 intel_region_release(&image->region);
213 FREE(image);
214 }
215
216 static struct __DRIimageExtensionRec intelImageExtension = {
217 { __DRI_IMAGE, __DRI_IMAGE_VERSION },
218 intel_create_image_from_name,
219 intel_create_image_from_renderbuffer,
220 intel_destroy_image,
221 };
222
223 static const __DRIextension *intelScreenExtensions[] = {
224 &driReadDrawableExtension,
225 &intelTexBufferExtension.base,
226 &intelFlushExtension.base,
227 &intelImageExtension.base,
228 &dri2ConfigQueryExtension.base,
229 NULL
230 };
231
232 static GLboolean
233 intel_get_param(__DRIscreen *psp, int param, int *value)
234 {
235 int ret;
236 struct drm_i915_getparam gp;
237
238 gp.param = param;
239 gp.value = value;
240
241 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
242 if (ret) {
243 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
244 return GL_FALSE;
245 }
246
247 return GL_TRUE;
248 }
249
250 static void
251 nop_callback(GLuint key, void *data, void *userData)
252 {
253 }
254
255 static void
256 intelDestroyScreen(__DRIscreen * sPriv)
257 {
258 struct intel_screen *intelScreen = sPriv->private;
259
260 dri_bufmgr_destroy(intelScreen->bufmgr);
261 driDestroyOptionInfo(&intelScreen->optionCache);
262
263 /* Some regions may still have references to them at this point, so
264 * flush the hash table to prevent _mesa_DeleteHashTable() from
265 * complaining about the hash not being empty; */
266 _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
267 _mesa_DeleteHashTable(intelScreen->named_regions);
268
269 FREE(intelScreen);
270 sPriv->private = NULL;
271 }
272
273
274 /**
275 * This is called when we need to set up GL rendering to a new X window.
276 */
277 static GLboolean
278 intelCreateBuffer(__DRIscreen * driScrnPriv,
279 __DRIdrawable * driDrawPriv,
280 const __GLcontextModes * mesaVis, GLboolean isPixmap)
281 {
282 struct intel_renderbuffer *rb;
283
284 if (isPixmap) {
285 return GL_FALSE; /* not implemented */
286 }
287 else {
288 GLboolean swStencil = (mesaVis->stencilBits > 0 &&
289 mesaVis->depthBits != 24);
290 gl_format rgbFormat;
291
292 struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
293
294 if (!fb)
295 return GL_FALSE;
296
297 _mesa_initialize_window_framebuffer(fb, mesaVis);
298
299 if (mesaVis->redBits == 5)
300 rgbFormat = MESA_FORMAT_RGB565;
301 else if (mesaVis->alphaBits == 0)
302 rgbFormat = MESA_FORMAT_XRGB8888;
303 else
304 rgbFormat = MESA_FORMAT_ARGB8888;
305
306 /* setup the hardware-based renderbuffers */
307 rb = intel_create_renderbuffer(rgbFormat);
308 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
309
310 if (mesaVis->doubleBufferMode) {
311 rb = intel_create_renderbuffer(rgbFormat);
312 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
313 }
314
315 if (mesaVis->depthBits == 24) {
316 assert(mesaVis->stencilBits == 8);
317 /* combined depth/stencil buffer */
318 struct intel_renderbuffer *depthStencilRb
319 = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
320 /* note: bind RB to two attachment points */
321 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
322 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
323 }
324 else if (mesaVis->depthBits == 16) {
325 /* just 16-bit depth buffer, no hw stencil */
326 struct intel_renderbuffer *depthRb
327 = intel_create_renderbuffer(MESA_FORMAT_Z16);
328 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
329 }
330
331 /* now add any/all software-based renderbuffers we may need */
332 _mesa_add_soft_renderbuffers(fb,
333 GL_FALSE, /* never sw color */
334 GL_FALSE, /* never sw depth */
335 swStencil, mesaVis->accumRedBits > 0,
336 GL_FALSE, /* never sw alpha */
337 GL_FALSE /* never sw aux */ );
338 driDrawPriv->driverPrivate = fb;
339
340 return GL_TRUE;
341 }
342 }
343
344 static void
345 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
346 {
347 struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
348
349 _mesa_reference_framebuffer(&fb, NULL);
350 }
351
352 /* There are probably better ways to do this, such as an
353 * init-designated function to register chipids and createcontext
354 * functions.
355 */
356 extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
357 __DRIcontext * driContextPriv,
358 void *sharedContextPrivate);
359
360 extern GLboolean i915CreateContext(int api,
361 const __GLcontextModes * mesaVis,
362 __DRIcontext * driContextPriv,
363 void *sharedContextPrivate);
364 extern GLboolean brwCreateContext(int api,
365 const __GLcontextModes * mesaVis,
366 __DRIcontext * driContextPriv,
367 void *sharedContextPrivate);
368
369 static GLboolean
370 intelCreateContext(gl_api api,
371 const __GLcontextModes * mesaVis,
372 __DRIcontext * driContextPriv,
373 void *sharedContextPrivate)
374 {
375 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
376 struct intel_screen *intelScreen = sPriv->private;
377
378 #ifdef I915
379 if (IS_9XX(intelScreen->deviceID)) {
380 if (!IS_965(intelScreen->deviceID)) {
381 return i915CreateContext(api, mesaVis, driContextPriv,
382 sharedContextPrivate);
383 }
384 } else {
385 intelScreen->no_vbo = GL_TRUE;
386 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
387 }
388 #else
389 if (IS_965(intelScreen->deviceID))
390 return brwCreateContext(api, mesaVis,
391 driContextPriv, sharedContextPrivate);
392 #endif
393 fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
394 return GL_FALSE;
395 }
396
397 static GLboolean
398 intel_init_bufmgr(struct intel_screen *intelScreen)
399 {
400 __DRIscreen *spriv = intelScreen->driScrnPriv;
401 int num_fences = 0;
402
403 intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
404
405 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
406 /* Otherwise, use the classic buffer manager. */
407 if (intelScreen->bufmgr == NULL) {
408 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
409 __func__, __LINE__);
410 return GL_FALSE;
411 }
412
413 if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
414 num_fences == 0) {
415 fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
416 return GL_FALSE;
417 }
418
419 drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
420
421 intelScreen->named_regions = _mesa_NewHashTable();
422
423 return GL_TRUE;
424 }
425
426 /**
427 * This is the driver specific part of the createNewScreen entry point.
428 * Called when using DRI2.
429 *
430 * \return the __GLcontextModes supported by this driver
431 */
432 static const
433 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
434 {
435 struct intel_screen *intelScreen;
436 GLenum fb_format[3];
437 GLenum fb_type[3];
438 unsigned int api_mask;
439
440 static const GLenum back_buffer_modes[] = {
441 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
442 };
443 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
444 int color;
445 __DRIconfig **configs = NULL;
446
447 /* Allocate the private area */
448 intelScreen = CALLOC(sizeof *intelScreen);
449 if (!intelScreen) {
450 fprintf(stderr, "\nERROR! Allocating private area failed\n");
451 return GL_FALSE;
452 }
453 /* parse information in __driConfigOptions */
454 driParseOptionInfo(&intelScreen->optionCache,
455 __driConfigOptions, __driNConfigOptions);
456
457 intelScreen->driScrnPriv = psp;
458 psp->private = (void *) intelScreen;
459
460 /* Determine chipset ID */
461 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
462 &intelScreen->deviceID))
463 return GL_FALSE;
464
465 api_mask = (1 << __DRI_API_OPENGL);
466 #if FEATURE_ES1
467 api_mask |= (1 << __DRI_API_GLES);
468 #endif
469 #if FEATURE_ES2
470 api_mask |= (1 << __DRI_API_GLES2);
471 #endif
472
473 if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
474 psp->api_mask = api_mask;
475
476 if (!intel_init_bufmgr(intelScreen))
477 return GL_FALSE;
478
479 psp->extensions = intelScreenExtensions;
480
481 msaa_samples_array[0] = 0;
482
483 fb_format[0] = GL_RGB;
484 fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
485
486 fb_format[1] = GL_BGR;
487 fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
488
489 fb_format[2] = GL_BGRA;
490 fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
491
492 depth_bits[0] = 0;
493 stencil_bits[0] = 0;
494
495 /* Generate a rich set of useful configs that do not include an
496 * accumulation buffer.
497 */
498 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
499 __DRIconfig **new_configs;
500 int depth_factor;
501
502 /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
503 * buffer that has a diffferent number of bits per pixel than the color
504 * buffer. This isn't yet supported here.
505 */
506 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
507 depth_bits[1] = 16;
508 stencil_bits[1] = 0;
509 } else {
510 depth_bits[1] = 24;
511 stencil_bits[1] = 8;
512 }
513
514 depth_factor = 2;
515
516 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
517 depth_bits,
518 stencil_bits,
519 depth_factor,
520 back_buffer_modes,
521 ARRAY_SIZE(back_buffer_modes),
522 msaa_samples_array,
523 ARRAY_SIZE(msaa_samples_array),
524 GL_FALSE);
525 if (configs == NULL)
526 configs = new_configs;
527 else
528 configs = driConcatConfigs(configs, new_configs);
529 }
530
531 /* Generate the minimum possible set of configs that include an
532 * accumulation buffer.
533 */
534 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
535 __DRIconfig **new_configs;
536
537 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
538 depth_bits[0] = 16;
539 stencil_bits[0] = 0;
540 } else {
541 depth_bits[0] = 24;
542 stencil_bits[0] = 8;
543 }
544
545 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
546 depth_bits, stencil_bits, 1,
547 back_buffer_modes + 1, 1,
548 msaa_samples_array, 1,
549 GL_TRUE);
550 if (configs == NULL)
551 configs = new_configs;
552 else
553 configs = driConcatConfigs(configs, new_configs);
554 }
555
556 if (configs == NULL) {
557 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
558 __LINE__);
559 return NULL;
560 }
561
562 return (const __DRIconfig **)configs;
563 }
564
565 const struct __DriverAPIRec driDriverAPI = {
566 .DestroyScreen = intelDestroyScreen,
567 .CreateContext = intelCreateContext,
568 .DestroyContext = intelDestroyContext,
569 .CreateBuffer = intelCreateBuffer,
570 .DestroyBuffer = intelDestroyBuffer,
571 .MakeCurrent = intelMakeCurrent,
572 .UnbindContext = intelUnbindContext,
573 .InitScreen2 = intelInitScreen2,
574 };
575
576 /* This is the table of extensions that the loader will dlsym() for. */
577 PUBLIC const __DRIextension *__driDriverExtensions[] = {
578 &driCoreExtension.base,
579 &driDRI2Extension.base,
580 NULL
581 };