intel: Expose support for DRI_API_GLES3
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <errno.h>
29 #include <time.h>
30 #include "main/glheader.h"
31 #include "main/context.h"
32 #include "main/framebuffer.h"
33 #include "main/renderbuffer.h"
34 #include "main/hash.h"
35 #include "main/fbobject.h"
36 #include "main/mfeatures.h"
37 #include "main/version.h"
38 #include "swrast/s_renderbuffer.h"
39
40 #include "utils.h"
41 #include "xmlpool.h"
42
43 PUBLIC const char __driConfigOptions[] =
44 DRI_CONF_BEGIN
45 DRI_CONF_SECTION_PERFORMANCE
46 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
47 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
48 * DRI_CONF_BO_REUSE_ALL
49 */
50 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
51 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
52 DRI_CONF_ENUM(0, "Disable buffer object reuse")
53 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
54 DRI_CONF_DESC_END
55 DRI_CONF_OPT_END
56
57 DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
58 DRI_CONF_DESC(en, "Enable texture tiling")
59 DRI_CONF_OPT_END
60
61 DRI_CONF_OPT_BEGIN(hiz, bool, true)
62 DRI_CONF_DESC(en, "Enable Hierarchical Z on gen6+")
63 DRI_CONF_OPT_END
64
65 DRI_CONF_OPT_BEGIN(early_z, bool, false)
66 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
67 DRI_CONF_OPT_END
68
69 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
70 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
71 DRI_CONF_OPT_END
72
73 DRI_CONF_SECTION_END
74 DRI_CONF_SECTION_QUALITY
75 DRI_CONF_FORCE_S3TC_ENABLE(false)
76 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
77 DRI_CONF_SECTION_END
78 DRI_CONF_SECTION_DEBUG
79 DRI_CONF_NO_RAST(false)
80 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
81 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
82 DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(false)
83 DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(false)
84 DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(false)
85
86 DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
87 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
88 DRI_CONF_OPT_END
89
90 DRI_CONF_OPT_BEGIN(shader_precompile, bool, true)
91 DRI_CONF_DESC(en, "Perform code generation at shader link time.")
92 DRI_CONF_OPT_END
93 DRI_CONF_SECTION_END
94 DRI_CONF_END;
95
96 const GLuint __driNConfigOptions = 16;
97
98 #include "intel_batchbuffer.h"
99 #include "intel_buffers.h"
100 #include "intel_bufmgr.h"
101 #include "intel_chipset.h"
102 #include "intel_fbo.h"
103 #include "intel_mipmap_tree.h"
104 #include "intel_screen.h"
105 #include "intel_tex.h"
106 #include "intel_regions.h"
107
108 #include "i915_drm.h"
109
110 #ifdef USE_NEW_INTERFACE
111 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
112 #endif /*USE_NEW_INTERFACE */
113
114 /**
115 * For debugging purposes, this returns a time in seconds.
116 */
117 double
118 get_time(void)
119 {
120 struct timespec tp;
121
122 clock_gettime(CLOCK_MONOTONIC, &tp);
123
124 return tp.tv_sec + tp.tv_nsec / 1000000000.0;
125 }
126
127 void
128 aub_dump_bmp(struct gl_context *ctx)
129 {
130 struct gl_framebuffer *fb = ctx->DrawBuffer;
131
132 for (int i = 0; i < fb->_NumColorDrawBuffers; i++) {
133 struct intel_renderbuffer *irb =
134 intel_renderbuffer(fb->_ColorDrawBuffers[i]);
135
136 if (irb && irb->mt) {
137 enum aub_dump_bmp_format format;
138
139 switch (irb->Base.Base.Format) {
140 case MESA_FORMAT_ARGB8888:
141 case MESA_FORMAT_XRGB8888:
142 format = AUB_DUMP_BMP_FORMAT_ARGB_8888;
143 break;
144 default:
145 continue;
146 }
147
148 drm_intel_gem_bo_aub_dump_bmp(irb->mt->region->bo,
149 irb->draw_x,
150 irb->draw_y,
151 irb->Base.Base.Width,
152 irb->Base.Base.Height,
153 format,
154 irb->mt->region->pitch *
155 irb->mt->region->cpp,
156 0);
157 }
158 }
159 }
160
161 static const __DRItexBufferExtension intelTexBufferExtension = {
162 .base = { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
163
164 .setTexBuffer = intelSetTexBuffer,
165 .setTexBuffer2 = intelSetTexBuffer2,
166 .releaseTexBuffer = NULL,
167 };
168
169 static void
170 intelDRI2Flush(__DRIdrawable *drawable)
171 {
172 GET_CURRENT_CONTEXT(ctx);
173 struct intel_context *intel = intel_context(ctx);
174 if (intel == NULL)
175 return;
176
177 if (intel->gen < 4)
178 INTEL_FIREVERTICES(intel);
179
180 intel_downsample_for_dri2_flush(intel, drawable);
181 intel->need_throttle = true;
182
183 if (intel->batch.used)
184 intel_batchbuffer_flush(intel);
185
186 if (INTEL_DEBUG & DEBUG_AUB) {
187 aub_dump_bmp(ctx);
188 }
189 }
190
191 static const struct __DRI2flushExtensionRec intelFlushExtension = {
192 .base = { __DRI2_FLUSH, 3 },
193
194 .flush = intelDRI2Flush,
195 .invalidate = dri2InvalidateDrawable,
196 };
197
198 static struct intel_image_format intel_image_formats[] = {
199 { __DRI_IMAGE_FOURCC_ARGB8888, __DRI_IMAGE_COMPONENTS_RGBA, 1,
200 { { 0, 0, 0, __DRI_IMAGE_FORMAT_ARGB8888, 4 } } },
201
202 { __DRI_IMAGE_FOURCC_XRGB8888, __DRI_IMAGE_COMPONENTS_RGB, 1,
203 { { 0, 0, 0, __DRI_IMAGE_FORMAT_XRGB8888, 4 }, } },
204
205 { __DRI_IMAGE_FOURCC_YUV410, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
206 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
207 { 1, 2, 2, __DRI_IMAGE_FORMAT_R8, 1 },
208 { 2, 2, 2, __DRI_IMAGE_FORMAT_R8, 1 } } },
209
210 { __DRI_IMAGE_FOURCC_YUV411, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
211 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
212 { 1, 2, 0, __DRI_IMAGE_FORMAT_R8, 1 },
213 { 2, 2, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
214
215 { __DRI_IMAGE_FOURCC_YUV420, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
216 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
217 { 1, 1, 1, __DRI_IMAGE_FORMAT_R8, 1 },
218 { 2, 1, 1, __DRI_IMAGE_FORMAT_R8, 1 } } },
219
220 { __DRI_IMAGE_FOURCC_YUV422, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
221 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
222 { 1, 1, 0, __DRI_IMAGE_FORMAT_R8, 1 },
223 { 2, 1, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
224
225 { __DRI_IMAGE_FOURCC_YUV444, __DRI_IMAGE_COMPONENTS_Y_U_V, 3,
226 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
227 { 1, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
228 { 2, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 } } },
229
230 { __DRI_IMAGE_FOURCC_NV12, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
231 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
232 { 1, 1, 1, __DRI_IMAGE_FORMAT_GR88, 2 } } },
233
234 { __DRI_IMAGE_FOURCC_NV16, __DRI_IMAGE_COMPONENTS_Y_UV, 2,
235 { { 0, 0, 0, __DRI_IMAGE_FORMAT_R8, 1 },
236 { 1, 1, 0, __DRI_IMAGE_FORMAT_GR88, 2 } } },
237
238 /* For YUYV buffers, we set up two overlapping DRI images and treat
239 * them as planar buffers in the compositors. Plane 0 is GR88 and
240 * samples YU or YV pairs and places Y into the R component, while
241 * plane 1 is ARGB and samples YUYV clusters and places pairs and
242 * places U into the G component and V into A. This lets the
243 * texture sampler interpolate the Y components correctly when
244 * sampling from plane 0, and interpolate U and V correctly when
245 * sampling from plane 1. */
246 { __DRI_IMAGE_FOURCC_YUYV, __DRI_IMAGE_COMPONENTS_Y_XUXV, 2,
247 { { 0, 0, 0, __DRI_IMAGE_FORMAT_GR88, 2 },
248 { 0, 1, 0, __DRI_IMAGE_FORMAT_ARGB8888, 4 } } }
249 };
250
251 static __DRIimage *
252 intel_allocate_image(int dri_format, void *loaderPrivate)
253 {
254 __DRIimage *image;
255
256 image = calloc(1, sizeof *image);
257 if (image == NULL)
258 return NULL;
259
260 image->dri_format = dri_format;
261 image->offset = 0;
262
263 switch (dri_format) {
264 case __DRI_IMAGE_FORMAT_RGB565:
265 image->format = MESA_FORMAT_RGB565;
266 break;
267 case __DRI_IMAGE_FORMAT_XRGB8888:
268 image->format = MESA_FORMAT_XRGB8888;
269 break;
270 case __DRI_IMAGE_FORMAT_ARGB8888:
271 image->format = MESA_FORMAT_ARGB8888;
272 break;
273 case __DRI_IMAGE_FORMAT_ABGR8888:
274 image->format = MESA_FORMAT_RGBA8888_REV;
275 break;
276 case __DRI_IMAGE_FORMAT_XBGR8888:
277 image->format = MESA_FORMAT_RGBX8888_REV;
278 break;
279 case __DRI_IMAGE_FORMAT_R8:
280 image->format = MESA_FORMAT_R8;
281 break;
282 case __DRI_IMAGE_FORMAT_GR88:
283 image->format = MESA_FORMAT_GR88;
284 break;
285 case __DRI_IMAGE_FORMAT_NONE:
286 image->format = MESA_FORMAT_NONE;
287 break;
288 default:
289 free(image);
290 return NULL;
291 }
292
293 image->internal_format = _mesa_get_format_base_format(image->format);
294 image->data = loaderPrivate;
295
296 return image;
297 }
298
299 static __DRIimage *
300 intel_create_image_from_name(__DRIscreen *screen,
301 int width, int height, int format,
302 int name, int pitch, void *loaderPrivate)
303 {
304 struct intel_screen *intelScreen = screen->driverPrivate;
305 __DRIimage *image;
306 int cpp;
307
308 image = intel_allocate_image(format, loaderPrivate);
309 if (image->format == MESA_FORMAT_NONE)
310 cpp = 1;
311 else
312 cpp = _mesa_get_format_bytes(image->format);
313 image->region = intel_region_alloc_for_handle(intelScreen,
314 cpp, width, height,
315 pitch, name, "image");
316 if (image->region == NULL) {
317 free(image);
318 return NULL;
319 }
320
321 return image;
322 }
323
324 static __DRIimage *
325 intel_create_image_from_renderbuffer(__DRIcontext *context,
326 int renderbuffer, void *loaderPrivate)
327 {
328 __DRIimage *image;
329 struct intel_context *intel = context->driverPrivate;
330 struct gl_renderbuffer *rb;
331 struct intel_renderbuffer *irb;
332
333 rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
334 if (!rb) {
335 _mesa_error(&intel->ctx,
336 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
337 return NULL;
338 }
339
340 irb = intel_renderbuffer(rb);
341 image = calloc(1, sizeof *image);
342 if (image == NULL)
343 return NULL;
344
345 image->internal_format = rb->InternalFormat;
346 image->format = rb->Format;
347 image->offset = 0;
348 image->data = loaderPrivate;
349 intel_region_reference(&image->region, irb->mt->region);
350
351 switch (image->format) {
352 case MESA_FORMAT_RGB565:
353 image->dri_format = __DRI_IMAGE_FORMAT_RGB565;
354 break;
355 case MESA_FORMAT_XRGB8888:
356 image->dri_format = __DRI_IMAGE_FORMAT_XRGB8888;
357 break;
358 case MESA_FORMAT_ARGB8888:
359 image->dri_format = __DRI_IMAGE_FORMAT_ARGB8888;
360 break;
361 case MESA_FORMAT_RGBA8888_REV:
362 image->dri_format = __DRI_IMAGE_FORMAT_ABGR8888;
363 break;
364 case MESA_FORMAT_R8:
365 image->dri_format = __DRI_IMAGE_FORMAT_R8;
366 break;
367 case MESA_FORMAT_RG88:
368 image->dri_format = __DRI_IMAGE_FORMAT_GR88;
369 break;
370 }
371
372 return image;
373 }
374
375 static void
376 intel_destroy_image(__DRIimage *image)
377 {
378 intel_region_release(&image->region);
379 free(image);
380 }
381
382 static __DRIimage *
383 intel_create_image(__DRIscreen *screen,
384 int width, int height, int format,
385 unsigned int use,
386 void *loaderPrivate)
387 {
388 __DRIimage *image;
389 struct intel_screen *intelScreen = screen->driverPrivate;
390 uint32_t tiling;
391 int cpp;
392
393 tiling = I915_TILING_X;
394 if (use & __DRI_IMAGE_USE_CURSOR) {
395 if (width != 64 || height != 64)
396 return NULL;
397 tiling = I915_TILING_NONE;
398 }
399
400 image = intel_allocate_image(format, loaderPrivate);
401 cpp = _mesa_get_format_bytes(image->format);
402 image->region =
403 intel_region_alloc(intelScreen, tiling, cpp, width, height, true);
404 if (image->region == NULL) {
405 free(image);
406 return NULL;
407 }
408
409 return image;
410 }
411
412 static GLboolean
413 intel_query_image(__DRIimage *image, int attrib, int *value)
414 {
415 switch (attrib) {
416 case __DRI_IMAGE_ATTRIB_STRIDE:
417 *value = image->region->pitch * image->region->cpp;
418 return true;
419 case __DRI_IMAGE_ATTRIB_HANDLE:
420 *value = image->region->bo->handle;
421 return true;
422 case __DRI_IMAGE_ATTRIB_NAME:
423 return intel_region_flink(image->region, (uint32_t *) value);
424 case __DRI_IMAGE_ATTRIB_FORMAT:
425 *value = image->dri_format;
426 return true;
427 case __DRI_IMAGE_ATTRIB_WIDTH:
428 *value = image->region->width;
429 return true;
430 case __DRI_IMAGE_ATTRIB_HEIGHT:
431 *value = image->region->height;
432 return true;
433 case __DRI_IMAGE_ATTRIB_COMPONENTS:
434 if (image->planar_format == NULL)
435 return false;
436 *value = image->planar_format->components;
437 return true;
438 default:
439 return false;
440 }
441 }
442
443 static __DRIimage *
444 intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
445 {
446 __DRIimage *image;
447
448 image = calloc(1, sizeof *image);
449 if (image == NULL)
450 return NULL;
451
452 intel_region_reference(&image->region, orig_image->region);
453 if (image->region == NULL) {
454 free(image);
455 return NULL;
456 }
457
458 image->internal_format = orig_image->internal_format;
459 image->planar_format = orig_image->planar_format;
460 image->dri_format = orig_image->dri_format;
461 image->format = orig_image->format;
462 image->offset = orig_image->offset;
463 image->data = loaderPrivate;
464
465 memcpy(image->strides, orig_image->strides, sizeof(image->strides));
466 memcpy(image->offsets, orig_image->offsets, sizeof(image->offsets));
467
468 return image;
469 }
470
471 static GLboolean
472 intel_validate_usage(__DRIimage *image, unsigned int use)
473 {
474 if (use & __DRI_IMAGE_USE_CURSOR) {
475 if (image->region->width != 64 || image->region->height != 64)
476 return GL_FALSE;
477 }
478
479 return GL_TRUE;
480 }
481
482 static __DRIimage *
483 intel_create_image_from_names(__DRIscreen *screen,
484 int width, int height, int fourcc,
485 int *names, int num_names,
486 int *strides, int *offsets,
487 void *loaderPrivate)
488 {
489 struct intel_image_format *f = NULL;
490 __DRIimage *image;
491 int i, index;
492
493 if (screen == NULL || names == NULL || num_names != 1)
494 return NULL;
495
496 for (i = 0; i < ARRAY_SIZE(intel_image_formats); i++) {
497 if (intel_image_formats[i].fourcc == fourcc) {
498 f = &intel_image_formats[i];
499 }
500 }
501
502 if (f == NULL)
503 return NULL;
504
505 image = intel_create_image_from_name(screen, width, height,
506 __DRI_IMAGE_FORMAT_NONE,
507 names[0], strides[0],
508 loaderPrivate);
509
510 if (image == NULL)
511 return NULL;
512
513 image->planar_format = f;
514 for (i = 0; i < f->nplanes; i++) {
515 index = f->planes[i].buffer_index;
516 image->offsets[index] = offsets[index];
517 image->strides[index] = strides[index];
518 }
519
520 return image;
521 }
522
523 static __DRIimage *
524 intel_from_planar(__DRIimage *parent, int plane, void *loaderPrivate)
525 {
526 int width, height, offset, stride, dri_format, cpp, index, pitch;
527 struct intel_image_format *f;
528 uint32_t mask_x, mask_y;
529 __DRIimage *image;
530
531 if (parent == NULL || parent->planar_format == NULL)
532 return NULL;
533
534 f = parent->planar_format;
535
536 if (plane >= f->nplanes)
537 return NULL;
538
539 width = parent->region->width >> f->planes[plane].width_shift;
540 height = parent->region->height >> f->planes[plane].height_shift;
541 dri_format = f->planes[plane].dri_format;
542 index = f->planes[plane].buffer_index;
543 offset = parent->offsets[index];
544 stride = parent->strides[index];
545
546 image = intel_allocate_image(dri_format, loaderPrivate);
547 cpp = _mesa_get_format_bytes(image->format); /* safe since no none format */
548 pitch = stride / cpp;
549 if (offset + height * cpp * pitch > parent->region->bo->size) {
550 _mesa_warning(NULL, "intel_create_sub_image: subimage out of bounds");
551 free(image);
552 return NULL;
553 }
554
555 image->region = calloc(sizeof(*image->region), 1);
556 if (image->region == NULL) {
557 free(image);
558 return NULL;
559 }
560
561 image->region->cpp = _mesa_get_format_bytes(image->format);
562 image->region->width = width;
563 image->region->height = height;
564 image->region->pitch = pitch;
565 image->region->refcount = 1;
566 image->region->bo = parent->region->bo;
567 drm_intel_bo_reference(image->region->bo);
568 image->region->tiling = parent->region->tiling;
569 image->region->screen = parent->region->screen;
570 image->offset = offset;
571
572 intel_region_get_tile_masks(image->region, &mask_x, &mask_y, false);
573 if (offset & mask_x)
574 _mesa_warning(NULL,
575 "intel_create_sub_image: offset not on tile boundary");
576
577 return image;
578 }
579
580 static struct __DRIimageExtensionRec intelImageExtension = {
581 .base = { __DRI_IMAGE, 5 },
582
583 .createImageFromName = intel_create_image_from_name,
584 .createImageFromRenderbuffer = intel_create_image_from_renderbuffer,
585 .destroyImage = intel_destroy_image,
586 .createImage = intel_create_image,
587 .queryImage = intel_query_image,
588 .dupImage = intel_dup_image,
589 .validateUsage = intel_validate_usage,
590 .createImageFromNames = intel_create_image_from_names,
591 .fromPlanar = intel_from_planar
592 };
593
594 static const __DRIextension *intelScreenExtensions[] = {
595 &intelTexBufferExtension.base,
596 &intelFlushExtension.base,
597 &intelImageExtension.base,
598 &dri2ConfigQueryExtension.base,
599 NULL
600 };
601
602 static bool
603 intel_get_param(__DRIscreen *psp, int param, int *value)
604 {
605 int ret;
606 struct drm_i915_getparam gp;
607
608 memset(&gp, 0, sizeof(gp));
609 gp.param = param;
610 gp.value = value;
611
612 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
613 if (ret) {
614 if (ret != -EINVAL)
615 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
616 return false;
617 }
618
619 return true;
620 }
621
622 static bool
623 intel_get_boolean(__DRIscreen *psp, int param)
624 {
625 int value = 0;
626 return intel_get_param(psp, param, &value) && value;
627 }
628
629 static void
630 nop_callback(GLuint key, void *data, void *userData)
631 {
632 }
633
634 static void
635 intelDestroyScreen(__DRIscreen * sPriv)
636 {
637 struct intel_screen *intelScreen = sPriv->driverPrivate;
638
639 dri_bufmgr_destroy(intelScreen->bufmgr);
640 driDestroyOptionInfo(&intelScreen->optionCache);
641
642 /* Some regions may still have references to them at this point, so
643 * flush the hash table to prevent _mesa_DeleteHashTable() from
644 * complaining about the hash not being empty; */
645 _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
646 _mesa_DeleteHashTable(intelScreen->named_regions);
647
648 free(intelScreen);
649 sPriv->driverPrivate = NULL;
650 }
651
652
653 /**
654 * This is called when we need to set up GL rendering to a new X window.
655 */
656 static GLboolean
657 intelCreateBuffer(__DRIscreen * driScrnPriv,
658 __DRIdrawable * driDrawPriv,
659 const struct gl_config * mesaVis, GLboolean isPixmap)
660 {
661 struct intel_renderbuffer *rb;
662 struct intel_screen *screen = (struct intel_screen*) driScrnPriv->driverPrivate;
663 gl_format rgbFormat;
664 unsigned num_samples = intel_quantize_num_samples(screen, mesaVis->samples);
665 struct gl_framebuffer *fb;
666
667 if (isPixmap)
668 return false;
669
670 fb = CALLOC_STRUCT(gl_framebuffer);
671 if (!fb)
672 return false;
673
674 _mesa_initialize_window_framebuffer(fb, mesaVis);
675
676 if (mesaVis->redBits == 5)
677 rgbFormat = MESA_FORMAT_RGB565;
678 else if (mesaVis->sRGBCapable)
679 rgbFormat = MESA_FORMAT_SARGB8;
680 else if (mesaVis->alphaBits == 0)
681 rgbFormat = MESA_FORMAT_XRGB8888;
682 else
683 rgbFormat = MESA_FORMAT_ARGB8888;
684
685 /* setup the hardware-based renderbuffers */
686 rb = intel_create_renderbuffer(rgbFormat, num_samples);
687 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base.Base);
688
689 if (mesaVis->doubleBufferMode) {
690 rb = intel_create_renderbuffer(rgbFormat, num_samples);
691 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base.Base);
692 }
693
694 /*
695 * Assert here that the gl_config has an expected depth/stencil bit
696 * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(),
697 * which constructs the advertised configs.)
698 */
699 if (mesaVis->depthBits == 24) {
700 assert(mesaVis->stencilBits == 8);
701
702 if (screen->hw_has_separate_stencil) {
703 rb = intel_create_private_renderbuffer(MESA_FORMAT_X8_Z24,
704 num_samples);
705 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
706 rb = intel_create_private_renderbuffer(MESA_FORMAT_S8,
707 num_samples);
708 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
709 } else {
710 /*
711 * Use combined depth/stencil. Note that the renderbuffer is
712 * attached to two attachment points.
713 */
714 rb = intel_create_private_renderbuffer(MESA_FORMAT_S8_Z24,
715 num_samples);
716 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
717 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
718 }
719 }
720 else if (mesaVis->depthBits == 16) {
721 assert(mesaVis->stencilBits == 0);
722 rb = intel_create_private_renderbuffer(MESA_FORMAT_Z16,
723 num_samples);
724 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
725 }
726 else {
727 assert(mesaVis->depthBits == 0);
728 assert(mesaVis->stencilBits == 0);
729 }
730
731 /* now add any/all software-based renderbuffers we may need */
732 _swrast_add_soft_renderbuffers(fb,
733 false, /* never sw color */
734 false, /* never sw depth */
735 false, /* never sw stencil */
736 mesaVis->accumRedBits > 0,
737 false, /* never sw alpha */
738 false /* never sw aux */ );
739 driDrawPriv->driverPrivate = fb;
740
741 return true;
742 }
743
744 static void
745 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
746 {
747 struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
748
749 _mesa_reference_framebuffer(&fb, NULL);
750 }
751
752 /* There are probably better ways to do this, such as an
753 * init-designated function to register chipids and createcontext
754 * functions.
755 */
756 extern bool
757 i830CreateContext(int api,
758 const struct gl_config *mesaVis,
759 __DRIcontext *driContextPriv,
760 unsigned major_version,
761 unsigned minor_version,
762 unsigned *error,
763 void *sharedContextPrivate);
764
765 extern bool
766 i915CreateContext(int api,
767 const struct gl_config *mesaVis,
768 __DRIcontext *driContextPriv,
769 unsigned major_version,
770 unsigned minor_version,
771 unsigned *error,
772 void *sharedContextPrivate);
773 extern bool
774 brwCreateContext(int api,
775 const struct gl_config *mesaVis,
776 __DRIcontext *driContextPriv,
777 unsigned major_version,
778 unsigned minor_version,
779 uint32_t flags,
780 unsigned *error,
781 void *sharedContextPrivate);
782
783 static GLboolean
784 intelCreateContext(gl_api api,
785 const struct gl_config * mesaVis,
786 __DRIcontext * driContextPriv,
787 unsigned major_version,
788 unsigned minor_version,
789 uint32_t flags,
790 unsigned *error,
791 void *sharedContextPrivate)
792 {
793 bool success = false;
794
795 #ifdef I915
796 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
797 struct intel_screen *intelScreen = sPriv->driverPrivate;
798
799 if (IS_9XX(intelScreen->deviceID)) {
800 success = i915CreateContext(api, mesaVis, driContextPriv,
801 major_version, minor_version, error,
802 sharedContextPrivate);
803 } else {
804 intelScreen->no_vbo = true;
805 success = i830CreateContext(api, mesaVis, driContextPriv,
806 major_version, minor_version, error,
807 sharedContextPrivate);
808 }
809 #else
810 success = brwCreateContext(api, mesaVis,
811 driContextPriv,
812 major_version, minor_version, flags,
813 error, sharedContextPrivate);
814 #endif
815
816 if (success)
817 return true;
818
819 if (driContextPriv->driverPrivate != NULL)
820 intelDestroyContext(driContextPriv);
821
822 return false;
823 }
824
825 static bool
826 intel_init_bufmgr(struct intel_screen *intelScreen)
827 {
828 __DRIscreen *spriv = intelScreen->driScrnPriv;
829 int num_fences = 0;
830
831 intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
832
833 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
834 if (intelScreen->bufmgr == NULL) {
835 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
836 __func__, __LINE__);
837 return false;
838 }
839
840 if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
841 num_fences == 0) {
842 fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
843 return false;
844 }
845
846 drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
847
848 intelScreen->named_regions = _mesa_NewHashTable();
849
850 intelScreen->relaxed_relocations = 0;
851 intelScreen->relaxed_relocations |=
852 intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
853
854 return true;
855 }
856
857 /**
858 * Override intel_screen.hw_has_separate_stencil with environment variable
859 * INTEL_SEPARATE_STENCIL.
860 *
861 * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
862 * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
863 * is ignored.
864 */
865 static void
866 intel_override_separate_stencil(struct intel_screen *screen)
867 {
868 const char *s = getenv("INTEL_SEPARATE_STENCIL");
869 if (!s) {
870 return;
871 } else if (!strncmp("0", s, 2)) {
872 screen->hw_has_separate_stencil = false;
873 } else if (!strncmp("1", s, 2)) {
874 screen->hw_has_separate_stencil = true;
875 } else {
876 fprintf(stderr,
877 "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
878 "invalid value and is ignored", s);
879 }
880 }
881
882 static bool
883 intel_detect_swizzling(struct intel_screen *screen)
884 {
885 drm_intel_bo *buffer;
886 unsigned long flags = 0;
887 unsigned long aligned_pitch;
888 uint32_t tiling = I915_TILING_X;
889 uint32_t swizzle_mode = 0;
890
891 buffer = drm_intel_bo_alloc_tiled(screen->bufmgr, "swizzle test",
892 64, 64, 4,
893 &tiling, &aligned_pitch, flags);
894 if (buffer == NULL)
895 return false;
896
897 drm_intel_bo_get_tiling(buffer, &tiling, &swizzle_mode);
898 drm_intel_bo_unreference(buffer);
899
900 if (swizzle_mode == I915_BIT_6_SWIZZLE_NONE)
901 return false;
902 else
903 return true;
904 }
905
906 static __DRIconfig**
907 intel_screen_make_configs(__DRIscreen *dri_screen)
908 {
909 static const gl_format formats[3] = {
910 MESA_FORMAT_RGB565,
911 MESA_FORMAT_XRGB8888,
912 MESA_FORMAT_ARGB8888
913 };
914
915 /* GLX_SWAP_COPY_OML is not supported due to page flipping. */
916 static const GLenum back_buffer_modes[] = {
917 GLX_SWAP_UNDEFINED_OML, GLX_NONE,
918 };
919
920 static const uint8_t singlesample_samples[1] = {0};
921 static const uint8_t multisample_samples[2] = {4, 8};
922
923 struct intel_screen *screen = dri_screen->driverPrivate;
924 uint8_t depth_bits[4], stencil_bits[4];
925 __DRIconfig **configs = NULL;
926
927 /* Generate singlesample configs without accumulation buffer. */
928 for (int i = 0; i < ARRAY_SIZE(formats); i++) {
929 __DRIconfig **new_configs;
930 int num_depth_stencil_bits = 2;
931
932 /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
933 * buffer that has a different number of bits per pixel than the color
934 * buffer, gen >= 6 supports this.
935 */
936 depth_bits[0] = 0;
937 stencil_bits[0] = 0;
938
939 if (formats[i] == MESA_FORMAT_RGB565) {
940 depth_bits[1] = 16;
941 stencil_bits[1] = 0;
942 if (screen->gen >= 6) {
943 depth_bits[2] = 24;
944 stencil_bits[2] = 8;
945 num_depth_stencil_bits = 3;
946 }
947 } else {
948 depth_bits[1] = 24;
949 stencil_bits[1] = 8;
950 }
951
952 new_configs = driCreateConfigs(formats[i],
953 depth_bits,
954 stencil_bits,
955 num_depth_stencil_bits,
956 back_buffer_modes, 2,
957 singlesample_samples, 1,
958 false);
959 configs = driConcatConfigs(configs, new_configs);
960 }
961
962 /* Generate the minimum possible set of configs that include an
963 * accumulation buffer.
964 */
965 for (int i = 0; i < ARRAY_SIZE(formats); i++) {
966 __DRIconfig **new_configs;
967
968 if (formats[i] == MESA_FORMAT_RGB565) {
969 depth_bits[0] = 16;
970 stencil_bits[0] = 0;
971 } else {
972 depth_bits[0] = 24;
973 stencil_bits[0] = 8;
974 }
975
976 new_configs = driCreateConfigs(formats[i],
977 depth_bits, stencil_bits, 1,
978 back_buffer_modes, 1,
979 singlesample_samples, 1,
980 true);
981 configs = driConcatConfigs(configs, new_configs);
982 }
983
984 /* Generate multisample configs.
985 *
986 * This loop breaks early, and hence is a no-op, on gen < 6.
987 *
988 * Multisample configs must follow the singlesample configs in order to
989 * work around an X server bug present in 1.12. The X server chooses to
990 * associate the first listed RGBA888-Z24S8 config, regardless of its
991 * sample count, with the 32-bit depth visual used for compositing.
992 *
993 * Only doublebuffer configs with GLX_SWAP_UNDEFINED_OML behavior are
994 * supported. Singlebuffer configs are not supported because no one wants
995 * them.
996 */
997 for (int i = 0; i < ARRAY_SIZE(formats); i++) {
998 if (screen->gen < 6)
999 break;
1000
1001 __DRIconfig **new_configs;
1002 const int num_depth_stencil_bits = 2;
1003 int num_msaa_modes = 0;
1004
1005 depth_bits[0] = 0;
1006 stencil_bits[0] = 0;
1007
1008 if (formats[i] == MESA_FORMAT_RGB565) {
1009 depth_bits[1] = 16;
1010 stencil_bits[1] = 0;
1011 } else {
1012 depth_bits[1] = 24;
1013 stencil_bits[1] = 8;
1014 }
1015
1016 if (screen->gen >= 7)
1017 num_msaa_modes = 2;
1018 else if (screen->gen == 6)
1019 num_msaa_modes = 1;
1020
1021 new_configs = driCreateConfigs(formats[i],
1022 depth_bits,
1023 stencil_bits,
1024 num_depth_stencil_bits,
1025 back_buffer_modes, 1,
1026 multisample_samples,
1027 num_msaa_modes,
1028 false);
1029 configs = driConcatConfigs(configs, new_configs);
1030 }
1031
1032 if (configs == NULL) {
1033 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
1034 __LINE__);
1035 return NULL;
1036 }
1037
1038 return configs;
1039 }
1040
1041 static void
1042 set_max_gl_versions(struct intel_screen *screen)
1043 {
1044 #ifdef TEXTURE_FLOAT_ENABLED
1045 bool has_texture_float = true;
1046 #else
1047 bool has_texture_float = false;
1048 #endif
1049
1050 switch (screen->gen) {
1051 case 7:
1052 if (has_texture_float && screen->kernel_has_gen7_sol_reset) {
1053 screen->max_gl_core_version = 31;
1054 screen->max_gl_compat_version = 30;
1055 screen->max_gl_es1_version = 11;
1056 screen->max_gl_es2_version = 20;
1057 } else {
1058 screen->max_gl_core_version = 0;
1059 screen->max_gl_compat_version = 21;
1060 screen->max_gl_es1_version = 11;
1061 screen->max_gl_es2_version = 20;
1062 }
1063 break;
1064 case 6:
1065 if (has_texture_float) {
1066 screen->max_gl_core_version = 31;
1067 screen->max_gl_compat_version = 30;
1068 screen->max_gl_es1_version = 11;
1069 screen->max_gl_es2_version = 20;
1070 } else {
1071 screen->max_gl_core_version = 0;
1072 screen->max_gl_compat_version = 21;
1073 screen->max_gl_es1_version = 11;
1074 screen->max_gl_es2_version = 20;
1075 }
1076 break;
1077 case 5:
1078 case 4:
1079 screen->max_gl_core_version = 0;
1080 screen->max_gl_compat_version = 21;
1081 screen->max_gl_es1_version = 11;
1082 screen->max_gl_es2_version = 20;
1083 break;
1084 case 3: {
1085 bool has_fragment_shader = driQueryOptionb(&screen->optionCache, "fragment_shader");
1086 bool has_occlusion_query = driQueryOptionb(&screen->optionCache, "stub_occlusion_query");
1087
1088 screen->max_gl_core_version = 0;
1089 screen->max_gl_es1_version = 11;
1090
1091 if (has_fragment_shader && has_occlusion_query) {
1092 screen->max_gl_compat_version = 21;
1093 } else {
1094 screen->max_gl_compat_version = 14;
1095 }
1096
1097 if (has_fragment_shader) {
1098 screen->max_gl_es2_version = 20;
1099 } else {
1100 screen->max_gl_es2_version = 0;
1101 }
1102
1103 break;
1104 }
1105 case 2:
1106 screen->max_gl_core_version = 0;
1107 screen->max_gl_compat_version = 13;
1108 screen->max_gl_es1_version = 11;
1109 screen->max_gl_es2_version = 0;
1110 break;
1111 default:
1112 assert(!"unrecognized intel_screen::gen");
1113 break;
1114 }
1115
1116 #ifndef FEATURE_ES1
1117 screen->max_gl_es1_version = 0;
1118 #endif
1119
1120 #ifndef FEATURE_ES2
1121 screen->max_gl_es2_version = 0;
1122 #endif
1123 }
1124
1125 /**
1126 * This is the driver specific part of the createNewScreen entry point.
1127 * Called when using DRI2.
1128 *
1129 * \return the struct gl_config supported by this driver
1130 */
1131 static const
1132 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
1133 {
1134 struct intel_screen *intelScreen;
1135
1136 if (psp->dri2.loader->base.version <= 2 ||
1137 psp->dri2.loader->getBuffersWithFormat == NULL) {
1138 fprintf(stderr,
1139 "\nERROR! DRI2 loader with getBuffersWithFormat() "
1140 "support required\n");
1141 return false;
1142 }
1143
1144 /* Allocate the private area */
1145 intelScreen = calloc(1, sizeof *intelScreen);
1146 if (!intelScreen) {
1147 fprintf(stderr, "\nERROR! Allocating private area failed\n");
1148 return false;
1149 }
1150 /* parse information in __driConfigOptions */
1151 driParseOptionInfo(&intelScreen->optionCache,
1152 __driConfigOptions, __driNConfigOptions);
1153
1154 intelScreen->driScrnPriv = psp;
1155 psp->driverPrivate = (void *) intelScreen;
1156
1157 if (!intel_init_bufmgr(intelScreen))
1158 return false;
1159
1160 intelScreen->deviceID = drm_intel_bufmgr_gem_get_devid(intelScreen->bufmgr);
1161
1162 intelScreen->kernel_has_gen7_sol_reset =
1163 intel_get_boolean(intelScreen->driScrnPriv,
1164 I915_PARAM_HAS_GEN7_SOL_RESET);
1165
1166 if (IS_GEN7(intelScreen->deviceID)) {
1167 intelScreen->gen = 7;
1168 } else if (IS_GEN6(intelScreen->deviceID)) {
1169 intelScreen->gen = 6;
1170 } else if (IS_GEN5(intelScreen->deviceID)) {
1171 intelScreen->gen = 5;
1172 } else if (IS_965(intelScreen->deviceID)) {
1173 intelScreen->gen = 4;
1174 } else if (IS_9XX(intelScreen->deviceID)) {
1175 intelScreen->gen = 3;
1176 } else {
1177 intelScreen->gen = 2;
1178 }
1179
1180 intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
1181 intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
1182
1183 int has_llc = 0;
1184 bool success = intel_get_param(intelScreen->driScrnPriv, I915_PARAM_HAS_LLC,
1185 &has_llc);
1186 if (success && has_llc)
1187 intelScreen->hw_has_llc = true;
1188 else if (!success && intelScreen->gen >= 6)
1189 intelScreen->hw_has_llc = true;
1190
1191 intel_override_separate_stencil(intelScreen);
1192
1193 intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
1194
1195 set_max_gl_versions(intelScreen);
1196
1197 psp->api_mask = (1 << __DRI_API_OPENGL);
1198 if (intelScreen->max_gl_es1_version > 0)
1199 psp->api_mask |= (1 << __DRI_API_GLES);
1200 if (intelScreen->max_gl_es2_version > 0)
1201 psp->api_mask |= (1 << __DRI_API_GLES2);
1202 if (intelScreen->max_gl_es2_version >= 30)
1203 psp->api_mask |= (1 << __DRI_API_GLES3);
1204
1205 psp->extensions = intelScreenExtensions;
1206
1207 return (const __DRIconfig**) intel_screen_make_configs(psp);
1208 }
1209
1210 struct intel_buffer {
1211 __DRIbuffer base;
1212 struct intel_region *region;
1213 };
1214
1215 static __DRIbuffer *
1216 intelAllocateBuffer(__DRIscreen *screen,
1217 unsigned attachment, unsigned format,
1218 int width, int height)
1219 {
1220 struct intel_buffer *intelBuffer;
1221 struct intel_screen *intelScreen = screen->driverPrivate;
1222
1223 assert(attachment == __DRI_BUFFER_FRONT_LEFT ||
1224 attachment == __DRI_BUFFER_BACK_LEFT);
1225
1226 intelBuffer = calloc(1, sizeof *intelBuffer);
1227 if (intelBuffer == NULL)
1228 return NULL;
1229
1230 /* The front and back buffers are color buffers, which are X tiled. */
1231 intelBuffer->region = intel_region_alloc(intelScreen,
1232 I915_TILING_X,
1233 format / 8,
1234 width,
1235 height,
1236 true);
1237
1238 if (intelBuffer->region == NULL) {
1239 free(intelBuffer);
1240 return NULL;
1241 }
1242
1243 intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
1244
1245 intelBuffer->base.attachment = attachment;
1246 intelBuffer->base.cpp = intelBuffer->region->cpp;
1247 intelBuffer->base.pitch =
1248 intelBuffer->region->pitch * intelBuffer->region->cpp;
1249
1250 return &intelBuffer->base;
1251 }
1252
1253 static void
1254 intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
1255 {
1256 struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
1257
1258 intel_region_release(&intelBuffer->region);
1259 free(intelBuffer);
1260 }
1261
1262
1263 const struct __DriverAPIRec driDriverAPI = {
1264 .InitScreen = intelInitScreen2,
1265 .DestroyScreen = intelDestroyScreen,
1266 .CreateContext = intelCreateContext,
1267 .DestroyContext = intelDestroyContext,
1268 .CreateBuffer = intelCreateBuffer,
1269 .DestroyBuffer = intelDestroyBuffer,
1270 .MakeCurrent = intelMakeCurrent,
1271 .UnbindContext = intelUnbindContext,
1272 .AllocateBuffer = intelAllocateBuffer,
1273 .ReleaseBuffer = intelReleaseBuffer
1274 };
1275
1276 /* This is the table of extensions that the loader will dlsym() for. */
1277 PUBLIC const __DRIextension *__driDriverExtensions[] = {
1278 &driCoreExtension.base,
1279 &driDRI2Extension.base,
1280 NULL
1281 };