Merge branch 'gallium-msaa'
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/framebuffer.h"
31 #include "main/renderbuffer.h"
32 #include "main/hash.h"
33 #include "main/fbobject.h"
34
35 #include "utils.h"
36 #include "xmlpool.h"
37
38 #include "intel_batchbuffer.h"
39 #include "intel_buffers.h"
40 #include "intel_bufmgr.h"
41 #include "intel_chipset.h"
42 #include "intel_fbo.h"
43 #include "intel_screen.h"
44 #include "intel_tex.h"
45 #include "intel_regions.h"
46
47 #include "i915_drm.h"
48
49 #define DRI_CONF_TEXTURE_TILING(def) \
50
51 PUBLIC const char __driConfigOptions[] =
52 DRI_CONF_BEGIN
53 DRI_CONF_SECTION_PERFORMANCE
54 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
55 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
56 * DRI_CONF_BO_REUSE_ALL
57 */
58 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
59 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
60 DRI_CONF_ENUM(0, "Disable buffer object reuse")
61 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
62 DRI_CONF_DESC_END
63 DRI_CONF_OPT_END
64
65 DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
66 DRI_CONF_DESC(en, "Enable texture tiling")
67 DRI_CONF_OPT_END
68
69 DRI_CONF_OPT_BEGIN(early_z, bool, false)
70 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
71 DRI_CONF_OPT_END
72
73 DRI_CONF_OPT_BEGIN(fragment_shader, bool, false)
74 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
75 DRI_CONF_OPT_END
76
77 DRI_CONF_SECTION_END
78 DRI_CONF_SECTION_QUALITY
79 DRI_CONF_FORCE_S3TC_ENABLE(false)
80 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
81 DRI_CONF_SECTION_END
82 DRI_CONF_SECTION_DEBUG
83 DRI_CONF_NO_RAST(false)
84 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
85 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
86
87 DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
88 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
89 DRI_CONF_OPT_END
90 DRI_CONF_SECTION_END
91 DRI_CONF_END;
92
93 const GLuint __driNConfigOptions = 11;
94
95 #ifdef USE_NEW_INTERFACE
96 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
97 #endif /*USE_NEW_INTERFACE */
98
99 static const __DRItexBufferExtension intelTexBufferExtension = {
100 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
101 intelSetTexBuffer,
102 intelSetTexBuffer2,
103 };
104
105 static void
106 intelDRI2Flush(__DRIdrawable *drawable)
107 {
108 struct intel_context *intel = drawable->driContextPriv->driverPrivate;
109
110 if (intel->gen < 4)
111 INTEL_FIREVERTICES(intel);
112
113 intel->need_throttle = GL_TRUE;
114
115 if (intel->batch->map != intel->batch->ptr)
116 intel_batchbuffer_flush(intel->batch);
117 }
118
119 static const struct __DRI2flushExtensionRec intelFlushExtension = {
120 { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
121 intelDRI2Flush,
122 dri2InvalidateDrawable,
123 };
124
125 static __DRIimage *
126 intel_create_image_from_name(__DRIcontext *context,
127 int width, int height, int format,
128 int name, int pitch, void *loaderPrivate)
129 {
130 __DRIimage *image;
131 struct intel_context *intel = context->driverPrivate;
132 int cpp;
133
134 image = CALLOC(sizeof *image);
135 if (image == NULL)
136 return NULL;
137
138 switch (format) {
139 case __DRI_IMAGE_FORMAT_RGB565:
140 image->format = MESA_FORMAT_RGB565;
141 image->internal_format = GL_RGB;
142 image->data_type = GL_UNSIGNED_BYTE;
143 break;
144 case __DRI_IMAGE_FORMAT_XRGB8888:
145 image->format = MESA_FORMAT_XRGB8888;
146 image->internal_format = GL_RGB;
147 image->data_type = GL_UNSIGNED_BYTE;
148 break;
149 case __DRI_IMAGE_FORMAT_ARGB8888:
150 image->format = MESA_FORMAT_ARGB8888;
151 image->internal_format = GL_RGBA;
152 image->data_type = GL_UNSIGNED_BYTE;
153 break;
154 default:
155 free(image);
156 return NULL;
157 }
158
159 image->data = loaderPrivate;
160 cpp = _mesa_get_format_bytes(image->format);
161
162 image->region = intel_region_alloc_for_handle(intel, cpp, width, height,
163 pitch, name, "image");
164 if (image->region == NULL) {
165 FREE(image);
166 return NULL;
167 }
168
169 return image;
170 }
171
172 static __DRIimage *
173 intel_create_image_from_renderbuffer(__DRIcontext *context,
174 int renderbuffer, void *loaderPrivate)
175 {
176 __DRIimage *image;
177 struct intel_context *intel = context->driverPrivate;
178 struct gl_renderbuffer *rb;
179 struct intel_renderbuffer *irb;
180
181 rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
182 if (!rb) {
183 _mesa_error(&intel->ctx,
184 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
185 return NULL;
186 }
187
188 irb = intel_renderbuffer(rb);
189 image = CALLOC(sizeof *image);
190 if (image == NULL)
191 return NULL;
192
193 image->internal_format = rb->InternalFormat;
194 image->format = rb->Format;
195 image->data_type = rb->DataType;
196 image->data = loaderPrivate;
197 intel_region_reference(&image->region, irb->region);
198
199 return image;
200 }
201
202 static void
203 intel_destroy_image(__DRIimage *image)
204 {
205 intel_region_release(&image->region);
206 FREE(image);
207 }
208
209 static struct __DRIimageExtensionRec intelImageExtension = {
210 { __DRI_IMAGE, __DRI_IMAGE_VERSION },
211 intel_create_image_from_name,
212 intel_create_image_from_renderbuffer,
213 intel_destroy_image,
214 };
215
216 static const __DRIextension *intelScreenExtensions[] = {
217 &driReadDrawableExtension,
218 &intelTexBufferExtension.base,
219 &intelFlushExtension.base,
220 &intelImageExtension.base,
221 &dri2ConfigQueryExtension.base,
222 NULL
223 };
224
225 static GLboolean
226 intel_get_param(__DRIscreen *psp, int param, int *value)
227 {
228 int ret;
229 struct drm_i915_getparam gp;
230
231 gp.param = param;
232 gp.value = value;
233
234 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
235 if (ret) {
236 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
237 return GL_FALSE;
238 }
239
240 return GL_TRUE;
241 }
242
243 static void
244 nop_callback(GLuint key, void *data, void *userData)
245 {
246 }
247
248 static void
249 intelDestroyScreen(__DRIscreen * sPriv)
250 {
251 struct intel_screen *intelScreen = sPriv->private;
252
253 dri_bufmgr_destroy(intelScreen->bufmgr);
254 driDestroyOptionInfo(&intelScreen->optionCache);
255
256 /* Some regions may still have references to them at this point, so
257 * flush the hash table to prevent _mesa_DeleteHashTable() from
258 * complaining about the hash not being empty; */
259 _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
260 _mesa_DeleteHashTable(intelScreen->named_regions);
261
262 FREE(intelScreen);
263 sPriv->private = NULL;
264 }
265
266
267 /**
268 * This is called when we need to set up GL rendering to a new X window.
269 */
270 static GLboolean
271 intelCreateBuffer(__DRIscreen * driScrnPriv,
272 __DRIdrawable * driDrawPriv,
273 const __GLcontextModes * mesaVis, GLboolean isPixmap)
274 {
275 struct intel_renderbuffer *rb;
276
277 if (isPixmap) {
278 return GL_FALSE; /* not implemented */
279 }
280 else {
281 GLboolean swStencil = (mesaVis->stencilBits > 0 &&
282 mesaVis->depthBits != 24);
283 gl_format rgbFormat;
284
285 struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
286
287 if (!fb)
288 return GL_FALSE;
289
290 _mesa_initialize_window_framebuffer(fb, mesaVis);
291
292 if (mesaVis->redBits == 5)
293 rgbFormat = MESA_FORMAT_RGB565;
294 else if (mesaVis->alphaBits == 0)
295 rgbFormat = MESA_FORMAT_XRGB8888;
296 else
297 rgbFormat = MESA_FORMAT_ARGB8888;
298
299 /* setup the hardware-based renderbuffers */
300 rb = intel_create_renderbuffer(rgbFormat);
301 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
302
303 if (mesaVis->doubleBufferMode) {
304 rb = intel_create_renderbuffer(rgbFormat);
305 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
306 }
307
308 if (mesaVis->depthBits == 24) {
309 assert(mesaVis->stencilBits == 8);
310 /* combined depth/stencil buffer */
311 struct intel_renderbuffer *depthStencilRb
312 = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
313 /* note: bind RB to two attachment points */
314 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
315 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
316 }
317 else if (mesaVis->depthBits == 16) {
318 /* just 16-bit depth buffer, no hw stencil */
319 struct intel_renderbuffer *depthRb
320 = intel_create_renderbuffer(MESA_FORMAT_Z16);
321 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
322 }
323
324 /* now add any/all software-based renderbuffers we may need */
325 _mesa_add_soft_renderbuffers(fb,
326 GL_FALSE, /* never sw color */
327 GL_FALSE, /* never sw depth */
328 swStencil, mesaVis->accumRedBits > 0,
329 GL_FALSE, /* never sw alpha */
330 GL_FALSE /* never sw aux */ );
331 driDrawPriv->driverPrivate = fb;
332
333 return GL_TRUE;
334 }
335 }
336
337 static void
338 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
339 {
340 struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
341
342 _mesa_reference_framebuffer(&fb, NULL);
343 }
344
345 /* There are probably better ways to do this, such as an
346 * init-designated function to register chipids and createcontext
347 * functions.
348 */
349 extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
350 __DRIcontext * driContextPriv,
351 void *sharedContextPrivate);
352
353 extern GLboolean i915CreateContext(int api,
354 const __GLcontextModes * mesaVis,
355 __DRIcontext * driContextPriv,
356 void *sharedContextPrivate);
357 extern GLboolean brwCreateContext(int api,
358 const __GLcontextModes * mesaVis,
359 __DRIcontext * driContextPriv,
360 void *sharedContextPrivate);
361
362 static GLboolean
363 intelCreateContext(gl_api api,
364 const __GLcontextModes * mesaVis,
365 __DRIcontext * driContextPriv,
366 void *sharedContextPrivate)
367 {
368 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
369 struct intel_screen *intelScreen = sPriv->private;
370
371 #ifdef I915
372 if (IS_9XX(intelScreen->deviceID)) {
373 if (!IS_965(intelScreen->deviceID)) {
374 return i915CreateContext(api, mesaVis, driContextPriv,
375 sharedContextPrivate);
376 }
377 } else {
378 intelScreen->no_vbo = GL_TRUE;
379 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
380 }
381 #else
382 if (IS_965(intelScreen->deviceID))
383 return brwCreateContext(api, mesaVis,
384 driContextPriv, sharedContextPrivate);
385 #endif
386 fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
387 return GL_FALSE;
388 }
389
390 static GLboolean
391 intel_init_bufmgr(struct intel_screen *intelScreen)
392 {
393 __DRIscreen *spriv = intelScreen->driScrnPriv;
394 int num_fences = 0;
395
396 intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
397
398 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
399 /* Otherwise, use the classic buffer manager. */
400 if (intelScreen->bufmgr == NULL) {
401 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
402 __func__, __LINE__);
403 return GL_FALSE;
404 }
405
406 if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
407 num_fences == 0) {
408 fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
409 return GL_FALSE;
410 }
411
412 drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
413
414 intelScreen->named_regions = _mesa_NewHashTable();
415
416 return GL_TRUE;
417 }
418
419 /**
420 * This is the driver specific part of the createNewScreen entry point.
421 * Called when using DRI2.
422 *
423 * \return the __GLcontextModes supported by this driver
424 */
425 static const
426 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
427 {
428 struct intel_screen *intelScreen;
429 GLenum fb_format[3];
430 GLenum fb_type[3];
431 unsigned int api_mask;
432
433 static const GLenum back_buffer_modes[] = {
434 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
435 };
436 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
437 int color;
438 __DRIconfig **configs = NULL;
439
440 /* Allocate the private area */
441 intelScreen = CALLOC(sizeof *intelScreen);
442 if (!intelScreen) {
443 fprintf(stderr, "\nERROR! Allocating private area failed\n");
444 return GL_FALSE;
445 }
446 /* parse information in __driConfigOptions */
447 driParseOptionInfo(&intelScreen->optionCache,
448 __driConfigOptions, __driNConfigOptions);
449
450 intelScreen->driScrnPriv = psp;
451 psp->private = (void *) intelScreen;
452
453 /* Determine chipset ID */
454 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
455 &intelScreen->deviceID))
456 return GL_FALSE;
457
458 api_mask = (1 << __DRI_API_OPENGL);
459 #if FEATURE_ES1
460 api_mask |= (1 << __DRI_API_GLES);
461 #endif
462 #if FEATURE_ES2
463 api_mask |= (1 << __DRI_API_GLES2);
464 #endif
465
466 if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
467 psp->api_mask = api_mask;
468
469 if (!intel_init_bufmgr(intelScreen))
470 return GL_FALSE;
471
472 psp->extensions = intelScreenExtensions;
473
474 msaa_samples_array[0] = 0;
475
476 fb_format[0] = GL_RGB;
477 fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
478
479 fb_format[1] = GL_BGR;
480 fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
481
482 fb_format[2] = GL_BGRA;
483 fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
484
485 depth_bits[0] = 0;
486 stencil_bits[0] = 0;
487
488 /* Generate a rich set of useful configs that do not include an
489 * accumulation buffer.
490 */
491 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
492 __DRIconfig **new_configs;
493 int depth_factor;
494
495 /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
496 * buffer that has a diffferent number of bits per pixel than the color
497 * buffer. This isn't yet supported here.
498 */
499 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
500 depth_bits[1] = 16;
501 stencil_bits[1] = 0;
502 } else {
503 depth_bits[1] = 24;
504 stencil_bits[1] = 8;
505 }
506
507 depth_factor = 2;
508
509 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
510 depth_bits,
511 stencil_bits,
512 depth_factor,
513 back_buffer_modes,
514 ARRAY_SIZE(back_buffer_modes),
515 msaa_samples_array,
516 ARRAY_SIZE(msaa_samples_array),
517 GL_FALSE);
518 if (configs == NULL)
519 configs = new_configs;
520 else
521 configs = driConcatConfigs(configs, new_configs);
522 }
523
524 /* Generate the minimum possible set of configs that include an
525 * accumulation buffer.
526 */
527 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
528 __DRIconfig **new_configs;
529
530 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
531 depth_bits[0] = 16;
532 stencil_bits[0] = 0;
533 } else {
534 depth_bits[0] = 24;
535 stencil_bits[0] = 8;
536 }
537
538 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
539 depth_bits, stencil_bits, 1,
540 back_buffer_modes + 1, 1,
541 msaa_samples_array, 1,
542 GL_TRUE);
543 if (configs == NULL)
544 configs = new_configs;
545 else
546 configs = driConcatConfigs(configs, new_configs);
547 }
548
549 if (configs == NULL) {
550 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
551 __LINE__);
552 return NULL;
553 }
554
555 return (const __DRIconfig **)configs;
556 }
557
558 const struct __DriverAPIRec driDriverAPI = {
559 .DestroyScreen = intelDestroyScreen,
560 .CreateContext = intelCreateContext,
561 .DestroyContext = intelDestroyContext,
562 .CreateBuffer = intelCreateBuffer,
563 .DestroyBuffer = intelDestroyBuffer,
564 .MakeCurrent = intelMakeCurrent,
565 .UnbindContext = intelUnbindContext,
566 .InitScreen2 = intelInitScreen2,
567 };
568
569 /* This is the table of extensions that the loader will dlsym() for. */
570 PUBLIC const __DRIextension *__driDriverExtensions[] = {
571 &driCoreExtension.base,
572 &driDRI2Extension.base,
573 NULL
574 };