intel: Drop DRI1 SwapBuffer implementation
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/framebuffer.h"
31 #include "main/renderbuffer.h"
32
33 #include "utils.h"
34 #include "vblank.h"
35 #include "xmlpool.h"
36
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39 #include "intel_bufmgr.h"
40 #include "intel_chipset.h"
41 #include "intel_extensions.h"
42 #include "intel_fbo.h"
43 #include "intel_regions.h"
44 #include "intel_swapbuffers.h"
45 #include "intel_screen.h"
46 #include "intel_span.h"
47 #include "intel_tex.h"
48
49 #include "i915_drm.h"
50 #include "i830_dri.h"
51
52 #define DRI_CONF_TEXTURE_TILING(def) \
53 DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \
54 DRI_CONF_DESC(en, "Enable texture tiling") \
55 DRI_CONF_OPT_END \
56
57 PUBLIC const char __driConfigOptions[] =
58 DRI_CONF_BEGIN
59 DRI_CONF_SECTION_PERFORMANCE
60 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
61 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
62 * DRI_CONF_BO_REUSE_ALL
63 */
64 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
65 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
66 DRI_CONF_ENUM(0, "Disable buffer object reuse")
67 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
68 DRI_CONF_DESC_END
69 DRI_CONF_OPT_END
70
71 #ifdef I915
72 DRI_CONF_TEXTURE_TILING(false)
73 #else
74 DRI_CONF_TEXTURE_TILING(true)
75 #endif
76
77 DRI_CONF_OPT_BEGIN(early_z, bool, false)
78 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
79 DRI_CONF_OPT_END
80
81 DRI_CONF_OPT_BEGIN(fragment_shader, bool, false)
82 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
83 DRI_CONF_OPT_END
84
85 DRI_CONF_SECTION_END
86 DRI_CONF_SECTION_QUALITY
87 DRI_CONF_FORCE_S3TC_ENABLE(false)
88 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
89 DRI_CONF_SECTION_END
90 DRI_CONF_SECTION_DEBUG
91 DRI_CONF_NO_RAST(false)
92 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
93 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
94
95 DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
96 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
97 DRI_CONF_OPT_END
98 DRI_CONF_SECTION_END
99 DRI_CONF_END;
100
101 const GLuint __driNConfigOptions = 11;
102
103 #ifdef USE_NEW_INTERFACE
104 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
105 #endif /*USE_NEW_INTERFACE */
106
107 /**
108 * Map all the memory regions described by the screen.
109 * \return GL_TRUE if success, GL_FALSE if error.
110 */
111 GLboolean
112 intelMapScreenRegions(__DRIscreen * sPriv)
113 {
114 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
115
116 if (0)
117 _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
118 if (intelScreen->tex.size != 0) {
119 if (drmMap(sPriv->fd,
120 intelScreen->tex.handle,
121 intelScreen->tex.size,
122 (drmAddress *) & intelScreen->tex.map) != 0) {
123 intelUnmapScreenRegions(intelScreen);
124 return GL_FALSE;
125 }
126 }
127
128 return GL_TRUE;
129 }
130
131 void
132 intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
133 {
134 if (intelScreen->tex.map) {
135 drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
136 intelScreen->tex.map = NULL;
137 }
138 }
139
140
141 static void
142 intelPrintDRIInfo(intelScreenPrivate * intelScreen,
143 __DRIscreen * sPriv, I830DRIPtr gDRIPriv)
144 {
145 fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
146 intelScreen->front.size, intelScreen->front.offset,
147 intelScreen->pitch);
148 fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
149 intelScreen->back.size, intelScreen->back.offset,
150 intelScreen->pitch);
151 fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
152 intelScreen->depth.size, intelScreen->depth.offset,
153 intelScreen->pitch);
154 fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
155 intelScreen->tex.size, intelScreen->tex.offset);
156 fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
157 }
158
159
160 static void
161 intelPrintSAREA(const drm_i915_sarea_t * sarea)
162 {
163 fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
164 sarea->height);
165 fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
166 fprintf(stderr,
167 "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
168 sarea->front_offset, sarea->front_size,
169 (unsigned) sarea->front_handle, sarea->front_tiled);
170 fprintf(stderr,
171 "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
172 sarea->back_offset, sarea->back_size,
173 (unsigned) sarea->back_handle, sarea->back_tiled);
174 fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
175 sarea->depth_offset, sarea->depth_size,
176 (unsigned) sarea->depth_handle, sarea->depth_tiled);
177 fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
178 sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
179 }
180
181
182 /**
183 * A number of the screen parameters are obtained/computed from
184 * information in the SAREA. This function updates those parameters.
185 */
186 static void
187 intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
188 drm_i915_sarea_t * sarea)
189 {
190 intelScreen->width = sarea->width;
191 intelScreen->height = sarea->height;
192 intelScreen->pitch = sarea->pitch;
193
194 intelScreen->front.offset = sarea->front_offset;
195 intelScreen->front.handle = sarea->front_handle;
196 intelScreen->front.size = sarea->front_size;
197 intelScreen->front.tiled = sarea->front_tiled;
198
199 intelScreen->back.offset = sarea->back_offset;
200 intelScreen->back.handle = sarea->back_handle;
201 intelScreen->back.size = sarea->back_size;
202 intelScreen->back.tiled = sarea->back_tiled;
203
204 intelScreen->depth.offset = sarea->depth_offset;
205 intelScreen->depth.handle = sarea->depth_handle;
206 intelScreen->depth.size = sarea->depth_size;
207 intelScreen->depth.tiled = sarea->depth_tiled;
208
209 if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
210 intelScreen->front.bo_handle = sarea->front_bo_handle;
211 intelScreen->back.bo_handle = sarea->back_bo_handle;
212 intelScreen->depth.bo_handle = sarea->depth_bo_handle;
213 } else {
214 intelScreen->front.bo_handle = -1;
215 intelScreen->back.bo_handle = -1;
216 intelScreen->depth.bo_handle = -1;
217 }
218
219 intelScreen->tex.offset = sarea->tex_offset;
220 intelScreen->logTextureGranularity = sarea->log_tex_granularity;
221 intelScreen->tex.handle = sarea->tex_handle;
222 intelScreen->tex.size = sarea->tex_size;
223
224 if (0)
225 intelPrintSAREA(sarea);
226 }
227
228 static const __DRItexOffsetExtension intelTexOffsetExtension = {
229 { __DRI_TEX_OFFSET },
230 intelSetTexOffset,
231 };
232
233 static const __DRItexBufferExtension intelTexBufferExtension = {
234 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
235 intelSetTexBuffer,
236 intelSetTexBuffer2,
237 };
238
239 static const __DRIextension *intelScreenExtensions[] = {
240 &driReadDrawableExtension,
241 &driSwapControlExtension.base,
242 &driFrameTrackingExtension.base,
243 &driMediaStreamCounterExtension.base,
244 &intelTexOffsetExtension.base,
245 &intelTexBufferExtension.base,
246 NULL
247 };
248
249 static GLboolean
250 intel_get_param(__DRIscreen *psp, int param, int *value)
251 {
252 int ret;
253 struct drm_i915_getparam gp;
254
255 gp.param = param;
256 gp.value = value;
257
258 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
259 if (ret) {
260 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
261 return GL_FALSE;
262 }
263
264 return GL_TRUE;
265 }
266
267 static GLboolean intelInitDriver(__DRIscreen *sPriv)
268 {
269 intelScreenPrivate *intelScreen;
270 I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
271 drm_i915_sarea_t *sarea;
272
273 if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
274 fprintf(stderr,
275 "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
276 return GL_FALSE;
277 }
278
279 /* Allocate the private area */
280 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
281 if (!intelScreen) {
282 fprintf(stderr, "\nERROR! Allocating private area failed\n");
283 return GL_FALSE;
284 }
285 /* parse information in __driConfigOptions */
286 driParseOptionInfo(&intelScreen->optionCache,
287 __driConfigOptions, __driNConfigOptions);
288
289 intelScreen->driScrnPriv = sPriv;
290 sPriv->private = (void *) intelScreen;
291 sarea = (drm_i915_sarea_t *)
292 (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset);
293 intelScreen->sarea = sarea;
294
295 intelScreen->deviceID = gDRIPriv->deviceID;
296
297 intelUpdateScreenFromSAREA(intelScreen, sarea);
298
299 if (!intelMapScreenRegions(sPriv)) {
300 fprintf(stderr, "\nERROR! mapping regions\n");
301 _mesa_free(intelScreen);
302 sPriv->private = NULL;
303 return GL_FALSE;
304 }
305
306 if (0)
307 intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
308
309 intelScreen->drmMinor = sPriv->drm_version.minor;
310
311 /* Determine if IRQs are active? */
312 if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
313 &intelScreen->irq_active))
314 return GL_FALSE;
315
316 sPriv->extensions = intelScreenExtensions;
317
318 return GL_TRUE;
319 }
320
321
322 static void
323 intelDestroyScreen(__DRIscreen * sPriv)
324 {
325 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
326
327 dri_bufmgr_destroy(intelScreen->bufmgr);
328 intelUnmapScreenRegions(intelScreen);
329 driDestroyOptionInfo(&intelScreen->optionCache);
330
331 FREE(intelScreen);
332 sPriv->private = NULL;
333 }
334
335
336 /**
337 * This is called when we need to set up GL rendering to a new X window.
338 */
339 static GLboolean
340 intelCreateBuffer(__DRIscreen * driScrnPriv,
341 __DRIdrawable * driDrawPriv,
342 const __GLcontextModes * mesaVis, GLboolean isPixmap)
343 {
344 if (isPixmap) {
345 return GL_FALSE; /* not implemented */
346 }
347 else {
348 GLboolean swStencil = (mesaVis->stencilBits > 0 &&
349 mesaVis->depthBits != 24);
350 gl_format rgbFormat;
351
352 struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
353
354 if (!intel_fb)
355 return GL_FALSE;
356
357 _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
358
359 if (mesaVis->redBits == 5)
360 rgbFormat = MESA_FORMAT_RGB565;
361 else if (mesaVis->alphaBits == 0)
362 rgbFormat = MESA_FORMAT_XRGB8888;
363 else
364 rgbFormat = MESA_FORMAT_ARGB8888;
365
366 /* setup the hardware-based renderbuffers */
367 intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
368 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
369 &intel_fb->color_rb[0]->Base);
370
371 if (mesaVis->doubleBufferMode) {
372 intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
373
374 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
375 &intel_fb->color_rb[1]->Base);
376
377 }
378
379 if (mesaVis->depthBits == 24) {
380 if (mesaVis->stencilBits == 8) {
381 /* combined depth/stencil buffer */
382 struct intel_renderbuffer *depthStencilRb
383 = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
384 /* note: bind RB to two attachment points */
385 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
386 &depthStencilRb->Base);
387 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
388 &depthStencilRb->Base);
389 } else {
390 struct intel_renderbuffer *depthRb
391 = intel_create_renderbuffer(MESA_FORMAT_X8_Z24);
392 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
393 &depthRb->Base);
394 }
395 }
396 else if (mesaVis->depthBits == 16) {
397 /* just 16-bit depth buffer, no hw stencil */
398 struct intel_renderbuffer *depthRb
399 = intel_create_renderbuffer(MESA_FORMAT_Z16);
400 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
401 }
402
403 /* now add any/all software-based renderbuffers we may need */
404 _mesa_add_soft_renderbuffers(&intel_fb->Base,
405 GL_FALSE, /* never sw color */
406 GL_FALSE, /* never sw depth */
407 swStencil, mesaVis->accumRedBits > 0,
408 GL_FALSE, /* never sw alpha */
409 GL_FALSE /* never sw aux */ );
410 driDrawPriv->driverPrivate = (void *) intel_fb;
411
412 return GL_TRUE;
413 }
414 }
415
416 static void
417 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
418 {
419 struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate;
420 struct intel_renderbuffer *depth_rb;
421 struct intel_renderbuffer *stencil_rb;
422
423 if (intel_fb) {
424 if (intel_fb->color_rb[0]) {
425 intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
426 }
427
428 if (intel_fb->color_rb[1]) {
429 intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
430 }
431
432 depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
433 if (depth_rb) {
434 intel_renderbuffer_set_region(depth_rb, NULL);
435 }
436
437 stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
438 if (stencil_rb) {
439 intel_renderbuffer_set_region(stencil_rb, NULL);
440 }
441 }
442
443 _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
444 }
445
446
447 /**
448 * Get information about previous buffer swaps.
449 */
450 static int
451 intelGetSwapInfo(__DRIdrawable * dPriv, __DRIswapInfo * sInfo)
452 {
453 struct intel_framebuffer *intel_fb;
454
455 if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
456 || (sInfo == NULL)) {
457 return -1;
458 }
459
460 intel_fb = dPriv->driverPrivate;
461 sInfo->swap_count = intel_fb->swap_count;
462 sInfo->swap_ust = intel_fb->swap_ust;
463 sInfo->swap_missed_count = intel_fb->swap_missed_count;
464
465 sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
466 ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
467 : 0.0;
468
469 return 0;
470 }
471
472
473 /* There are probably better ways to do this, such as an
474 * init-designated function to register chipids and createcontext
475 * functions.
476 */
477 extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
478 __DRIcontext * driContextPriv,
479 void *sharedContextPrivate);
480
481 extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
482 __DRIcontext * driContextPriv,
483 void *sharedContextPrivate);
484 extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
485 __DRIcontext * driContextPriv,
486 void *sharedContextPrivate);
487
488 static GLboolean
489 intelCreateContext(const __GLcontextModes * mesaVis,
490 __DRIcontext * driContextPriv,
491 void *sharedContextPrivate)
492 {
493 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
494 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
495
496 #ifdef I915
497 if (IS_9XX(intelScreen->deviceID)) {
498 if (!IS_965(intelScreen->deviceID)) {
499 return i915CreateContext(mesaVis, driContextPriv,
500 sharedContextPrivate);
501 }
502 } else {
503 intelScreen->no_vbo = GL_TRUE;
504 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
505 }
506 #else
507 if (IS_965(intelScreen->deviceID))
508 return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
509 #endif
510 fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
511 return GL_FALSE;
512 }
513
514 static GLboolean
515 intel_init_bufmgr(intelScreenPrivate *intelScreen)
516 {
517 int gem_kernel = 0;
518 struct drm_i915_getparam gp;
519 __DRIscreen *spriv = intelScreen->driScrnPriv;
520 int num_fences = 0;
521
522 intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
523
524 gp.param = I915_PARAM_HAS_GEM;
525 gp.value = &gem_kernel;
526
527 (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
528
529 /* If we've got a new enough DDX that's initializing GEM and giving us
530 * object handles for the shared buffers, use that.
531 */
532 if (!intelScreen->driScrnPriv->dri2.enabled &&
533 intelScreen->driScrnPriv->ddx_version.minor < 9) {
534 fprintf(stderr, "[%s:%u] Error initializing GEM.\n",
535 __func__, __LINE__);
536 return GL_FALSE;
537 }
538
539 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
540 /* Otherwise, use the classic buffer manager. */
541 if (intelScreen->bufmgr == NULL) {
542 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
543 __func__, __LINE__);
544 return GL_FALSE;
545 }
546
547 if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences))
548 intelScreen->kernel_exec_fencing = !!num_fences;
549 else
550 intelScreen->kernel_exec_fencing = GL_FALSE;
551
552 return GL_TRUE;
553 }
554
555 struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
556 {
557 /*
558 * This should probably change to have the screen allocate a dummy
559 * context at screen creation. For now just use the current context.
560 */
561
562 GET_CURRENT_CONTEXT(ctx);
563 if (ctx == NULL) {
564 _mesa_problem(NULL, "No current context in intelScreenContext\n");
565 return NULL;
566 }
567 return intel_context(ctx);
568 }
569
570 /**
571 * This is the driver specific part of the createNewScreen entry point.
572 * Called when using DRI2.
573 *
574 * \return the __GLcontextModes supported by this driver
575 */
576 static const
577 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
578 {
579 intelScreenPrivate *intelScreen;
580 GLenum fb_format[3];
581 GLenum fb_type[3];
582 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
583 * support pageflipping at all.
584 */
585 static const GLenum back_buffer_modes[] = {
586 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
587 };
588 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
589 int color;
590 __DRIconfig **configs = NULL;
591
592 /* Allocate the private area */
593 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
594 if (!intelScreen) {
595 fprintf(stderr, "\nERROR! Allocating private area failed\n");
596 return GL_FALSE;
597 }
598 /* parse information in __driConfigOptions */
599 driParseOptionInfo(&intelScreen->optionCache,
600 __driConfigOptions, __driNConfigOptions);
601
602 intelScreen->driScrnPriv = psp;
603 psp->private = (void *) intelScreen;
604
605 intelScreen->drmMinor = psp->drm_version.minor;
606
607 /* Determine chipset ID */
608 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
609 &intelScreen->deviceID))
610 return GL_FALSE;
611
612 if (!intel_init_bufmgr(intelScreen))
613 return GL_FALSE;
614
615 intelScreen->irq_active = 1;
616 psp->extensions = intelScreenExtensions;
617
618 depth_bits[0] = 0;
619 stencil_bits[0] = 0;
620 depth_bits[1] = 16;
621 stencil_bits[1] = 0;
622 depth_bits[2] = 24;
623 stencil_bits[2] = 0;
624 depth_bits[3] = 24;
625 stencil_bits[3] = 8;
626
627 msaa_samples_array[0] = 0;
628
629 fb_format[0] = GL_RGB;
630 fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
631
632 fb_format[1] = GL_BGR;
633 fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
634
635 fb_format[2] = GL_BGRA;
636 fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
637
638 depth_bits[0] = 0;
639 stencil_bits[0] = 0;
640
641 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
642 __DRIconfig **new_configs;
643 int depth_factor;
644
645 /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer
646 * with the same cpp as the drawable. So we can't support depth cpp !=
647 * color cpp currently.
648 */
649 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
650 depth_bits[1] = 16;
651 stencil_bits[1] = 0;
652
653 depth_factor = 2;
654 } else {
655 depth_bits[1] = 24;
656 stencil_bits[1] = 0;
657 depth_bits[2] = 24;
658 stencil_bits[2] = 8;
659
660 depth_factor = 3;
661 }
662 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
663 depth_bits,
664 stencil_bits,
665 depth_factor,
666 back_buffer_modes,
667 ARRAY_SIZE(back_buffer_modes),
668 msaa_samples_array,
669 ARRAY_SIZE(msaa_samples_array));
670 if (configs == NULL)
671 configs = new_configs;
672 else
673 configs = driConcatConfigs(configs, new_configs);
674 }
675
676 if (configs == NULL) {
677 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
678 __LINE__);
679 return NULL;
680 }
681
682 return (const __DRIconfig **)configs;
683 }
684
685 const struct __DriverAPIRec driDriverAPI = {
686 .DestroyScreen = intelDestroyScreen,
687 .CreateContext = intelCreateContext,
688 .DestroyContext = intelDestroyContext,
689 .CreateBuffer = intelCreateBuffer,
690 .DestroyBuffer = intelDestroyBuffer,
691 .MakeCurrent = intelMakeCurrent,
692 .UnbindContext = intelUnbindContext,
693 .GetSwapInfo = intelGetSwapInfo,
694 .GetDrawableMSC = driDrawableGetMSC32,
695 .WaitForMSC = driWaitForMSC32,
696
697 .InitScreen2 = intelInitScreen2,
698 };
699
700 /* This is the table of extensions that the loader will dlsym() for. */
701 PUBLIC const __DRIextension *__driDriverExtensions[] = {
702 &driCoreExtension.base,
703 &driDRI2Extension.base,
704 NULL
705 };