intel: Add flags to intel_screen for hiz and separate stencil
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include <errno.h>
29 #include "main/glheader.h"
30 #include "main/context.h"
31 #include "main/framebuffer.h"
32 #include "main/renderbuffer.h"
33 #include "main/hash.h"
34 #include "main/fbobject.h"
35 #include "main/mfeatures.h"
36
37 #include "utils.h"
38 #include "xmlpool.h"
39
40 PUBLIC const char __driConfigOptions[] =
41 DRI_CONF_BEGIN
42 DRI_CONF_SECTION_PERFORMANCE
43 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
44 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
45 * DRI_CONF_BO_REUSE_ALL
46 */
47 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
48 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
49 DRI_CONF_ENUM(0, "Disable buffer object reuse")
50 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
51 DRI_CONF_DESC_END
52 DRI_CONF_OPT_END
53
54 DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
55 DRI_CONF_DESC(en, "Enable texture tiling")
56 DRI_CONF_OPT_END
57
58 DRI_CONF_OPT_BEGIN(early_z, bool, false)
59 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
60 DRI_CONF_OPT_END
61
62 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
63 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
64 DRI_CONF_OPT_END
65
66 DRI_CONF_SECTION_END
67 DRI_CONF_SECTION_QUALITY
68 DRI_CONF_FORCE_S3TC_ENABLE(false)
69 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
70 DRI_CONF_SECTION_END
71 DRI_CONF_SECTION_DEBUG
72 DRI_CONF_NO_RAST(false)
73 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
74 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
75
76 DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
77 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
78 DRI_CONF_OPT_END
79 DRI_CONF_SECTION_END
80 DRI_CONF_END;
81
82 const GLuint __driNConfigOptions = 11;
83
84 #include "intel_batchbuffer.h"
85 #include "intel_buffers.h"
86 #include "intel_bufmgr.h"
87 #include "intel_chipset.h"
88 #include "intel_fbo.h"
89 #include "intel_screen.h"
90 #include "intel_tex.h"
91 #include "intel_regions.h"
92
93 #include "i915_drm.h"
94
95 #ifdef USE_NEW_INTERFACE
96 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
97 #endif /*USE_NEW_INTERFACE */
98
99 static const __DRItexBufferExtension intelTexBufferExtension = {
100 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
101 intelSetTexBuffer,
102 intelSetTexBuffer2,
103 };
104
105 static void
106 intelDRI2Flush(__DRIdrawable *drawable)
107 {
108 GET_CURRENT_CONTEXT(ctx);
109 struct intel_context *intel = intel_context(ctx);
110
111 if (intel->gen < 4)
112 INTEL_FIREVERTICES(intel);
113
114 intel->need_throttle = GL_TRUE;
115
116 if (intel->batch.used)
117 intel_batchbuffer_flush(intel);
118 }
119
120 static const struct __DRI2flushExtensionRec intelFlushExtension = {
121 { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
122 intelDRI2Flush,
123 dri2InvalidateDrawable,
124 };
125
126 static __DRIimage *
127 intel_create_image_from_name(__DRIscreen *screen,
128 int width, int height, int format,
129 int name, int pitch, void *loaderPrivate)
130 {
131 struct intel_screen *intelScreen = screen->private;
132 __DRIimage *image;
133 int cpp;
134
135 image = CALLOC(sizeof *image);
136 if (image == NULL)
137 return NULL;
138
139 switch (format) {
140 case __DRI_IMAGE_FORMAT_RGB565:
141 image->format = MESA_FORMAT_RGB565;
142 image->internal_format = GL_RGB;
143 image->data_type = GL_UNSIGNED_BYTE;
144 break;
145 case __DRI_IMAGE_FORMAT_XRGB8888:
146 image->format = MESA_FORMAT_XRGB8888;
147 image->internal_format = GL_RGB;
148 image->data_type = GL_UNSIGNED_BYTE;
149 break;
150 case __DRI_IMAGE_FORMAT_ARGB8888:
151 image->format = MESA_FORMAT_ARGB8888;
152 image->internal_format = GL_RGBA;
153 image->data_type = GL_UNSIGNED_BYTE;
154 break;
155 default:
156 free(image);
157 return NULL;
158 }
159
160 image->data = loaderPrivate;
161 cpp = _mesa_get_format_bytes(image->format);
162
163 image->region = intel_region_alloc_for_handle(intelScreen,
164 cpp, width, height,
165 pitch, name, "image");
166 if (image->region == NULL) {
167 FREE(image);
168 return NULL;
169 }
170
171 return image;
172 }
173
174 static __DRIimage *
175 intel_create_image_from_renderbuffer(__DRIcontext *context,
176 int renderbuffer, void *loaderPrivate)
177 {
178 __DRIimage *image;
179 struct intel_context *intel = context->driverPrivate;
180 struct gl_renderbuffer *rb;
181 struct intel_renderbuffer *irb;
182
183 rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
184 if (!rb) {
185 _mesa_error(&intel->ctx,
186 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
187 return NULL;
188 }
189
190 irb = intel_renderbuffer(rb);
191 image = CALLOC(sizeof *image);
192 if (image == NULL)
193 return NULL;
194
195 image->internal_format = rb->InternalFormat;
196 image->format = rb->Format;
197 image->data_type = rb->DataType;
198 image->data = loaderPrivate;
199 intel_region_reference(&image->region, irb->region);
200
201 return image;
202 }
203
204 static void
205 intel_destroy_image(__DRIimage *image)
206 {
207 intel_region_release(&image->region);
208 FREE(image);
209 }
210
211 static __DRIimage *
212 intel_create_image(__DRIscreen *screen,
213 int width, int height, int format,
214 unsigned int use,
215 void *loaderPrivate)
216 {
217 __DRIimage *image;
218 struct intel_screen *intelScreen = screen->private;
219 uint32_t tiling;
220 int cpp;
221
222 tiling = I915_TILING_X;
223 if (use & __DRI_IMAGE_USE_CURSOR) {
224 if (width != 64 || height != 64)
225 return NULL;
226 tiling = I915_TILING_NONE;
227 }
228
229 image = CALLOC(sizeof *image);
230 if (image == NULL)
231 return NULL;
232
233 switch (format) {
234 case __DRI_IMAGE_FORMAT_RGB565:
235 image->format = MESA_FORMAT_RGB565;
236 image->internal_format = GL_RGB;
237 image->data_type = GL_UNSIGNED_BYTE;
238 break;
239 case __DRI_IMAGE_FORMAT_XRGB8888:
240 image->format = MESA_FORMAT_XRGB8888;
241 image->internal_format = GL_RGB;
242 image->data_type = GL_UNSIGNED_BYTE;
243 break;
244 case __DRI_IMAGE_FORMAT_ARGB8888:
245 image->format = MESA_FORMAT_ARGB8888;
246 image->internal_format = GL_RGBA;
247 image->data_type = GL_UNSIGNED_BYTE;
248 break;
249 default:
250 free(image);
251 return NULL;
252 }
253
254 image->data = loaderPrivate;
255 cpp = _mesa_get_format_bytes(image->format);
256
257 image->region =
258 intel_region_alloc(intelScreen, tiling,
259 cpp, width, height, GL_TRUE);
260 if (image->region == NULL) {
261 FREE(image);
262 return NULL;
263 }
264
265 return image;
266 }
267
268 static GLboolean
269 intel_query_image(__DRIimage *image, int attrib, int *value)
270 {
271 switch (attrib) {
272 case __DRI_IMAGE_ATTRIB_STRIDE:
273 *value = image->region->pitch * image->region->cpp;
274 return GL_TRUE;
275 case __DRI_IMAGE_ATTRIB_HANDLE:
276 *value = image->region->buffer->handle;
277 return GL_TRUE;
278 case __DRI_IMAGE_ATTRIB_NAME:
279 return intel_region_flink(image->region, (uint32_t *) value);
280 default:
281 return GL_FALSE;
282 }
283 }
284
285 static struct __DRIimageExtensionRec intelImageExtension = {
286 { __DRI_IMAGE, __DRI_IMAGE_VERSION },
287 intel_create_image_from_name,
288 intel_create_image_from_renderbuffer,
289 intel_destroy_image,
290 intel_create_image,
291 intel_query_image
292 };
293
294 static const __DRIextension *intelScreenExtensions[] = {
295 &driReadDrawableExtension,
296 &intelTexBufferExtension.base,
297 &intelFlushExtension.base,
298 &intelImageExtension.base,
299 &dri2ConfigQueryExtension.base,
300 NULL
301 };
302
303 static GLboolean
304 intel_get_param(__DRIscreen *psp, int param, int *value)
305 {
306 int ret;
307 struct drm_i915_getparam gp;
308
309 gp.param = param;
310 gp.value = value;
311
312 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
313 if (ret) {
314 if (ret != -EINVAL)
315 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
316 return GL_FALSE;
317 }
318
319 return GL_TRUE;
320 }
321
322 static GLboolean
323 intel_get_boolean(__DRIscreen *psp, int param)
324 {
325 int value = 0;
326 return intel_get_param(psp, param, &value) && value;
327 }
328
329 static void
330 nop_callback(GLuint key, void *data, void *userData)
331 {
332 }
333
334 static void
335 intelDestroyScreen(__DRIscreen * sPriv)
336 {
337 struct intel_screen *intelScreen = sPriv->private;
338
339 dri_bufmgr_destroy(intelScreen->bufmgr);
340 driDestroyOptionInfo(&intelScreen->optionCache);
341
342 /* Some regions may still have references to them at this point, so
343 * flush the hash table to prevent _mesa_DeleteHashTable() from
344 * complaining about the hash not being empty; */
345 _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
346 _mesa_DeleteHashTable(intelScreen->named_regions);
347
348 FREE(intelScreen);
349 sPriv->private = NULL;
350 }
351
352
353 /**
354 * This is called when we need to set up GL rendering to a new X window.
355 */
356 static GLboolean
357 intelCreateBuffer(__DRIscreen * driScrnPriv,
358 __DRIdrawable * driDrawPriv,
359 const struct gl_config * mesaVis, GLboolean isPixmap)
360 {
361 struct intel_renderbuffer *rb;
362
363 if (isPixmap) {
364 return GL_FALSE; /* not implemented */
365 }
366 else {
367 GLboolean swStencil = (mesaVis->stencilBits > 0 &&
368 mesaVis->depthBits != 24);
369 gl_format rgbFormat;
370
371 struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
372
373 if (!fb)
374 return GL_FALSE;
375
376 _mesa_initialize_window_framebuffer(fb, mesaVis);
377
378 if (mesaVis->redBits == 5)
379 rgbFormat = MESA_FORMAT_RGB565;
380 else if (mesaVis->alphaBits == 0)
381 rgbFormat = MESA_FORMAT_XRGB8888;
382 else
383 rgbFormat = MESA_FORMAT_ARGB8888;
384
385 /* setup the hardware-based renderbuffers */
386 rb = intel_create_renderbuffer(rgbFormat);
387 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
388
389 if (mesaVis->doubleBufferMode) {
390 rb = intel_create_renderbuffer(rgbFormat);
391 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
392 }
393
394 if (mesaVis->depthBits == 24) {
395 assert(mesaVis->stencilBits == 8);
396 /* combined depth/stencil buffer */
397 struct intel_renderbuffer *depthStencilRb
398 = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
399 /* note: bind RB to two attachment points */
400 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base);
401 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base);
402 }
403 else if (mesaVis->depthBits == 16) {
404 /* just 16-bit depth buffer, no hw stencil */
405 struct intel_renderbuffer *depthRb
406 = intel_create_renderbuffer(MESA_FORMAT_Z16);
407 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
408 }
409
410 /* now add any/all software-based renderbuffers we may need */
411 _mesa_add_soft_renderbuffers(fb,
412 GL_FALSE, /* never sw color */
413 GL_FALSE, /* never sw depth */
414 swStencil, mesaVis->accumRedBits > 0,
415 GL_FALSE, /* never sw alpha */
416 GL_FALSE /* never sw aux */ );
417 driDrawPriv->driverPrivate = fb;
418
419 return GL_TRUE;
420 }
421 }
422
423 static void
424 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
425 {
426 struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
427
428 _mesa_reference_framebuffer(&fb, NULL);
429 }
430
431 /* There are probably better ways to do this, such as an
432 * init-designated function to register chipids and createcontext
433 * functions.
434 */
435 extern GLboolean i830CreateContext(const struct gl_config * mesaVis,
436 __DRIcontext * driContextPriv,
437 void *sharedContextPrivate);
438
439 extern GLboolean i915CreateContext(int api,
440 const struct gl_config * mesaVis,
441 __DRIcontext * driContextPriv,
442 void *sharedContextPrivate);
443 extern GLboolean brwCreateContext(int api,
444 const struct gl_config * mesaVis,
445 __DRIcontext * driContextPriv,
446 void *sharedContextPrivate);
447
448 static GLboolean
449 intelCreateContext(gl_api api,
450 const struct gl_config * mesaVis,
451 __DRIcontext * driContextPriv,
452 void *sharedContextPrivate)
453 {
454 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
455 struct intel_screen *intelScreen = sPriv->private;
456
457 #ifdef I915
458 if (IS_9XX(intelScreen->deviceID)) {
459 if (!IS_965(intelScreen->deviceID)) {
460 return i915CreateContext(api, mesaVis, driContextPriv,
461 sharedContextPrivate);
462 }
463 } else {
464 intelScreen->no_vbo = GL_TRUE;
465 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
466 }
467 #else
468 if (IS_965(intelScreen->deviceID))
469 return brwCreateContext(api, mesaVis,
470 driContextPriv, sharedContextPrivate);
471 #endif
472 fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
473 return GL_FALSE;
474 }
475
476 static GLboolean
477 intel_init_bufmgr(struct intel_screen *intelScreen)
478 {
479 __DRIscreen *spriv = intelScreen->driScrnPriv;
480 int num_fences = 0;
481
482 intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
483 getenv("INTEL_DEVID_OVERRIDE") != NULL);
484
485 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
486 if (intelScreen->bufmgr == NULL) {
487 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
488 __func__, __LINE__);
489 return GL_FALSE;
490 }
491
492 if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
493 num_fences == 0) {
494 fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
495 return GL_FALSE;
496 }
497
498 drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
499
500 intelScreen->named_regions = _mesa_NewHashTable();
501
502 intelScreen->relaxed_relocations = 0;
503 intelScreen->relaxed_relocations |=
504 intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
505
506 return GL_TRUE;
507 }
508
509 /**
510 * Override intel_screen.hw_has_hiz with environment variable INTEL_HIZ.
511 *
512 * Valid values for INTEL_HIZ are "0" and "1". If an invalid valid value is
513 * encountered, a warning is emitted and INTEL_HIZ is ignored.
514 */
515 static void
516 intel_override_hiz(struct intel_screen *intel)
517 {
518 const char *s = getenv("INTEL_HIZ");
519 if (!s) {
520 return;
521 } else if (!strncmp("0", s, 2)) {
522 intel->hw_has_hiz = false;
523 } else if (!strncmp("1", s, 2)) {
524 intel->hw_has_hiz = true;
525 } else {
526 fprintf(stderr,
527 "warning: env variable INTEL_HIZ=\"%s\" has invalid value "
528 "and is ignored", s);
529 }
530 }
531
532 /**
533 * Override intel_screen.hw_has_separate_stencil with environment variable
534 * INTEL_SEPARATE_STENCIL.
535 *
536 * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
537 * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
538 * is ignored.
539 */
540 static void
541 intel_override_separate_stencil(struct intel_screen *screen)
542 {
543 const char *s = getenv("INTEL_SEPARATE_STENCIL");
544 if (!s) {
545 return;
546 } else if (!strncmp("0", s, 2)) {
547 screen->hw_has_separate_stencil = false;
548 } else if (!strncmp("1", s, 2)) {
549 screen->hw_has_separate_stencil = true;
550 } else {
551 fprintf(stderr,
552 "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
553 "invalid value and is ignored", s);
554 }
555 }
556
557 /**
558 * This is the driver specific part of the createNewScreen entry point.
559 * Called when using DRI2.
560 *
561 * \return the struct gl_config supported by this driver
562 */
563 static const
564 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
565 {
566 struct intel_screen *intelScreen;
567 GLenum fb_format[3];
568 GLenum fb_type[3];
569 unsigned int api_mask;
570 char *devid_override;
571
572 static const GLenum back_buffer_modes[] = {
573 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
574 };
575 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
576 int color;
577 __DRIconfig **configs = NULL;
578
579 /* Allocate the private area */
580 intelScreen = CALLOC(sizeof *intelScreen);
581 if (!intelScreen) {
582 fprintf(stderr, "\nERROR! Allocating private area failed\n");
583 return GL_FALSE;
584 }
585 /* parse information in __driConfigOptions */
586 driParseOptionInfo(&intelScreen->optionCache,
587 __driConfigOptions, __driNConfigOptions);
588
589 intelScreen->driScrnPriv = psp;
590 psp->private = (void *) intelScreen;
591
592 /* Determine chipset ID */
593 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
594 &intelScreen->deviceID))
595 return GL_FALSE;
596
597 /* Allow an override of the device ID for the purpose of making the
598 * driver produce dumps for debugging of new chipset enablement.
599 * This implies INTEL_NO_HW, to avoid programming your actual GPU
600 * incorrectly.
601 */
602 devid_override = getenv("INTEL_DEVID_OVERRIDE");
603 if (devid_override) {
604 intelScreen->deviceID = strtod(devid_override, NULL);
605 }
606
607 if (IS_GEN7(intelScreen->deviceID)) {
608 intelScreen->gen = 7;
609 } else if (IS_GEN6(intelScreen->deviceID)) {
610 intelScreen->gen = 6;
611 } else if (IS_GEN5(intelScreen->deviceID)) {
612 intelScreen->gen = 5;
613 } else if (IS_965(intelScreen->deviceID)) {
614 intelScreen->gen = 4;
615 } else if (IS_9XX(intelScreen->deviceID)) {
616 intelScreen->gen = 3;
617 } else {
618 intelScreen->gen = 2;
619 }
620
621 /*
622 * FIXME: The hiz and separate stencil fields need updating once the
623 * FIXME: features are completely implemented for a given chipset.
624 */
625 intelScreen->hw_has_separate_stencil = intelScreen->gen >= 7;
626 intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
627 intelScreen->hw_has_hiz = false;
628 intelScreen->dri2_has_hiz = INTEL_DRI2_HAS_HIZ_UNKNOWN;
629
630 intel_override_hiz(intelScreen);
631 intel_override_separate_stencil(intelScreen);
632
633 api_mask = (1 << __DRI_API_OPENGL);
634 #if FEATURE_ES1
635 api_mask |= (1 << __DRI_API_GLES);
636 #endif
637 #if FEATURE_ES2
638 api_mask |= (1 << __DRI_API_GLES2);
639 #endif
640
641 if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
642 psp->api_mask = api_mask;
643
644 if (!intel_init_bufmgr(intelScreen))
645 return GL_FALSE;
646
647 psp->extensions = intelScreenExtensions;
648
649 msaa_samples_array[0] = 0;
650
651 fb_format[0] = GL_RGB;
652 fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
653
654 fb_format[1] = GL_BGR;
655 fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
656
657 fb_format[2] = GL_BGRA;
658 fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
659
660 depth_bits[0] = 0;
661 stencil_bits[0] = 0;
662
663 /* Generate a rich set of useful configs that do not include an
664 * accumulation buffer.
665 */
666 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
667 __DRIconfig **new_configs;
668 int depth_factor;
669
670 /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
671 * buffer that has a diffferent number of bits per pixel than the color
672 * buffer. This isn't yet supported here.
673 */
674 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
675 depth_bits[1] = 16;
676 stencil_bits[1] = 0;
677 } else {
678 depth_bits[1] = 24;
679 stencil_bits[1] = 8;
680 }
681
682 depth_factor = 2;
683
684 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
685 depth_bits,
686 stencil_bits,
687 depth_factor,
688 back_buffer_modes,
689 ARRAY_SIZE(back_buffer_modes),
690 msaa_samples_array,
691 ARRAY_SIZE(msaa_samples_array),
692 GL_FALSE);
693 if (configs == NULL)
694 configs = new_configs;
695 else
696 configs = driConcatConfigs(configs, new_configs);
697 }
698
699 /* Generate the minimum possible set of configs that include an
700 * accumulation buffer.
701 */
702 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
703 __DRIconfig **new_configs;
704
705 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
706 depth_bits[0] = 16;
707 stencil_bits[0] = 0;
708 } else {
709 depth_bits[0] = 24;
710 stencil_bits[0] = 8;
711 }
712
713 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
714 depth_bits, stencil_bits, 1,
715 back_buffer_modes + 1, 1,
716 msaa_samples_array, 1,
717 GL_TRUE);
718 if (configs == NULL)
719 configs = new_configs;
720 else
721 configs = driConcatConfigs(configs, new_configs);
722 }
723
724 if (configs == NULL) {
725 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
726 __LINE__);
727 return NULL;
728 }
729
730 return (const __DRIconfig **)configs;
731 }
732
733 struct intel_buffer {
734 __DRIbuffer base;
735 struct intel_region *region;
736 };
737
738 static __DRIbuffer *
739 intelAllocateBuffer(__DRIscreen *screen,
740 unsigned attachment, unsigned format,
741 int width, int height)
742 {
743 struct intel_buffer *intelBuffer;
744 struct intel_screen *intelScreen = screen->private;
745 uint32_t tiling;
746
747 intelBuffer = CALLOC(sizeof *intelBuffer);
748 if (intelBuffer == NULL)
749 return NULL;
750
751 if ((attachment == __DRI_BUFFER_DEPTH ||
752 attachment == __DRI_BUFFER_STENCIL ||
753 attachment == __DRI_BUFFER_DEPTH_STENCIL) &&
754 intelScreen->gen >= 4)
755 tiling = I915_TILING_Y;
756 else
757 tiling = I915_TILING_X;
758
759 intelBuffer->region = intel_region_alloc(intelScreen, tiling,
760 format / 8, width, height, GL_TRUE);
761
762 if (intelBuffer->region == NULL) {
763 FREE(intelBuffer);
764 return NULL;
765 }
766
767 intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
768
769 intelBuffer->base.attachment = attachment;
770 intelBuffer->base.cpp = intelBuffer->region->cpp;
771 intelBuffer->base.pitch =
772 intelBuffer->region->pitch * intelBuffer->region->cpp;
773
774 return &intelBuffer->base;
775 }
776
777 static void
778 intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
779 {
780 struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
781
782 intel_region_release(&intelBuffer->region);
783 free(intelBuffer);
784 }
785
786
787 const struct __DriverAPIRec driDriverAPI = {
788 .DestroyScreen = intelDestroyScreen,
789 .CreateContext = intelCreateContext,
790 .DestroyContext = intelDestroyContext,
791 .CreateBuffer = intelCreateBuffer,
792 .DestroyBuffer = intelDestroyBuffer,
793 .MakeCurrent = intelMakeCurrent,
794 .UnbindContext = intelUnbindContext,
795 .InitScreen2 = intelInitScreen2,
796 .AllocateBuffer = intelAllocateBuffer,
797 .ReleaseBuffer = intelReleaseBuffer
798 };
799
800 /* This is the table of extensions that the loader will dlsym() for. */
801 PUBLIC const __DRIextension *__driDriverExtensions[] = {
802 &driCoreExtension.base,
803 &driDRI2Extension.base,
804 NULL
805 };