Merge remote branch 'main/radeon-rewrite'
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/framebuffer.h"
31 #include "main/renderbuffer.h"
32
33 #include "utils.h"
34 #include "vblank.h"
35 #include "xmlpool.h"
36
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39 #include "intel_bufmgr.h"
40 #include "intel_chipset.h"
41 #include "intel_extensions.h"
42 #include "intel_fbo.h"
43 #include "intel_regions.h"
44 #include "intel_swapbuffers.h"
45 #include "intel_screen.h"
46 #include "intel_span.h"
47 #include "intel_tex.h"
48
49 #include "i915_drm.h"
50 #include "i830_dri.h"
51
52 #define DRI_CONF_TEXTURE_TILING(def) \
53 DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \
54 DRI_CONF_DESC(en, "Enable texture tiling") \
55 DRI_CONF_OPT_END \
56
57 PUBLIC const char __driConfigOptions[] =
58 DRI_CONF_BEGIN
59 DRI_CONF_SECTION_PERFORMANCE
60 DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS)
61 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
62 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
63 * DRI_CONF_BO_REUSE_ALL
64 */
65 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
66 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
67 DRI_CONF_ENUM(0, "Disable buffer object reuse")
68 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
69 DRI_CONF_DESC_END
70 DRI_CONF_OPT_END
71
72 #ifdef I915
73 DRI_CONF_TEXTURE_TILING(false)
74 #else
75 DRI_CONF_TEXTURE_TILING(true)
76 #endif
77
78 DRI_CONF_OPT_BEGIN(early_z, bool, false)
79 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
80 DRI_CONF_OPT_END
81
82 DRI_CONF_SECTION_END
83 DRI_CONF_SECTION_QUALITY
84 DRI_CONF_FORCE_S3TC_ENABLE(false)
85 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
86 DRI_CONF_SECTION_END
87 DRI_CONF_SECTION_DEBUG
88 DRI_CONF_NO_RAST(false)
89 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
90 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
91 DRI_CONF_SECTION_END
92 DRI_CONF_END;
93
94 const GLuint __driNConfigOptions = 10;
95
96 #ifdef USE_NEW_INTERFACE
97 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
98 #endif /*USE_NEW_INTERFACE */
99
100 /**
101 * Map all the memory regions described by the screen.
102 * \return GL_TRUE if success, GL_FALSE if error.
103 */
104 GLboolean
105 intelMapScreenRegions(__DRIscreenPrivate * sPriv)
106 {
107 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
108
109 if (0)
110 _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
111 if (intelScreen->tex.size != 0) {
112 if (drmMap(sPriv->fd,
113 intelScreen->tex.handle,
114 intelScreen->tex.size,
115 (drmAddress *) & intelScreen->tex.map) != 0) {
116 intelUnmapScreenRegions(intelScreen);
117 return GL_FALSE;
118 }
119 }
120
121 return GL_TRUE;
122 }
123
124 void
125 intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
126 {
127 if (intelScreen->tex.map) {
128 drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
129 intelScreen->tex.map = NULL;
130 }
131 }
132
133
134 static void
135 intelPrintDRIInfo(intelScreenPrivate * intelScreen,
136 __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv)
137 {
138 fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n",
139 intelScreen->front.size, intelScreen->front.offset,
140 intelScreen->pitch);
141 fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n",
142 intelScreen->back.size, intelScreen->back.offset,
143 intelScreen->pitch);
144 fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n",
145 intelScreen->depth.size, intelScreen->depth.offset,
146 intelScreen->pitch);
147 fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n",
148 intelScreen->tex.size, intelScreen->tex.offset);
149 fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem);
150 }
151
152
153 static void
154 intelPrintSAREA(const drm_i915_sarea_t * sarea)
155 {
156 fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
157 sarea->height);
158 fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
159 fprintf(stderr,
160 "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
161 sarea->front_offset, sarea->front_size,
162 (unsigned) sarea->front_handle, sarea->front_tiled);
163 fprintf(stderr,
164 "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
165 sarea->back_offset, sarea->back_size,
166 (unsigned) sarea->back_handle, sarea->back_tiled);
167 fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
168 sarea->depth_offset, sarea->depth_size,
169 (unsigned) sarea->depth_handle, sarea->depth_tiled);
170 fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
171 sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
172 }
173
174
175 /**
176 * A number of the screen parameters are obtained/computed from
177 * information in the SAREA. This function updates those parameters.
178 */
179 static void
180 intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
181 drm_i915_sarea_t * sarea)
182 {
183 intelScreen->width = sarea->width;
184 intelScreen->height = sarea->height;
185 intelScreen->pitch = sarea->pitch;
186
187 intelScreen->front.offset = sarea->front_offset;
188 intelScreen->front.handle = sarea->front_handle;
189 intelScreen->front.size = sarea->front_size;
190 intelScreen->front.tiled = sarea->front_tiled;
191
192 intelScreen->back.offset = sarea->back_offset;
193 intelScreen->back.handle = sarea->back_handle;
194 intelScreen->back.size = sarea->back_size;
195 intelScreen->back.tiled = sarea->back_tiled;
196
197 intelScreen->depth.offset = sarea->depth_offset;
198 intelScreen->depth.handle = sarea->depth_handle;
199 intelScreen->depth.size = sarea->depth_size;
200 intelScreen->depth.tiled = sarea->depth_tiled;
201
202 if (intelScreen->driScrnPriv->ddx_version.minor >= 9) {
203 intelScreen->front.bo_handle = sarea->front_bo_handle;
204 intelScreen->back.bo_handle = sarea->back_bo_handle;
205 intelScreen->depth.bo_handle = sarea->depth_bo_handle;
206 } else {
207 intelScreen->front.bo_handle = -1;
208 intelScreen->back.bo_handle = -1;
209 intelScreen->depth.bo_handle = -1;
210 }
211
212 intelScreen->tex.offset = sarea->tex_offset;
213 intelScreen->logTextureGranularity = sarea->log_tex_granularity;
214 intelScreen->tex.handle = sarea->tex_handle;
215 intelScreen->tex.size = sarea->tex_size;
216
217 if (0)
218 intelPrintSAREA(sarea);
219 }
220
221 static const __DRItexOffsetExtension intelTexOffsetExtension = {
222 { __DRI_TEX_OFFSET },
223 intelSetTexOffset,
224 };
225
226 static const __DRItexBufferExtension intelTexBufferExtension = {
227 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
228 intelSetTexBuffer,
229 intelSetTexBuffer2,
230 };
231
232 static const __DRIextension *intelScreenExtensions[] = {
233 &driReadDrawableExtension,
234 &driCopySubBufferExtension.base,
235 &driSwapControlExtension.base,
236 &driFrameTrackingExtension.base,
237 &driMediaStreamCounterExtension.base,
238 &intelTexOffsetExtension.base,
239 &intelTexBufferExtension.base,
240 NULL
241 };
242
243 static GLboolean
244 intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
245 {
246 int ret;
247 struct drm_i915_getparam gp;
248
249 gp.param = param;
250 gp.value = value;
251
252 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
253 if (ret) {
254 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
255 return GL_FALSE;
256 }
257
258 return GL_TRUE;
259 }
260
261 static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
262 {
263 intelScreenPrivate *intelScreen;
264 I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
265 drm_i915_sarea_t *sarea;
266
267 if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
268 fprintf(stderr,
269 "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n");
270 return GL_FALSE;
271 }
272
273 /* Allocate the private area */
274 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
275 if (!intelScreen) {
276 fprintf(stderr, "\nERROR! Allocating private area failed\n");
277 return GL_FALSE;
278 }
279 /* parse information in __driConfigOptions */
280 driParseOptionInfo(&intelScreen->optionCache,
281 __driConfigOptions, __driNConfigOptions);
282
283 intelScreen->driScrnPriv = sPriv;
284 sPriv->private = (void *) intelScreen;
285 sarea = (drm_i915_sarea_t *)
286 (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset);
287 intelScreen->sarea = sarea;
288
289 intelScreen->deviceID = gDRIPriv->deviceID;
290
291 intelUpdateScreenFromSAREA(intelScreen, sarea);
292
293 if (!intelMapScreenRegions(sPriv)) {
294 fprintf(stderr, "\nERROR! mapping regions\n");
295 _mesa_free(intelScreen);
296 sPriv->private = NULL;
297 return GL_FALSE;
298 }
299
300 if (0)
301 intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv);
302
303 intelScreen->drmMinor = sPriv->drm_version.minor;
304
305 /* Determine if IRQs are active? */
306 if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE,
307 &intelScreen->irq_active))
308 return GL_FALSE;
309
310 sPriv->extensions = intelScreenExtensions;
311
312 return GL_TRUE;
313 }
314
315
316 static void
317 intelDestroyScreen(__DRIscreenPrivate * sPriv)
318 {
319 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
320
321 dri_bufmgr_destroy(intelScreen->bufmgr);
322 intelUnmapScreenRegions(intelScreen);
323 driDestroyOptionCache(&intelScreen->optionCache);
324
325 FREE(intelScreen);
326 sPriv->private = NULL;
327 }
328
329
330 /**
331 * This is called when we need to set up GL rendering to a new X window.
332 */
333 static GLboolean
334 intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
335 __DRIdrawablePrivate * driDrawPriv,
336 const __GLcontextModes * mesaVis, GLboolean isPixmap)
337 {
338 if (isPixmap) {
339 return GL_FALSE; /* not implemented */
340 }
341 else {
342 GLboolean swStencil = (mesaVis->stencilBits > 0 &&
343 mesaVis->depthBits != 24);
344 GLenum rgbFormat;
345
346 struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
347
348 if (!intel_fb)
349 return GL_FALSE;
350
351 _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
352
353 if (mesaVis->redBits == 5)
354 rgbFormat = GL_RGB5;
355 else if (mesaVis->alphaBits == 0)
356 rgbFormat = GL_RGB8;
357 else
358 rgbFormat = GL_RGBA8;
359
360 /* setup the hardware-based renderbuffers */
361 intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
362 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
363 &intel_fb->color_rb[0]->Base);
364
365 if (mesaVis->doubleBufferMode) {
366 intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
367
368 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
369 &intel_fb->color_rb[1]->Base);
370
371 }
372
373 if (mesaVis->depthBits == 24) {
374 if (mesaVis->stencilBits == 8) {
375 /* combined depth/stencil buffer */
376 struct intel_renderbuffer *depthStencilRb
377 = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT);
378 /* note: bind RB to two attachment points */
379 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
380 &depthStencilRb->Base);
381 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL,
382 &depthStencilRb->Base);
383 } else {
384 struct intel_renderbuffer *depthRb
385 = intel_create_renderbuffer(GL_DEPTH_COMPONENT24);
386 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH,
387 &depthRb->Base);
388 }
389 }
390 else if (mesaVis->depthBits == 16) {
391 /* just 16-bit depth buffer, no hw stencil */
392 struct intel_renderbuffer *depthRb
393 = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
394 _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
395 }
396
397 /* now add any/all software-based renderbuffers we may need */
398 _mesa_add_soft_renderbuffers(&intel_fb->Base,
399 GL_FALSE, /* never sw color */
400 GL_FALSE, /* never sw depth */
401 swStencil, mesaVis->accumRedBits > 0,
402 GL_FALSE, /* never sw alpha */
403 GL_FALSE /* never sw aux */ );
404 driDrawPriv->driverPrivate = (void *) intel_fb;
405
406 return GL_TRUE;
407 }
408 }
409
410 static void
411 intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
412 {
413 _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
414 }
415
416
417 /**
418 * Get information about previous buffer swaps.
419 */
420 static int
421 intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo)
422 {
423 struct intel_framebuffer *intel_fb;
424
425 if ((dPriv == NULL) || (dPriv->driverPrivate == NULL)
426 || (sInfo == NULL)) {
427 return -1;
428 }
429
430 intel_fb = dPriv->driverPrivate;
431 sInfo->swap_count = intel_fb->swap_count;
432 sInfo->swap_ust = intel_fb->swap_ust;
433 sInfo->swap_missed_count = intel_fb->swap_missed_count;
434
435 sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
436 ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust)
437 : 0.0;
438
439 return 0;
440 }
441
442
443 /* There are probably better ways to do this, such as an
444 * init-designated function to register chipids and createcontext
445 * functions.
446 */
447 extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis,
448 __DRIcontextPrivate * driContextPriv,
449 void *sharedContextPrivate);
450
451 extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis,
452 __DRIcontextPrivate * driContextPriv,
453 void *sharedContextPrivate);
454 extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis,
455 __DRIcontextPrivate * driContextPriv,
456 void *sharedContextPrivate);
457
458 static GLboolean
459 intelCreateContext(const __GLcontextModes * mesaVis,
460 __DRIcontextPrivate * driContextPriv,
461 void *sharedContextPrivate)
462 {
463 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
464 intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
465
466 #ifdef I915
467 if (IS_9XX(intelScreen->deviceID)) {
468 if (!IS_965(intelScreen->deviceID)) {
469 return i915CreateContext(mesaVis, driContextPriv,
470 sharedContextPrivate);
471 }
472 } else {
473 intelScreen->no_vbo = GL_TRUE;
474 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
475 }
476 #else
477 if (IS_965(intelScreen->deviceID))
478 return brwCreateContext(mesaVis, driContextPriv, sharedContextPrivate);
479 #endif
480 fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
481 return GL_FALSE;
482 }
483
484
485 static __DRIconfig **
486 intelFillInModes(__DRIscreenPrivate *psp,
487 unsigned pixel_bits, unsigned depth_bits,
488 unsigned stencil_bits, GLboolean have_back_buffer)
489 {
490 __DRIconfig **configs;
491 __GLcontextModes *m;
492 unsigned depth_buffer_factor;
493 unsigned back_buffer_factor;
494 int i;
495
496 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
497 * support pageflipping at all.
498 */
499 static const GLenum back_buffer_modes[] = {
500 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
501 };
502
503 uint8_t depth_bits_array[3];
504 uint8_t stencil_bits_array[3];
505 uint8_t msaa_samples_array[1];
506
507 depth_bits_array[0] = 0;
508 depth_bits_array[1] = depth_bits;
509 depth_bits_array[2] = depth_bits;
510
511 /* Just like with the accumulation buffer, always provide some modes
512 * with a stencil buffer. It will be a sw fallback, but some apps won't
513 * care about that.
514 */
515 stencil_bits_array[0] = 0;
516 stencil_bits_array[1] = 0;
517 if (depth_bits == 24)
518 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
519
520 stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits;
521
522 msaa_samples_array[0] = 0;
523
524 depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1;
525 back_buffer_factor = (have_back_buffer) ? 3 : 1;
526
527 if (pixel_bits == 16) {
528 configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
529 depth_bits_array, stencil_bits_array,
530 depth_buffer_factor, back_buffer_modes,
531 back_buffer_factor,
532 msaa_samples_array, 1);
533 }
534 else {
535 __DRIconfig **configs_a8r8g8b8;
536 __DRIconfig **configs_x8r8g8b8;
537
538 configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
539 depth_bits_array,
540 stencil_bits_array,
541 depth_buffer_factor,
542 back_buffer_modes,
543 back_buffer_factor,
544 msaa_samples_array, 1);
545 configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
546 depth_bits_array,
547 stencil_bits_array,
548 depth_buffer_factor,
549 back_buffer_modes,
550 back_buffer_factor,
551 msaa_samples_array, 1);
552 configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8);
553 }
554
555 if (configs == NULL) {
556 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
557 __LINE__);
558 return NULL;
559 }
560
561 /* Mark the visual as slow if there are "fake" stencil bits.
562 */
563 for (i = 0; configs[i]; i++) {
564 m = &configs[i]->modes;
565 if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) {
566 m->visualRating = GLX_SLOW_CONFIG;
567 }
568 }
569
570 return configs;
571 }
572
573 static GLboolean
574 intel_init_bufmgr(intelScreenPrivate *intelScreen)
575 {
576 GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL;
577 int gem_kernel = 0;
578 GLboolean gem_supported;
579 struct drm_i915_getparam gp;
580 __DRIscreenPrivate *spriv = intelScreen->driScrnPriv;
581 int num_fences;
582
583 intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
584
585 gp.param = I915_PARAM_HAS_GEM;
586 gp.value = &gem_kernel;
587
588 (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
589
590 /* If we've got a new enough DDX that's initializing GEM and giving us
591 * object handles for the shared buffers, use that.
592 */
593 intelScreen->ttm = GL_FALSE;
594 if (intelScreen->driScrnPriv->dri2.enabled)
595 gem_supported = GL_TRUE;
596 else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
597 gem_kernel &&
598 intelScreen->front.bo_handle != -1)
599 gem_supported = GL_TRUE;
600 else
601 gem_supported = GL_FALSE;
602
603 if (!gem_disable && gem_supported) {
604 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
605 if (intelScreen->bufmgr != NULL)
606 intelScreen->ttm = GL_TRUE;
607 }
608 /* Otherwise, use the classic buffer manager. */
609 if (intelScreen->bufmgr == NULL) {
610 if (gem_disable) {
611 fprintf(stderr, "GEM disabled. Using classic.\n");
612 } else {
613 fprintf(stderr, "Failed to initialize GEM. "
614 "Falling back to classic.\n");
615 }
616
617 if (intelScreen->tex.size == 0) {
618 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
619 __func__, __LINE__);
620 return GL_FALSE;
621 }
622
623 intelScreen->bufmgr =
624 intel_bufmgr_fake_init(spriv->fd,
625 intelScreen->tex.offset,
626 intelScreen->tex.map,
627 intelScreen->tex.size,
628 (unsigned int * volatile)
629 &intelScreen->sarea->last_dispatch);
630 }
631
632 if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences))
633 intelScreen->kernel_exec_fencing = !!num_fences;
634 else
635 intelScreen->kernel_exec_fencing = GL_FALSE;
636
637 return GL_TRUE;
638 }
639
640 /**
641 * This is the driver specific part of the createNewScreen entry point.
642 * Called when using legacy DRI.
643 *
644 * \todo maybe fold this into intelInitDriver
645 *
646 * \return the __GLcontextModes supported by this driver
647 */
648 static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp)
649 {
650 intelScreenPrivate *intelScreen;
651 #ifdef I915
652 static const __DRIversion ddx_expected = { 1, 5, 0 };
653 #else
654 static const __DRIversion ddx_expected = { 1, 6, 0 };
655 #endif
656 static const __DRIversion dri_expected = { 4, 0, 0 };
657 static const __DRIversion drm_expected = { 1, 5, 0 };
658 I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv;
659
660 if (!driCheckDriDdxDrmVersions2("i915",
661 &psp->dri_version, &dri_expected,
662 &psp->ddx_version, &ddx_expected,
663 &psp->drm_version, &drm_expected)) {
664 return NULL;
665 }
666
667 /* Calling driInitExtensions here, with a NULL context pointer,
668 * does not actually enable the extensions. It just makes sure
669 * that all the dispatch offsets for all the extensions that
670 * *might* be enables are known. This is needed because the
671 * dispatch offsets need to be known when _mesa_context_create is
672 * called, but we can't enable the extensions until we have a
673 * context pointer.
674 *
675 * Hello chicken. Hello egg. How are you two today?
676 */
677 intelInitExtensions(NULL, GL_TRUE);
678
679 if (!intelInitDriver(psp))
680 return NULL;
681
682 psp->extensions = intelScreenExtensions;
683
684 intelScreen = psp->private;
685 if (!intel_init_bufmgr(intelScreen))
686 return GL_FALSE;
687
688 return (const __DRIconfig **)
689 intelFillInModes(psp, dri_priv->cpp * 8,
690 (dri_priv->cpp == 2) ? 16 : 24,
691 (dri_priv->cpp == 2) ? 0 : 8, 1);
692 }
693
694 struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen)
695 {
696 /*
697 * This should probably change to have the screen allocate a dummy
698 * context at screen creation. For now just use the current context.
699 */
700
701 GET_CURRENT_CONTEXT(ctx);
702 if (ctx == NULL) {
703 _mesa_problem(NULL, "No current context in intelScreenContext\n");
704 return NULL;
705 }
706 return intel_context(ctx);
707 }
708
709 /**
710 * This is the driver specific part of the createNewScreen entry point.
711 * Called when using DRI2.
712 *
713 * \return the __GLcontextModes supported by this driver
714 */
715 static const
716 __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
717 {
718 intelScreenPrivate *intelScreen;
719 GLenum fb_format[3];
720 GLenum fb_type[3];
721 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
722 * support pageflipping at all.
723 */
724 static const GLenum back_buffer_modes[] = {
725 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
726 };
727 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
728 int color;
729 __DRIconfig **configs = NULL;
730
731 /* Calling driInitExtensions here, with a NULL context pointer,
732 * does not actually enable the extensions. It just makes sure
733 * that all the dispatch offsets for all the extensions that
734 * *might* be enables are known. This is needed because the
735 * dispatch offsets need to be known when _mesa_context_create is
736 * called, but we can't enable the extensions until we have a
737 * context pointer.
738 *
739 * Hello chicken. Hello egg. How are you two today?
740 */
741 intelInitExtensions(NULL, GL_TRUE);
742
743 /* Allocate the private area */
744 intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate));
745 if (!intelScreen) {
746 fprintf(stderr, "\nERROR! Allocating private area failed\n");
747 return GL_FALSE;
748 }
749 /* parse information in __driConfigOptions */
750 driParseOptionInfo(&intelScreen->optionCache,
751 __driConfigOptions, __driNConfigOptions);
752
753 intelScreen->driScrnPriv = psp;
754 psp->private = (void *) intelScreen;
755
756 intelScreen->drmMinor = psp->drm_version.minor;
757
758 /* Determine chipset ID */
759 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
760 &intelScreen->deviceID))
761 return GL_FALSE;
762
763 if (!intel_init_bufmgr(intelScreen))
764 return GL_FALSE;
765
766 intelScreen->irq_active = 1;
767 psp->extensions = intelScreenExtensions;
768
769 depth_bits[0] = 0;
770 stencil_bits[0] = 0;
771 depth_bits[1] = 16;
772 stencil_bits[1] = 0;
773 depth_bits[2] = 24;
774 stencil_bits[2] = 0;
775 depth_bits[3] = 24;
776 stencil_bits[3] = 8;
777
778 msaa_samples_array[0] = 0;
779
780 fb_format[0] = GL_RGB;
781 fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
782
783 fb_format[1] = GL_BGR;
784 fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
785
786 fb_format[2] = GL_BGRA;
787 fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
788
789 depth_bits[0] = 0;
790 stencil_bits[0] = 0;
791
792 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
793 __DRIconfig **new_configs;
794 int depth_factor;
795
796 /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer
797 * with the same cpp as the drawable. So we can't support depth cpp !=
798 * color cpp currently.
799 */
800 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
801 depth_bits[1] = 16;
802 stencil_bits[1] = 0;
803
804 depth_factor = 2;
805 } else {
806 depth_bits[1] = 24;
807 stencil_bits[1] = 0;
808 depth_bits[2] = 24;
809 stencil_bits[2] = 8;
810
811 depth_factor = 3;
812 }
813 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
814 depth_bits,
815 stencil_bits,
816 depth_factor,
817 back_buffer_modes,
818 ARRAY_SIZE(back_buffer_modes),
819 msaa_samples_array,
820 ARRAY_SIZE(msaa_samples_array));
821 if (configs == NULL)
822 configs = new_configs;
823 else
824 configs = driConcatConfigs(configs, new_configs);
825 }
826
827 if (configs == NULL) {
828 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
829 __LINE__);
830 return NULL;
831 }
832
833 return (const __DRIconfig **)configs;
834 }
835
836 const struct __DriverAPIRec driDriverAPI = {
837 .InitScreen = intelInitScreen,
838 .DestroyScreen = intelDestroyScreen,
839 .CreateContext = intelCreateContext,
840 .DestroyContext = intelDestroyContext,
841 .CreateBuffer = intelCreateBuffer,
842 .DestroyBuffer = intelDestroyBuffer,
843 .SwapBuffers = intelSwapBuffers,
844 .MakeCurrent = intelMakeCurrent,
845 .UnbindContext = intelUnbindContext,
846 .GetSwapInfo = intelGetSwapInfo,
847 .GetDrawableMSC = driDrawableGetMSC32,
848 .WaitForMSC = driWaitForMSC32,
849 .CopySubBuffer = intelCopySubBuffer,
850
851 .InitScreen2 = intelInitScreen2,
852 };