i965: Don't perform the precompile on fragment shaders by default.
[mesa.git] / src / mesa / drivers / dri / intel / intel_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include <errno.h>
29 #include "main/glheader.h"
30 #include "main/context.h"
31 #include "main/framebuffer.h"
32 #include "main/renderbuffer.h"
33 #include "main/hash.h"
34 #include "main/fbobject.h"
35 #include "main/mfeatures.h"
36
37 #include "utils.h"
38 #include "xmlpool.h"
39
40 PUBLIC const char __driConfigOptions[] =
41 DRI_CONF_BEGIN
42 DRI_CONF_SECTION_PERFORMANCE
43 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_ALWAYS_SYNC)
44 /* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
45 * DRI_CONF_BO_REUSE_ALL
46 */
47 DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
48 DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
49 DRI_CONF_ENUM(0, "Disable buffer object reuse")
50 DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
51 DRI_CONF_DESC_END
52 DRI_CONF_OPT_END
53
54 DRI_CONF_OPT_BEGIN(texture_tiling, bool, true)
55 DRI_CONF_DESC(en, "Enable texture tiling")
56 DRI_CONF_OPT_END
57
58 DRI_CONF_OPT_BEGIN(early_z, bool, false)
59 DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
60 DRI_CONF_OPT_END
61
62 DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
63 DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
64 DRI_CONF_OPT_END
65
66 DRI_CONF_SECTION_END
67 DRI_CONF_SECTION_QUALITY
68 DRI_CONF_FORCE_S3TC_ENABLE(false)
69 DRI_CONF_ALLOW_LARGE_TEXTURES(2)
70 DRI_CONF_SECTION_END
71 DRI_CONF_SECTION_DEBUG
72 DRI_CONF_NO_RAST(false)
73 DRI_CONF_ALWAYS_FLUSH_BATCH(false)
74 DRI_CONF_ALWAYS_FLUSH_CACHE(false)
75
76 DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
77 DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
78 DRI_CONF_OPT_END
79
80 DRI_CONF_OPT_BEGIN(shader_precompile, bool, false)
81 DRI_CONF_DESC(en, "Perform code generation at shader link time.")
82 DRI_CONF_OPT_END
83 DRI_CONF_SECTION_END
84 DRI_CONF_END;
85
86 const GLuint __driNConfigOptions = 12;
87
88 #include "intel_batchbuffer.h"
89 #include "intel_buffers.h"
90 #include "intel_bufmgr.h"
91 #include "intel_chipset.h"
92 #include "intel_fbo.h"
93 #include "intel_mipmap_tree.h"
94 #include "intel_screen.h"
95 #include "intel_tex.h"
96 #include "intel_regions.h"
97
98 #include "i915_drm.h"
99
100 #ifdef USE_NEW_INTERFACE
101 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
102 #endif /*USE_NEW_INTERFACE */
103
104 static const __DRItexBufferExtension intelTexBufferExtension = {
105 { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
106 intelSetTexBuffer,
107 intelSetTexBuffer2,
108 };
109
110 static void
111 intelDRI2Flush(__DRIdrawable *drawable)
112 {
113 GET_CURRENT_CONTEXT(ctx);
114 struct intel_context *intel = intel_context(ctx);
115
116 if (intel->gen < 4)
117 INTEL_FIREVERTICES(intel);
118
119 intel->need_throttle = true;
120
121 if (intel->batch.used)
122 intel_batchbuffer_flush(intel);
123 }
124
125 static const struct __DRI2flushExtensionRec intelFlushExtension = {
126 { __DRI2_FLUSH, __DRI2_FLUSH_VERSION },
127 intelDRI2Flush,
128 dri2InvalidateDrawable,
129 };
130
131 static __DRIimage *
132 intel_create_image_from_name(__DRIscreen *screen,
133 int width, int height, int format,
134 int name, int pitch, void *loaderPrivate)
135 {
136 struct intel_screen *intelScreen = screen->driverPrivate;
137 __DRIimage *image;
138 int cpp;
139
140 image = CALLOC(sizeof *image);
141 if (image == NULL)
142 return NULL;
143
144 switch (format) {
145 case __DRI_IMAGE_FORMAT_RGB565:
146 image->format = MESA_FORMAT_RGB565;
147 image->internal_format = GL_RGB;
148 image->data_type = GL_UNSIGNED_BYTE;
149 break;
150 case __DRI_IMAGE_FORMAT_XRGB8888:
151 image->format = MESA_FORMAT_XRGB8888;
152 image->internal_format = GL_RGB;
153 image->data_type = GL_UNSIGNED_BYTE;
154 break;
155 case __DRI_IMAGE_FORMAT_ARGB8888:
156 image->format = MESA_FORMAT_ARGB8888;
157 image->internal_format = GL_RGBA;
158 image->data_type = GL_UNSIGNED_BYTE;
159 break;
160 case __DRI_IMAGE_FORMAT_ABGR8888:
161 image->format = MESA_FORMAT_RGBA8888_REV;
162 image->internal_format = GL_RGBA;
163 image->data_type = GL_UNSIGNED_BYTE;
164 break;
165 default:
166 free(image);
167 return NULL;
168 }
169
170 image->data = loaderPrivate;
171 cpp = _mesa_get_format_bytes(image->format);
172
173 image->region = intel_region_alloc_for_handle(intelScreen,
174 cpp, width, height,
175 pitch, name, "image");
176 if (image->region == NULL) {
177 FREE(image);
178 return NULL;
179 }
180
181 return image;
182 }
183
184 static __DRIimage *
185 intel_create_image_from_renderbuffer(__DRIcontext *context,
186 int renderbuffer, void *loaderPrivate)
187 {
188 __DRIimage *image;
189 struct intel_context *intel = context->driverPrivate;
190 struct gl_renderbuffer *rb;
191 struct intel_renderbuffer *irb;
192
193 rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer);
194 if (!rb) {
195 _mesa_error(&intel->ctx,
196 GL_INVALID_OPERATION, "glRenderbufferExternalMESA");
197 return NULL;
198 }
199
200 irb = intel_renderbuffer(rb);
201 image = CALLOC(sizeof *image);
202 if (image == NULL)
203 return NULL;
204
205 image->internal_format = rb->InternalFormat;
206 image->format = rb->Format;
207 image->data_type = rb->DataType;
208 image->data = loaderPrivate;
209 intel_region_reference(&image->region, irb->mt->region);
210
211 return image;
212 }
213
214 static void
215 intel_destroy_image(__DRIimage *image)
216 {
217 intel_region_release(&image->region);
218 FREE(image);
219 }
220
221 static __DRIimage *
222 intel_create_image(__DRIscreen *screen,
223 int width, int height, int format,
224 unsigned int use,
225 void *loaderPrivate)
226 {
227 __DRIimage *image;
228 struct intel_screen *intelScreen = screen->driverPrivate;
229 uint32_t tiling;
230 int cpp;
231
232 tiling = I915_TILING_X;
233 if (use & __DRI_IMAGE_USE_CURSOR) {
234 if (width != 64 || height != 64)
235 return NULL;
236 tiling = I915_TILING_NONE;
237 }
238
239 image = CALLOC(sizeof *image);
240 if (image == NULL)
241 return NULL;
242
243 switch (format) {
244 case __DRI_IMAGE_FORMAT_RGB565:
245 image->format = MESA_FORMAT_RGB565;
246 image->internal_format = GL_RGB;
247 image->data_type = GL_UNSIGNED_BYTE;
248 break;
249 case __DRI_IMAGE_FORMAT_XRGB8888:
250 image->format = MESA_FORMAT_XRGB8888;
251 image->internal_format = GL_RGB;
252 image->data_type = GL_UNSIGNED_BYTE;
253 break;
254 case __DRI_IMAGE_FORMAT_ARGB8888:
255 image->format = MESA_FORMAT_ARGB8888;
256 image->internal_format = GL_RGBA;
257 image->data_type = GL_UNSIGNED_BYTE;
258 break;
259 case __DRI_IMAGE_FORMAT_ABGR8888:
260 image->format = MESA_FORMAT_RGBA8888_REV;
261 image->internal_format = GL_RGBA;
262 image->data_type = GL_UNSIGNED_BYTE;
263 break;
264 default:
265 free(image);
266 return NULL;
267 }
268
269 image->data = loaderPrivate;
270 cpp = _mesa_get_format_bytes(image->format);
271
272 image->region =
273 intel_region_alloc(intelScreen, tiling,
274 cpp, width, height, true);
275 if (image->region == NULL) {
276 FREE(image);
277 return NULL;
278 }
279
280 return image;
281 }
282
283 static GLboolean
284 intel_query_image(__DRIimage *image, int attrib, int *value)
285 {
286 switch (attrib) {
287 case __DRI_IMAGE_ATTRIB_STRIDE:
288 *value = image->region->pitch * image->region->cpp;
289 return true;
290 case __DRI_IMAGE_ATTRIB_HANDLE:
291 *value = image->region->bo->handle;
292 return true;
293 case __DRI_IMAGE_ATTRIB_NAME:
294 return intel_region_flink(image->region, (uint32_t *) value);
295 default:
296 return false;
297 }
298 }
299
300 static __DRIimage *
301 intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
302 {
303 __DRIimage *image;
304
305 image = CALLOC(sizeof *image);
306 if (image == NULL)
307 return NULL;
308
309 intel_region_reference(&image->region, orig_image->region);
310 if (image->region == NULL) {
311 FREE(image);
312 return NULL;
313 }
314
315 image->internal_format = orig_image->internal_format;
316 image->format = orig_image->format;
317 image->data_type = orig_image->data_type;
318 image->data = loaderPrivate;
319
320 return image;
321 }
322
323 static struct __DRIimageExtensionRec intelImageExtension = {
324 { __DRI_IMAGE, __DRI_IMAGE_VERSION },
325 intel_create_image_from_name,
326 intel_create_image_from_renderbuffer,
327 intel_destroy_image,
328 intel_create_image,
329 intel_query_image,
330 intel_dup_image
331 };
332
333 static const __DRIextension *intelScreenExtensions[] = {
334 &intelTexBufferExtension.base,
335 &intelFlushExtension.base,
336 &intelImageExtension.base,
337 &dri2ConfigQueryExtension.base,
338 NULL
339 };
340
341 static bool
342 intel_get_param(__DRIscreen *psp, int param, int *value)
343 {
344 int ret;
345 struct drm_i915_getparam gp;
346
347 gp.param = param;
348 gp.value = value;
349
350 ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
351 if (ret) {
352 if (ret != -EINVAL)
353 _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
354 return false;
355 }
356
357 return true;
358 }
359
360 static bool
361 intel_get_boolean(__DRIscreen *psp, int param)
362 {
363 int value = 0;
364 return intel_get_param(psp, param, &value) && value;
365 }
366
367 static void
368 nop_callback(GLuint key, void *data, void *userData)
369 {
370 }
371
372 static void
373 intelDestroyScreen(__DRIscreen * sPriv)
374 {
375 struct intel_screen *intelScreen = sPriv->driverPrivate;
376
377 dri_bufmgr_destroy(intelScreen->bufmgr);
378 driDestroyOptionInfo(&intelScreen->optionCache);
379
380 /* Some regions may still have references to them at this point, so
381 * flush the hash table to prevent _mesa_DeleteHashTable() from
382 * complaining about the hash not being empty; */
383 _mesa_HashDeleteAll(intelScreen->named_regions, nop_callback, NULL);
384 _mesa_DeleteHashTable(intelScreen->named_regions);
385
386 FREE(intelScreen);
387 sPriv->driverPrivate = NULL;
388 }
389
390
391 /**
392 * This is called when we need to set up GL rendering to a new X window.
393 */
394 static GLboolean
395 intelCreateBuffer(__DRIscreen * driScrnPriv,
396 __DRIdrawable * driDrawPriv,
397 const struct gl_config * mesaVis, GLboolean isPixmap)
398 {
399 struct intel_renderbuffer *rb;
400 struct intel_screen *screen = (struct intel_screen*) driScrnPriv->driverPrivate;
401
402 if (isPixmap) {
403 return false; /* not implemented */
404 }
405 else {
406 gl_format rgbFormat;
407
408 struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer);
409
410 if (!fb)
411 return false;
412
413 _mesa_initialize_window_framebuffer(fb, mesaVis);
414
415 if (mesaVis->redBits == 5)
416 rgbFormat = MESA_FORMAT_RGB565;
417 else if (mesaVis->alphaBits == 0)
418 rgbFormat = MESA_FORMAT_XRGB8888;
419 else
420 rgbFormat = MESA_FORMAT_ARGB8888;
421
422 /* setup the hardware-based renderbuffers */
423 rb = intel_create_renderbuffer(rgbFormat);
424 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base);
425
426 if (mesaVis->doubleBufferMode) {
427 rb = intel_create_renderbuffer(rgbFormat);
428 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base);
429 }
430
431 /*
432 * Assert here that the gl_config has an expected depth/stencil bit
433 * combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(),
434 * which constructs the advertised configs.)
435 */
436 if (mesaVis->depthBits == 24) {
437 assert(mesaVis->stencilBits == 8);
438
439 if (screen->hw_has_separate_stencil
440 && screen->dri2_has_hiz != INTEL_DRI2_HAS_HIZ_FALSE) {
441 /*
442 * Request a separate stencil buffer even if we do not yet know if
443 * the screen supports it. (See comments for
444 * enum intel_dri2_has_hiz).
445 */
446 rb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24);
447 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base);
448 rb = intel_create_renderbuffer(MESA_FORMAT_S8);
449 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base);
450 } else {
451 /*
452 * Use combined depth/stencil. Note that the renderbuffer is
453 * attached to two attachment points.
454 */
455 rb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24);
456 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base);
457 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base);
458 }
459 }
460 else if (mesaVis->depthBits == 16) {
461 assert(mesaVis->stencilBits == 0);
462 /* just 16-bit depth buffer, no hw stencil */
463 struct intel_renderbuffer *depthRb
464 = intel_create_renderbuffer(MESA_FORMAT_Z16);
465 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
466 }
467 else {
468 assert(mesaVis->depthBits == 0);
469 assert(mesaVis->stencilBits == 0);
470 }
471
472 /* now add any/all software-based renderbuffers we may need */
473 _mesa_add_soft_renderbuffers(fb,
474 false, /* never sw color */
475 false, /* never sw depth */
476 false, /* never sw stencil */
477 mesaVis->accumRedBits > 0,
478 false, /* never sw alpha */
479 false /* never sw aux */ );
480 driDrawPriv->driverPrivate = fb;
481
482 return true;
483 }
484 }
485
486 static void
487 intelDestroyBuffer(__DRIdrawable * driDrawPriv)
488 {
489 struct gl_framebuffer *fb = driDrawPriv->driverPrivate;
490
491 _mesa_reference_framebuffer(&fb, NULL);
492 }
493
494 /* There are probably better ways to do this, such as an
495 * init-designated function to register chipids and createcontext
496 * functions.
497 */
498 extern bool
499 i830CreateContext(const struct gl_config *mesaVis,
500 __DRIcontext *driContextPriv,
501 void *sharedContextPrivate);
502
503 extern bool
504 i915CreateContext(int api,
505 const struct gl_config *mesaVis,
506 __DRIcontext *driContextPriv,
507 void *sharedContextPrivate);
508 extern bool
509 brwCreateContext(int api,
510 const struct gl_config *mesaVis,
511 __DRIcontext *driContextPriv,
512 void *sharedContextPrivate);
513
514 static GLboolean
515 intelCreateContext(gl_api api,
516 const struct gl_config * mesaVis,
517 __DRIcontext * driContextPriv,
518 void *sharedContextPrivate)
519 {
520 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
521 struct intel_screen *intelScreen = sPriv->driverPrivate;
522
523 #ifdef I915
524 if (IS_9XX(intelScreen->deviceID)) {
525 if (!IS_965(intelScreen->deviceID)) {
526 return i915CreateContext(api, mesaVis, driContextPriv,
527 sharedContextPrivate);
528 }
529 } else {
530 intelScreen->no_vbo = true;
531 return i830CreateContext(mesaVis, driContextPriv, sharedContextPrivate);
532 }
533 #else
534 if (IS_965(intelScreen->deviceID))
535 return brwCreateContext(api, mesaVis,
536 driContextPriv, sharedContextPrivate);
537 #endif
538 fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
539 return false;
540 }
541
542 static bool
543 intel_init_bufmgr(struct intel_screen *intelScreen)
544 {
545 __DRIscreen *spriv = intelScreen->driScrnPriv;
546 int num_fences = 0;
547
548 intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
549 getenv("INTEL_DEVID_OVERRIDE") != NULL);
550
551 intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
552 if (intelScreen->bufmgr == NULL) {
553 fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
554 __func__, __LINE__);
555 return false;
556 }
557
558 if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) ||
559 num_fences == 0) {
560 fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__);
561 return false;
562 }
563
564 drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr);
565
566 intelScreen->named_regions = _mesa_NewHashTable();
567
568 intelScreen->relaxed_relocations = 0;
569 intelScreen->relaxed_relocations |=
570 intel_get_boolean(spriv, I915_PARAM_HAS_RELAXED_DELTA) << 0;
571
572 return true;
573 }
574
575 /**
576 * Override intel_screen.hw_has_hiz with environment variable INTEL_HIZ.
577 *
578 * Valid values for INTEL_HIZ are "0" and "1". If an invalid valid value is
579 * encountered, a warning is emitted and INTEL_HIZ is ignored.
580 */
581 static void
582 intel_override_hiz(struct intel_screen *intel)
583 {
584 const char *s = getenv("INTEL_HIZ");
585 if (!s) {
586 return;
587 } else if (!strncmp("0", s, 2)) {
588 intel->hw_has_hiz = false;
589 } else if (!strncmp("1", s, 2)) {
590 intel->hw_has_hiz = true;
591 } else {
592 fprintf(stderr,
593 "warning: env variable INTEL_HIZ=\"%s\" has invalid value "
594 "and is ignored", s);
595 }
596 }
597
598 /**
599 * Override intel_screen.hw_has_separate_stencil with environment variable
600 * INTEL_SEPARATE_STENCIL.
601 *
602 * Valid values for INTEL_SEPARATE_STENCIL are "0" and "1". If an invalid
603 * valid value is encountered, a warning is emitted and INTEL_SEPARATE_STENCIL
604 * is ignored.
605 */
606 static void
607 intel_override_separate_stencil(struct intel_screen *screen)
608 {
609 const char *s = getenv("INTEL_SEPARATE_STENCIL");
610 if (!s) {
611 return;
612 } else if (!strncmp("0", s, 2)) {
613 screen->hw_has_separate_stencil = false;
614 } else if (!strncmp("1", s, 2)) {
615 screen->hw_has_separate_stencil = true;
616 } else {
617 fprintf(stderr,
618 "warning: env variable INTEL_SEPARATE_STENCIL=\"%s\" has "
619 "invalid value and is ignored", s);
620 }
621 }
622
623 /**
624 * This is the driver specific part of the createNewScreen entry point.
625 * Called when using DRI2.
626 *
627 * \return the struct gl_config supported by this driver
628 */
629 static const
630 __DRIconfig **intelInitScreen2(__DRIscreen *psp)
631 {
632 struct intel_screen *intelScreen;
633 GLenum fb_format[3];
634 GLenum fb_type[3];
635 unsigned int api_mask;
636 char *devid_override;
637
638 static const GLenum back_buffer_modes[] = {
639 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
640 };
641 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
642 int color;
643 __DRIconfig **configs = NULL;
644
645 /* Allocate the private area */
646 intelScreen = CALLOC(sizeof *intelScreen);
647 if (!intelScreen) {
648 fprintf(stderr, "\nERROR! Allocating private area failed\n");
649 return false;
650 }
651 /* parse information in __driConfigOptions */
652 driParseOptionInfo(&intelScreen->optionCache,
653 __driConfigOptions, __driNConfigOptions);
654
655 intelScreen->driScrnPriv = psp;
656 psp->driverPrivate = (void *) intelScreen;
657
658 /* Determine chipset ID */
659 if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID,
660 &intelScreen->deviceID))
661 return false;
662
663 /* Allow an override of the device ID for the purpose of making the
664 * driver produce dumps for debugging of new chipset enablement.
665 * This implies INTEL_NO_HW, to avoid programming your actual GPU
666 * incorrectly.
667 */
668 devid_override = getenv("INTEL_DEVID_OVERRIDE");
669 if (devid_override) {
670 intelScreen->deviceID = strtod(devid_override, NULL);
671 }
672
673 if (IS_GEN7(intelScreen->deviceID)) {
674 intelScreen->gen = 7;
675 } else if (IS_GEN6(intelScreen->deviceID)) {
676 intelScreen->gen = 6;
677 } else if (IS_GEN5(intelScreen->deviceID)) {
678 intelScreen->gen = 5;
679 } else if (IS_965(intelScreen->deviceID)) {
680 intelScreen->gen = 4;
681 } else if (IS_9XX(intelScreen->deviceID)) {
682 intelScreen->gen = 3;
683 } else {
684 intelScreen->gen = 2;
685 }
686
687 intelScreen->hw_has_separate_stencil = intelScreen->gen >= 6;
688 intelScreen->hw_must_use_separate_stencil = intelScreen->gen >= 7;
689 intelScreen->hw_has_hiz = intelScreen->gen == 6; /* Not yet for gen7. */
690 intelScreen->dri2_has_hiz = INTEL_DRI2_HAS_HIZ_UNKNOWN;
691
692 intel_override_hiz(intelScreen);
693 intel_override_separate_stencil(intelScreen);
694
695 api_mask = (1 << __DRI_API_OPENGL);
696 #if FEATURE_ES1
697 api_mask |= (1 << __DRI_API_GLES);
698 #endif
699 #if FEATURE_ES2
700 api_mask |= (1 << __DRI_API_GLES2);
701 #endif
702
703 if (IS_9XX(intelScreen->deviceID) || IS_965(intelScreen->deviceID))
704 psp->api_mask = api_mask;
705
706 if (!intel_init_bufmgr(intelScreen))
707 return false;
708
709 psp->extensions = intelScreenExtensions;
710
711 msaa_samples_array[0] = 0;
712
713 fb_format[0] = GL_RGB;
714 fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
715
716 fb_format[1] = GL_BGR;
717 fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
718
719 fb_format[2] = GL_BGRA;
720 fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
721
722 depth_bits[0] = 0;
723 stencil_bits[0] = 0;
724
725 /* Generate a rich set of useful configs that do not include an
726 * accumulation buffer.
727 */
728 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
729 __DRIconfig **new_configs;
730 int depth_factor;
731
732 /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
733 * buffer that has a diffferent number of bits per pixel than the color
734 * buffer. This isn't yet supported here.
735 */
736 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
737 depth_bits[1] = 16;
738 stencil_bits[1] = 0;
739 } else {
740 depth_bits[1] = 24;
741 stencil_bits[1] = 8;
742 }
743
744 depth_factor = 2;
745
746 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
747 depth_bits,
748 stencil_bits,
749 depth_factor,
750 back_buffer_modes,
751 ARRAY_SIZE(back_buffer_modes),
752 msaa_samples_array,
753 ARRAY_SIZE(msaa_samples_array),
754 false);
755 if (configs == NULL)
756 configs = new_configs;
757 else
758 configs = driConcatConfigs(configs, new_configs);
759 }
760
761 /* Generate the minimum possible set of configs that include an
762 * accumulation buffer.
763 */
764 for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
765 __DRIconfig **new_configs;
766
767 if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
768 depth_bits[0] = 16;
769 stencil_bits[0] = 0;
770 } else {
771 depth_bits[0] = 24;
772 stencil_bits[0] = 8;
773 }
774
775 new_configs = driCreateConfigs(fb_format[color], fb_type[color],
776 depth_bits, stencil_bits, 1,
777 back_buffer_modes + 1, 1,
778 msaa_samples_array, 1,
779 true);
780 if (configs == NULL)
781 configs = new_configs;
782 else
783 configs = driConcatConfigs(configs, new_configs);
784 }
785
786 if (configs == NULL) {
787 fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
788 __LINE__);
789 return NULL;
790 }
791
792 return (const __DRIconfig **)configs;
793 }
794
795 struct intel_buffer {
796 __DRIbuffer base;
797 struct intel_region *region;
798 };
799
800 /**
801 * \brief Get tiling format for a DRI buffer.
802 *
803 * \param attachment is the buffer's attachmet point, such as
804 * __DRI_BUFFER_DEPTH.
805 * \param out_tiling is the returned tiling format for buffer.
806 * \return false if attachment is unrecognized or is incompatible with screen.
807 */
808 static bool
809 intel_get_dri_buffer_tiling(struct intel_screen *screen,
810 uint32_t attachment,
811 uint32_t *out_tiling)
812 {
813 if (screen->gen < 4) {
814 *out_tiling = I915_TILING_X;
815 return true;
816 }
817
818 switch (attachment) {
819 case __DRI_BUFFER_DEPTH:
820 case __DRI_BUFFER_DEPTH_STENCIL:
821 case __DRI_BUFFER_HIZ:
822 *out_tiling = I915_TILING_Y;
823 return true;
824 case __DRI_BUFFER_ACCUM:
825 case __DRI_BUFFER_FRONT_LEFT:
826 case __DRI_BUFFER_FRONT_RIGHT:
827 case __DRI_BUFFER_BACK_LEFT:
828 case __DRI_BUFFER_BACK_RIGHT:
829 case __DRI_BUFFER_FAKE_FRONT_LEFT:
830 case __DRI_BUFFER_FAKE_FRONT_RIGHT:
831 *out_tiling = I915_TILING_X;
832 return true;
833 case __DRI_BUFFER_STENCIL:
834 /* The stencil buffer is W tiled. However, we request from the kernel
835 * a non-tiled buffer because the GTT is incapable of W fencing.
836 */
837 *out_tiling = I915_TILING_NONE;
838 return true;
839 default:
840 if(unlikely(INTEL_DEBUG & DEBUG_DRI)) {
841 fprintf(stderr, "error: %s: unrecognized DRI buffer attachment 0x%x\n",
842 __FUNCTION__, attachment);
843 }
844 return false;
845 }
846 }
847
848 static __DRIbuffer *
849 intelAllocateBuffer(__DRIscreen *screen,
850 unsigned attachment, unsigned format,
851 int width, int height)
852 {
853 struct intel_buffer *intelBuffer;
854 struct intel_screen *intelScreen = screen->driverPrivate;
855
856 uint32_t tiling;
857 uint32_t region_width;
858 uint32_t region_height;
859 uint32_t region_cpp;
860
861 bool ok = true;
862
863 ok = intel_get_dri_buffer_tiling(intelScreen, attachment, &tiling);
864 if (!ok)
865 return NULL;
866
867 intelBuffer = CALLOC(sizeof *intelBuffer);
868 if (intelBuffer == NULL)
869 return NULL;
870
871 if (attachment == __DRI_BUFFER_STENCIL) {
872 /* The stencil buffer has quirky pitch requirements. From Vol 2a,
873 * 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
874 * The pitch must be set to 2x the value computed based on width, as
875 * the stencil buffer is stored with two rows interleaved.
876 * To accomplish this, we resort to the nasty hack of doubling the
877 * region's cpp and halving its height.
878 */
879 region_width = ALIGN(width, 64);
880 region_height = ALIGN(ALIGN(height, 2) / 2, 64);
881 region_cpp = format / 4;
882 } else {
883 region_width = width;
884 region_height = height;
885 region_cpp = format / 8;
886 }
887
888 intelBuffer->region = intel_region_alloc(intelScreen,
889 tiling,
890 region_cpp,
891 region_width,
892 region_height,
893 true);
894
895 if (intelBuffer->region == NULL) {
896 FREE(intelBuffer);
897 return NULL;
898 }
899
900 intel_region_flink(intelBuffer->region, &intelBuffer->base.name);
901
902 intelBuffer->base.attachment = attachment;
903 intelBuffer->base.cpp = intelBuffer->region->cpp;
904 intelBuffer->base.pitch =
905 intelBuffer->region->pitch * intelBuffer->region->cpp;
906
907 return &intelBuffer->base;
908 }
909
910 static void
911 intelReleaseBuffer(__DRIscreen *screen, __DRIbuffer *buffer)
912 {
913 struct intel_buffer *intelBuffer = (struct intel_buffer *) buffer;
914
915 intel_region_release(&intelBuffer->region);
916 free(intelBuffer);
917 }
918
919
920 const struct __DriverAPIRec driDriverAPI = {
921 .InitScreen = intelInitScreen2,
922 .DestroyScreen = intelDestroyScreen,
923 .CreateContext = intelCreateContext,
924 .DestroyContext = intelDestroyContext,
925 .CreateBuffer = intelCreateBuffer,
926 .DestroyBuffer = intelDestroyBuffer,
927 .MakeCurrent = intelMakeCurrent,
928 .UnbindContext = intelUnbindContext,
929 .AllocateBuffer = intelAllocateBuffer,
930 .ReleaseBuffer = intelReleaseBuffer
931 };
932
933 /* This is the table of extensions that the loader will dlsym() for. */
934 PUBLIC const __DRIextension *__driDriverExtensions[] = {
935 &driCoreExtension.base,
936 &driDRI2Extension.base,
937 NULL
938 };