1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2011 Intel Corporation
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Chad Versace <chad@chad-versace.us>
30 **************************************************************************/
34 #include "main/glheader.h"
35 #include "main/macros.h"
36 #include "main/mtypes.h"
37 #include "main/colormac.h"
38 #include "main/renderbuffer.h"
40 #include "intel_buffers.h"
41 #include "intel_fbo.h"
42 #include "intel_mipmap_tree.h"
43 #include "intel_screen.h"
44 #include "intel_span.h"
45 #include "intel_regions.h"
46 #include "intel_tex.h"
48 #include "swrast/swrast.h"
49 #include "swrast/s_renderbuffer.h"
52 * Prepare for software rendering. Map current read/draw framebuffers'
53 * renderbuffers and all currently bound texture objects.
56 intelSpanRenderStart(struct gl_context
* ctx
)
58 struct intel_context
*intel
= intel_context(ctx
);
61 intel_prepare_render(intel
);
64 _swrast_map_textures(ctx
);
65 _swrast_map_renderbuffers(ctx
);
69 * Called when done software rendering. Unmap the buffers we mapped in
73 intelSpanRenderFinish(struct gl_context
* ctx
)
76 _swrast_unmap_textures(ctx
);
77 _swrast_unmap_renderbuffers(ctx
);
82 intelInitSpanFuncs(struct gl_context
* ctx
)
84 struct swrast_device_driver
*swdd
= _swrast_GetDeviceDriverReference(ctx
);
86 swdd
->SpanRenderStart
= intelSpanRenderStart
;
87 swdd
->SpanRenderFinish
= intelSpanRenderFinish
;