mesa: Switch generate_mipmaps_compressed() to using TexImage2D to upload.
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex.c
1 #include "swrast/swrast.h"
2 #include "main/texobj.h"
3 #include "main/teximage.h"
4 #include "main/mipmap.h"
5 #include "drivers/common/meta.h"
6 #include "intel_context.h"
7 #include "intel_mipmap_tree.h"
8 #include "intel_tex.h"
9
10 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
11
12 static struct gl_texture_image *
13 intelNewTextureImage(struct gl_context * ctx)
14 {
15 DBG("%s\n", __FUNCTION__);
16 (void) ctx;
17 return (struct gl_texture_image *) CALLOC_STRUCT(intel_texture_image);
18 }
19
20
21 static struct gl_texture_object *
22 intelNewTextureObject(struct gl_context * ctx, GLuint name, GLenum target)
23 {
24 struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object);
25
26 DBG("%s\n", __FUNCTION__);
27 _mesa_initialize_texture_object(&obj->base, name, target);
28
29 return &obj->base;
30 }
31
32 static void
33 intelDeleteTextureObject(struct gl_context *ctx,
34 struct gl_texture_object *texObj)
35 {
36 struct intel_context *intel = intel_context(ctx);
37 struct intel_texture_object *intelObj = intel_texture_object(texObj);
38
39 if (intelObj->mt)
40 intel_miptree_release(intel, &intelObj->mt);
41
42 _mesa_delete_texture_object(ctx, texObj);
43 }
44
45
46 static void
47 intelFreeTextureImageData(struct gl_context * ctx, struct gl_texture_image *texImage)
48 {
49 struct intel_context *intel = intel_context(ctx);
50 struct intel_texture_image *intelImage = intel_texture_image(texImage);
51
52 DBG("%s\n", __FUNCTION__);
53
54 if (intelImage->mt) {
55 intel_miptree_release(intel, &intelImage->mt);
56 }
57
58 if (texImage->Data) {
59 _mesa_free_texmemory(texImage->Data);
60 texImage->Data = NULL;
61 }
62 }
63
64 /**
65 * Called via ctx->Driver.GenerateMipmap()
66 * This is basically a wrapper for _mesa_meta_GenerateMipmap() which checks
67 * if we'll be using software mipmap generation. In that case, we need to
68 * map/unmap the base level texture image.
69 */
70 static void
71 intelGenerateMipmap(struct gl_context *ctx, GLenum target,
72 struct gl_texture_object *texObj)
73 {
74 if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) {
75 /* sw path: need to map texture images */
76 struct intel_context *intel = intel_context(ctx);
77 struct intel_texture_object *intelObj = intel_texture_object(texObj);
78 struct gl_texture_image *first_image = texObj->Image[0][texObj->BaseLevel];
79
80 fallback_debug("%s - fallback to swrast\n", __FUNCTION__);
81
82 intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
83 _mesa_generate_mipmap(ctx, target, texObj);
84 intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
85
86 if (!_mesa_is_format_compressed(first_image->TexFormat)) {
87 GLuint nr_faces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
88 GLuint face, i;
89 /* Update the level information in our private data in the new images,
90 * since it didn't get set as part of a normal TexImage path.
91 */
92 for (face = 0; face < nr_faces; face++) {
93 for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
94 struct intel_texture_image *intelImage =
95 intel_texture_image(texObj->Image[face][i]);
96 if (!intelImage)
97 break;
98 intelImage->level = i;
99 intelImage->face = face;
100 /* Unreference the miptree to signal that the new Data is a
101 * bare pointer from mesa.
102 */
103 intel_miptree_release(intel, &intelImage->mt);
104 }
105 }
106 }
107 }
108 else {
109 _mesa_meta_GenerateMipmap(ctx, target, texObj);
110 }
111 }
112
113
114 void
115 intelInitTextureFuncs(struct dd_function_table *functions)
116 {
117 functions->GenerateMipmap = intelGenerateMipmap;
118
119 functions->NewTextureObject = intelNewTextureObject;
120 functions->NewTextureImage = intelNewTextureImage;
121 functions->DeleteTexture = intelDeleteTextureObject;
122 functions->FreeTexImageData = intelFreeTextureImageData;
123 }