Merge branch 'kasanen-post-process-v2'
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex.c
1 #include "swrast/swrast.h"
2 #include "main/renderbuffer.h"
3 #include "main/texobj.h"
4 #include "main/teximage.h"
5 #include "main/mipmap.h"
6 #include "drivers/common/meta.h"
7 #include "intel_context.h"
8 #include "intel_mipmap_tree.h"
9 #include "intel_tex.h"
10
11 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
12
13 static struct gl_texture_image *
14 intelNewTextureImage(struct gl_context * ctx)
15 {
16 DBG("%s\n", __FUNCTION__);
17 (void) ctx;
18 return (struct gl_texture_image *) CALLOC_STRUCT(intel_texture_image);
19 }
20
21
22 static struct gl_texture_object *
23 intelNewTextureObject(struct gl_context * ctx, GLuint name, GLenum target)
24 {
25 struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object);
26
27 DBG("%s\n", __FUNCTION__);
28 _mesa_initialize_texture_object(&obj->base, name, target);
29
30 return &obj->base;
31 }
32
33 static void
34 intelDeleteTextureObject(struct gl_context *ctx,
35 struct gl_texture_object *texObj)
36 {
37 struct intel_context *intel = intel_context(ctx);
38 struct intel_texture_object *intelObj = intel_texture_object(texObj);
39
40 if (intelObj->mt)
41 intel_miptree_release(intel, &intelObj->mt);
42
43 _mesa_delete_texture_object(ctx, texObj);
44 }
45
46
47 static void
48 intelFreeTextureImageData(struct gl_context * ctx, struct gl_texture_image *texImage)
49 {
50 struct intel_context *intel = intel_context(ctx);
51 struct intel_texture_image *intelImage = intel_texture_image(texImage);
52
53 DBG("%s\n", __FUNCTION__);
54
55 if (intelImage->mt) {
56 intel_miptree_release(intel, &intelImage->mt);
57 }
58
59 if (texImage->Data) {
60 _mesa_free_texmemory(texImage->Data);
61 texImage->Data = NULL;
62 }
63
64 if (intelImage->depth_rb) {
65 _mesa_reference_renderbuffer(&intelImage->depth_rb, NULL);
66 }
67
68 if (intelImage->stencil_rb) {
69 _mesa_reference_renderbuffer(&intelImage->stencil_rb, NULL);
70 }
71 }
72
73 /**
74 * Called via ctx->Driver.GenerateMipmap()
75 * This is basically a wrapper for _mesa_meta_GenerateMipmap() which checks
76 * if we'll be using software mipmap generation. In that case, we need to
77 * map/unmap the base level texture image.
78 */
79 static void
80 intelGenerateMipmap(struct gl_context *ctx, GLenum target,
81 struct gl_texture_object *texObj)
82 {
83 if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) {
84 /* sw path: need to map texture images */
85 struct intel_context *intel = intel_context(ctx);
86 struct intel_texture_object *intelObj = intel_texture_object(texObj);
87 struct gl_texture_image *first_image = texObj->Image[0][texObj->BaseLevel];
88
89 fallback_debug("%s - fallback to swrast\n", __FUNCTION__);
90
91 intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
92 _mesa_generate_mipmap(ctx, target, texObj);
93 intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
94
95 if (!_mesa_is_format_compressed(first_image->TexFormat)) {
96 GLuint nr_faces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
97 GLuint face, i;
98 for (face = 0; face < nr_faces; face++) {
99 for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
100 struct intel_texture_image *intelImage =
101 intel_texture_image(texObj->Image[face][i]);
102 if (!intelImage)
103 break;
104 /* Unreference the miptree to signal that the new Data is a
105 * bare pointer from mesa.
106 */
107 intel_miptree_release(intel, &intelImage->mt);
108 }
109 }
110 }
111 }
112 else {
113 _mesa_meta_GenerateMipmap(ctx, target, texObj);
114 }
115 }
116
117
118 void
119 intelInitTextureFuncs(struct dd_function_table *functions)
120 {
121 functions->GenerateMipmap = intelGenerateMipmap;
122
123 functions->NewTextureObject = intelNewTextureObject;
124 functions->NewTextureImage = intelNewTextureImage;
125 functions->DeleteTexture = intelDeleteTextureObject;
126 functions->FreeTexImageData = intelFreeTextureImageData;
127 }