Merge branch 'master' into r300-compiler
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex.c
1 #include "swrast/swrast.h"
2 #include "main/texobj.h"
3 #include "main/teximage.h"
4 #include "main/mipmap.h"
5 #include "drivers/common/meta.h"
6 #include "intel_context.h"
7 #include "intel_mipmap_tree.h"
8 #include "intel_tex.h"
9
10 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
11
12 static GLboolean
13 intelIsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj)
14 {
15 #if 0
16 struct intel_context *intel = intel_context(ctx);
17 struct intel_texture_object *intelObj = intel_texture_object(texObj);
18
19 return
20 intelObj->mt &&
21 intelObj->mt->region &&
22 intel_is_region_resident(intel, intelObj->mt->region);
23 #endif
24 return 1;
25 }
26
27
28
29 static struct gl_texture_image *
30 intelNewTextureImage(GLcontext * ctx)
31 {
32 DBG("%s\n", __FUNCTION__);
33 (void) ctx;
34 return (struct gl_texture_image *) CALLOC_STRUCT(intel_texture_image);
35 }
36
37
38 static struct gl_texture_object *
39 intelNewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
40 {
41 struct intel_texture_object *obj = CALLOC_STRUCT(intel_texture_object);
42
43 DBG("%s\n", __FUNCTION__);
44 _mesa_initialize_texture_object(&obj->base, name, target);
45
46 return &obj->base;
47 }
48
49 static void
50 intelDeleteTextureObject(GLcontext *ctx,
51 struct gl_texture_object *texObj)
52 {
53 struct intel_context *intel = intel_context(ctx);
54 struct intel_texture_object *intelObj = intel_texture_object(texObj);
55
56 if (intelObj->mt)
57 intel_miptree_release(intel, &intelObj->mt);
58
59 _mesa_delete_texture_object(ctx, texObj);
60 }
61
62
63 static void
64 intelFreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
65 {
66 struct intel_context *intel = intel_context(ctx);
67 struct intel_texture_image *intelImage = intel_texture_image(texImage);
68
69 DBG("%s\n", __FUNCTION__);
70
71 if (intelImage->mt) {
72 intel_miptree_release(intel, &intelImage->mt);
73 }
74
75 if (texImage->Data) {
76 _mesa_free_texmemory(texImage->Data);
77 texImage->Data = NULL;
78 }
79 }
80
81
82 /* The system memcpy (at least on ubuntu 5.10) has problems copying
83 * to agp (writecombined) memory from a source which isn't 64-byte
84 * aligned - there is a 4x performance falloff.
85 *
86 * The x86 __memcpy is immune to this but is slightly slower
87 * (10%-ish) than the system memcpy.
88 *
89 * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but
90 * isn't much faster than x86_memcpy for agp copies.
91 *
92 * TODO: switch dynamically.
93 */
94 static void *
95 do_memcpy(void *dest, const void *src, size_t n)
96 {
97 if ((((unsigned long) src) & 63) || (((unsigned long) dest) & 63)) {
98 return __memcpy(dest, src, n);
99 }
100 else
101 return memcpy(dest, src, n);
102 }
103
104
105 #if DO_DEBUG && !defined(__ia64__)
106
107 #ifndef __x86_64__
108 static unsigned
109 fastrdtsc(void)
110 {
111 unsigned eax;
112 __asm__ volatile ("\t"
113 "pushl %%ebx\n\t"
114 "cpuid\n\t" ".byte 0x0f, 0x31\n\t"
115 "popl %%ebx\n":"=a" (eax)
116 :"0"(0)
117 :"ecx", "edx", "cc");
118
119 return eax;
120 }
121 #else
122 static unsigned
123 fastrdtsc(void)
124 {
125 unsigned eax;
126 __asm__ volatile ("\t" "cpuid\n\t" ".byte 0x0f, 0x31\n\t":"=a" (eax)
127 :"0"(0)
128 :"ecx", "edx", "ebx", "cc");
129
130 return eax;
131 }
132 #endif
133
134 static unsigned
135 time_diff(unsigned t, unsigned t2)
136 {
137 return ((t < t2) ? t2 - t : 0xFFFFFFFFU - (t - t2 - 1));
138 }
139
140
141 static void *
142 timed_memcpy(void *dest, const void *src, size_t n)
143 {
144 void *ret;
145 unsigned t1, t2;
146 double rate;
147
148 if ((((unsigned) src) & 63) || (((unsigned) dest) & 63))
149 _mesa_printf("Warning - non-aligned texture copy!\n");
150
151 t1 = fastrdtsc();
152 ret = do_memcpy(dest, src, n);
153 t2 = fastrdtsc();
154
155 rate = time_diff(t1, t2);
156 rate /= (double) n;
157 _mesa_printf("timed_memcpy: %u %u --> %f clocks/byte\n", t1, t2, rate);
158 return ret;
159 }
160 #endif /* DO_DEBUG */
161
162
163 /**
164 * Called via ctx->Driver.GenerateMipmap()
165 * This is basically a wrapper for _mesa_meta_GenerateMipmap() which checks
166 * if we'll be using software mipmap generation. In that case, we need to
167 * map/unmap the base level texture image.
168 */
169 static void
170 intelGenerateMipmap(GLcontext *ctx, GLenum target,
171 struct gl_texture_object *texObj)
172 {
173 if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) {
174 /* sw path: need to map texture images */
175 struct intel_context *intel = intel_context(ctx);
176 struct intel_texture_object *intelObj = intel_texture_object(texObj);
177 intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
178 _mesa_generate_mipmap(ctx, target, texObj);
179 intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
180 }
181 else {
182 _mesa_meta_GenerateMipmap(ctx, target, texObj);
183 }
184 }
185
186
187 void
188 intelInitTextureFuncs(struct dd_function_table *functions)
189 {
190 functions->ChooseTextureFormat = intelChooseTextureFormat;
191 functions->GenerateMipmap = intelGenerateMipmap;
192
193 functions->NewTextureObject = intelNewTextureObject;
194 functions->NewTextureImage = intelNewTextureImage;
195 functions->DeleteTexture = intelDeleteTextureObject;
196 functions->FreeTexImageData = intelFreeTextureImageData;
197 functions->UpdateTexturePalette = 0;
198 functions->IsTextureResident = intelIsTextureResident;
199
200 #if DO_DEBUG && !defined(__ia64__)
201 if (INTEL_DEBUG & DEBUG_BUFMGR)
202 functions->TextureMemCpy = timed_memcpy;
203 else
204 #endif
205 functions->TextureMemCpy = do_memcpy;
206 }