1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "main/mtypes.h"
29 #include "main/enums.h"
30 #include "main/image.h"
31 #include "main/teximage.h"
32 #include "main/mipmap.h"
33 #include "swrast/swrast.h"
35 #include "intel_screen.h"
36 #include "intel_context.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39 #include "intel_mipmap_tree.h"
40 #include "intel_regions.h"
41 #include "intel_fbo.h"
42 #include "intel_tex.h"
43 #include "intel_blit.h"
45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
48 * Get the intel_region which is the source for any glCopyTex[Sub]Image call.
50 * Do the best we can using the blitter. A future project is to use
51 * the texture engine and fragment programs for these copies.
53 static const struct intel_region
*
54 get_teximage_source(struct intel_context
*intel
, GLenum internalFormat
)
56 struct intel_renderbuffer
*irb
;
58 DBG("%s %s\n", __FUNCTION__
,
59 _mesa_lookup_enum_by_nr(internalFormat
));
61 switch (internalFormat
) {
62 case GL_DEPTH_COMPONENT
:
63 case GL_DEPTH_COMPONENT16
:
64 irb
= intel_get_renderbuffer(intel
->ctx
.ReadBuffer
, BUFFER_DEPTH
);
65 if (irb
&& irb
->region
&& irb
->region
->cpp
== 2)
68 case GL_DEPTH24_STENCIL8_EXT
:
69 case GL_DEPTH_STENCIL_EXT
:
70 irb
= intel_get_renderbuffer(intel
->ctx
.ReadBuffer
, BUFFER_DEPTH
);
71 if (irb
&& irb
->region
&& irb
->region
->cpp
== 4)
76 return intel_readbuf_region(intel
);
78 if (intel
->ctx
.Visual
.rgbBits
== 16)
79 return intel_readbuf_region(intel
);
88 do_copy_texsubimage(struct intel_context
*intel
,
90 struct intel_texture_image
*intelImage
,
91 GLenum internalFormat
,
92 GLint dstx
, GLint dsty
,
93 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
95 GLcontext
*ctx
= &intel
->ctx
;
96 struct gl_texture_object
*texObj
= intelImage
->base
.TexObject
;
97 const struct intel_region
*src
=
98 get_teximage_source(intel
, internalFormat
);
100 if (!intelImage
->mt
|| !src
) {
101 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
102 fprintf(stderr
, "%s fail %p %p\n",
103 __FUNCTION__
, intelImage
->mt
, src
);
108 LOCK_HARDWARE(intel
);
110 GLuint image_offset
= intel_miptree_image_offset(intelImage
->mt
,
113 const GLint orig_x
= x
;
114 const GLint orig_y
= y
;
117 /* Update dst for clipped src. Need to also clip the source rect. */
121 /* image_offset may be non-page-aligned, but that's illegal for tiling. */
122 assert(intelImage
->mt
->region
->tiling
== I915_TILING_NONE
);
124 if (ctx
->ReadBuffer
->Name
== 0) {
125 /* reading from a window, adjust x, y */
126 __DRIdrawablePrivate
*dPriv
= intel
->driDrawable
;
127 y
= dPriv
->y
+ (dPriv
->h
- (y
+ height
));
130 /* Invert the data coming from the source rectangle due to GL
131 * and hardware disagreeing on where y=0 is.
133 * It appears that our offsets and pitches get mangled
134 * appropriately by the hardware, and we don't need to adjust them
137 src_pitch
= -src
->pitch
;
139 /* reading from a FBO, y is already oriented the way we like */
140 src_pitch
= src
->pitch
;
143 intelEmitCopyBlit(intel
,
149 intelImage
->mt
->pitch
,
150 intelImage
->mt
->region
->buffer
,
152 intelImage
->mt
->region
->tiling
,
153 x
, y
, dstx
, dsty
, width
, height
,
157 UNLOCK_HARDWARE(intel
);
159 /* GL_SGIS_generate_mipmap */
160 if (intelImage
->level
== texObj
->BaseLevel
&& texObj
->GenerateMipmap
) {
161 ctx
->Driver
.GenerateMipmap(ctx
, target
, texObj
);
172 intelCopyTexImage1D(GLcontext
* ctx
, GLenum target
, GLint level
,
173 GLenum internalFormat
,
174 GLint x
, GLint y
, GLsizei width
, GLint border
)
176 struct gl_texture_unit
*texUnit
=
177 &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
178 struct gl_texture_object
*texObj
=
179 _mesa_select_tex_object(ctx
, texUnit
, target
);
180 struct gl_texture_image
*texImage
=
181 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
182 int srcx
, srcy
, dstx
, dsty
, height
;
187 /* Setup or redefine the texture object, mipmap tree and texture
188 * image. Don't populate yet.
190 ctx
->Driver
.TexImage1D(ctx
, target
, level
, internalFormat
,
192 GL_RGBA
, CHAN_TYPE
, NULL
,
193 &ctx
->DefaultPacking
, texObj
, texImage
);
199 if (!_mesa_clip_copytexsubimage(ctx
,
205 if (!do_copy_texsubimage(intel_context(ctx
), target
,
206 intel_texture_image(texImage
),
207 internalFormat
, 0, 0, x
, y
, width
, height
))
213 _swrast_copy_teximage1d(ctx
, target
, level
, internalFormat
, x
, y
,
218 intelCopyTexImage2D(GLcontext
* ctx
, GLenum target
, GLint level
,
219 GLenum internalFormat
,
220 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
223 struct gl_texture_unit
*texUnit
=
224 &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
225 struct gl_texture_object
*texObj
=
226 _mesa_select_tex_object(ctx
, texUnit
, target
);
227 struct gl_texture_image
*texImage
=
228 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
229 int srcx
, srcy
, dstx
, dsty
;
238 if (!_mesa_clip_copytexsubimage(ctx
,
244 /* Setup or redefine the texture object, mipmap tree and texture
245 * image. Don't populate yet.
247 ctx
->Driver
.TexImage2D(ctx
, target
, level
, internalFormat
,
248 width
, height
, border
,
249 GL_RGBA
, CHAN_TYPE
, NULL
,
250 &ctx
->DefaultPacking
, texObj
, texImage
);
253 if (!do_copy_texsubimage(intel_context(ctx
), target
,
254 intel_texture_image(texImage
),
255 internalFormat
, 0, 0, x
, y
, width
, height
))
261 _swrast_copy_teximage2d(ctx
, target
, level
, internalFormat
, x
, y
,
262 width
, height
, border
);
267 intelCopyTexSubImage1D(GLcontext
* ctx
, GLenum target
, GLint level
,
268 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
270 struct gl_texture_unit
*texUnit
=
271 &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
272 struct gl_texture_object
*texObj
=
273 _mesa_select_tex_object(ctx
, texUnit
, target
);
274 struct gl_texture_image
*texImage
=
275 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
276 GLenum internalFormat
= texImage
->InternalFormat
;
278 /* XXX need to check <border> as in above function? */
280 /* Need to check texture is compatible with source format.
283 if (!do_copy_texsubimage(intel_context(ctx
), target
,
284 intel_texture_image(texImage
),
285 internalFormat
, xoffset
, 0, x
, y
, width
, 1)) {
286 _swrast_copy_texsubimage1d(ctx
, target
, level
, xoffset
, x
, y
, width
);
293 intelCopyTexSubImage2D(GLcontext
* ctx
, GLenum target
, GLint level
,
294 GLint xoffset
, GLint yoffset
,
295 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
297 struct gl_texture_unit
*texUnit
=
298 &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
299 struct gl_texture_object
*texObj
=
300 _mesa_select_tex_object(ctx
, texUnit
, target
);
301 struct gl_texture_image
*texImage
=
302 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
303 GLenum internalFormat
= texImage
->InternalFormat
;
306 /* Need to check texture is compatible with source format.
309 if (!do_copy_texsubimage(intel_context(ctx
), target
,
310 intel_texture_image(texImage
),
312 xoffset
, yoffset
, x
, y
, width
, height
)) {
314 DBG("%s - fallback to swrast\n", __FUNCTION__
);
316 _swrast_copy_texsubimage2d(ctx
, target
, level
,
317 xoffset
, yoffset
, x
, y
, width
, height
);