6043ed26adbf558cee2cae6ccd496e013e5fd959
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex_copy.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/mtypes.h"
29 #include "main/enums.h"
30 #include "main/image.h"
31 #include "main/teximage.h"
32 #include "main/texstate.h"
33 #include "main/fbobject.h"
34
35 #include "drivers/common/meta.h"
36
37 #include "intel_screen.h"
38 #include "intel_context.h"
39 #include "intel_mipmap_tree.h"
40 #include "intel_regions.h"
41 #include "intel_fbo.h"
42 #include "intel_tex.h"
43 #include "intel_blit.h"
44 #ifndef I915
45 #include "brw_context.h"
46 #endif
47
48 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
49
50
51 bool
52 intel_copy_texsubimage(struct intel_context *intel,
53 struct intel_texture_image *intelImage,
54 GLint dstx, GLint dsty,
55 struct intel_renderbuffer *irb,
56 GLint x, GLint y, GLsizei width, GLsizei height)
57 {
58 struct gl_context *ctx = &intel->ctx;
59 struct intel_region *region;
60 const GLenum internalFormat = intelImage->base.Base.InternalFormat;
61 bool copy_supported = false;
62 bool copy_supported_with_alpha_override = false;
63
64 intel_prepare_render(intel);
65
66 if (!intelImage->mt || !irb || !irb->mt) {
67 if (unlikely(INTEL_DEBUG & DEBUG_PERF))
68 fprintf(stderr, "%s fail %p %p (0x%08x)\n",
69 __FUNCTION__, intelImage->mt, irb, internalFormat);
70 return false;
71 } else {
72 region = irb->mt->region;
73 assert(region);
74 }
75
76 /* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics
77 * Data Size Limitations):
78 *
79 * The BLT engine is capable of transferring very large quantities of
80 * graphics data. Any graphics data read from and written to the
81 * destination is permitted to represent a number of pixels that
82 * occupies up to 65,536 scan lines and up to 32,768 bytes per scan line
83 * at the destination. The maximum number of pixels that may be
84 * represented per scan line’s worth of graphics data depends on the
85 * color depth.
86 *
87 * Furthermore, intelEmitCopyBlit (which is called below) uses a signed
88 * 16-bit integer to represent buffer pitch, so it can only handle buffer
89 * pitches < 32k.
90 *
91 * As a result of these two limitations, we can only use the blitter to do
92 * this copy when the region's pitch is less than 32k.
93 */
94 if (region->pitch >= 32768)
95 return false;
96
97 if (intelImage->base.Base.TexObject->Target == GL_TEXTURE_1D_ARRAY ||
98 intelImage->base.Base.TexObject->Target == GL_TEXTURE_2D_ARRAY) {
99 perf_debug("no support for array textures\n");
100 }
101
102 copy_supported = intelImage->base.Base.TexFormat == intel_rb_format(irb);
103
104 /* Converting ARGB8888 to XRGB8888 is trivial: ignore the alpha bits */
105 if (intel_rb_format(irb) == MESA_FORMAT_ARGB8888 &&
106 intelImage->base.Base.TexFormat == MESA_FORMAT_XRGB8888) {
107 copy_supported = true;
108 }
109
110 /* Converting XRGB8888 to ARGB8888 requires setting the alpha bits to 1.0 */
111 if (intel_rb_format(irb) == MESA_FORMAT_XRGB8888 &&
112 intelImage->base.Base.TexFormat == MESA_FORMAT_ARGB8888) {
113 copy_supported_with_alpha_override = true;
114 }
115
116 if (!copy_supported && !copy_supported_with_alpha_override) {
117 perf_debug("%s mismatched formats %s, %s\n",
118 __FUNCTION__,
119 _mesa_get_format_name(intelImage->base.Base.TexFormat),
120 _mesa_get_format_name(intel_rb_format(irb)));
121 return false;
122 }
123
124 {
125 GLuint image_x, image_y;
126 GLshort src_pitch;
127
128 /* get dest x/y in destination texture */
129 intel_miptree_get_image_offset(intelImage->mt,
130 intelImage->base.Base.Level,
131 intelImage->base.Base.Face,
132 &image_x, &image_y);
133
134 /* The blitter can't handle Y-tiled buffers. */
135 if (intelImage->mt->region->tiling == I915_TILING_Y) {
136 return false;
137 }
138
139 if (_mesa_is_winsys_fbo(ctx->ReadBuffer)) {
140 /* Flip vertical orientation for system framebuffers */
141 y = ctx->ReadBuffer->Height - (y + height);
142 src_pitch = -region->pitch;
143 } else {
144 /* reading from a FBO, y is already oriented the way we like */
145 src_pitch = region->pitch;
146 }
147
148 /* blit from src buffer to texture */
149 if (!intelEmitCopyBlit(intel,
150 intelImage->mt->cpp,
151 src_pitch,
152 region->bo,
153 0,
154 region->tiling,
155 intelImage->mt->region->pitch,
156 intelImage->mt->region->bo,
157 0,
158 intelImage->mt->region->tiling,
159 irb->draw_x + x, irb->draw_y + y,
160 image_x + dstx, image_y + dsty,
161 width, height,
162 GL_COPY)) {
163 return false;
164 }
165 }
166
167 if (copy_supported_with_alpha_override)
168 intel_set_teximage_alpha_to_one(ctx, intelImage);
169
170 return true;
171 }
172
173
174 static void
175 intelCopyTexSubImage(struct gl_context *ctx, GLuint dims,
176 struct gl_texture_image *texImage,
177 GLint xoffset, GLint yoffset, GLint zoffset,
178 struct gl_renderbuffer *rb,
179 GLint x, GLint y,
180 GLsizei width, GLsizei height)
181 {
182 struct intel_context *intel = intel_context(ctx);
183 if (dims != 3) {
184 #ifndef I915
185 /* Try BLORP first. It can handle almost everything. */
186 if (brw_blorp_copytexsubimage(intel, rb, texImage, x, y,
187 xoffset, yoffset, width, height))
188 return;
189 #endif
190
191 /* Next, try the BLT engine. */
192 if (intel_copy_texsubimage(intel,
193 intel_texture_image(texImage),
194 xoffset, yoffset,
195 intel_renderbuffer(rb), x, y, width, height))
196 return;
197 }
198
199 /* Finally, fall back to meta. This will likely be slow. */
200 perf_debug("%s - fallback to swrast\n", __FUNCTION__);
201 _mesa_meta_CopyTexSubImage(ctx, dims, texImage,
202 xoffset, yoffset, zoffset,
203 rb, x, y, width, height);
204 }
205
206
207 void
208 intelInitTextureCopyImageFuncs(struct dd_function_table *functions)
209 {
210 functions->CopyTexSubImage = intelCopyTexSubImage;
211 }