74f7f58bbe4c595dfe3f1a89a01c986b99a55cc3
1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "main/mtypes.h"
29 #include "main/enums.h"
30 #include "main/image.h"
31 #include "main/teximage.h"
32 #include "main/mipmap.h"
33 #include "swrast/swrast.h"
35 #include "intel_screen.h"
36 #include "intel_context.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39 #include "intel_mipmap_tree.h"
40 #include "intel_regions.h"
41 #include "intel_fbo.h"
42 #include "intel_tex.h"
43 #include "intel_blit.h"
45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
48 * Get the intel_region which is the source for any glCopyTex[Sub]Image call.
50 * Do the best we can using the blitter. A future project is to use
51 * the texture engine and fragment programs for these copies.
53 static const struct intel_region
*
54 get_teximage_source(struct intel_context
*intel
, GLenum internalFormat
)
56 struct intel_renderbuffer
*irb
;
58 DBG("%s %s\n", __FUNCTION__
,
59 _mesa_lookup_enum_by_nr(internalFormat
));
61 switch (internalFormat
) {
62 case GL_DEPTH_COMPONENT
:
63 case GL_DEPTH_COMPONENT16
:
64 irb
= intel_get_renderbuffer(intel
->ctx
.ReadBuffer
, BUFFER_DEPTH
);
65 if (irb
&& irb
->region
&& irb
->region
->cpp
== 2)
68 case GL_DEPTH24_STENCIL8_EXT
:
69 case GL_DEPTH_STENCIL_EXT
:
70 irb
= intel_get_renderbuffer(intel
->ctx
.ReadBuffer
, BUFFER_DEPTH
);
71 if (irb
&& irb
->region
&& irb
->region
->cpp
== 4)
78 return intel_readbuf_region(intel
);
86 do_copy_texsubimage(struct intel_context
*intel
,
88 struct intel_texture_image
*intelImage
,
89 GLenum internalFormat
,
90 GLint dstx
, GLint dsty
,
91 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
93 GLcontext
*ctx
= &intel
->ctx
;
94 struct gl_texture_object
*texObj
= intelImage
->base
.TexObject
;
95 const struct intel_region
*src
=
96 get_teximage_source(intel
, internalFormat
);
98 if (!intelImage
->mt
|| !src
) {
99 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
100 fprintf(stderr
, "%s fail %p %p (0x%08x)\n",
101 __FUNCTION__
, intelImage
->mt
, src
, internalFormat
);
105 if (intelImage
->mt
->cpp
!= src
->cpp
) {
106 if (INTEL_DEBUG
& DEBUG_FALLBACKS
)
107 fprintf(stderr
, "%s fail %d vs %d cpp\n",
108 __FUNCTION__
, intelImage
->mt
->cpp
, src
->cpp
);
113 LOCK_HARDWARE(intel
);
115 drm_intel_bo
*dst_bo
= intel_region_buffer(intel
,
116 intelImage
->mt
->region
,
118 GLuint image_offset
= intel_miptree_image_offset(intelImage
->mt
,
121 const GLint orig_x
= x
;
122 const GLint orig_y
= y
;
125 /* Update dst for clipped src. Need to also clip the source rect. */
129 /* Can't blit to tiled buffers with non-tile-aligned offset. */
130 if (intelImage
->mt
->region
->tiling
!= I915_TILING_NONE
&&
131 (image_offset
& 4095) != 0) {
132 UNLOCK_HARDWARE(intel
);
136 if (ctx
->ReadBuffer
->Name
== 0) {
137 /* reading from a window, adjust x, y */
138 __DRIdrawablePrivate
*dPriv
= intel
->driDrawable
;
139 y
= dPriv
->y
+ (dPriv
->h
- (y
+ height
));
142 /* Invert the data coming from the source rectangle due to GL
143 * and hardware disagreeing on where y=0 is.
145 * It appears that our offsets and pitches get mangled
146 * appropriately by the hardware, and we don't need to adjust them
149 src_pitch
= -src
->pitch
;
151 /* reading from a FBO, y is already oriented the way we like */
152 src_pitch
= src
->pitch
;
155 if (!intelEmitCopyBlit(intel
,
161 intelImage
->mt
->pitch
,
164 intelImage
->mt
->region
->tiling
,
165 x
, y
, dstx
, dsty
, width
, height
,
167 UNLOCK_HARDWARE(intel
);
172 UNLOCK_HARDWARE(intel
);
174 /* GL_SGIS_generate_mipmap */
175 if (intelImage
->level
== texObj
->BaseLevel
&& texObj
->GenerateMipmap
) {
176 intel_generate_mipmap(ctx
, target
, texObj
);
184 intelCopyTexImage1D(GLcontext
* ctx
, GLenum target
, GLint level
,
185 GLenum internalFormat
,
186 GLint x
, GLint y
, GLsizei width
, GLint border
)
188 struct gl_texture_unit
*texUnit
=
189 &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
190 struct gl_texture_object
*texObj
=
191 _mesa_select_tex_object(ctx
, texUnit
, target
);
192 struct gl_texture_image
*texImage
=
193 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
194 int srcx
, srcy
, dstx
, dsty
, height
;
199 /* Setup or redefine the texture object, mipmap tree and texture
200 * image. Don't populate yet.
202 ctx
->Driver
.TexImage1D(ctx
, target
, level
, internalFormat
,
204 GL_RGBA
, CHAN_TYPE
, NULL
,
205 &ctx
->DefaultPacking
, texObj
, texImage
);
211 if (!_mesa_clip_copytexsubimage(ctx
,
217 if (!do_copy_texsubimage(intel_context(ctx
), target
,
218 intel_texture_image(texImage
),
219 internalFormat
, 0, 0, x
, y
, width
, height
))
225 _swrast_copy_teximage1d(ctx
, target
, level
, internalFormat
, x
, y
,
231 intelCopyTexImage2D(GLcontext
* ctx
, GLenum target
, GLint level
,
232 GLenum internalFormat
,
233 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
236 struct gl_texture_unit
*texUnit
=
237 &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
238 struct gl_texture_object
*texObj
=
239 _mesa_select_tex_object(ctx
, texUnit
, target
);
240 struct gl_texture_image
*texImage
=
241 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
242 int srcx
, srcy
, dstx
, dsty
;
247 /* Setup or redefine the texture object, mipmap tree and texture
248 * image. Don't populate yet.
250 ctx
->Driver
.TexImage2D(ctx
, target
, level
, internalFormat
,
251 width
, height
, border
,
252 GL_RGBA
, CHAN_TYPE
, NULL
,
253 &ctx
->DefaultPacking
, texObj
, texImage
);
259 if (!_mesa_clip_copytexsubimage(ctx
,
265 if (!do_copy_texsubimage(intel_context(ctx
), target
,
266 intel_texture_image(texImage
),
267 internalFormat
, 0, 0, x
, y
, width
, height
))
273 _swrast_copy_teximage2d(ctx
, target
, level
, internalFormat
, x
, y
,
274 width
, height
, border
);
279 intelCopyTexSubImage1D(GLcontext
* ctx
, GLenum target
, GLint level
,
280 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
282 struct gl_texture_unit
*texUnit
=
283 &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
284 struct gl_texture_object
*texObj
=
285 _mesa_select_tex_object(ctx
, texUnit
, target
);
286 struct gl_texture_image
*texImage
=
287 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
288 GLenum internalFormat
= texImage
->InternalFormat
;
290 /* XXX need to check <border> as in above function? */
292 /* Need to check texture is compatible with source format.
295 if (!do_copy_texsubimage(intel_context(ctx
), target
,
296 intel_texture_image(texImage
),
297 internalFormat
, xoffset
, 0, x
, y
, width
, 1)) {
298 _swrast_copy_texsubimage1d(ctx
, target
, level
, xoffset
, x
, y
, width
);
304 intelCopyTexSubImage2D(GLcontext
* ctx
, GLenum target
, GLint level
,
305 GLint xoffset
, GLint yoffset
,
306 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
308 struct gl_texture_unit
*texUnit
=
309 &ctx
->Texture
.Unit
[ctx
->Texture
.CurrentUnit
];
310 struct gl_texture_object
*texObj
=
311 _mesa_select_tex_object(ctx
, texUnit
, target
);
312 struct gl_texture_image
*texImage
=
313 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
314 GLenum internalFormat
= texImage
->InternalFormat
;
316 /* Need to check texture is compatible with source format.
319 if (!do_copy_texsubimage(intel_context(ctx
), target
,
320 intel_texture_image(texImage
),
322 xoffset
, yoffset
, x
, y
, width
, height
)) {
324 DBG("%s - fallback to swrast\n", __FUNCTION__
);
326 _swrast_copy_texsubimage2d(ctx
, target
, level
,
327 xoffset
, yoffset
, x
, y
, width
, height
);
333 intelInitTextureCopyImageFuncs(struct dd_function_table
*functions
)
335 functions
->CopyTexImage1D
= intelCopyTexImage1D
;
336 functions
->CopyTexImage2D
= intelCopyTexImage2D
;
337 functions
->CopyTexSubImage1D
= intelCopyTexSubImage1D
;
338 functions
->CopyTexSubImage2D
= intelCopyTexSubImage2D
;