1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "main/mtypes.h"
29 #include "main/enums.h"
30 #include "main/image.h"
31 #include "main/teximage.h"
32 #include "main/texstate.h"
34 #include "drivers/common/meta.h"
36 #include "intel_screen.h"
37 #include "intel_context.h"
38 #include "intel_mipmap_tree.h"
39 #include "intel_regions.h"
40 #include "intel_fbo.h"
41 #include "intel_tex.h"
42 #include "intel_blit.h"
44 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
47 * Get the intel_region which is the source for any glCopyTex[Sub]Image call.
49 * Do the best we can using the blitter. A future project is to use
50 * the texture engine and fragment programs for these copies.
52 static struct intel_renderbuffer
*
53 get_teximage_readbuffer(struct intel_context
*intel
, GLenum internalFormat
)
55 DBG("%s %s\n", __FUNCTION__
,
56 _mesa_lookup_enum_by_nr(internalFormat
));
58 switch (internalFormat
) {
59 case GL_DEPTH_COMPONENT
:
60 case GL_DEPTH_COMPONENT16
:
61 case GL_DEPTH24_STENCIL8_EXT
:
62 case GL_DEPTH_STENCIL_EXT
:
63 return intel_get_renderbuffer(intel
->ctx
.ReadBuffer
, BUFFER_DEPTH
);
65 return intel_renderbuffer(intel
->ctx
.ReadBuffer
->_ColorReadBuffer
);
71 intel_copy_texsubimage(struct intel_context
*intel
,
73 struct intel_texture_image
*intelImage
,
74 GLenum internalFormat
,
75 GLint dstx
, GLint dsty
,
76 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
78 struct gl_context
*ctx
= &intel
->ctx
;
79 struct intel_renderbuffer
*irb
;
80 bool copy_supported
= false;
81 bool copy_supported_with_alpha_override
= false;
83 intel_prepare_render(intel
);
85 irb
= get_teximage_readbuffer(intel
, internalFormat
);
86 if (!intelImage
->mt
|| !irb
|| !irb
->region
) {
87 if (unlikely(INTEL_DEBUG
& DEBUG_FALLBACKS
))
88 fprintf(stderr
, "%s fail %p %p (0x%08x)\n",
89 __FUNCTION__
, intelImage
->mt
, irb
, internalFormat
);
93 copy_supported
= intelImage
->base
.TexFormat
== irb
->Base
.Format
;
95 /* Converting ARGB8888 to XRGB8888 is trivial: ignore the alpha bits */
96 if (irb
->Base
.Format
== MESA_FORMAT_ARGB8888
&&
97 intelImage
->base
.TexFormat
== MESA_FORMAT_XRGB8888
) {
98 copy_supported
= true;
101 /* Converting XRGB8888 to ARGB8888 requires setting the alpha bits to 1.0 */
102 if (irb
->Base
.Format
== MESA_FORMAT_XRGB8888
&&
103 intelImage
->base
.TexFormat
== MESA_FORMAT_ARGB8888
) {
104 copy_supported_with_alpha_override
= true;
107 if (!copy_supported
&& !copy_supported_with_alpha_override
) {
108 if (unlikely(INTEL_DEBUG
& DEBUG_FALLBACKS
))
109 fprintf(stderr
, "%s mismatched formats %s, %s\n",
111 _mesa_get_format_name(intelImage
->base
.TexFormat
),
112 _mesa_get_format_name(irb
->Base
.Format
));
117 drm_intel_bo
*dst_bo
= intel_region_buffer(intel
,
118 intelImage
->mt
->region
,
120 GLuint image_x
, image_y
;
123 /* get dest x/y in destination texture */
124 intel_miptree_get_image_offset(intelImage
->mt
,
130 /* The blitter can't handle Y-tiled buffers. */
131 if (intelImage
->mt
->region
->tiling
== I915_TILING_Y
) {
135 if (ctx
->ReadBuffer
->Name
== 0) {
136 /* Flip vertical orientation for system framebuffers */
137 y
= ctx
->ReadBuffer
->Height
- (y
+ height
);
138 src_pitch
= -irb
->region
->pitch
;
140 /* reading from a FBO, y is already oriented the way we like */
141 src_pitch
= irb
->region
->pitch
;
144 /* blit from src buffer to texture */
145 if (!intelEmitCopyBlit(intel
,
151 intelImage
->mt
->region
->pitch
,
154 intelImage
->mt
->region
->tiling
,
155 irb
->draw_x
+ x
, irb
->draw_y
+ y
,
156 image_x
+ dstx
, image_y
+ dsty
,
163 if (copy_supported_with_alpha_override
)
164 intel_set_teximage_alpha_to_one(ctx
, intelImage
);
171 intelCopyTexImage1D(struct gl_context
* ctx
, GLenum target
, GLint level
,
172 GLenum internalFormat
,
173 GLint x
, GLint y
, GLsizei width
, GLint border
)
175 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
176 struct gl_texture_object
*texObj
=
177 _mesa_select_tex_object(ctx
, texUnit
, target
);
178 struct gl_texture_image
*texImage
=
179 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
180 int srcx
, srcy
, dstx
, dsty
, height
;
185 /* Setup or redefine the texture object, mipmap tree and texture
186 * image. Don't populate yet.
188 ctx
->Driver
.TexImage1D(ctx
, target
, level
, internalFormat
,
190 GL_RGBA
, CHAN_TYPE
, NULL
,
191 &ctx
->DefaultPacking
, texObj
, texImage
);
197 if (!_mesa_clip_copytexsubimage(ctx
,
203 if (!intel_copy_texsubimage(intel_context(ctx
), target
,
204 intel_texture_image(texImage
),
205 internalFormat
, 0, 0, x
, y
, width
, height
))
211 fallback_debug("%s - fallback to swrast\n", __FUNCTION__
);
212 _mesa_meta_CopyTexImage1D(ctx
, target
, level
, internalFormat
, x
, y
,
218 intelCopyTexImage2D(struct gl_context
* ctx
, GLenum target
, GLint level
,
219 GLenum internalFormat
,
220 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
223 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
224 struct gl_texture_object
*texObj
=
225 _mesa_select_tex_object(ctx
, texUnit
, target
);
226 struct gl_texture_image
*texImage
=
227 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
228 int srcx
, srcy
, dstx
, dsty
;
233 /* Setup or redefine the texture object, mipmap tree and texture
234 * image. Don't populate yet.
236 ctx
->Driver
.TexImage2D(ctx
, target
, level
, internalFormat
,
237 width
, height
, border
,
238 GL_RGBA
, GL_UNSIGNED_BYTE
, NULL
,
239 &ctx
->DefaultPacking
, texObj
, texImage
);
245 if (!_mesa_clip_copytexsubimage(ctx
,
251 if (!intel_copy_texsubimage(intel_context(ctx
), target
,
252 intel_texture_image(texImage
),
253 internalFormat
, 0, 0, x
, y
, width
, height
))
259 fallback_debug("%s - fallback to swrast\n", __FUNCTION__
);
260 _mesa_meta_CopyTexImage2D(ctx
, target
, level
, internalFormat
, x
, y
,
261 width
, height
, border
);
266 intelCopyTexSubImage1D(struct gl_context
* ctx
, GLenum target
, GLint level
,
267 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
269 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
270 struct gl_texture_object
*texObj
=
271 _mesa_select_tex_object(ctx
, texUnit
, target
);
272 struct gl_texture_image
*texImage
=
273 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
274 GLenum internalFormat
= texImage
->InternalFormat
;
276 /* XXX need to check <border> as in above function? */
278 /* Need to check texture is compatible with source format.
281 if (!intel_copy_texsubimage(intel_context(ctx
), target
,
282 intel_texture_image(texImage
),
283 internalFormat
, xoffset
, 0, x
, y
, width
, 1)) {
284 fallback_debug("%s - fallback to swrast\n", __FUNCTION__
);
285 _mesa_meta_CopyTexSubImage1D(ctx
, target
, level
, xoffset
, x
, y
, width
);
291 intelCopyTexSubImage2D(struct gl_context
* ctx
, GLenum target
, GLint level
,
292 GLint xoffset
, GLint yoffset
,
293 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
295 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
296 struct gl_texture_object
*texObj
=
297 _mesa_select_tex_object(ctx
, texUnit
, target
);
298 struct gl_texture_image
*texImage
=
299 _mesa_select_tex_image(ctx
, texObj
, target
, level
);
300 GLenum internalFormat
= texImage
->InternalFormat
;
302 /* Need to check texture is compatible with source format.
305 if (!intel_copy_texsubimage(intel_context(ctx
), target
,
306 intel_texture_image(texImage
),
308 xoffset
, yoffset
, x
, y
, width
, height
)) {
309 fallback_debug("%s - fallback to swrast\n", __FUNCTION__
);
310 _mesa_meta_CopyTexSubImage2D(ctx
, target
, level
,
311 xoffset
, yoffset
, x
, y
, width
, height
);
317 intelInitTextureCopyImageFuncs(struct dd_function_table
*functions
)
319 functions
->CopyTexImage1D
= intelCopyTexImage1D
;
320 functions
->CopyTexImage2D
= intelCopyTexImage2D
;
321 functions
->CopyTexSubImage1D
= intelCopyTexSubImage1D
;
322 functions
->CopyTexSubImage2D
= intelCopyTexSubImage2D
;