i965: Add support for accelerated CopyTexSubImage.
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex_copy.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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27
28 #include "main/mtypes.h"
29 #include "main/enums.h"
30 #include "main/image.h"
31 #include "main/teximage.h"
32 #include "main/mipmap.h"
33 #include "swrast/swrast.h"
34
35 #include "intel_screen.h"
36 #include "intel_context.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_buffers.h"
39 #include "intel_mipmap_tree.h"
40 #include "intel_regions.h"
41 #include "intel_fbo.h"
42 #include "intel_tex.h"
43 #include "intel_blit.h"
44
45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
46
47 /**
48 * Get the intel_region which is the source for any glCopyTex[Sub]Image call.
49 *
50 * Do the best we can using the blitter. A future project is to use
51 * the texture engine and fragment programs for these copies.
52 */
53 static const struct intel_region *
54 get_teximage_source(struct intel_context *intel, GLenum internalFormat)
55 {
56 struct intel_renderbuffer *irb;
57
58 DBG("%s %s\n", __FUNCTION__,
59 _mesa_lookup_enum_by_nr(internalFormat));
60
61 switch (internalFormat) {
62 case GL_DEPTH_COMPONENT:
63 case GL_DEPTH_COMPONENT16:
64 irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
65 if (irb && irb->region && irb->region->cpp == 2)
66 return irb->region;
67 return NULL;
68 case GL_DEPTH24_STENCIL8_EXT:
69 case GL_DEPTH_STENCIL_EXT:
70 irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
71 if (irb && irb->region && irb->region->cpp == 4)
72 return irb->region;
73 return NULL;
74 case GL_RGBA:
75 case GL_RGBA8:
76 return intel_readbuf_region(intel);
77 case GL_RGB:
78 if (intel->ctx.Visual.rgbBits == 16)
79 return intel_readbuf_region(intel);
80 return NULL;
81 default:
82 return NULL;
83 }
84 }
85
86
87 static GLboolean
88 do_copy_texsubimage(struct intel_context *intel,
89 GLenum target,
90 struct intel_texture_image *intelImage,
91 GLenum internalFormat,
92 GLint dstx, GLint dsty,
93 GLint x, GLint y, GLsizei width, GLsizei height)
94 {
95 GLcontext *ctx = &intel->ctx;
96 struct gl_texture_object *texObj = intelImage->base.TexObject;
97 const struct intel_region *src =
98 get_teximage_source(intel, internalFormat);
99
100 if (!intelImage->mt || !src) {
101 DBG("%s fail %p %p\n", __FUNCTION__, intelImage->mt, src);
102 return GL_FALSE;
103 }
104
105 intelFlush(ctx);
106 LOCK_HARDWARE(intel);
107 {
108 GLuint image_offset = intel_miptree_image_offset(intelImage->mt,
109 intelImage->face,
110 intelImage->level);
111 const GLint orig_x = x;
112 const GLint orig_y = y;
113 const struct gl_framebuffer *fb = ctx->DrawBuffer;
114
115 if (_mesa_clip_to_region(fb->_Xmin, fb->_Ymin, fb->_Xmax, fb->_Ymax,
116 &x, &y, &width, &height)) {
117 GLshort src_pitch;
118
119 /* Update dst for clipped src. Need to also clip the source rect.
120 */
121 dstx += x - orig_x;
122 dsty += y - orig_y;
123
124 /* image_offset may be non-page-aligned, but that's illegal for tiling.
125 */
126 assert(intelImage->mt->region->tiling == I915_TILING_NONE);
127
128 if (ctx->ReadBuffer->Name == 0) {
129 /* reading from a window, adjust x, y */
130 __DRIdrawablePrivate *dPriv = intel->driDrawable;
131 y = dPriv->y + (dPriv->h - (y + height));
132 x += dPriv->x;
133
134 /* Invert the data coming from the source rectangle due to GL
135 * and hardware disagreeing on where y=0 is.
136 *
137 * It appears that our offsets and pitches get mangled
138 * appropriately by the hardware, and we don't need to adjust them
139 * on our own.
140 */
141 src_pitch = -src->pitch;
142 }
143 else {
144 /* reading from a FBO, y is already oriented the way we like */
145 src_pitch = src->pitch;
146 }
147
148 intelEmitCopyBlit(intel,
149 intelImage->mt->cpp,
150 src_pitch,
151 src->buffer,
152 0,
153 src->tiling,
154 intelImage->mt->pitch,
155 intelImage->mt->region->buffer,
156 image_offset,
157 intelImage->mt->region->tiling,
158 x, y, dstx, dsty, width, height,
159 GL_COPY);
160 }
161 }
162
163
164 UNLOCK_HARDWARE(intel);
165
166 /* GL_SGIS_generate_mipmap */
167 if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
168 intel_generate_mipmap(ctx, target, texObj);
169 }
170
171 return GL_TRUE;
172 }
173
174
175
176
177
178 void
179 intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
180 GLenum internalFormat,
181 GLint x, GLint y, GLsizei width, GLint border)
182 {
183 struct gl_texture_unit *texUnit =
184 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
185 struct gl_texture_object *texObj =
186 _mesa_select_tex_object(ctx, texUnit, target);
187 struct gl_texture_image *texImage =
188 _mesa_select_tex_image(ctx, texObj, target, level);
189
190 if (border)
191 goto fail;
192
193 /* Setup or redefine the texture object, mipmap tree and texture
194 * image. Don't populate yet.
195 */
196 ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
197 width, border,
198 GL_RGBA, CHAN_TYPE, NULL,
199 &ctx->DefaultPacking, texObj, texImage);
200
201 if (!do_copy_texsubimage(intel_context(ctx), target,
202 intel_texture_image(texImage),
203 internalFormat, 0, 0, x, y, width, 1))
204 goto fail;
205
206 return;
207
208 fail:
209 _swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y,
210 width, border);
211 }
212
213 void
214 intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
215 GLenum internalFormat,
216 GLint x, GLint y, GLsizei width, GLsizei height,
217 GLint border)
218 {
219 struct gl_texture_unit *texUnit =
220 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
221 struct gl_texture_object *texObj =
222 _mesa_select_tex_object(ctx, texUnit, target);
223 struct gl_texture_image *texImage =
224 _mesa_select_tex_image(ctx, texObj, target, level);
225
226 if (border)
227 goto fail;
228
229 /* Setup or redefine the texture object, mipmap tree and texture
230 * image. Don't populate yet.
231 */
232 ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
233 width, height, border,
234 GL_RGBA, CHAN_TYPE, NULL,
235 &ctx->DefaultPacking, texObj, texImage);
236
237
238 if (!do_copy_texsubimage(intel_context(ctx), target,
239 intel_texture_image(texImage),
240 internalFormat, 0, 0, x, y, width, height))
241 goto fail;
242
243 return;
244
245 fail:
246 _swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y,
247 width, height, border);
248 }
249
250
251 void
252 intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
253 GLint xoffset, GLint x, GLint y, GLsizei width)
254 {
255 struct gl_texture_unit *texUnit =
256 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
257 struct gl_texture_object *texObj =
258 _mesa_select_tex_object(ctx, texUnit, target);
259 struct gl_texture_image *texImage =
260 _mesa_select_tex_image(ctx, texObj, target, level);
261 GLenum internalFormat = texImage->InternalFormat;
262
263 /* XXX need to check <border> as in above function? */
264
265 /* Need to check texture is compatible with source format.
266 */
267
268 if (!do_copy_texsubimage(intel_context(ctx), target,
269 intel_texture_image(texImage),
270 internalFormat, xoffset, 0, x, y, width, 1)) {
271 _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width);
272 }
273 }
274
275
276
277 void
278 intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
279 GLint xoffset, GLint yoffset,
280 GLint x, GLint y, GLsizei width, GLsizei height)
281 {
282 struct gl_texture_unit *texUnit =
283 &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
284 struct gl_texture_object *texObj =
285 _mesa_select_tex_object(ctx, texUnit, target);
286 struct gl_texture_image *texImage =
287 _mesa_select_tex_image(ctx, texObj, target, level);
288 GLenum internalFormat = texImage->InternalFormat;
289
290
291 /* Need to check texture is compatible with source format.
292 */
293
294 if (!do_copy_texsubimage(intel_context(ctx), target,
295 intel_texture_image(texImage),
296 internalFormat,
297 xoffset, yoffset, x, y, width, height)) {
298
299 DBG("%s - fallback to swrast\n", __FUNCTION__);
300
301 _swrast_copy_texsubimage2d(ctx, target, level,
302 xoffset, yoffset, x, y, width, height);
303 }
304 }