6b9e1de2ed3dc4a5ccfc421bc91a35004a4c0014
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex_layout.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 /*
28 * Authors:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 * Michel Dänzer <keith@tungstengraphics.com>
31 */
32
33 #include "intel_mipmap_tree.h"
34 #include "intel_tex_layout.h"
35 #include "macros.h"
36
37
38 void i945_miptree_layout_2d( struct intel_mipmap_tree *mt )
39 {
40 GLint align_h = 2;
41 GLuint level;
42 GLuint x = 0;
43 GLuint y = 0;
44 GLuint width = mt->width0;
45 GLuint height = mt->height0;
46
47 mt->pitch = ((mt->width0 * mt->cpp + 3) & ~3) / mt->cpp;
48 mt->total_height = 0;
49
50 for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
51 GLuint img_height;
52
53 intel_miptree_set_level_info(mt, level, 1, x, y, width,
54 mt->compressed ? height/4 : height, 1);
55
56 if (mt->compressed)
57 img_height = MAX2(1, height/4);
58 else
59 img_height = MAX2(align_h, height);
60
61
62 /* Because the images are packed better, the final offset
63 * might not be the maximal one:
64 */
65 mt->total_height = MAX2(mt->total_height, y + img_height);
66
67 /* Layout_below: step right after second mipmap.
68 */
69 if (level == mt->first_level + 1) {
70 x += mt->pitch / 2;
71 x = (x + 3) & ~ 3;
72 }
73 else {
74 y += img_height;
75 y += align_h - 1;
76 y &= ~(align_h - 1);
77 }
78
79 width = minify(width);
80 height = minify(height);
81 }
82 }