dri: Remove driver GenerateMipmap hooks.
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex_subimage.c
1
2 /**************************************************************************
3 *
4 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #include "main/mtypes.h"
30 #include "main/pbo.h"
31 #include "main/texobj.h"
32 #include "main/texstore.h"
33 #include "main/texcompress.h"
34 #include "main/enums.h"
35
36 #include "intel_context.h"
37 #include "intel_tex.h"
38 #include "intel_mipmap_tree.h"
39 #include "intel_blit.h"
40
41 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
42
43 static bool
44 intel_blit_texsubimage(struct gl_context * ctx,
45 GLenum target, GLint level,
46 GLint xoffset, GLint yoffset,
47 GLint width, GLint height,
48 GLenum format, GLenum type, const void *pixels,
49 const struct gl_pixelstore_attrib *packing,
50 struct gl_texture_object *texObj,
51 struct gl_texture_image *texImage)
52 {
53 struct intel_context *intel = intel_context(ctx);
54 struct intel_texture_image *intelImage = intel_texture_image(texImage);
55 GLuint dstRowStride = 0;
56 drm_intel_bo *temp_bo = NULL;
57 unsigned int blit_x = 0, blit_y = 0;
58 unsigned long pitch;
59 uint32_t tiling_mode = I915_TILING_NONE;
60 GLubyte *dstMap;
61
62 /* Try to do a blit upload of the subimage if the texture is
63 * currently busy.
64 */
65 if (!intelImage->mt)
66 return false;
67
68 /* The blitter can't handle Y tiling */
69 if (intelImage->mt->region->tiling == I915_TILING_Y)
70 return false;
71
72 if (target != GL_TEXTURE_2D)
73 return false;
74
75 /* On gen6, it's probably not worth swapping to the blit ring to do
76 * this because of all the overhead involved.
77 */
78 if (intel->gen >= 6)
79 return false;
80
81 if (!drm_intel_bo_busy(intelImage->mt->region->bo))
82 return false;
83
84 DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n",
85 __FUNCTION__,
86 _mesa_lookup_enum_by_nr(target),
87 level, xoffset, yoffset, width, height);
88
89 pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1,
90 format, type, pixels, packing,
91 "glTexSubImage");
92 if (!pixels)
93 return false;
94
95 temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
96 "subimage blit bo",
97 width, height,
98 intelImage->mt->cpp,
99 &tiling_mode,
100 &pitch,
101 0);
102 if (temp_bo == NULL) {
103 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
104 return false;
105 }
106
107 if (drm_intel_gem_bo_map_gtt(temp_bo)) {
108 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
109 return false;
110 }
111
112 dstMap = temp_bo->virtual;
113 dstRowStride = pitch;
114
115 intel_miptree_get_image_offset(intelImage->mt, level,
116 intelImage->base.Base.Face, 0,
117 &blit_x, &blit_y);
118 blit_x += xoffset;
119 blit_y += yoffset;
120 xoffset = 0;
121 yoffset = 0;
122
123 if (!_mesa_texstore(ctx, 2, texImage->_BaseFormat,
124 texImage->TexFormat,
125 xoffset, yoffset, 0,
126 dstRowStride,
127 &dstMap,
128 width, height, 1,
129 format, type, pixels, packing)) {
130 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
131 }
132
133 bool ret;
134 unsigned int dst_pitch = intelImage->mt->region->pitch *
135 intelImage->mt->cpp;
136
137 drm_intel_gem_bo_unmap_gtt(temp_bo);
138
139 ret = intelEmitCopyBlit(intel,
140 intelImage->mt->cpp,
141 dstRowStride / intelImage->mt->cpp,
142 temp_bo, 0, false,
143 dst_pitch / intelImage->mt->cpp,
144 intelImage->mt->region->bo, 0,
145 intelImage->mt->region->tiling,
146 0, 0, blit_x, blit_y, width, height,
147 GL_COPY);
148 assert(ret);
149
150 drm_intel_bo_unreference(temp_bo);
151 _mesa_unmap_teximage_pbo(ctx, packing);
152
153 return true;
154 }
155
156 static void
157 intelTexSubImage2D(struct gl_context * ctx,
158 GLenum target,
159 GLint level,
160 GLint xoffset, GLint yoffset,
161 GLsizei width, GLsizei height,
162 GLenum format, GLenum type,
163 const GLvoid * pixels,
164 const struct gl_pixelstore_attrib *packing,
165 struct gl_texture_object *texObj,
166 struct gl_texture_image *texImage)
167 {
168 if (!intel_blit_texsubimage(ctx, target, level,
169 xoffset, yoffset,
170 width, height,
171 format, type, pixels, packing,
172 texObj, texImage)) {
173 _mesa_store_texsubimage2d(ctx, target, level,
174 xoffset, yoffset,
175 width, height,
176 format, type, pixels,
177 packing, texObj, texImage);
178 }
179 }
180
181 void
182 intelInitTextureSubImageFuncs(struct dd_function_table *functions)
183 {
184 functions->TexSubImage2D = intelTexSubImage2D;
185 }