6b7f13ff3533ad9e7d589c6952d541f99dfefe05
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex_subimage.c
1
2 /**************************************************************************
3 *
4 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 #include "main/mtypes.h"
30 #include "main/pbo.h"
31 #include "main/texobj.h"
32 #include "main/texstore.h"
33 #include "main/texcompress.h"
34 #include "main/enums.h"
35
36 #include "intel_context.h"
37 #include "intel_tex.h"
38 #include "intel_mipmap_tree.h"
39 #include "intel_blit.h"
40
41 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
42
43 static void
44 intelTexSubimage(struct gl_context * ctx,
45 GLint dims,
46 GLenum target, GLint level,
47 GLint xoffset, GLint yoffset, GLint zoffset,
48 GLint width, GLint height, GLint depth,
49 GLsizei imageSize,
50 GLenum format, GLenum type, const void *pixels,
51 const struct gl_pixelstore_attrib *packing,
52 struct gl_texture_object *texObj,
53 struct gl_texture_image *texImage,
54 GLboolean compressed)
55 {
56 struct intel_context *intel = intel_context(ctx);
57 struct intel_texture_image *intelImage = intel_texture_image(texImage);
58 GLuint dstRowStride = 0;
59 drm_intel_bo *temp_bo = NULL, *dst_bo = NULL;
60 unsigned int blit_x = 0, blit_y = 0;
61
62 DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
63 _mesa_lookup_enum_by_nr(target),
64 level, xoffset, yoffset, width, height);
65
66 intel_flush(ctx);
67
68 if (compressed)
69 pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize,
70 pixels, packing,
71 "glCompressedTexImage");
72 else
73 pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
74 format, type, pixels, packing,
75 "glTexSubImage");
76 if (!pixels)
77 return;
78
79 intel_prepare_render(intel);
80
81 /* Map buffer if necessary. Need to lock to prevent other contexts
82 * from uploading the buffer under us.
83 */
84 if (intelImage->mt) {
85 dst_bo = intel_region_buffer(intel, intelImage->mt->region,
86 INTEL_WRITE_PART);
87
88 if (!compressed &&
89 intelImage->mt->region->tiling != I915_TILING_Y &&
90 intel->gen < 6 && target == GL_TEXTURE_2D &&
91 drm_intel_bo_busy(dst_bo))
92 {
93 unsigned long pitch;
94 uint32_t tiling_mode = I915_TILING_NONE;
95 temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
96 "subimage blit bo",
97 width, height,
98 intelImage->mt->cpp,
99 &tiling_mode,
100 &pitch,
101 0);
102 drm_intel_gem_bo_map_gtt(temp_bo);
103 texImage->Data = temp_bo->virtual;
104 texImage->ImageOffsets[0] = 0;
105 dstRowStride = pitch;
106
107 intel_miptree_get_image_offset(intelImage->mt, level,
108 intelImage->face, 0,
109 &blit_x, &blit_y);
110 blit_x += xoffset;
111 blit_y += yoffset;
112 xoffset = 0;
113 yoffset = 0;
114 } else {
115 texImage->Data = intel_miptree_image_map(intel,
116 intelImage->mt,
117 intelImage->face,
118 intelImage->level,
119 &dstRowStride,
120 texImage->ImageOffsets);
121 }
122 } else {
123 if (_mesa_is_format_compressed(texImage->TexFormat)) {
124 dstRowStride =
125 _mesa_format_row_stride(texImage->TexFormat, width);
126 assert(dims != 3);
127 }
128 else {
129 dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat);
130 }
131 }
132
133 assert(dstRowStride);
134
135 if (compressed) {
136 if (intelImage->mt) {
137 struct intel_region *dst = intelImage->mt->region;
138
139 _mesa_copy_rect(texImage->Data, dst->cpp, dst->pitch,
140 xoffset, yoffset / 4,
141 (width + 3) & ~3, (height + 3) / 4,
142 pixels, (width + 3) & ~3, 0, 0);
143 }
144 else {
145 memcpy(texImage->Data, pixels, imageSize);
146 }
147 }
148 else {
149 if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
150 texImage->TexFormat,
151 texImage->Data,
152 xoffset, yoffset, zoffset,
153 dstRowStride,
154 texImage->ImageOffsets,
155 width, height, depth,
156 format, type, pixels, packing)) {
157 _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
158 }
159
160 if (temp_bo) {
161 GLboolean ret;
162 unsigned int dst_pitch = intelImage->mt->region->pitch *
163 intelImage->mt->cpp;
164
165 drm_intel_gem_bo_unmap_gtt(temp_bo);
166 texImage->Data = NULL;
167
168 ret = intelEmitCopyBlit(intel,
169 intelImage->mt->cpp,
170 dstRowStride / intelImage->mt->cpp,
171 temp_bo, 0, GL_FALSE,
172 dst_pitch / intelImage->mt->cpp, dst_bo, 0,
173 intelImage->mt->region->tiling,
174 0, 0, blit_x, blit_y, width, height,
175 GL_COPY);
176 assert(ret);
177 }
178 }
179
180 _mesa_unmap_teximage_pbo(ctx, packing);
181
182 if (temp_bo) {
183 drm_intel_bo_unreference(temp_bo);
184 temp_bo = NULL;
185 } else if (intelImage->mt) {
186 intel_miptree_image_unmap(intel, intelImage->mt);
187 texImage->Data = NULL;
188 }
189 }
190
191
192 static void
193 intelTexSubImage3D(struct gl_context * ctx,
194 GLenum target,
195 GLint level,
196 GLint xoffset, GLint yoffset, GLint zoffset,
197 GLsizei width, GLsizei height, GLsizei depth,
198 GLenum format, GLenum type,
199 const GLvoid * pixels,
200 const struct gl_pixelstore_attrib *packing,
201 struct gl_texture_object *texObj,
202 struct gl_texture_image *texImage)
203 {
204 intelTexSubimage(ctx, 3,
205 target, level,
206 xoffset, yoffset, zoffset,
207 width, height, depth, 0,
208 format, type, pixels, packing, texObj, texImage, GL_FALSE);
209 }
210
211
212 static void
213 intelTexSubImage2D(struct gl_context * ctx,
214 GLenum target,
215 GLint level,
216 GLint xoffset, GLint yoffset,
217 GLsizei width, GLsizei height,
218 GLenum format, GLenum type,
219 const GLvoid * pixels,
220 const struct gl_pixelstore_attrib *packing,
221 struct gl_texture_object *texObj,
222 struct gl_texture_image *texImage)
223 {
224 intelTexSubimage(ctx, 2,
225 target, level,
226 xoffset, yoffset, 0,
227 width, height, 1, 0,
228 format, type, pixels, packing, texObj, texImage, GL_FALSE);
229 }
230
231
232 static void
233 intelTexSubImage1D(struct gl_context * ctx,
234 GLenum target,
235 GLint level,
236 GLint xoffset,
237 GLsizei width,
238 GLenum format, GLenum type,
239 const GLvoid * pixels,
240 const struct gl_pixelstore_attrib *packing,
241 struct gl_texture_object *texObj,
242 struct gl_texture_image *texImage)
243 {
244 intelTexSubimage(ctx, 1,
245 target, level,
246 xoffset, 0, 0,
247 width, 1, 1, 0,
248 format, type, pixels, packing, texObj, texImage, GL_FALSE);
249 }
250
251 static void
252 intelCompressedTexSubImage2D(struct gl_context * ctx,
253 GLenum target,
254 GLint level,
255 GLint xoffset, GLint yoffset,
256 GLsizei width, GLsizei height,
257 GLenum format, GLsizei imageSize,
258 const GLvoid * pixels,
259 struct gl_texture_object *texObj,
260 struct gl_texture_image *texImage)
261 {
262 intelTexSubimage(ctx, 2,
263 target, level,
264 xoffset, yoffset, 0,
265 width, height, 1, imageSize,
266 format, 0, pixels, &ctx->Unpack, texObj, texImage, GL_TRUE);
267 }
268
269
270
271 void
272 intelInitTextureSubImageFuncs(struct dd_function_table *functions)
273 {
274 functions->TexSubImage1D = intelTexSubImage1D;
275 functions->TexSubImage2D = intelTexSubImage2D;
276 functions->TexSubImage3D = intelTexSubImage3D;
277 functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
278 }