Merge remote branch 'origin/mesa_7_6_branch'
[mesa.git] / src / mesa / drivers / dri / mach64 / mach64_context.c
1 /* -*- mode: c; c-basic-offset: 3 -*- */
2 /*
3 * Copyright 2000 Gareth Hughes
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
21 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /*
26 * Authors:
27 * Gareth Hughes <gareth@valinux.com>
28 * Leif Delgass <ldelgass@retinalburn.net>
29 * Jos�Fonseca <j_r_fonseca@yahoo.co.uk>
30 */
31
32 #include "main/glheader.h"
33 #include "main/context.h"
34 #include "main/simple_list.h"
35 #include "main/imports.h"
36 #include "main/matrix.h"
37 #include "main/extensions.h"
38
39 #include "swrast/swrast.h"
40 #include "swrast_setup/swrast_setup.h"
41 #include "vbo/vbo.h"
42
43 #include "tnl/tnl.h"
44 #include "tnl/t_pipeline.h"
45
46 #include "drivers/common/driverfuncs.h"
47
48 #include "mach64_context.h"
49 #include "mach64_ioctl.h"
50 #include "mach64_dd.h"
51 #include "mach64_span.h"
52 #include "mach64_state.h"
53 #include "mach64_tex.h"
54 #include "mach64_tris.h"
55 #include "mach64_vb.h"
56
57 #include "utils.h"
58 #include "vblank.h"
59
60 #ifndef MACH64_DEBUG
61 int MACH64_DEBUG = (0);
62 #endif
63
64 static const struct dri_debug_control debug_control[] =
65 {
66 { "sync", DEBUG_ALWAYS_SYNC },
67 { "api", DEBUG_VERBOSE_API },
68 { "msg", DEBUG_VERBOSE_MSG },
69 { "lru", DEBUG_VERBOSE_LRU },
70 { "dri", DEBUG_VERBOSE_DRI },
71 { "ioctl", DEBUG_VERBOSE_IOCTL },
72 { "prims", DEBUG_VERBOSE_PRIMS },
73 { "count", DEBUG_VERBOSE_COUNT },
74 { "nowait", DEBUG_NOWAIT },
75 { "fall", DEBUG_VERBOSE_FALLBACK },
76 { NULL, 0 }
77 };
78
79 static const struct dri_extension card_extensions[] =
80 {
81 { "GL_ARB_multitexture", NULL },
82 { "GL_EXT_texture_edge_clamp", NULL },
83 { "GL_MESA_ycbcr_texture", NULL },
84 { "GL_SGIS_generate_mipmap", NULL },
85 { NULL, NULL }
86 };
87
88
89 /* Create the device specific context.
90 */
91 GLboolean mach64CreateContext( const __GLcontextModes *glVisual,
92 __DRIcontextPrivate *driContextPriv,
93 void *sharedContextPrivate )
94 {
95 GLcontext *ctx, *shareCtx;
96 __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv;
97 struct dd_function_table functions;
98 mach64ContextPtr mmesa;
99 mach64ScreenPtr mach64Screen;
100 int i, heap;
101 GLuint *c_textureSwapsPtr = NULL;
102
103 #if DO_DEBUG
104 MACH64_DEBUG = driParseDebugString(getenv("MACH64_DEBUG"), debug_control);
105 #endif
106
107 /* Allocate the mach64 context */
108 mmesa = (mach64ContextPtr) CALLOC( sizeof(*mmesa) );
109 if ( !mmesa )
110 return GL_FALSE;
111
112 /* Init default driver functions then plug in our Mach64-specific functions
113 * (the texture functions are especially important)
114 */
115 _mesa_init_driver_functions( &functions );
116 mach64InitDriverFuncs( &functions );
117 mach64InitIoctlFuncs( &functions );
118 mach64InitTextureFuncs( &functions );
119
120 /* Allocate the Mesa context */
121 if (sharedContextPrivate)
122 shareCtx = ((mach64ContextPtr) sharedContextPrivate)->glCtx;
123 else
124 shareCtx = NULL;
125 mmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
126 &functions, (void *)mmesa);
127 if (!mmesa->glCtx) {
128 FREE(mmesa);
129 return GL_FALSE;
130 }
131 driContextPriv->driverPrivate = mmesa;
132 ctx = mmesa->glCtx;
133
134 mmesa->driContext = driContextPriv;
135 mmesa->driScreen = driScreen;
136 mmesa->driDrawable = NULL;
137 mmesa->hHWContext = driContextPriv->hHWContext;
138 mmesa->driHwLock = &driScreen->pSAREA->lock;
139 mmesa->driFd = driScreen->fd;
140
141 mach64Screen = mmesa->mach64Screen = (mach64ScreenPtr)driScreen->private;
142
143 /* Parse configuration files */
144 driParseConfigFiles (&mmesa->optionCache, &mach64Screen->optionCache,
145 mach64Screen->driScreen->myNum, "mach64");
146
147 mmesa->sarea = (drm_mach64_sarea_t *)((char *)driScreen->pSAREA +
148 sizeof(drm_sarea_t));
149
150 mmesa->CurrentTexObj[0] = NULL;
151 mmesa->CurrentTexObj[1] = NULL;
152
153 (void) memset( mmesa->texture_heaps, 0, sizeof( mmesa->texture_heaps ) );
154 make_empty_list( &mmesa->swapped );
155
156 mmesa->firstTexHeap = mach64Screen->firstTexHeap;
157 mmesa->lastTexHeap = mach64Screen->firstTexHeap + mach64Screen->numTexHeaps;
158
159 for ( i = mmesa->firstTexHeap ; i < mmesa->lastTexHeap ; i++ ) {
160 mmesa->texture_heaps[i] = driCreateTextureHeap( i, mmesa,
161 mach64Screen->texSize[i],
162 6, /* align to 64-byte boundary, use 12 for page-size boundary */
163 MACH64_NR_TEX_REGIONS,
164 (drmTextureRegionPtr)mmesa->sarea->tex_list[i],
165 &mmesa->sarea->tex_age[i],
166 &mmesa->swapped,
167 sizeof( mach64TexObj ),
168 (destroy_texture_object_t *) mach64DestroyTexObj );
169
170 #if ENABLE_PERF_BOXES
171 c_textureSwapsPtr = & mmesa->c_textureSwaps;
172 #endif
173 driSetTextureSwapCounterLocation( mmesa->texture_heaps[i],
174 c_textureSwapsPtr );
175 }
176
177 mmesa->RenderIndex = -1; /* Impossible value */
178 mmesa->vert_buf = NULL;
179 mmesa->num_verts = 0;
180 mmesa->new_state = MACH64_NEW_ALL;
181 mmesa->dirty = MACH64_UPLOAD_ALL;
182
183 /* Set the maximum texture size small enough that we can
184 * guarentee that both texture units can bind a maximal texture
185 * and have them both in memory (on-card or AGP) at once.
186 * Test for 2 textures * bytes/texel * size * size. There's no
187 * need to account for mipmaps since we only upload one level.
188 */
189
190 ctx->Const.MaxTextureUnits = 2;
191 ctx->Const.MaxTextureImageUnits = 2;
192 ctx->Const.MaxTextureCoordUnits = 2;
193 ctx->Const.MaxDrawBuffers = 1;
194
195 heap = mach64Screen->IsPCI ? MACH64_CARD_HEAP : MACH64_AGP_HEAP;
196
197 driCalculateMaxTextureLevels( & mmesa->texture_heaps[heap],
198 1,
199 & ctx->Const,
200 mach64Screen->cpp,
201 10, /* max 2D texture size is 1024x1024 */
202 0, /* 3D textures unsupported. */
203 0, /* cube textures unsupported. */
204 0, /* texture rectangles unsupported. */
205 1, /* mipmapping unsupported. */
206 GL_TRUE, /* need to have both textures in
207 either local or AGP memory */
208 0 );
209
210 #if ENABLE_PERF_BOXES
211 mmesa->boxes = ( getenv( "LIBGL_PERFORMANCE_BOXES" ) != NULL );
212 #endif
213
214 /* Allocate the vertex buffer
215 */
216 mmesa->vert_buf = ALIGN_MALLOC(MACH64_BUFFER_SIZE, 32);
217 if ( !mmesa->vert_buf )
218 return GL_FALSE;
219 mmesa->vert_used = 0;
220 mmesa->vert_total = MACH64_BUFFER_SIZE;
221
222 /* Initialize the software rasterizer and helper modules.
223 */
224 _swrast_CreateContext( ctx );
225 _vbo_CreateContext( ctx );
226 _tnl_CreateContext( ctx );
227 _swsetup_CreateContext( ctx );
228
229 /* Install the customized pipeline:
230 */
231 /* _tnl_destroy_pipeline( ctx ); */
232 /* _tnl_install_pipeline( ctx, mach64_pipeline ); */
233
234 /* Configure swrast and T&L to match hardware characteristics:
235 */
236 _swrast_allow_pixel_fog( ctx, GL_FALSE );
237 _swrast_allow_vertex_fog( ctx, GL_TRUE );
238 _tnl_allow_pixel_fog( ctx, GL_FALSE );
239 _tnl_allow_vertex_fog( ctx, GL_TRUE );
240
241 driInitExtensions( ctx, card_extensions, GL_TRUE );
242
243 mach64InitVB( ctx );
244 mach64InitTriFuncs( ctx );
245 mach64DDInitStateFuncs( ctx );
246 mach64DDInitSpanFuncs( ctx );
247 mach64DDInitState( mmesa );
248
249 mmesa->do_irqs = (mmesa->mach64Screen->irq && !getenv("MACH64_NO_IRQS"));
250
251 driContextPriv->driverPrivate = (void *)mmesa;
252
253 if (driQueryOptionb(&mmesa->optionCache, "no_rast")) {
254 fprintf(stderr, "disabling 3D acceleration\n");
255 FALLBACK(mmesa, MACH64_FALLBACK_DISABLE, 1);
256 }
257
258 return GL_TRUE;
259 }
260
261 /* Destroy the device specific context.
262 */
263 void mach64DestroyContext( __DRIcontextPrivate *driContextPriv )
264 {
265 mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate;
266
267 assert(mmesa); /* should never be null */
268 if ( mmesa ) {
269 GLboolean release_texture_heaps;
270
271 release_texture_heaps = (mmesa->glCtx->Shared->RefCount == 1);
272
273 _swsetup_DestroyContext( mmesa->glCtx );
274 _tnl_DestroyContext( mmesa->glCtx );
275 _vbo_DestroyContext( mmesa->glCtx );
276 _swrast_DestroyContext( mmesa->glCtx );
277
278 if (release_texture_heaps) {
279 /* This share group is about to go away, free our private
280 * texture object data.
281 */
282 int i;
283
284 for ( i = mmesa->firstTexHeap ; i < mmesa->lastTexHeap ; i++ ) {
285 driDestroyTextureHeap( mmesa->texture_heaps[i] );
286 mmesa->texture_heaps[i] = NULL;
287 }
288
289 assert( is_empty_list( & mmesa->swapped ) );
290 }
291
292 mach64FreeVB( mmesa->glCtx );
293
294 /* Free the vertex buffer */
295 if ( mmesa->vert_buf )
296 ALIGN_FREE( mmesa->vert_buf );
297
298 /* free the Mesa context */
299 mmesa->glCtx->DriverCtx = NULL;
300 _mesa_destroy_context(mmesa->glCtx);
301
302 FREE( mmesa );
303 }
304 }
305
306 /* Force the context `c' to be the current context and associate with it
307 * buffer `b'.
308 */
309 GLboolean
310 mach64MakeCurrent( __DRIcontextPrivate *driContextPriv,
311 __DRIdrawablePrivate *driDrawPriv,
312 __DRIdrawablePrivate *driReadPriv )
313 {
314 if ( driContextPriv ) {
315 GET_CURRENT_CONTEXT(ctx);
316 mach64ContextPtr oldMach64Ctx = ctx ? MACH64_CONTEXT(ctx) : NULL;
317 mach64ContextPtr newMach64Ctx = (mach64ContextPtr) driContextPriv->driverPrivate;
318
319 if ( newMach64Ctx != oldMach64Ctx ) {
320 newMach64Ctx->new_state |= MACH64_NEW_CONTEXT;
321 newMach64Ctx->dirty = MACH64_UPLOAD_ALL;
322 }
323
324
325 if ( newMach64Ctx->driDrawable != driDrawPriv ) {
326 if (driDrawPriv->swap_interval == (unsigned)-1) {
327 driDrawPriv->vblFlags = (newMach64Ctx->do_irqs)
328 ? driGetDefaultVBlankFlags(&newMach64Ctx->optionCache)
329 : VBLANK_FLAG_NO_IRQ;
330
331 driDrawableInitVBlank( driDrawPriv );
332 }
333
334 newMach64Ctx->driDrawable = driDrawPriv;
335 mach64CalcViewport( newMach64Ctx->glCtx );
336 }
337
338 _mesa_make_current( newMach64Ctx->glCtx,
339 (GLframebuffer *) driDrawPriv->driverPrivate,
340 (GLframebuffer *) driReadPriv->driverPrivate );
341
342
343 newMach64Ctx->new_state |= MACH64_NEW_CLIP;
344 } else {
345 _mesa_make_current( NULL, NULL, NULL );
346 }
347
348 return GL_TRUE;
349 }
350
351
352 /* Force the context `c' to be unbound from its buffer.
353 */
354 GLboolean
355 mach64UnbindContext( __DRIcontextPrivate *driContextPriv )
356 {
357 return GL_TRUE;
358 }