2 * Copyright 2000-2001 VA Linux Systems, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keith@tungstengraphics.com>
31 #include "mgacontext.h"
33 typedef struct mga_texture_object_s
*mgaTextureObjectPtr
;
36 /* Called before a primitive is rendered to make sure the texture
37 * state is properly setup. Texture residence is checked later
38 * when we grab the lock.
40 void mgaUpdateTextureState( GLcontext
*ctx
);
42 int mgaUploadTexImages( mgaContextPtr mmesa
, mgaTextureObjectPtr t
);
44 void mgaDestroyTexObj( mgaContextPtr mmesa
, mgaTextureObjectPtr t
);
46 void mgaInitTextureFuncs( struct dd_function_table
*functions
);
48 GLboolean
mgaUpdateTextureEnvCombine( GLcontext
*ctx
, int unit
);