5fab81d8663089085527f6dfae928724a4aca59d
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_context.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include <stdbool.h>
28 #include <stdio.h>
29 #include "nouveau_driver.h"
30 #include "nouveau_context.h"
31 #include "nouveau_bufferobj.h"
32 #include "nouveau_fbo.h"
33 #include "nv_object.xml.h"
34
35 #include "main/api_exec.h"
36 #include "main/dd.h"
37 #include "main/framebuffer.h"
38 #include "main/fbobject.h"
39 #include "main/light.h"
40 #include "main/state.h"
41 #include "main/version.h"
42 #include "main/vtxfmt.h"
43 #include "drivers/common/meta.h"
44 #include "drivers/common/driverfuncs.h"
45 #include "swrast/swrast.h"
46 #include "swrast/s_context.h"
47 #include "vbo/vbo.h"
48 #include "tnl/tnl.h"
49 #include "tnl/t_context.h"
50
51 GLboolean
52 nouveau_context_create(gl_api api,
53 const struct gl_config *visual, __DRIcontext *dri_ctx,
54 const struct __DriverContextConfig *ctx_config,
55 unsigned *error,
56 void *share_ctx)
57 {
58 __DRIscreen *dri_screen = dri_ctx->driScreenPriv;
59 struct nouveau_screen *screen = dri_screen->driverPrivate;
60 struct nouveau_context *nctx;
61 struct gl_context *ctx;
62
63 if (ctx_config->flags & ~(__DRI_CTX_FLAG_DEBUG | __DRI_CTX_FLAG_NO_ERROR)) {
64 *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
65 return false;
66 }
67
68 if (ctx_config->attribute_mask) {
69 *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
70 return false;
71 }
72
73 ctx = screen->driver->context_create(screen, api, visual, share_ctx);
74 if (!ctx) {
75 *error = __DRI_CTX_ERROR_NO_MEMORY;
76 return GL_FALSE;
77 }
78
79 driContextSetFlags(ctx, ctx_config->flags);
80
81 nctx = to_nouveau_context(ctx);
82 nctx->dri_context = dri_ctx;
83 dri_ctx->driverPrivate = ctx;
84
85 _mesa_compute_version(ctx);
86 if (ctx->Version < (ctx_config->major_version * 10 +
87 ctx_config->minor_version)) {
88 nouveau_context_destroy(dri_ctx);
89 *error = __DRI_CTX_ERROR_BAD_VERSION;
90 return GL_FALSE;
91 }
92
93 /* Exec table initialization requires the version to be computed */
94 _mesa_initialize_dispatch_tables(ctx);
95 _mesa_initialize_vbo_vtxfmt(ctx);
96
97 if (nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, 4096,
98 NULL, &nctx->fence)) {
99 nouveau_context_destroy(dri_ctx);
100 *error = __DRI_CTX_ERROR_NO_MEMORY;
101 return GL_FALSE;
102 }
103
104 *error = __DRI_CTX_ERROR_SUCCESS;
105 return GL_TRUE;
106 }
107
108 GLboolean
109 nouveau_context_init(struct gl_context *ctx, gl_api api,
110 struct nouveau_screen *screen,
111 const struct gl_config *visual, struct gl_context *share_ctx)
112 {
113 struct nouveau_context *nctx = to_nouveau_context(ctx);
114 struct dd_function_table functions;
115 int ret;
116
117 nctx->screen = screen;
118 nctx->fallback = HWTNL;
119
120 /* Initialize the function pointers. */
121 _mesa_init_driver_functions(&functions);
122 nouveau_driver_functions_init(&functions);
123 nouveau_bufferobj_functions_init(&functions);
124 nouveau_texture_functions_init(&functions);
125 nouveau_fbo_functions_init(&functions);
126
127 /* Initialize the mesa context. */
128 if (!_mesa_initialize_context(ctx, api, visual, share_ctx, &functions))
129 return GL_FALSE;
130
131 nouveau_state_init(ctx);
132 nouveau_scratch_init(ctx);
133 _mesa_meta_init(ctx);
134 _swrast_CreateContext(ctx);
135 _vbo_CreateContext(ctx);
136 _tnl_CreateContext(ctx);
137 nouveau_span_functions_init(ctx);
138 _mesa_allow_light_in_model(ctx, GL_FALSE);
139
140 /* Allocate a hardware channel. */
141 ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000,
142 NOUVEAU_FIFO_CHANNEL_CLASS,
143 &(struct nv04_fifo){
144 .vram = 0xbeef0201,
145 .gart = 0xbeef0202
146 }, sizeof(struct nv04_fifo), &nctx->hw.chan);
147 if (ret) {
148 nouveau_error("Error initializing the FIFO.\n");
149 return GL_FALSE;
150 }
151
152 /* Allocate a client (thread data) */
153 ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client);
154 if (ret) {
155 nouveau_error("Error creating thread data\n");
156 return GL_FALSE;
157 }
158
159 /* Allocate a push buffer */
160 ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4,
161 512 * 1024, true, &nctx->hw.pushbuf);
162 if (ret) {
163 nouveau_error("Error allocating DMA push buffer\n");
164 return GL_FALSE;
165 }
166
167 /* Allocate buffer context */
168 ret = nouveau_bufctx_new(nctx->hw.client, 16, &nctx->hw.bufctx);
169 if (ret) {
170 nouveau_error("Error allocating buffer context\n");
171 return GL_FALSE;
172 }
173
174 nctx->hw.pushbuf->user_priv = nctx->hw.bufctx;
175
176 /* Allocate NULL object */
177 ret = nouveau_object_new(nctx->hw.chan, 0x00000000, NV01_NULL_CLASS,
178 NULL, 0, &nctx->hw.null);
179 if (ret) {
180 nouveau_error("Error allocating NULL object\n");
181 return GL_FALSE;
182 }
183
184 /* Enable any supported extensions. */
185 ctx->Extensions.EXT_blend_color = true;
186 ctx->Extensions.EXT_blend_minmax = true;
187 ctx->Extensions.EXT_texture_filter_anisotropic = true;
188 ctx->Extensions.NV_texture_env_combine4 = true;
189 ctx->Const.MaxDrawBuffers = ctx->Const.MaxColorAttachments = 1;
190
191 /* This effectively disables 3D textures */
192 ctx->Const.Max3DTextureLevels = 1;
193
194 return GL_TRUE;
195 }
196
197 void
198 nouveau_context_deinit(struct gl_context *ctx)
199 {
200 struct nouveau_context *nctx = to_nouveau_context(ctx);
201
202 if (TNL_CONTEXT(ctx))
203 _tnl_DestroyContext(ctx);
204
205 _vbo_DestroyContext(ctx);
206
207 if (SWRAST_CONTEXT(ctx))
208 _swrast_DestroyContext(ctx);
209
210 if (ctx->Meta)
211 _mesa_meta_free(ctx);
212
213 nouveau_bufctx_del(&nctx->hw.bufctx);
214 nouveau_pushbuf_del(&nctx->hw.pushbuf);
215 nouveau_client_del(&nctx->hw.client);
216 nouveau_object_del(&nctx->hw.chan);
217
218 nouveau_scratch_destroy(ctx);
219 _mesa_free_context_data(ctx);
220 }
221
222 void
223 nouveau_context_destroy(__DRIcontext *dri_ctx)
224 {
225 struct nouveau_context *nctx = dri_ctx->driverPrivate;
226 struct gl_context *ctx = &nctx->base;
227
228 nouveau_bo_ref(NULL, &nctx->fence);
229 context_drv(ctx)->context_destroy(ctx);
230 }
231
232 void
233 nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
234 {
235 struct gl_context *ctx = dri_ctx->driverPrivate;
236 struct nouveau_context *nctx = to_nouveau_context(ctx);
237 __DRIscreen *screen = dri_ctx->driScreenPriv;
238 struct gl_framebuffer *fb = draw->driverPrivate;
239 struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
240 unsigned int attachments[10];
241 __DRIbuffer *buffers = NULL;
242 int i = 0, count, ret;
243
244 if (draw->lastStamp == draw->dri2.stamp)
245 return;
246 draw->lastStamp = draw->dri2.stamp;
247
248 if (nfb->need_front)
249 attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
250 if (fb->Visual.doubleBufferMode)
251 attachments[i++] = __DRI_BUFFER_BACK_LEFT;
252 if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
253 attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
254 else if (fb->Visual.haveDepthBuffer)
255 attachments[i++] = __DRI_BUFFER_DEPTH;
256 else if (fb->Visual.haveStencilBuffer)
257 attachments[i++] = __DRI_BUFFER_STENCIL;
258
259 buffers = screen->dri2.loader->getBuffers(draw, &draw->w, &draw->h,
260 attachments, i, &count,
261 draw->loaderPrivate);
262 if (buffers == NULL)
263 return;
264
265 for (i = 0; i < count; i++) {
266 struct gl_renderbuffer *rb;
267 struct nouveau_surface *s;
268 uint32_t old_name;
269 int index;
270
271 switch (buffers[i].attachment) {
272 case __DRI_BUFFER_FRONT_LEFT:
273 case __DRI_BUFFER_FAKE_FRONT_LEFT:
274 index = BUFFER_FRONT_LEFT;
275 break;
276 case __DRI_BUFFER_BACK_LEFT:
277 index = BUFFER_BACK_LEFT;
278 break;
279 case __DRI_BUFFER_DEPTH:
280 case __DRI_BUFFER_DEPTH_STENCIL:
281 index = BUFFER_DEPTH;
282 break;
283 case __DRI_BUFFER_STENCIL:
284 index = BUFFER_STENCIL;
285 break;
286 default:
287 assert(0);
288 }
289
290 rb = fb->Attachment[index].Renderbuffer;
291 s = &to_nouveau_renderbuffer(rb)->surface;
292
293 s->width = draw->w;
294 s->height = draw->h;
295 s->pitch = buffers[i].pitch;
296 s->cpp = buffers[i].cpp;
297
298 if (index == BUFFER_DEPTH && s->bo) {
299 ret = nouveau_bo_name_get(s->bo, &old_name);
300 /*
301 * Disable fast Z clears in the next frame, the
302 * depth buffer contents are undefined.
303 */
304 if (!ret && old_name != buffers[i].name)
305 nctx->hierz.clear_seq = 0;
306 }
307
308 nouveau_bo_ref(NULL, &s->bo);
309 ret = nouveau_bo_name_ref(context_dev(ctx),
310 buffers[i].name, &s->bo);
311 assert(!ret);
312 }
313
314 _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
315 }
316
317 static void
318 update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
319 int *stamp)
320 {
321 struct gl_context *ctx = dri_ctx->driverPrivate;
322 struct gl_framebuffer *fb = draw->driverPrivate;
323
324 *stamp = draw->dri2.stamp;
325
326 nouveau_update_renderbuffers(dri_ctx, draw);
327 _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
328
329 /* Clean up references to the old framebuffer objects. */
330 context_dirty(ctx, FRAMEBUFFER);
331 nouveau_bufctx_reset(to_nouveau_context(ctx)->hw.bufctx, BUFCTX_FB);
332 PUSH_KICK(context_push(ctx));
333 }
334
335 GLboolean
336 nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
337 __DRIdrawable *dri_read)
338 {
339 if (dri_ctx) {
340 struct nouveau_context *nctx = dri_ctx->driverPrivate;
341 struct gl_context *ctx = &nctx->base;
342
343 /* Ask the X server for new renderbuffers. */
344 if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
345 update_framebuffer(dri_ctx, dri_draw,
346 &dri_ctx->dri2.draw_stamp);
347
348 if (dri_draw != dri_read &&
349 dri_read->driverPrivate != ctx->WinSysReadBuffer)
350 update_framebuffer(dri_ctx, dri_read,
351 &dri_ctx->dri2.read_stamp);
352
353 /* Pass it down to mesa. */
354 _mesa_make_current(ctx, dri_draw->driverPrivate,
355 dri_read->driverPrivate);
356 _mesa_update_state(ctx);
357
358 } else {
359 _mesa_make_current(NULL, NULL, NULL);
360 }
361
362 return GL_TRUE;
363 }
364
365 GLboolean
366 nouveau_context_unbind(__DRIcontext *dri_ctx)
367 {
368 /* Unset current context and dispatch table */
369 _mesa_make_current(NULL, NULL, NULL);
370
371 return GL_TRUE;
372 }
373
374 void
375 nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
376 {
377 struct nouveau_context *nctx = to_nouveau_context(ctx);
378
379 nctx->fallback = MAX2(HWTNL, mode);
380
381 if (mode < SWRAST) {
382 nouveau_state_emit(ctx);
383 #if 0
384 nouveau_bo_state_emit(ctx);
385 #endif
386 } else {
387 PUSH_KICK(context_push(ctx));
388 }
389 }
390
391 static void
392 validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
393 int *stamp)
394 {
395 struct gl_framebuffer *fb = draw->driverPrivate;
396 struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
397 GLboolean need_front =
398 (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
399 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
400
401 if (nfb->need_front != need_front) {
402 nfb->need_front = need_front;
403 dri2InvalidateDrawable(draw);
404 }
405
406 if (draw->dri2.stamp != *stamp)
407 update_framebuffer(dri_ctx, draw, stamp);
408 }
409
410 void
411 nouveau_validate_framebuffer(struct gl_context *ctx)
412 {
413 __DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
414 __DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
415 __DRIdrawable *dri_read = dri_ctx->driReadablePriv;
416
417 if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
418 validate_framebuffer(dri_ctx, dri_draw,
419 &dri_ctx->dri2.draw_stamp);
420
421 if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
422 validate_framebuffer(dri_ctx, dri_read,
423 &dri_ctx->dri2.read_stamp);
424
425 if (ctx->NewState & _NEW_BUFFERS)
426 _mesa_update_state(ctx);
427 }