vbo: pass the stream from DrawTransformFeedbackStream to drivers
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_context.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include <stdbool.h>
28 #include <stdio.h>
29 #include "nouveau_driver.h"
30 #include "nouveau_context.h"
31 #include "nouveau_bufferobj.h"
32 #include "nouveau_fbo.h"
33 #include "nv_object.xml.h"
34
35 #include "main/api_exec.h"
36 #include "main/dd.h"
37 #include "main/framebuffer.h"
38 #include "main/fbobject.h"
39 #include "main/light.h"
40 #include "main/state.h"
41 #include "main/version.h"
42 #include "main/vtxfmt.h"
43 #include "drivers/common/meta.h"
44 #include "drivers/common/driverfuncs.h"
45 #include "swrast/swrast.h"
46 #include "swrast/s_context.h"
47 #include "vbo/vbo.h"
48 #include "tnl/tnl.h"
49 #include "tnl/t_context.h"
50
51 GLboolean
52 nouveau_context_create(gl_api api,
53 const struct gl_config *visual, __DRIcontext *dri_ctx,
54 unsigned major_version,
55 unsigned minor_version,
56 uint32_t flags,
57 bool notify_reset,
58 unsigned *error,
59 void *share_ctx)
60 {
61 __DRIscreen *dri_screen = dri_ctx->driScreenPriv;
62 struct nouveau_screen *screen = dri_screen->driverPrivate;
63 struct nouveau_context *nctx;
64 struct gl_context *ctx;
65
66 if (flags & ~__DRI_CTX_FLAG_DEBUG) {
67 *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
68 return false;
69 }
70
71 if (notify_reset) {
72 *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
73 return false;
74 }
75
76 ctx = screen->driver->context_create(screen, api, visual, share_ctx);
77 if (!ctx) {
78 *error = __DRI_CTX_ERROR_NO_MEMORY;
79 return GL_FALSE;
80 }
81
82 driContextSetFlags(ctx, flags);
83
84 nctx = to_nouveau_context(ctx);
85 nctx->dri_context = dri_ctx;
86 dri_ctx->driverPrivate = ctx;
87
88 _mesa_compute_version(ctx);
89 if (ctx->Version < major_version * 10 + minor_version) {
90 nouveau_context_destroy(dri_ctx);
91 *error = __DRI_CTX_ERROR_BAD_VERSION;
92 return GL_FALSE;
93 }
94
95 /* Exec table initialization requires the version to be computed */
96 _mesa_initialize_dispatch_tables(ctx);
97 _mesa_initialize_vbo_vtxfmt(ctx);
98
99 if (nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, 4096,
100 NULL, &nctx->fence)) {
101 nouveau_context_destroy(dri_ctx);
102 *error = __DRI_CTX_ERROR_NO_MEMORY;
103 return GL_FALSE;
104 }
105
106 *error = __DRI_CTX_ERROR_SUCCESS;
107 return GL_TRUE;
108 }
109
110 GLboolean
111 nouveau_context_init(struct gl_context *ctx, gl_api api,
112 struct nouveau_screen *screen,
113 const struct gl_config *visual, struct gl_context *share_ctx)
114 {
115 struct nouveau_context *nctx = to_nouveau_context(ctx);
116 struct dd_function_table functions;
117 int ret;
118
119 nctx->screen = screen;
120 nctx->fallback = HWTNL;
121
122 /* Initialize the function pointers. */
123 _mesa_init_driver_functions(&functions);
124 nouveau_driver_functions_init(&functions);
125 nouveau_bufferobj_functions_init(&functions);
126 nouveau_texture_functions_init(&functions);
127 nouveau_fbo_functions_init(&functions);
128
129 /* Initialize the mesa context. */
130 if (!_mesa_initialize_context(ctx, api, visual, share_ctx, &functions))
131 return GL_FALSE;
132
133 nouveau_state_init(ctx);
134 nouveau_scratch_init(ctx);
135 _mesa_meta_init(ctx);
136 _swrast_CreateContext(ctx);
137 _vbo_CreateContext(ctx);
138 _tnl_CreateContext(ctx);
139 nouveau_span_functions_init(ctx);
140 _mesa_allow_light_in_model(ctx, GL_FALSE);
141
142 /* Allocate a hardware channel. */
143 ret = nouveau_object_new(&context_dev(ctx)->object, 0xbeef0000,
144 NOUVEAU_FIFO_CHANNEL_CLASS,
145 &(struct nv04_fifo){
146 .vram = 0xbeef0201,
147 .gart = 0xbeef0202
148 }, sizeof(struct nv04_fifo), &nctx->hw.chan);
149 if (ret) {
150 nouveau_error("Error initializing the FIFO.\n");
151 return GL_FALSE;
152 }
153
154 /* Allocate a client (thread data) */
155 ret = nouveau_client_new(context_dev(ctx), &nctx->hw.client);
156 if (ret) {
157 nouveau_error("Error creating thread data\n");
158 return GL_FALSE;
159 }
160
161 /* Allocate a push buffer */
162 ret = nouveau_pushbuf_new(nctx->hw.client, nctx->hw.chan, 4,
163 512 * 1024, true, &nctx->hw.pushbuf);
164 if (ret) {
165 nouveau_error("Error allocating DMA push buffer\n");
166 return GL_FALSE;
167 }
168
169 /* Allocate buffer context */
170 ret = nouveau_bufctx_new(nctx->hw.client, 16, &nctx->hw.bufctx);
171 if (ret) {
172 nouveau_error("Error allocating buffer context\n");
173 return GL_FALSE;
174 }
175
176 nctx->hw.pushbuf->user_priv = nctx->hw.bufctx;
177
178 /* Allocate NULL object */
179 ret = nouveau_object_new(nctx->hw.chan, 0x00000000, NV01_NULL_CLASS,
180 NULL, 0, &nctx->hw.null);
181 if (ret) {
182 nouveau_error("Error allocating NULL object\n");
183 return GL_FALSE;
184 }
185
186 /* Enable any supported extensions. */
187 ctx->Extensions.EXT_blend_color = true;
188 ctx->Extensions.EXT_blend_minmax = true;
189 ctx->Extensions.EXT_texture_filter_anisotropic = true;
190 ctx->Extensions.NV_texture_env_combine4 = true;
191 ctx->Const.MaxColorAttachments = 1;
192
193 /* This effectively disables 3D textures */
194 ctx->Const.Max3DTextureLevels = 1;
195
196 return GL_TRUE;
197 }
198
199 void
200 nouveau_context_deinit(struct gl_context *ctx)
201 {
202 struct nouveau_context *nctx = to_nouveau_context(ctx);
203
204 if (TNL_CONTEXT(ctx))
205 _tnl_DestroyContext(ctx);
206
207 if (vbo_context(ctx))
208 _vbo_DestroyContext(ctx);
209
210 if (SWRAST_CONTEXT(ctx))
211 _swrast_DestroyContext(ctx);
212
213 if (ctx->Meta)
214 _mesa_meta_free(ctx);
215
216 nouveau_bufctx_del(&nctx->hw.bufctx);
217 nouveau_pushbuf_del(&nctx->hw.pushbuf);
218 nouveau_client_del(&nctx->hw.client);
219 nouveau_object_del(&nctx->hw.chan);
220
221 nouveau_scratch_destroy(ctx);
222 _mesa_free_context_data(ctx);
223 }
224
225 void
226 nouveau_context_destroy(__DRIcontext *dri_ctx)
227 {
228 struct nouveau_context *nctx = dri_ctx->driverPrivate;
229 struct gl_context *ctx = &nctx->base;
230
231 nouveau_bo_ref(NULL, &nctx->fence);
232 context_drv(ctx)->context_destroy(ctx);
233 }
234
235 void
236 nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
237 {
238 struct gl_context *ctx = dri_ctx->driverPrivate;
239 struct nouveau_context *nctx = to_nouveau_context(ctx);
240 __DRIscreen *screen = dri_ctx->driScreenPriv;
241 struct gl_framebuffer *fb = draw->driverPrivate;
242 struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
243 unsigned int attachments[10];
244 __DRIbuffer *buffers = NULL;
245 int i = 0, count, ret;
246
247 if (draw->lastStamp == draw->dri2.stamp)
248 return;
249 draw->lastStamp = draw->dri2.stamp;
250
251 if (nfb->need_front)
252 attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
253 if (fb->Visual.doubleBufferMode)
254 attachments[i++] = __DRI_BUFFER_BACK_LEFT;
255 if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer)
256 attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
257 else if (fb->Visual.haveDepthBuffer)
258 attachments[i++] = __DRI_BUFFER_DEPTH;
259 else if (fb->Visual.haveStencilBuffer)
260 attachments[i++] = __DRI_BUFFER_STENCIL;
261
262 buffers = (*screen->dri2.loader->getBuffers)(draw, &draw->w, &draw->h,
263 attachments, i, &count,
264 draw->loaderPrivate);
265 if (buffers == NULL)
266 return;
267
268 for (i = 0; i < count; i++) {
269 struct gl_renderbuffer *rb;
270 struct nouveau_surface *s;
271 uint32_t old_name;
272 int index;
273
274 switch (buffers[i].attachment) {
275 case __DRI_BUFFER_FRONT_LEFT:
276 case __DRI_BUFFER_FAKE_FRONT_LEFT:
277 index = BUFFER_FRONT_LEFT;
278 break;
279 case __DRI_BUFFER_BACK_LEFT:
280 index = BUFFER_BACK_LEFT;
281 break;
282 case __DRI_BUFFER_DEPTH:
283 case __DRI_BUFFER_DEPTH_STENCIL:
284 index = BUFFER_DEPTH;
285 break;
286 case __DRI_BUFFER_STENCIL:
287 index = BUFFER_STENCIL;
288 break;
289 default:
290 assert(0);
291 }
292
293 rb = fb->Attachment[index].Renderbuffer;
294 s = &to_nouveau_renderbuffer(rb)->surface;
295
296 s->width = draw->w;
297 s->height = draw->h;
298 s->pitch = buffers[i].pitch;
299 s->cpp = buffers[i].cpp;
300
301 if (index == BUFFER_DEPTH && s->bo) {
302 ret = nouveau_bo_name_get(s->bo, &old_name);
303 /*
304 * Disable fast Z clears in the next frame, the
305 * depth buffer contents are undefined.
306 */
307 if (!ret && old_name != buffers[i].name)
308 nctx->hierz.clear_seq = 0;
309 }
310
311 nouveau_bo_ref(NULL, &s->bo);
312 ret = nouveau_bo_name_ref(context_dev(ctx),
313 buffers[i].name, &s->bo);
314 assert(!ret);
315 }
316
317 _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
318 }
319
320 static void
321 update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
322 int *stamp)
323 {
324 struct gl_context *ctx = dri_ctx->driverPrivate;
325 struct gl_framebuffer *fb = draw->driverPrivate;
326
327 *stamp = draw->dri2.stamp;
328
329 nouveau_update_renderbuffers(dri_ctx, draw);
330 _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h);
331
332 /* Clean up references to the old framebuffer objects. */
333 context_dirty(ctx, FRAMEBUFFER);
334 nouveau_bufctx_reset(to_nouveau_context(ctx)->hw.bufctx, BUFCTX_FB);
335 PUSH_KICK(context_push(ctx));
336 }
337
338 GLboolean
339 nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw,
340 __DRIdrawable *dri_read)
341 {
342 if (dri_ctx) {
343 struct nouveau_context *nctx = dri_ctx->driverPrivate;
344 struct gl_context *ctx = &nctx->base;
345
346 /* Ask the X server for new renderbuffers. */
347 if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer)
348 update_framebuffer(dri_ctx, dri_draw,
349 &dri_ctx->dri2.draw_stamp);
350
351 if (dri_draw != dri_read &&
352 dri_read->driverPrivate != ctx->WinSysReadBuffer)
353 update_framebuffer(dri_ctx, dri_read,
354 &dri_ctx->dri2.read_stamp);
355
356 /* Pass it down to mesa. */
357 _mesa_make_current(ctx, dri_draw->driverPrivate,
358 dri_read->driverPrivate);
359 _mesa_update_state(ctx);
360
361 } else {
362 _mesa_make_current(NULL, NULL, NULL);
363 }
364
365 return GL_TRUE;
366 }
367
368 GLboolean
369 nouveau_context_unbind(__DRIcontext *dri_ctx)
370 {
371 /* Unset current context and dispatch table */
372 _mesa_make_current(NULL, NULL, NULL);
373
374 return GL_TRUE;
375 }
376
377 void
378 nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
379 {
380 struct nouveau_context *nctx = to_nouveau_context(ctx);
381
382 nctx->fallback = MAX2(HWTNL, mode);
383
384 if (mode < SWRAST) {
385 nouveau_state_emit(ctx);
386 #if 0
387 nouveau_bo_state_emit(ctx);
388 #endif
389 } else {
390 PUSH_KICK(context_push(ctx));
391 }
392 }
393
394 static void
395 validate_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw,
396 int *stamp)
397 {
398 struct gl_framebuffer *fb = draw->driverPrivate;
399 struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
400 GLboolean need_front =
401 (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT ||
402 fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT);
403
404 if (nfb->need_front != need_front) {
405 nfb->need_front = need_front;
406 dri2InvalidateDrawable(draw);
407 }
408
409 if (draw->dri2.stamp != *stamp)
410 update_framebuffer(dri_ctx, draw, stamp);
411 }
412
413 void
414 nouveau_validate_framebuffer(struct gl_context *ctx)
415 {
416 __DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context;
417 __DRIdrawable *dri_draw = dri_ctx->driDrawablePriv;
418 __DRIdrawable *dri_read = dri_ctx->driReadablePriv;
419
420 if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
421 validate_framebuffer(dri_ctx, dri_draw,
422 &dri_ctx->dri2.draw_stamp);
423
424 if (_mesa_is_winsys_fbo(ctx->ReadBuffer))
425 validate_framebuffer(dri_ctx, dri_read,
426 &dri_ctx->dri2.read_stamp);
427
428 if (ctx->NewState & _NEW_BUFFERS)
429 _mesa_update_state(ctx);
430 }