2 * Copyright (C) 2009 Francisco Jerez.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #ifndef __NOUVEAU_CONTEXT_H__
28 #define __NOUVEAU_CONTEXT_H__
30 #include "nouveau_screen.h"
31 #include "nouveau_state.h"
32 #include "nouveau_scratch.h"
33 #include "nouveau_render.h"
35 #include "main/bitset.h"
37 enum nouveau_fallback
{
45 #define BUFCTX_TEX(i) (2 + (i))
47 struct nouveau_hw_state
{
48 struct nouveau_object
*chan
;
49 struct nouveau_client
*client
;
50 struct nouveau_pushbuf
*pushbuf
;
51 struct nouveau_bufctx
*bufctx
;
53 struct nouveau_object
*null
;
54 struct nouveau_object
*ntfy
;
55 struct nouveau_object
*eng3d
;
56 struct nouveau_object
*eng3dm
;
57 struct nouveau_object
*surf3d
;
58 struct nouveau_object
*m2mf
;
59 struct nouveau_object
*surf2d
;
60 struct nouveau_object
*rop
;
61 struct nouveau_object
*patt
;
62 struct nouveau_object
*rect
;
63 struct nouveau_object
*swzsurf
;
64 struct nouveau_object
*sifm
;
67 struct nouveau_context
{
68 struct gl_context base
;
69 __DRIcontext
*dri_context
;
70 struct nouveau_screen
*screen
;
72 BITSET_DECLARE(dirty
, MAX_NOUVEAU_STATE
);
73 enum nouveau_fallback fallback
;
75 struct nouveau_bo
*fence
;
77 struct nouveau_hw_state hw
;
78 struct nouveau_render_state render
;
79 struct nouveau_scratch_state scratch
;
82 GLboolean clear_blocked
;
87 #define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx))
89 #define context_dev(ctx) \
90 (to_nouveau_context(ctx)->screen->device)
91 #define context_chipset(ctx) \
92 (context_dev(ctx)->chipset)
93 #define context_chan(ctx) \
94 (to_nouveau_context(ctx)->hw.chan)
95 #define context_client(ctx) \
96 (to_nouveau_context(ctx)->hw.client)
97 #define context_push(ctx) \
98 (to_nouveau_context(ctx)->hw.pushbuf)
99 #define context_eng3d(ctx) \
100 (to_nouveau_context(ctx)->hw.eng3d)
101 #define context_drv(ctx) \
102 (to_nouveau_context(ctx)->screen->driver)
103 #define context_dirty(ctx, s) \
104 BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s)
105 #define context_dirty_i(ctx, s, i) \
106 BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i)
107 #define context_emit(ctx, s) \
108 context_drv(ctx)->emit[NOUVEAU_STATE_##s](ctx, NOUVEAU_STATE_##s)
111 nouveau_context_create(gl_api api
,
112 const struct gl_config
*visual
, __DRIcontext
*dri_ctx
,
113 unsigned major_version
, unsigned minor_version
,
114 uint32_t flags
, unsigned *error
, void *share_ctx
);
117 nouveau_context_init(struct gl_context
*ctx
, struct nouveau_screen
*screen
,
118 const struct gl_config
*visual
, struct gl_context
*share_ctx
);
121 nouveau_context_deinit(struct gl_context
*ctx
);
124 nouveau_context_destroy(__DRIcontext
*dri_ctx
);
127 nouveau_update_renderbuffers(__DRIcontext
*dri_ctx
, __DRIdrawable
*draw
);
130 nouveau_context_make_current(__DRIcontext
*dri_ctx
, __DRIdrawable
*ddraw
,
131 __DRIdrawable
*rdraw
);
134 nouveau_context_unbind(__DRIcontext
*dri_ctx
);
137 nouveau_fallback(struct gl_context
*ctx
, enum nouveau_fallback mode
);
140 nouveau_validate_framebuffer(struct gl_context
*ctx
);