2 * Copyright (C) 2009 Francisco Jerez.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #ifndef __NOUVEAU_CONTEXT_H__
28 #define __NOUVEAU_CONTEXT_H__
30 #include "nouveau_screen.h"
31 #include "nouveau_state.h"
32 #include "nouveau_bo_state.h"
33 #include "nouveau_scratch.h"
34 #include "nouveau_render.h"
36 #include "main/bitset.h"
38 enum nouveau_fallback
{
44 struct nouveau_hw_state
{
45 struct nouveau_channel
*chan
;
47 struct nouveau_notifier
*ntfy
;
48 struct nouveau_grobj
*eng3d
;
49 struct nouveau_grobj
*eng3dm
;
50 struct nouveau_grobj
*surf3d
;
51 struct nouveau_grobj
*m2mf
;
52 struct nouveau_grobj
*surf2d
;
53 struct nouveau_grobj
*rop
;
54 struct nouveau_grobj
*patt
;
55 struct nouveau_grobj
*rect
;
56 struct nouveau_grobj
*swzsurf
;
57 struct nouveau_grobj
*sifm
;
60 struct nouveau_context
{
61 struct gl_context base
;
62 __DRIcontext
*dri_context
;
63 struct nouveau_screen
*screen
;
65 BITSET_DECLARE(dirty
, MAX_NOUVEAU_STATE
);
66 enum nouveau_fallback fallback
;
68 struct nouveau_hw_state hw
;
69 struct nouveau_bo_state bo
;
70 struct nouveau_render_state render
;
71 struct nouveau_scratch_state scratch
;
74 GLboolean clear_blocked
;
79 #define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx))
81 #define context_dev(ctx) \
82 (to_nouveau_context(ctx)->screen->device)
83 #define context_chipset(ctx) \
84 (context_dev(ctx)->chipset)
85 #define context_chan(ctx) \
86 (to_nouveau_context(ctx)->hw.chan)
87 #define context_eng3d(ctx) \
88 (to_nouveau_context(ctx)->hw.eng3d)
89 #define context_drv(ctx) \
90 (to_nouveau_context(ctx)->screen->driver)
91 #define context_dirty(ctx, s) \
92 BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s)
93 #define context_dirty_i(ctx, s, i) \
94 BITSET_SET(to_nouveau_context(ctx)->dirty, NOUVEAU_STATE_##s##0 + i)
95 #define context_emit(ctx, s) \
96 context_drv(ctx)->emit[NOUVEAU_STATE_##s](ctx, NOUVEAU_STATE_##s)
99 nouveau_context_create(gl_api api
,
100 const struct gl_config
*visual
, __DRIcontext
*dri_ctx
,
104 nouveau_context_init(struct gl_context
*ctx
, struct nouveau_screen
*screen
,
105 const struct gl_config
*visual
, struct gl_context
*share_ctx
);
108 nouveau_context_deinit(struct gl_context
*ctx
);
111 nouveau_context_destroy(__DRIcontext
*dri_ctx
);
114 nouveau_update_renderbuffers(__DRIcontext
*dri_ctx
, __DRIdrawable
*draw
);
117 nouveau_context_make_current(__DRIcontext
*dri_ctx
, __DRIdrawable
*ddraw
,
118 __DRIdrawable
*rdraw
);
121 nouveau_context_unbind(__DRIcontext
*dri_ctx
);
124 nouveau_fallback(struct gl_context
*ctx
, enum nouveau_fallback mode
);
127 nouveau_validate_framebuffer(struct gl_context
*ctx
);