i965/vs: Fix NULL pointer dereference in pre-Gen6 push constant loading.
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_fbo.c
1 /*
2 * Copyright (C) 2009 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_fbo.h"
29 #include "nouveau_context.h"
30 #include "nouveau_texture.h"
31
32 #include "main/framebuffer.h"
33 #include "main/renderbuffer.h"
34 #include "main/fbobject.h"
35 #include "main/mfeatures.h"
36
37 static GLboolean
38 set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
39 {
40 struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
41
42 rb->InternalFormat = internalFormat;
43
44 switch (internalFormat) {
45 case GL_RGB:
46 case GL_RGB8:
47 rb->_BaseFormat = GL_RGB;
48 rb->Format = MESA_FORMAT_XRGB8888;
49 rb->DataType = GL_UNSIGNED_BYTE;
50 s->cpp = 4;
51 break;
52 case GL_RGBA:
53 case GL_RGBA8:
54 rb->_BaseFormat = GL_RGBA;
55 rb->Format = MESA_FORMAT_ARGB8888;
56 rb->DataType = GL_UNSIGNED_BYTE;
57 s->cpp = 4;
58 break;
59 case GL_RGB5:
60 rb->_BaseFormat = GL_RGB;
61 rb->Format = MESA_FORMAT_RGB565;
62 rb->DataType = GL_UNSIGNED_BYTE;
63 s->cpp = 2;
64 break;
65 case GL_DEPTH_COMPONENT16:
66 rb->_BaseFormat = GL_DEPTH_COMPONENT;
67 rb->Format = MESA_FORMAT_Z16;
68 rb->DataType = GL_UNSIGNED_SHORT;
69 s->cpp = 2;
70 break;
71 case GL_DEPTH_COMPONENT:
72 case GL_DEPTH_COMPONENT24:
73 case GL_STENCIL_INDEX8_EXT:
74 case GL_DEPTH24_STENCIL8_EXT:
75 rb->_BaseFormat = GL_DEPTH_STENCIL;
76 rb->Format = MESA_FORMAT_Z24_S8;
77 rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
78 s->cpp = 4;
79 break;
80 default:
81 return GL_FALSE;
82 }
83
84 s->format = rb->Format;
85
86 return GL_TRUE;
87 }
88
89 static GLboolean
90 nouveau_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
91 GLenum internalFormat,
92 GLuint width, GLuint height)
93 {
94 struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
95
96 if (!set_renderbuffer_format(rb, internalFormat))
97 return GL_FALSE;
98
99 rb->Width = width;
100 rb->Height = height;
101
102 nouveau_surface_alloc(ctx, s, TILED, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP,
103 rb->Format, width, height);
104
105 context_dirty(ctx, FRAMEBUFFER);
106 return GL_TRUE;
107 }
108
109 static void
110 nouveau_renderbuffer_del(struct gl_renderbuffer *rb)
111 {
112 struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
113
114 nouveau_surface_ref(NULL, s);
115 FREE(rb);
116 }
117
118 static struct gl_renderbuffer *
119 nouveau_renderbuffer_new(struct gl_context *ctx, GLuint name)
120 {
121 struct gl_renderbuffer *rb;
122
123 rb = (struct gl_renderbuffer *)
124 CALLOC_STRUCT(nouveau_renderbuffer);
125 if (!rb)
126 return NULL;
127
128 _mesa_init_renderbuffer(rb, name);
129
130 rb->AllocStorage = nouveau_renderbuffer_storage;
131 rb->Delete = nouveau_renderbuffer_del;
132
133 return rb;
134 }
135
136 static GLboolean
137 nouveau_renderbuffer_dri_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
138 GLenum internalFormat,
139 GLuint width, GLuint height)
140 {
141 if (!set_renderbuffer_format(rb, internalFormat))
142 return GL_FALSE;
143
144 rb->Width = width;
145 rb->Height = height;
146
147 return GL_TRUE;
148 }
149
150 struct gl_renderbuffer *
151 nouveau_renderbuffer_dri_new(GLenum format, __DRIdrawable *drawable)
152 {
153 struct gl_renderbuffer *rb;
154
155 rb = nouveau_renderbuffer_new(NULL, 0);
156 if (!rb)
157 return NULL;
158
159 rb->AllocStorage = nouveau_renderbuffer_dri_storage;
160
161 if (!set_renderbuffer_format(rb, format)) {
162 nouveau_renderbuffer_del(rb);
163 return NULL;
164 }
165
166 return rb;
167 }
168
169 static struct gl_framebuffer *
170 nouveau_framebuffer_new(struct gl_context *ctx, GLuint name)
171 {
172 struct nouveau_framebuffer *nfb;
173
174 nfb = CALLOC_STRUCT(nouveau_framebuffer);
175 if (!nfb)
176 return NULL;
177
178 _mesa_initialize_user_framebuffer(&nfb->base, name);
179
180 return &nfb->base;
181 }
182
183 struct gl_framebuffer *
184 nouveau_framebuffer_dri_new(const struct gl_config *visual)
185 {
186 struct nouveau_framebuffer *nfb;
187
188 nfb = CALLOC_STRUCT(nouveau_framebuffer);
189 if (!nfb)
190 return NULL;
191
192 _mesa_initialize_window_framebuffer(&nfb->base, visual);
193 nfb->need_front = !visual->doubleBufferMode;
194
195 return &nfb->base;
196 }
197
198 static void
199 nouveau_bind_framebuffer(struct gl_context *ctx, GLenum target,
200 struct gl_framebuffer *dfb,
201 struct gl_framebuffer *rfb)
202 {
203 context_dirty(ctx, FRAMEBUFFER);
204 }
205
206 static void
207 nouveau_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
208 GLenum attachment, struct gl_renderbuffer *rb)
209 {
210 _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb);
211
212 context_dirty(ctx, FRAMEBUFFER);
213 }
214
215 static GLenum
216 get_tex_format(struct gl_texture_image *ti)
217 {
218 switch (ti->TexFormat) {
219 case MESA_FORMAT_ARGB8888:
220 return GL_RGBA8;
221 case MESA_FORMAT_XRGB8888:
222 return GL_RGB8;
223 case MESA_FORMAT_RGB565:
224 return GL_RGB5;
225 default:
226 return GL_NONE;
227 }
228 }
229
230 static void
231 nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
232 struct gl_renderbuffer_attachment *att)
233 {
234 struct gl_renderbuffer *rb = att->Renderbuffer;
235 struct gl_texture_image *ti =
236 att->Texture->Image[att->CubeMapFace][att->TextureLevel];
237
238 /* Allocate a renderbuffer object for the texture if we
239 * haven't already done so. */
240 if (!rb) {
241 rb = nouveau_renderbuffer_new(ctx, ~0);
242 assert(rb);
243
244 rb->AllocStorage = NULL;
245 _mesa_reference_renderbuffer(&att->Renderbuffer, rb);
246 }
247
248 /* Update the renderbuffer fields from the texture. */
249 set_renderbuffer_format(rb, get_tex_format(ti));
250 rb->Width = ti->Width;
251 rb->Height = ti->Height;
252 nouveau_surface_ref(&to_nouveau_teximage(ti)->surface,
253 &to_nouveau_renderbuffer(rb)->surface);
254
255 context_dirty(ctx, FRAMEBUFFER);
256 }
257
258 static void
259 nouveau_finish_render_texture(struct gl_context *ctx,
260 struct gl_renderbuffer_attachment *att)
261 {
262 texture_dirty(att->Texture);
263 }
264
265 void
266 nouveau_fbo_functions_init(struct dd_function_table *functions)
267 {
268 #if FEATURE_EXT_framebuffer_object
269 functions->NewFramebuffer = nouveau_framebuffer_new;
270 functions->NewRenderbuffer = nouveau_renderbuffer_new;
271 functions->BindFramebuffer = nouveau_bind_framebuffer;
272 functions->FramebufferRenderbuffer = nouveau_framebuffer_renderbuffer;
273 functions->RenderTexture = nouveau_render_texture;
274 functions->FinishRenderTexture = nouveau_finish_render_texture;
275 #endif
276 }