2 * Copyright (C) 2009-2010 Francisco Jerez.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #ifndef __NOUVEAU_RENDER_H__
28 #define __NOUVEAU_RENDER_H__
30 #include "vbo/vbo_context.h"
31 #include "nouveau_array.h"
33 typedef void (*dispatch_t
)(struct gl_context
*, unsigned int, int, unsigned int);
34 typedef void (*emit_t
)(struct gl_context
*, struct nouveau_array
*, const void *);
36 struct nouveau_attr_info
{
44 struct nouveau_swtnl_state
{
45 struct nouveau_bo
*vbo
;
48 unsigned vertex_count
;
52 struct nouveau_render_state
{
58 struct nouveau_array ib
;
59 struct nouveau_array attrs
[VERT_ATTRIB_MAX
];
61 /* Maps a HW VBO index or IMM emission order to an index in
62 * the attrs array above (or -1 if unused). */
63 int map
[VERT_ATTRIB_MAX
];
68 struct nouveau_swtnl_state swtnl
;
71 #define to_render_state(ctx) (&to_nouveau_context(ctx)->render)
73 #define FOR_EACH_ATTR(render, i, attr) \
74 for (i = 0; attr = (render)->map[i], i < NUM_VERTEX_ATTRS; i++)
76 #define FOR_EACH_BOUND_ATTR(render, i, attr) \
77 for (i = 0; attr = (render)->map[i], i < render->attr_count; i++) \